mirror of https://github.com/k3s-io/k3s
48 lines
2.0 KiB
Go
48 lines
2.0 KiB
Go
package godirwalk
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// ReadDirents returns a sortable slice of pointers to Dirent structures, each
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// representing the file system name and mode type for one of the immediate
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// descendant of the specified directory. If the specified directory is a
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// symbolic link, it will be resolved.
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//
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// If an optional scratch buffer is provided that is at least one page of
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// memory, it will be used when reading directory entries from the file system.
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//
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// children, err := godirwalk.ReadDirents(osDirname, nil)
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// if err != nil {
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// return nil, errors.Wrap(err, "cannot get list of directory children")
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// }
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// sort.Sort(children)
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// for _, child := range children {
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// fmt.Printf("%s %s\n", child.ModeType, child.Name)
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// }
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func ReadDirents(osDirname string, scratchBuffer []byte) (Dirents, error) {
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return readdirents(osDirname, scratchBuffer)
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}
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// ReadDirnames returns a slice of strings, representing the immediate
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// descendants of the specified directory. If the specified directory is a
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// symbolic link, it will be resolved.
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//
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// If an optional scratch buffer is provided that is at least one page of
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// memory, it will be used when reading directory entries from the file system.
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//
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// Note that this function, depending on operating system, may or may not invoke
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// the ReadDirents function, in order to prepare the list of immediate
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// descendants. Therefore, if your program needs both the names and the file
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// system mode types of descendants, it will always be faster to invoke
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// ReadDirents directly, rather than calling this function, then looping over
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// the results and calling os.Stat for each child.
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//
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// children, err := godirwalk.ReadDirnames(osDirname, nil)
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// if err != nil {
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// return nil, errors.Wrap(err, "cannot get list of directory children")
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// }
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// sort.Strings(children)
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// for _, child := range children {
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// fmt.Printf("%s\n", child)
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// }
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func ReadDirnames(osDirname string, scratchBuffer []byte) ([]string, error) {
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return readdirnames(osDirname, scratchBuffer)
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}
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