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PLEASE NOTE: This document applies to the HEAD of the source tree

If you are using a released version of Kubernetes, you should refer to the docs that go with that version. The latest release of this document can be found [here](http://releases.k8s.io/release-1.3/docs/devel/development.md). Documentation for other releases can be found at [releases.k8s.io](http://releases.k8s.io). -- # Development Guide This document is intended to be the canonical source of truth for things like supported toolchain versions for building Kubernetes. If you find a requirement that this doc does not capture, please file a bug. If you find other docs with references to requirements that are not simply links to this doc, please file a bug. This document is intended to be relative to the branch in which it is found. It is guaranteed that requirements will change over time for the development branch, but release branches of Kubernetes should not change. ## Building Kubernetes Official releases are built using Docker containers. To build Kubernetes using Docker please follow [these instructions](http://releases.k8s.io/HEAD/build/README.md). ### Local OS/shell environment Many of the Kubernetes development helper scripts rely on a fairly up-to-date GNU tools environment, so most recent Linux distros should work just fine out-of-the-box. Note that Mac OS X ships with somewhat outdated BSD-based tools, some of which may be incompatible in subtle ways, so we recommend [replacing those with modern GNU tools](https://www.topbug.net/blog/2013/04/14/install-and-use-gnu-command-line-tools-in-mac-os-x/). ### Go development environment Kubernetes is written in the [Go](http://golang.org) programming language. To build Kubernetes without using Docker containers, you'll need a Go development environment. Builds for Kubernetes 1.0 - 1.2 require Go version 1.4.2. Builds for Kubernetes 1.3 and higher require Go version 1.6.0. If you haven't set up a Go development environment, please follow [these instructions](http://golang.org/doc/code.html) to install the go tools and set up a GOPATH. To build Kubernetes using your local Go development environment (generate linux binaries): ```sh make ``` You may pass build options and packages to the script as necessary. To build binaries for all platforms: ```sh make cross ``` ## Workflow Below, we outline one of the more common git workflows that core developers use. Other git workflows are also valid. ### Visual overview ![Git workflow](git_workflow.png) ### Fork the main repository 1. Go to https://github.com/kubernetes/kubernetes 2. Click the "Fork" button (at the top right) ### Clone your fork The commands below require that you have $GOPATH set ([$GOPATH docs](https://golang.org/doc/code.html#GOPATH)). We highly recommend you put Kubernetes' code into your GOPATH. Note: the commands below will not work if there is more than one directory in your `$GOPATH`. ```sh mkdir -p $GOPATH/src/k8s.io cd $GOPATH/src/k8s.io # Replace "$YOUR_GITHUB_USERNAME" below with your github username git clone https://github.com/$YOUR_GITHUB_USERNAME/kubernetes.git cd kubernetes git remote add upstream 'https://github.com/kubernetes/kubernetes.git' ``` ### Create a branch and make changes ```sh git checkout -b myfeature # Make your code changes ``` ### Keeping your development fork in sync ```sh git fetch upstream git rebase upstream/master ``` Note: If you have write access to the main repository at github.com/kubernetes/kubernetes, you should modify your git configuration so that you can't accidentally push to upstream: ```sh git remote set-url --push upstream no_push ``` ### Committing changes to your fork Before committing any changes, please link/copy the pre-commit hook into your .git directory. This will keep you from accidentally committing non-gofmt'd Go code. This hook will also do a build and test whether documentation generation scripts need to be executed. The hook requires both Godep and etcd on your `PATH`. ```sh cd kubernetes/.git/hooks/ ln -s ../../hooks/pre-commit . ``` Then you can commit your changes and push them to your fork: ```sh git commit git push -f origin myfeature ``` ### Creating a pull request 1. Visit https://github.com/$YOUR_GITHUB_USERNAME/kubernetes 2. Click the "Compare and pull request" button next to your "myfeature" branch. 3. Check out the pull request [process](pull-requests.md) for more details ### When to retain commits and when to squash Upon merge, all git commits should represent meaningful milestones or units of work. Use commits to add clarity to the development and review process. Before merging a PR, squash any "fix review feedback", "typo", and "rebased" sorts of commits. It is not imperative that every commit in a PR compile and pass tests independently, but it is worth striving for. For mass automated fixups (e.g. automated doc formatting), use one or more commits for the changes to tooling and a final commit to apply the fixup en masse. This makes reviews much easier. See [Faster Reviews](faster_reviews.md) for more details. ## godep and dependency management Kubernetes uses [godep](https://github.com/tools/godep) to manage dependencies. It is not strictly required for building Kubernetes but it is required when managing dependencies under the vendor/ tree, and is required by a number of the build and test scripts. Please make sure that `godep` is installed and in your `$PATH`, and that `godep version` says it is at least v63. ### Installing godep There are many ways to build and host Go binaries. Here is an easy way to get utilities like `godep` installed: 1) Ensure that [mercurial](http://mercurial.selenic.com/wiki/Download) is installed on your system. (some of godep's dependencies use the mercurial source control system). Use `apt-get install mercurial` or `yum install mercurial` on Linux, or [brew.sh](http://brew.sh) on OS X, or download directly from mercurial. 2) Create a new GOPATH for your tools and install godep: ```sh export GOPATH=$HOME/go-tools mkdir -p $GOPATH go get -u github.com/tools/godep ``` 3) Add this $GOPATH/bin to your path. Typically you'd add this to your ~/.profile: ```sh export GOPATH=$HOME/go-tools export PATH=$PATH:$GOPATH/bin ``` Note: At this time, godep version >= v63 is known to work in the Kubernetes project To check your version of godep: ```sh $ godep version godep v66 (linux/amd64/go1.6.2) ``` If it is not a valid version try, make sure you have updated the godep repo with `go get -u github.com/tools/godep`. ### Using godep Here's a quick walkthrough of one way to use godeps to add or update a Kubernetes dependency into `vendor/`. For more details, please see the instructions in [godep's documentation](https://github.com/tools/godep). 1) Devote a directory to this endeavor: _Devoting a separate directory is not strictly required, but it is helpful to separate dependency updates from other changes._ ```sh export KPATH=$HOME/code/kubernetes mkdir -p $KPATH/src/k8s.io cd $KPATH/src/k8s.io git clone https://path/to/your/kubernetes/fork # assumes your fork is 'kubernetes' # Or copy your existing local repo here. IMPORTANT: making a symlink doesn't work. ``` 2) Set up your GOPATH. ```sh # This will *not* let your local builds see packages that exist elsewhere on your system. export GOPATH=$KPATH ``` 3) Populate your new GOPATH. ```sh cd $KPATH/src/k8s.io/kubernetes godep restore ``` 4) Next, you can either add a new dependency or update an existing one. To add a new dependency is simple (if a bit slow): ```sh cd $KPATH/src/k8s.io/kubernetes DEP=example.com/path/to/dependency godep get $DEP/... # Now change code in Kubernetes to use the dependency. ./hack/godep-save.sh ``` To update an existing dependency is a bit more complicated. Godep has an `update` command, but none of us can figure out how to actually make it work. Instead, this procedure seems to work reliably: ```sh cd $KPATH/src/k8s.io/kubernetes DEP=example.com/path/to/dependency # NB: For the next step, $DEP is assumed be the repo root. If it is actually a # subdir of the repo, use the repo root here. This is required to keep godep # from getting angry because `godep restore` left the tree in a "detached head" # state. rm -rf $KPATH/src/$DEP # repo root godep get $DEP/... # Change code in Kubernetes, if necessary. rm -rf Godeps rm -rf vendor ./hack/godep-save.sh git co -- $(git st -s | grep "^ D" | awk '{print $2}' | grep ^Godeps) ``` _If `go get -u path/to/dependency` fails with compilation errors, instead try `go get -d -u path/to/dependency` to fetch the dependencies without compiling them. This is unusual, but has been observed._ After all of this is done, `git status` should show you what files have been modified and added/removed. Make sure to `git add` and `git rm` them. It is commonly advised to make one `git commit` which includes just the dependency update and Godeps files, and another `git commit` that includes changes to Kubernetes code to use the new/updated dependency. These commits can go into a single pull request. 5) Before sending your PR, it's a good idea to sanity check that your Godeps.json file and the contents of `vendor/ `are ok by running `hack/verify-godeps.sh` _If `hack/verify-godeps.sh` fails after a `godep update`, it is possible that a transitive dependency was added or removed but not updated by godeps. It then may be necessary to perform a `hack/godep-save.sh` to pick up the transitive dependency changes._ It is sometimes expedient to manually fix the /Godeps/Godeps.json file to minimize the changes. However without great care this can lead to failures with `hack/verify-godeps.sh`. This must pass for every PR. 6) If you updated the Godeps, please also update `Godeps/LICENSES` by running `hack/update-godep-licenses.sh`. ## Testing Three basic commands let you run unit, integration and/or e2e tests: ```sh cd kubernetes make test # Run unit tests make test-integration # Run integration tests, requires etcd go run hack/e2e.go -v --build --up --test --down # Run e2e tests ``` See the [testing guide](testing.md) for additional information and scenarios. ## Regenerating the CLI documentation ```sh hack/update-generated-docs.sh ``` [![Analytics](https://kubernetes-site.appspot.com/UA-36037335-10/GitHub/docs/devel/development.md?pixel)]()