A couple of places in the code we allocate with make() but then use
append(), instead of copy() or direct assignment. This results in a
slice with len() zero elements at the front followed by the expected
data. The correct form for such usage is `make(struct, 0, len())`.
I found these by running:
```
$ git grep -EI -A7 'make\([^,]*, len\(' | grep 'append(' -B7 | grep -v vendor
```
And then manually looking through the results. I'm sure something better
could exist.
Automatic merge from submit-queue (batch tested with PRs 47227, 47119, 46280, 47414, 46696)
controller: fix error message
**What this PR does / why we need it**:
just fix error typo, think you :)
**Which issue this PR fixes** *(optional, in `fixes #<issue number>(, fixes #<issue_number>, ...)` format, will close that issue when PR gets merged)*: fixes #
**Special notes for your reviewer**:
**Release note**:
```release-note
NONE
```
Implements history utilities for ControllerRevision in the controller/history package
StatefulSetStatus now has additional fields for consistency with DaemonSet and Deployment
StatefulSetStatus.Replicas now represents the current number of createdPods and StatefulSetStatus.ReadyReplicas is the current number of ready Pods
1. pcb and pcb controller are removed and their functionality is
encapsulated in StatefulPodControlInterface.
2. IdentityMappers has been removed to clarify what properties of a Pod are
mutated by the controller. All mutations are performed in the
UpdateStatefulPod method of the StatefulPodControlInterface.
3. The statefulSetIterator and petQueue classes are removed. These classes
sorted Pods by CreationTimestamp. This is brittle and not resilient to
clock skew. The current control loop, which implements the same logic,
is in stateful_set_control.go. The Pods are now sorted and considered by
their ordinal indices, as is outlined in the documentation.
4. StatefulSetController now checks to see if the Pods matching a
StatefulSet's Selector also match the Name of the StatefulSet. This will
make the controller resilient to overlapping, and will be enhanced by
the addition of ControllerRefs.