mirror of https://github.com/k3s-io/k3s
65 lines
2.1 KiB
Go
65 lines
2.1 KiB
Go
/*
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Copyright 2018 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package upgrades
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import (
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"k8s.io/kubernetes/test/e2e/framework"
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jobutil "k8s.io/kubernetes/test/e2e/framework/job"
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"k8s.io/kubernetes/test/e2e/scheduling"
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"github.com/onsi/ginkgo"
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"github.com/onsi/gomega"
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)
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const (
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completions = int32(1)
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)
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// NvidiaGPUUpgradeTest tests that gpu resource is available before and after
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// a cluster upgrade.
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type NvidiaGPUUpgradeTest struct {
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}
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// Name returns the tracking name of the test.
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func (NvidiaGPUUpgradeTest) Name() string { return "nvidia-gpu-upgrade [sig-node] [sig-scheduling]" }
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// Setup creates a job requesting gpu.
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func (t *NvidiaGPUUpgradeTest) Setup(f *framework.Framework) {
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scheduling.SetupNVIDIAGPUNode(f, false)
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ginkgo.By("Creating a job requesting gpu")
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scheduling.StartJob(f, completions)
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}
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// Test waits for the upgrade to complete, and then verifies that the
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// cuda pod started by the gpu job can successfully finish.
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func (t *NvidiaGPUUpgradeTest) Test(f *framework.Framework, done <-chan struct{}, upgrade UpgradeType) {
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<-done
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ginkgo.By("Verifying gpu job success")
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scheduling.VerifyJobNCompletions(f, completions)
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if upgrade == MasterUpgrade || upgrade == ClusterUpgrade {
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// MasterUpgrade should be totally hitless.
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job, err := jobutil.GetJob(f.ClientSet, f.Namespace.Name, "cuda-add")
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framework.ExpectNoError(err)
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gomega.Expect(job.Status.Failed).To(gomega.BeZero(), "Job pods failed during master upgrade: %v", job.Status.Failed)
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}
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}
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// Teardown cleans up any remaining resources.
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func (t *NvidiaGPUUpgradeTest) Teardown(f *framework.Framework) {
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// rely on the namespace deletion to clean up everything
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}
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