mirror of https://github.com/k3s-io/k3s
Add bounded frequency runner
This lib manages runs of a function to have min and max frequencies.pull/6/head
parent
3153ca2815
commit
bbb80c252b
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@ -10,13 +10,23 @@ load(
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go_library(
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name = "go_default_library",
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srcs = ["runner.go"],
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srcs = [
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"bounded_frequency_runner.go",
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"runner.go",
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],
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tags = ["automanaged"],
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deps = [
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"//vendor/github.com/golang/glog:go_default_library",
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"//vendor/k8s.io/client-go/util/flowcontrol:go_default_library",
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],
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)
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go_test(
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name = "go_default_test",
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srcs = ["runner_test.go"],
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srcs = [
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"bounded_frequency_runner_test.go",
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"runner_test.go",
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],
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library = ":go_default_library",
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tags = ["automanaged"],
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)
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@ -0,0 +1,229 @@
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/*
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Copyright 2017 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package async
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import (
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"fmt"
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"sync"
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"time"
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"k8s.io/client-go/util/flowcontrol"
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"github.com/golang/glog"
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)
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// BoundedFrequencyRunner manages runs of a user-provided function.
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// See NewBoundedFrequencyRunner for examples.
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type BoundedFrequencyRunner struct {
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name string // the name of this instance
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minInterval time.Duration // the min time between runs, modulo bursts
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maxInterval time.Duration // the max time between runs
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run chan struct{} // try an async run
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mu sync.Mutex // guards runs of fn and all mutations
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fn func() // function to run
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lastRun time.Time // time of last run
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timer timer // timer for deferred runs
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limiter rateLimiter // rate limiter for on-demand runs
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}
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// designed so that flowcontrol.RateLimiter satisfies
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type rateLimiter interface {
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TryAccept() bool
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Stop()
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}
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type nullLimiter struct{}
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func (nullLimiter) TryAccept() bool {
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return true
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}
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func (nullLimiter) Stop() {}
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var _ rateLimiter = nullLimiter{}
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// for testing
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type timer interface {
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// C returns the timer's selectable channel.
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C() <-chan time.Time
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// See time.Timer.Reset.
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Reset(d time.Duration) bool
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// See time.Timer.Stop.
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Stop() bool
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// See time.Now.
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Now() time.Time
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// See time.Since.
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Since(t time.Time) time.Duration
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// See time.Sleep.
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Sleep(d time.Duration)
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}
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// implement our timer in terms of std time.Timer.
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type realTimer struct {
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*time.Timer
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}
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func (rt realTimer) C() <-chan time.Time {
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return rt.Timer.C
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}
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func (rt realTimer) Now() time.Time {
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return time.Now()
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}
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func (rt realTimer) Since(t time.Time) time.Duration {
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return time.Since(t)
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}
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func (rt realTimer) Sleep(d time.Duration) {
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time.Sleep(d)
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}
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var _ timer = realTimer{}
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// NewBoundedFrequencyRunner creates a new BoundedFrequencyRunner instance,
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// which will manage runs of the specified function.
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//
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// All runs will be async to the caller of BoundedFrequencyRunner.Run, but
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// multiple runs are serialized. If the function needs to hold locks, it must
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// take them internally.
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//
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// Runs of the funtion will have at least minInterval between them (from
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// completion to next start), except that up to bursts may be allowed. Burst
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// runs are "accumulated" over time, one per minInterval up to burstRuns total.
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// This can be used, for example, to mitigate the impact of expensive operations
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// being called in response to user-initiated operations. Run requests that
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// would violate the minInterval are coallesced and run at the next opportunity.
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//
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// The function will be run at least once per maxInterval. For example, this can
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// force periodic refreshes of state in the absence of anyone calling Run.
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//
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// Examples:
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//
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// NewBoundedFrequencyRunner("name", fn, time.Second, 5*time.Second, 1)
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// - fn will have at least 1 second between runs
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// - fn will have no more than 5 seconds between runs
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//
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// NewBoundedFrequencyRunner("name", fn, 3*time.Second, 10*time.Second, 3)
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// - fn will have at least 3 seconds between runs, with up to 3 burst runs
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// - fn will have no more than 10 seconds between runs
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//
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// The maxInterval must be greater than or equal to the minInterval, If the
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// caller passes a maxInterval less than minInterval, this function will panic.
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func NewBoundedFrequencyRunner(name string, fn func(), minInterval, maxInterval time.Duration, burstRuns int) *BoundedFrequencyRunner {
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timer := realTimer{Timer: time.NewTimer(0)} // will tick immediately
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<-timer.C() // consume the first tick
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return construct(name, fn, minInterval, maxInterval, burstRuns, timer)
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}
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// Make an instance with dependencies injected.
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func construct(name string, fn func(), minInterval, maxInterval time.Duration, burstRuns int, timer timer) *BoundedFrequencyRunner {
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if maxInterval < minInterval {
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panic(fmt.Sprintf("%s: maxInterval (%v) must be >= minInterval (%v)", name, minInterval, maxInterval))
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}
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if timer == nil {
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panic(fmt.Sprintf("%s: timer must be non-nil", name))
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}
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bfr := &BoundedFrequencyRunner{
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name: name,
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fn: fn,
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minInterval: minInterval,
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maxInterval: maxInterval,
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run: make(chan struct{}, 16),
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timer: timer,
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}
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if minInterval == 0 {
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bfr.limiter = nullLimiter{}
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} else {
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// allow burst updates in short succession
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qps := float32(time.Second) / float32(minInterval)
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bfr.limiter = flowcontrol.NewTokenBucketRateLimiterWithClock(qps, burstRuns, timer)
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}
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return bfr
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}
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// Loop handles the periodic timer and run requests. This is expected to be
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// called as a goroutine.
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func (bfr *BoundedFrequencyRunner) Loop(stop <-chan struct{}) {
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glog.V(3).Infof("%s Loop running", bfr.name)
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bfr.timer.Reset(bfr.maxInterval)
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for {
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select {
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case <-stop:
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bfr.stop()
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glog.V(3).Infof("%s Loop stopping", bfr.name)
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return
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case <-bfr.timer.C():
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bfr.tryRun()
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case <-bfr.run:
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bfr.tryRun()
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}
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}
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}
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// Run the function as soon as possible. If this is called while Loop is not
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// running, the call may be deferred indefinitely.
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func (bfr *BoundedFrequencyRunner) Run() {
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bfr.run <- struct{}{}
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}
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// assumes the lock is not held
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func (bfr *BoundedFrequencyRunner) stop() {
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bfr.mu.Lock()
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defer bfr.mu.Unlock()
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bfr.limiter.Stop()
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bfr.timer.Stop()
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}
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// assumes the lock is not held
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func (bfr *BoundedFrequencyRunner) tryRun() {
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bfr.mu.Lock()
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defer bfr.mu.Unlock()
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if bfr.limiter.TryAccept() {
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// We're allowed to run the function right now.
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bfr.fn()
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bfr.lastRun = bfr.timer.Now()
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bfr.timer.Stop()
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bfr.timer.Reset(bfr.maxInterval)
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glog.V(3).Infof("%s: ran, next possible in %v, periodic in %v", bfr.name, bfr.minInterval, bfr.maxInterval)
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return
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}
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// It can't run right now, figure out when it can run next.
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elapsed := bfr.timer.Since(bfr.lastRun) // how long since last run
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nextPossible := bfr.minInterval - elapsed // time to next possible run
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nextScheduled := bfr.maxInterval - elapsed // time to next periodic run
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glog.V(4).Infof("%s: %v since last run, possible in %v, scheduled in %v", bfr.name, elapsed, nextPossible, nextScheduled)
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if nextPossible < nextScheduled {
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// Set the timer for ASAP, but don't drain here. Assuming Loop is running,
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// it might get a delivery in the mean time, but that is OK.
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bfr.timer.Stop()
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bfr.timer.Reset(nextPossible)
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glog.V(3).Infof("%s: throttled, scheduling run in %v", bfr.name, nextPossible)
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}
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}
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@ -0,0 +1,332 @@
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/*
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Copyright 2017 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package async
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import (
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"sync"
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"testing"
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"time"
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)
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// Track calls to the managed function.
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type receiver struct {
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lock sync.Mutex
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run bool
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}
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func (r *receiver) F() {
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r.lock.Lock()
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defer r.lock.Unlock()
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r.run = true
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}
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func (r *receiver) reset() bool {
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r.lock.Lock()
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defer r.lock.Unlock()
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was := r.run
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r.run = false
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return was
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}
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// A single change event in the fake timer.
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type timerUpdate struct {
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active bool
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next time.Duration // iff active == true
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}
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// Fake time.
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type fakeTimer struct {
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c chan time.Time
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lock sync.Mutex
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now time.Time
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active bool
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updated chan timerUpdate
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}
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func newFakeTimer() *fakeTimer {
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ft := &fakeTimer{
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c: make(chan time.Time),
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updated: make(chan timerUpdate),
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}
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return ft
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}
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func (ft *fakeTimer) C() <-chan time.Time {
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return ft.c
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}
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func (ft *fakeTimer) Reset(in time.Duration) bool {
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ft.lock.Lock()
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defer ft.lock.Unlock()
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was := ft.active
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ft.active = true
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ft.updated <- timerUpdate{
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active: true,
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next: in,
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}
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return was
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}
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func (ft *fakeTimer) Stop() bool {
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ft.lock.Lock()
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defer ft.lock.Unlock()
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was := ft.active
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ft.active = false
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ft.updated <- timerUpdate{
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active: false,
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}
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return was
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}
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func (ft *fakeTimer) Now() time.Time {
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ft.lock.Lock()
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defer ft.lock.Unlock()
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return ft.now
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}
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func (ft *fakeTimer) Since(t time.Time) time.Duration {
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ft.lock.Lock()
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defer ft.lock.Unlock()
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return ft.now.Sub(t)
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}
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func (ft *fakeTimer) Sleep(d time.Duration) {
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ft.lock.Lock()
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defer ft.lock.Unlock()
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ft.advance(d)
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}
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// advance the current time.
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func (ft *fakeTimer) advance(d time.Duration) {
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ft.lock.Lock()
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defer ft.lock.Unlock()
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ft.now = ft.now.Add(d)
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}
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// send a timer tick.
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func (ft *fakeTimer) tick() {
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ft.lock.Lock()
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defer ft.lock.Unlock()
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ft.active = false
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ft.c <- ft.now
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}
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// return the calling line number (for printing)
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// test the timer's state
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func checkTimer(name string, t *testing.T, upd timerUpdate, active bool, next time.Duration) {
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if upd.active != active {
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t.Fatalf("%s: expected timer active=%v", name, active)
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}
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if active && upd.next != next {
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t.Fatalf("%s: expected timer to be %v, got %v", name, next, upd.next)
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}
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}
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// test and reset the receiver's state
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func checkReceiver(name string, t *testing.T, receiver *receiver, expected bool) {
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triggered := receiver.reset()
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if expected && !triggered {
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t.Fatalf("%s: function should have been called", name)
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} else if !expected && triggered {
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t.Fatalf("%s: function should not have been called", name)
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}
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}
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// Durations embedded in test cases depend on these.
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var minInterval = 1 * time.Second
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var maxInterval = 10 * time.Second
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func waitForReset(name string, t *testing.T, timer *fakeTimer, obj *receiver, expectCall bool, expectNext time.Duration) {
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upd := <-timer.updated // wait for stop
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checkReceiver(name, t, obj, expectCall)
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checkReceiver(name, t, obj, false) // prove post-condition
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checkTimer(name, t, upd, false, 0)
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upd = <-timer.updated // wait for reset
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checkTimer(name, t, upd, true, expectNext)
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}
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func waitForRun(name string, t *testing.T, timer *fakeTimer, obj *receiver) {
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waitForReset(name, t, timer, obj, true, maxInterval)
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}
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func waitForDefer(name string, t *testing.T, timer *fakeTimer, obj *receiver, expectNext time.Duration) {
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waitForReset(name, t, timer, obj, false, expectNext)
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}
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func Test_BoundedFrequencyRunnerNoBurst(t *testing.T) {
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obj := &receiver{}
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timer := newFakeTimer()
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runner := construct("test-runner", obj.F, minInterval, maxInterval, 1, timer)
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stop := make(chan struct{})
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var upd timerUpdate
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// Start.
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go runner.Loop(stop)
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upd = <-timer.updated // wait for initial time to be set to max
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checkTimer("init", t, upd, true, maxInterval)
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checkReceiver("init", t, obj, false)
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// Run once, immediately.
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// rel=0ms
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runner.Run()
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waitForRun("first run", t, timer, obj)
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// Run again, before minInterval expires.
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timer.advance(500 * time.Millisecond) // rel=500ms
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runner.Run()
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waitForDefer("too soon after first", t, timer, obj, 500*time.Millisecond)
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// Run again, before minInterval expires.
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timer.advance(499 * time.Millisecond) // rel=999ms
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runner.Run()
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waitForDefer("still too soon after first", t, timer, obj, 1*time.Millisecond)
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// Run again, once minInterval has passed (race with timer).
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timer.advance(1 * time.Millisecond) // rel=1000ms
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runner.Run()
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waitForRun("second run", t, timer, obj)
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// Run again, before minInterval expires.
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// rel=0ms
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runner.Run()
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waitForDefer("too soon after second", t, timer, obj, 1*time.Second)
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// Run again, before minInterval expires.
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timer.advance(1 * time.Millisecond) // rel=1ms
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runner.Run()
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waitForDefer("still too soon after second", t, timer, obj, 999*time.Millisecond)
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// Let the timer tick prematurely.
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timer.advance(998 * time.Millisecond) // rel=999ms
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timer.tick()
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waitForDefer("premature tick", t, timer, obj, 1*time.Millisecond)
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// Let the timer tick.
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timer.advance(1 * time.Millisecond) // rel=1000ms
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timer.tick()
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waitForRun("first tick", t, timer, obj)
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// Let the timer tick.
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timer.advance(10 * time.Second) // rel=10000ms
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timer.tick()
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waitForRun("second tick", t, timer, obj)
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// Run again, before minInterval expires.
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timer.advance(1 * time.Millisecond) // rel=1ms
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runner.Run()
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waitForDefer("too soon after tick", t, timer, obj, 999*time.Millisecond)
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// Let the timer tick.
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timer.advance(999 * time.Millisecond) // rel=1000ms
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timer.tick()
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waitForRun("third tick", t, timer, obj)
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// Clean up.
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stop <- struct{}{}
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}
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func Test_BoundedFrequencyRunnerBurst(t *testing.T) {
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obj := &receiver{}
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timer := newFakeTimer()
|
||||
runner := construct("test-runner", obj.F, minInterval, maxInterval, 2, timer)
|
||||
stop := make(chan struct{})
|
||||
|
||||
var upd timerUpdate
|
||||
|
||||
// Start.
|
||||
go runner.Loop(stop)
|
||||
upd = <-timer.updated // wait for initial time to be set to max
|
||||
checkTimer("init", t, upd, true, maxInterval)
|
||||
checkReceiver("init", t, obj, false)
|
||||
|
||||
// Run once, immediately.
|
||||
// abs=0ms, rel=0ms
|
||||
runner.Run()
|
||||
waitForRun("first run", t, timer, obj)
|
||||
|
||||
// Run again, before minInterval expires, with burst.
|
||||
timer.advance(1 * time.Millisecond) // abs=1ms, rel=1ms
|
||||
runner.Run()
|
||||
waitForRun("second run", t, timer, obj)
|
||||
|
||||
// Run again, before minInterval expires.
|
||||
timer.advance(498 * time.Millisecond) // abs=499ms, rel=498ms
|
||||
runner.Run()
|
||||
waitForDefer("too soon after second", t, timer, obj, 502*time.Millisecond)
|
||||
|
||||
// Run again, before minInterval expires.
|
||||
timer.advance(1 * time.Millisecond) // abs=500ms, rel=499ms
|
||||
runner.Run()
|
||||
waitForDefer("too soon after second 2", t, timer, obj, 501*time.Millisecond)
|
||||
|
||||
// Run again, before minInterval expires.
|
||||
timer.advance(1 * time.Millisecond) // abs=501ms, rel=500ms
|
||||
runner.Run()
|
||||
waitForDefer("too soon after second 3", t, timer, obj, 500*time.Millisecond)
|
||||
|
||||
// Run again, once burst has replenished.
|
||||
timer.advance(499 * time.Millisecond) // abs=1000ms, rel=999ms
|
||||
runner.Run()
|
||||
waitForRun("third run", t, timer, obj)
|
||||
|
||||
// Run again, before minInterval expires.
|
||||
timer.advance(1 * time.Millisecond) // abs=1001ms, rel=1ms
|
||||
runner.Run()
|
||||
waitForDefer("too soon after third", t, timer, obj, 999*time.Millisecond)
|
||||
|
||||
// Run again, before minInterval expires.
|
||||
timer.advance(998 * time.Millisecond) // abs=1999ms, rel=999ms
|
||||
runner.Run()
|
||||
waitForDefer("too soon after third 2", t, timer, obj, 1*time.Millisecond)
|
||||
|
||||
// Run again, once burst has replenished.
|
||||
timer.advance(1 * time.Millisecond) // abs=2000ms, rel=1000ms
|
||||
runner.Run()
|
||||
waitForRun("fourth run", t, timer, obj)
|
||||
|
||||
// Run again, once burst has fully replenished.
|
||||
timer.advance(2 * time.Second) // abs=4000ms, rel=2000ms
|
||||
runner.Run()
|
||||
waitForRun("fifth run", t, timer, obj)
|
||||
runner.Run()
|
||||
waitForRun("sixth run", t, timer, obj)
|
||||
runner.Run()
|
||||
waitForDefer("too soon after sixth", t, timer, obj, 1*time.Second)
|
||||
|
||||
// Let the timer tick.
|
||||
timer.advance(1 * time.Second) // abs=5000ms, rel=1000ms
|
||||
timer.tick()
|
||||
waitForRun("first tick", t, timer, obj)
|
||||
|
||||
// Let the timer tick.
|
||||
timer.advance(10 * time.Second) // abs=15000ms, rel=10000ms
|
||||
timer.tick()
|
||||
waitForRun("second tick", t, timer, obj)
|
||||
|
||||
// Clean up.
|
||||
stop <- struct{}{}
|
||||
}
|
Loading…
Reference in New Issue