mirror of https://github.com/k3s-io/k3s
262 lines
6.0 KiB
Go
262 lines
6.0 KiB
Go
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
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// license. Its contents can be found at:
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// http://creativecommons.org/publicdomain/zero/1.0/
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package bindata
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import (
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"bufio"
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"fmt"
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"os"
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"path/filepath"
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"regexp"
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"sort"
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"strings"
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"unicode"
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)
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// Translate reads assets from an input directory, converts them
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// to Go code and writes new files to the output specified
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// in the given configuration.
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func Translate(c *Config) error {
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var toc []Asset
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// Ensure our configuration has sane values.
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err := c.validate()
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if err != nil {
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return err
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}
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var knownFuncs = make(map[string]int)
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var visitedPaths = make(map[string]bool)
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// Locate all the assets.
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for _, input := range c.Input {
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err = findFiles(input.Path, c.Prefix, input.Recursive, &toc, c.Ignore, knownFuncs, visitedPaths)
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if err != nil {
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return err
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}
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}
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// Create output file.
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fd, err := os.Create(c.Output)
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if err != nil {
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return err
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}
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defer fd.Close()
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// Create a buffered writer for better performance.
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bfd := bufio.NewWriter(fd)
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defer bfd.Flush()
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// Write the header. This makes e.g. Github ignore diffs in generated files.
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if _, err = fmt.Fprint(bfd, "// Code generated by go-bindata.\n"); err != nil {
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return err
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}
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if _, err = fmt.Fprint(bfd, "// sources:\n"); err != nil {
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return err
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}
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wd, err := os.Getwd()
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if err != nil {
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return err
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}
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for _, asset := range toc {
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relative, _ := filepath.Rel(wd, asset.Path)
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if _, err = fmt.Fprintf(bfd, "// %s\n", filepath.ToSlash(relative)); err != nil {
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return err
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}
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}
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if _, err = fmt.Fprint(bfd, "// DO NOT EDIT!\n\n"); err != nil {
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return err
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}
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// Write build tags, if applicable.
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if len(c.Tags) > 0 {
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if _, err = fmt.Fprintf(bfd, "// +build %s\n\n", c.Tags); err != nil {
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return err
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}
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}
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// Write package declaration.
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_, err = fmt.Fprintf(bfd, "package %s\n\n", c.Package)
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if err != nil {
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return err
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}
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// Write assets.
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if c.Debug || c.Dev {
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err = writeDebug(bfd, c, toc)
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} else {
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err = writeRelease(bfd, c, toc)
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}
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if err != nil {
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return err
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}
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// Write table of contents
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if err := writeTOC(bfd, toc); err != nil {
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return err
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}
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// Write hierarchical tree of assets
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if err := writeTOCTree(bfd, toc); err != nil {
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return err
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}
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// Write restore procedure
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return writeRestore(bfd)
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}
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// Implement sort.Interface for []os.FileInfo based on Name()
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type ByName []os.FileInfo
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func (v ByName) Len() int { return len(v) }
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func (v ByName) Swap(i, j int) { v[i], v[j] = v[j], v[i] }
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func (v ByName) Less(i, j int) bool { return v[i].Name() < v[j].Name() }
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// findFiles recursively finds all the file paths in the given directory tree.
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// They are added to the given map as keys. Values will be safe function names
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// for each file, which will be used when generating the output code.
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func findFiles(dir, prefix string, recursive bool, toc *[]Asset, ignore []*regexp.Regexp, knownFuncs map[string]int, visitedPaths map[string]bool) error {
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dirpath := dir
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if len(prefix) > 0 {
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dirpath, _ = filepath.Abs(dirpath)
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prefix, _ = filepath.Abs(prefix)
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prefix = filepath.ToSlash(prefix)
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}
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fi, err := os.Stat(dirpath)
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if err != nil {
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return err
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}
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var list []os.FileInfo
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if !fi.IsDir() {
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dirpath = filepath.Dir(dirpath)
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list = []os.FileInfo{fi}
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} else {
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visitedPaths[dirpath] = true
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fd, err := os.Open(dirpath)
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if err != nil {
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return err
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}
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defer fd.Close()
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list, err = fd.Readdir(0)
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if err != nil {
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return err
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}
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// Sort to make output stable between invocations
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sort.Sort(ByName(list))
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}
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for _, file := range list {
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var asset Asset
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asset.Path = filepath.Join(dirpath, file.Name())
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asset.Name = filepath.ToSlash(asset.Path)
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ignoring := false
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for _, re := range ignore {
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if re.MatchString(asset.Path) {
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ignoring = true
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break
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}
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}
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if ignoring {
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continue
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}
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if file.IsDir() {
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if recursive {
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recursivePath := filepath.Join(dir, file.Name())
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visitedPaths[asset.Path] = true
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findFiles(recursivePath, prefix, recursive, toc, ignore, knownFuncs, visitedPaths)
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}
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continue
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} else if file.Mode()&os.ModeSymlink == os.ModeSymlink {
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var linkPath string
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if linkPath, err = os.Readlink(asset.Path); err != nil {
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return err
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}
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if !filepath.IsAbs(linkPath) {
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if linkPath, err = filepath.Abs(dirpath + "/" + linkPath); err != nil {
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return err
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}
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}
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if _, ok := visitedPaths[linkPath]; !ok {
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visitedPaths[linkPath] = true
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findFiles(asset.Path, prefix, recursive, toc, ignore, knownFuncs, visitedPaths)
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}
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continue
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}
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if strings.HasPrefix(asset.Name, prefix) {
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asset.Name = asset.Name[len(prefix):]
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} else {
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asset.Name = filepath.Join(dir, file.Name())
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}
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// If we have a leading slash, get rid of it.
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if len(asset.Name) > 0 && asset.Name[0] == '/' {
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asset.Name = asset.Name[1:]
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}
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// This shouldn't happen.
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if len(asset.Name) == 0 {
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return fmt.Errorf("Invalid file: %v", asset.Path)
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}
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asset.Func = safeFunctionName(asset.Name, knownFuncs)
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asset.Path, _ = filepath.Abs(asset.Path)
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*toc = append(*toc, asset)
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}
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return nil
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}
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var regFuncName = regexp.MustCompile(`[^a-zA-Z0-9_]`)
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// safeFunctionName converts the given name into a name
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// which qualifies as a valid function identifier. It
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// also compares against a known list of functions to
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// prevent conflict based on name translation.
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func safeFunctionName(name string, knownFuncs map[string]int) string {
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var inBytes, outBytes []byte
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var toUpper bool
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name = strings.ToLower(name)
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inBytes = []byte(name)
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for i := 0; i < len(inBytes); i++ {
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if regFuncName.Match([]byte{inBytes[i]}) {
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toUpper = true
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} else if toUpper {
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outBytes = append(outBytes, []byte(strings.ToUpper(string(inBytes[i])))...)
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toUpper = false
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} else {
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outBytes = append(outBytes, inBytes[i])
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}
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}
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name = string(outBytes)
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// Identifier can't start with a digit.
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if unicode.IsDigit(rune(name[0])) {
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name = "_" + name
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}
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if num, ok := knownFuncs[name]; ok {
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knownFuncs[name] = num + 1
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name = fmt.Sprintf("%s%d", name, num)
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} else {
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knownFuncs[name] = 2
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}
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return name
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}
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