- Add DetectConflictor interface on Element level. Implemented it for particular elements.
- If Options.FailOnConflict is enabled, Merge will detect conflict by invoking doConflictDecect for particular element,
returning ConflictError with details.
- Add tests, including use case examples and illustration. For example: list, map, and complicated combination.
Test running time goes from 150 seconds to 7 seconds with that one
simple trick. Do not re-parse openapi schema for every test, but keep
one version for the whole test (specifically since it's read-only anyway).
Major changes:
- Don't generate a patch, instead generate the merged object so it can be used with PUT
- Separate tree parsing logic to collate items in a list from the delete / merge / replace / add logic when merging
- Use openapi for merge strategy metadata so it works with extensions and version skew
- Support multi-field mergekeys when merging lists
- Support replace strategy for maps
- Reduce complexity of generating order when merging lists - keep the locally defined order and append remote only-items
Continue to support:
- Explicitly setting fields to null
- Merging lists of primitives
- Don't randomize ordering when merging lists
TODO:
- Retain keys
- Conflict detection