We had another bug where we confused the hostname with the NodeName.
To avoid this happening again, and to make the code more
self-documenting, we use types.NodeName (a typedef alias for string)
whenever we are referring to the Node.Name.
A tedious but mechanical commit therefore, to change all uses of the
node name to use types.NodeName
Also clean up some of the (many) places where the NodeName is referred
to as a hostname (not true on AWS), or an instanceID (not true on GCE),
etc.
Currently kubelet volume management works on the concept of desired
and actual world of states. The volume manager periodically compares the
two worlds and perform volume mount/unmount and/or attach/detach
operations. When kubelet restarts, the cache of those two worlds are
gone. Although desired world can be recovered through apiserver, actual
world can not be recovered which may cause some volumes cannot be cleaned
up if their information is deleted by apiserver. This change adds the
reconstruction of the actual world by reading the pod directories from
disk. The reconstructed volume information is added to both desired
world and actual world if it cannot be found in either world. The rest
logic would be as same as before, desired world populator may clean up
the volume entry if it is no longer in apiserver, and then volume
manager should invoke unmount to clean it up.
Allow mount volume operations to run in parallel for non-attachable
volume plugins.
Allow unmount volume operations to run in parallel for all volume
plugins.