commit
d83aee2507
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@ -6,6 +6,12 @@ Project versioning adheres to [Semantic Versioning](http://semver.org/).
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Commit convention is based on [Conventional Commits](http://conventionalcommits.org).
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Change log format is based on [Keep a Changelog](http://keepachangelog.com/).
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## [1.12.1](https://github.com/lyswhut/lx-music-desktop/compare/v1.12.0...v1.12.1) - 2021-08-08
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### 修复
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- 修复随机播放下无法切歌的问题
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## [1.12.0](https://github.com/lyswhut/lx-music-desktop/compare/v1.11.0...v1.12.0) - 2021-08-08
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### 新增
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4
FAQ.md
4
FAQ.md
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@ -146,11 +146,11 @@
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此功能需要配合PC端使用,移动端与PC端处在同一个局域网(路由器的网络)下时,可以多端实时同步歌曲列表,使用方法:
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1. 在PC端的设置-数据同步开启同步功能(这时如果出现安全软件、防火墙等提示网络连接弹窗时需要点击允许)
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2. 在移动端的设置-同步-同步服务器地址输入PC端显示的同步服务器地址(如果显示可以多个,则输入与**移动端上显示的本机地址**最相似的那个),端口号与PC端的同步端口一致
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2. 在移动端的设置-同步-同步服务器地址输入PC端显示的同步服务器地址(如果显示可以多个,则输入与**移动端上显示的本机地址**最相似的那个),端口号与PC端的同步端口一致(**输入完毕后需要按一下键盘上的回车键使输入的内容生效**)
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3. 输入完这两项后点击“启动同步”
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4. 若连接成功,对于首次同步时,若两边的设备的列表不为空,则PC端会弹出选择列表同步方式的弹窗,同步方式的说明弹窗下面有介绍
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对于连接同步失败的可能原因:
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对于连接同步服务失败的可能原因:
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- 此功能需要PC端与移动端都连接在同一个路由器下的网络才能使用
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- 路由器若开启了AP隔离,则此功能无法使用
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@ -1,6 +1,6 @@
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{
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"name": "lx-music-desktop",
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"version": "1.12.0",
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"version": "1.12.1",
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"description": "一个免费的音乐查找助手",
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"main": "./dist/electron/main.js",
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"productName": "lx-music-desktop",
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@ -1,12 +1,3 @@
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### 新增
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- 新增局域网同步功能(实验性,首次使用前建议先备份一次列表),此功能需要配合PC端使用,移动端与PC端处在同一个局域网(路由器的网络)下时,可以多端实时同步歌曲列表,使用问题请看"常见问题"。
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### 优化
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- 添加播放器对系统媒体控制与显示的兼容处理,现在在windows下的锁屏界面可以正确显示当前播放的音乐信息及切换歌曲了
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### 修复
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- 修复导入kg歌单最多只能加载100、500首歌曲的问题。注:现在可以加载1000+首歌曲的歌单,但出于未知原因会导致部分歌曲无法加载(可能是无版权导致的),目前酷狗码仍然最多只能加载500首歌
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- 修复某些情况下所显示的歌词、封面图片与当前正在播放的歌曲不一致的问题
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- 修复随机播放下无法切歌的问题
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File diff suppressed because one or more lines are too long
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@ -252,7 +252,7 @@ const actions = {
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if (state.playedList.length) {
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// 从已播放列表移除播放列表已删除的歌曲
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let index
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for (index = state.playedList.findIndex(m => m.songmid === state.playMusicInfo.musicInfo.songmid) - 1; index > -1; index--) {
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for (index = state.playedList.findIndex(m => m.musicInfo.songmid === state.playMusicInfo.musicInfo.songmid) - 1; index > -1; index--) {
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const playMusicInfo = state.playedList[index]
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if (playMusicInfo.listId == currentListId && !currentList.some(m => m.songmid === playMusicInfo.musicInfo.songmid)) {
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commit('removePlayedList', index)
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@ -322,10 +322,11 @@ const actions = {
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}
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const currentListId = state.listInfo.id
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const currentList = state.listInfo.list
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console.log(currentListId)
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if (state.playedList.length) {
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// 从已播放列表移除播放列表已删除的歌曲
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let index
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for (index = state.playedList.findIndex(m => m.songmid === state.playMusicInfo.musicInfo.songmid) + 1; index < state.playedList.length; index++) {
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for (index = state.playedList.findIndex(m => m.musicInfo.songmid === state.playMusicInfo.musicInfo.songmid) + 1; index < state.playedList.length; index++) {
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const playMusicInfo = state.playedList[index]
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if (playMusicInfo.listId == currentListId && !currentList.some(m => m.songmid === playMusicInfo.musicInfo.songmid)) {
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commit('removePlayedList', index)
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}
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let currentIndex = filteredList.findIndex(m => m.songmid == currentMusic.songmid)
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let nextIndex = currentIndex
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console.log(currentIndex)
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switch (rootState.setting.player.togglePlayMethod) {
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case 'listLoop':
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nextIndex = currentIndex === filteredList.length - 1 ? 0 : currentIndex + 1
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Loading…
Reference in New Issue