TODOs around stopping informers

pull/6/head
Joe Beda 2016-10-20 14:04:49 -07:00
parent 453bb17c3c
commit e0c6bf13b1
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3 changed files with 12 additions and 4 deletions

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@ -29,7 +29,7 @@ import (
type Config struct { type Config struct {
// The queue for your objects; either a FIFO or // The queue for your objects; either a FIFO or
// a DeltaFIFO. Your Process() function should accept // a DeltaFIFO. Your Process() function should accept
// the output of this Oueue's Pop() method. // the output of this Queue's Pop() method.
Queue Queue
// Something that can list and watch your objects. // Something that can list and watch your objects.
@ -121,6 +121,11 @@ func (c *Controller) Requeue(obj interface{}) error {
// TODO: Consider doing the processing in parallel. This will require a little thought // TODO: Consider doing the processing in parallel. This will require a little thought
// to make sure that we don't end up processing the same object multiple times // to make sure that we don't end up processing the same object multiple times
// concurrently. // concurrently.
//
// TODO: Plumb through the stopCh here (and down to the queue) so that this can
// actually exit when the controller is stopped. Or just give up on this stuff
// ever being stoppable. Converting this whole package to use Context would
// also be helpful.
func (c *Controller) processLoop() { func (c *Controller) processLoop() {
for { for {
obj, err := c.config.Queue.Pop(PopProcessFunc(c.config.Process)) obj, err := c.config.Queue.Pop(PopProcessFunc(c.config.Process))
@ -134,7 +139,7 @@ func (c *Controller) processLoop() {
} }
// ResourceEventHandler can handle notifications for events that happen to a // ResourceEventHandler can handle notifications for events that happen to a
// resource. The events are informational only, so you can't return an // resource. The events are informational only, so you can't return an
// error. // error.
// * OnAdd is called when an object is added. // * OnAdd is called when an object is added.
// * OnUpdate is called when an object is modified. Note that oldObj is the // * OnUpdate is called when an object is modified. Note that oldObj is the

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@ -283,6 +283,9 @@ func TestHammerController(t *testing.T) {
time.Sleep(100 * time.Millisecond) time.Sleep(100 * time.Millisecond)
close(stop) close(stop)
// TODO: Verify that no goroutines were leaked here and that everything shut
// down cleanly.
outputSetLock.Lock() outputSetLock.Lock()
t.Logf("got: %#v", outputSet) t.Logf("got: %#v", outputSet)
} }

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@ -45,7 +45,7 @@ import (
// Reflector watches a specified resource and causes all changes to be reflected in the given store. // Reflector watches a specified resource and causes all changes to be reflected in the given store.
type Reflector struct { type Reflector struct {
// name identifies this reflector. By default it will be a file:line if possible. // name identifies this reflector. By default it will be a file:line if possible.
name string name string
// The type of object we expect to place in the store. // The type of object we expect to place in the store.
@ -108,7 +108,7 @@ func NewNamedReflector(name string, lw ListerWatcher, expectedType interface{},
return r return r
} }
// internalPackages are packages that ignored when creating a default reflector name. These packages are in the common // internalPackages are packages that ignored when creating a default reflector name. These packages are in the common
// call chains to NewReflector, so they'd be low entropy names for reflectors // call chains to NewReflector, so they'd be low entropy names for reflectors
var internalPackages = []string{"kubernetes/pkg/client/cache/", "/runtime/asm_"} var internalPackages = []string{"kubernetes/pkg/client/cache/", "/runtime/asm_"}