Alter how runtime.SerializeInfo is represented to simplify negotiation
and reduce the need to allocate during negotiation. Simplify the dynamic
client's logic around negotiating type. Add more tests for media type
handling where necessary.
Convert single GV and lists of GVs into an interface that can handle
more complex scenarios (everything internal, nothing supported). Pass
the interface down into conversion.
A few months ago we refactored options to keep it independent of the
implementations, so that it could be used in CLI tools to validate
config or to generate config, without pulling in the full dependency
tree of the master. This change restores that by separating
server_run_options.go back to its own package.
Also, options structs should never contain non-serializable types, which
storagebackend.Config was doing with runtime.Codec. Split the codec out.
Fix a typo on the name of the etcd2.go storage backend.
Finally, move DefaultStorageMediaType to server_run_options.
The codec factory should support two distinct interfaces - negotiating
for a serializer with a client, vs reading or writing data to a storage
form (etcd, disk, etc). Make the EncodeForVersion and DecodeToVersion
methods only take Encoder and Decoder, and slight refactoring elsewhere.
In the storage factory, use a content type to control what serializer to
pick, and use the universal deserializer. This ensures that storage can
read JSON (which might be from older objects) while only writing
protobuf. Add exceptions for those resources that may not be able to
write to protobuf (specifically third party resources, but potentially
others in the future).