Add sys/windows/svc to vendor

This is needed for service manager support on Windows
in kubernetes binaries.
pull/6/head
Alin-Gheorghe Balutoiu 2018-02-23 14:01:31 +01:00
parent 4ea363d98e
commit 448ed6e875
12 changed files with 737 additions and 1 deletions

4
Godeps/Godeps.json generated
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@ -2934,6 +2934,10 @@
"ImportPath": "golang.org/x/sys/windows",
"Rev": "95c6576299259db960f6c5b9b69ea52422860fce"
},
{
"ImportPath": "golang.org/x/sys/windows/svc",
"Rev": "95c6576299259db960f6c5b9b69ea52422860fce"
},
{
"ImportPath": "golang.org/x/text/cases",
"Rev": "b19bf474d317b857955b12035d2c5acb57ce8b01"

35
Godeps/LICENSES generated
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@ -89140,6 +89140,41 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
================================================================================
================================================================================
= vendor/golang.org/x/sys/windows/svc licensed under: =
Copyright (c) 2009 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
= vendor/golang.org/x/sys/LICENSE 5d4950ecb7b26d2c5e4e7b4e0dd74707
================================================================================
================================================================================
= vendor/golang.org/x/text/cases licensed under: =

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@ -46,7 +46,10 @@ filegroup(
filegroup(
name = "all-srcs",
srcs = [":package-srcs"],
srcs = [
":package-srcs",
"//vendor/golang.org/x/sys/windows/svc:all-srcs",
],
tags = ["automanaged"],
visibility = ["//visibility:public"],
)

45
vendor/golang.org/x/sys/windows/svc/BUILD generated vendored Normal file
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@ -0,0 +1,45 @@
load("@io_bazel_rules_go//go:def.bzl", "go_library")
go_library(
name = "go_default_library",
srcs = select({
"@io_bazel_rules_go//go/platform:windows": [
"event.go",
"go12.go",
"go13.go",
"security.go",
"service.go",
],
"//conditions:default": [],
}) + select({
"@io_bazel_rules_go//go/platform:windows_386": [
"sys_386.s",
],
"@io_bazel_rules_go//go/platform:windows_amd64": [
"sys_amd64.s",
],
"//conditions:default": [],
}),
importpath = "golang.org/x/sys/windows/svc",
visibility = ["//visibility:public"],
deps = select({
"@io_bazel_rules_go//go/platform:windows": [
"//vendor/golang.org/x/sys/windows:go_default_library",
],
"//conditions:default": [],
}),
)
filegroup(
name = "package-srcs",
srcs = glob(["**"]),
tags = ["automanaged"],
visibility = ["//visibility:private"],
)
filegroup(
name = "all-srcs",
srcs = [":package-srcs"],
tags = ["automanaged"],
visibility = ["//visibility:public"],
)

48
vendor/golang.org/x/sys/windows/svc/event.go generated vendored Normal file
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@ -0,0 +1,48 @@
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package svc
import (
"errors"
"golang.org/x/sys/windows"
)
// event represents auto-reset, initially non-signaled Windows event.
// It is used to communicate between go and asm parts of this package.
type event struct {
h windows.Handle
}
func newEvent() (*event, error) {
h, err := windows.CreateEvent(nil, 0, 0, nil)
if err != nil {
return nil, err
}
return &event{h: h}, nil
}
func (e *event) Close() error {
return windows.CloseHandle(e.h)
}
func (e *event) Set() error {
return windows.SetEvent(e.h)
}
func (e *event) Wait() error {
s, err := windows.WaitForSingleObject(e.h, windows.INFINITE)
switch s {
case windows.WAIT_OBJECT_0:
break
case windows.WAIT_FAILED:
return err
default:
return errors.New("unexpected result from WaitForSingleObject")
}
return nil
}

24
vendor/golang.org/x/sys/windows/svc/go12.c generated vendored Normal file
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@ -0,0 +1,24 @@
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// +build !go1.3
// copied from pkg/runtime
typedef unsigned int uint32;
typedef unsigned long long int uint64;
#ifdef _64BIT
typedef uint64 uintptr;
#else
typedef uint32 uintptr;
#endif
// from sys_386.s or sys_amd64.s
void ·servicemain(void);
void
·getServiceMain(uintptr *r)
{
*r = (uintptr)·servicemain;
}

11
vendor/golang.org/x/sys/windows/svc/go12.go generated vendored Normal file
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@ -0,0 +1,11 @@
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// +build !go1.3
package svc
// from go12.c
func getServiceMain(r *uintptr)

31
vendor/golang.org/x/sys/windows/svc/go13.go generated vendored Normal file
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@ -0,0 +1,31 @@
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// +build go1.3
package svc
import "unsafe"
const ptrSize = 4 << (^uintptr(0) >> 63) // unsafe.Sizeof(uintptr(0)) but an ideal const
// Should be a built-in for unsafe.Pointer?
func add(p unsafe.Pointer, x uintptr) unsafe.Pointer {
return unsafe.Pointer(uintptr(p) + x)
}
// funcPC returns the entry PC of the function f.
// It assumes that f is a func value. Otherwise the behavior is undefined.
func funcPC(f interface{}) uintptr {
return **(**uintptr)(add(unsafe.Pointer(&f), ptrSize))
}
// from sys_386.s and sys_amd64.s
func servicectlhandler(ctl uint32) uintptr
func servicemain(argc uint32, argv **uint16)
func getServiceMain(r *uintptr) {
*r = funcPC(servicemain)
}

62
vendor/golang.org/x/sys/windows/svc/security.go generated vendored Normal file
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@ -0,0 +1,62 @@
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package svc
import (
"unsafe"
"golang.org/x/sys/windows"
)
func allocSid(subAuth0 uint32) (*windows.SID, error) {
var sid *windows.SID
err := windows.AllocateAndInitializeSid(&windows.SECURITY_NT_AUTHORITY,
1, subAuth0, 0, 0, 0, 0, 0, 0, 0, &sid)
if err != nil {
return nil, err
}
return sid, nil
}
// IsAnInteractiveSession determines if calling process is running interactively.
// It queries the process token for membership in the Interactive group.
// http://stackoverflow.com/questions/2668851/how-do-i-detect-that-my-application-is-running-as-service-or-in-an-interactive-s
func IsAnInteractiveSession() (bool, error) {
interSid, err := allocSid(windows.SECURITY_INTERACTIVE_RID)
if err != nil {
return false, err
}
defer windows.FreeSid(interSid)
serviceSid, err := allocSid(windows.SECURITY_SERVICE_RID)
if err != nil {
return false, err
}
defer windows.FreeSid(serviceSid)
t, err := windows.OpenCurrentProcessToken()
if err != nil {
return false, err
}
defer t.Close()
gs, err := t.GetTokenGroups()
if err != nil {
return false, err
}
p := unsafe.Pointer(&gs.Groups[0])
groups := (*[2 << 20]windows.SIDAndAttributes)(p)[:gs.GroupCount]
for _, g := range groups {
if windows.EqualSid(g.Sid, interSid) {
return true, nil
}
if windows.EqualSid(g.Sid, serviceSid) {
return false, nil
}
}
return false, nil
}

363
vendor/golang.org/x/sys/windows/svc/service.go generated vendored Normal file
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@ -0,0 +1,363 @@
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// Package svc provides everything required to build Windows service.
//
package svc
import (
"errors"
"runtime"
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
// State describes service execution state (Stopped, Running and so on).
type State uint32
const (
Stopped = State(windows.SERVICE_STOPPED)
StartPending = State(windows.SERVICE_START_PENDING)
StopPending = State(windows.SERVICE_STOP_PENDING)
Running = State(windows.SERVICE_RUNNING)
ContinuePending = State(windows.SERVICE_CONTINUE_PENDING)
PausePending = State(windows.SERVICE_PAUSE_PENDING)
Paused = State(windows.SERVICE_PAUSED)
)
// Cmd represents service state change request. It is sent to a service
// by the service manager, and should be actioned upon by the service.
type Cmd uint32
const (
Stop = Cmd(windows.SERVICE_CONTROL_STOP)
Pause = Cmd(windows.SERVICE_CONTROL_PAUSE)
Continue = Cmd(windows.SERVICE_CONTROL_CONTINUE)
Interrogate = Cmd(windows.SERVICE_CONTROL_INTERROGATE)
Shutdown = Cmd(windows.SERVICE_CONTROL_SHUTDOWN)
ParamChange = Cmd(windows.SERVICE_CONTROL_PARAMCHANGE)
NetBindAdd = Cmd(windows.SERVICE_CONTROL_NETBINDADD)
NetBindRemove = Cmd(windows.SERVICE_CONTROL_NETBINDREMOVE)
NetBindEnable = Cmd(windows.SERVICE_CONTROL_NETBINDENABLE)
NetBindDisable = Cmd(windows.SERVICE_CONTROL_NETBINDDISABLE)
DeviceEvent = Cmd(windows.SERVICE_CONTROL_DEVICEEVENT)
HardwareProfileChange = Cmd(windows.SERVICE_CONTROL_HARDWAREPROFILECHANGE)
PowerEvent = Cmd(windows.SERVICE_CONTROL_POWEREVENT)
SessionChange = Cmd(windows.SERVICE_CONTROL_SESSIONCHANGE)
)
// Accepted is used to describe commands accepted by the service.
// Note that Interrogate is always accepted.
type Accepted uint32
const (
AcceptStop = Accepted(windows.SERVICE_ACCEPT_STOP)
AcceptShutdown = Accepted(windows.SERVICE_ACCEPT_SHUTDOWN)
AcceptPauseAndContinue = Accepted(windows.SERVICE_ACCEPT_PAUSE_CONTINUE)
AcceptParamChange = Accepted(windows.SERVICE_ACCEPT_PARAMCHANGE)
AcceptNetBindChange = Accepted(windows.SERVICE_ACCEPT_NETBINDCHANGE)
AcceptHardwareProfileChange = Accepted(windows.SERVICE_ACCEPT_HARDWAREPROFILECHANGE)
AcceptPowerEvent = Accepted(windows.SERVICE_ACCEPT_POWEREVENT)
AcceptSessionChange = Accepted(windows.SERVICE_ACCEPT_SESSIONCHANGE)
)
// Status combines State and Accepted commands to fully describe running service.
type Status struct {
State State
Accepts Accepted
CheckPoint uint32 // used to report progress during a lengthy operation
WaitHint uint32 // estimated time required for a pending operation, in milliseconds
}
// ChangeRequest is sent to the service Handler to request service status change.
type ChangeRequest struct {
Cmd Cmd
EventType uint32
EventData uintptr
CurrentStatus Status
}
// Handler is the interface that must be implemented to build Windows service.
type Handler interface {
// Execute will be called by the package code at the start of
// the service, and the service will exit once Execute completes.
// Inside Execute you must read service change requests from r and
// act accordingly. You must keep service control manager up to date
// about state of your service by writing into s as required.
// args contains service name followed by argument strings passed
// to the service.
// You can provide service exit code in exitCode return parameter,
// with 0 being "no error". You can also indicate if exit code,
// if any, is service specific or not by using svcSpecificEC
// parameter.
Execute(args []string, r <-chan ChangeRequest, s chan<- Status) (svcSpecificEC bool, exitCode uint32)
}
var (
// These are used by asm code.
goWaitsH uintptr
cWaitsH uintptr
ssHandle uintptr
sName *uint16
sArgc uintptr
sArgv **uint16
ctlHandlerExProc uintptr
cSetEvent uintptr
cWaitForSingleObject uintptr
cRegisterServiceCtrlHandlerExW uintptr
)
func init() {
k := syscall.MustLoadDLL("kernel32.dll")
cSetEvent = k.MustFindProc("SetEvent").Addr()
cWaitForSingleObject = k.MustFindProc("WaitForSingleObject").Addr()
a := syscall.MustLoadDLL("advapi32.dll")
cRegisterServiceCtrlHandlerExW = a.MustFindProc("RegisterServiceCtrlHandlerExW").Addr()
}
// The HandlerEx prototype also has a context pointer but since we don't use
// it at start-up time we don't have to pass it over either.
type ctlEvent struct {
cmd Cmd
eventType uint32
eventData uintptr
errno uint32
}
// service provides access to windows service api.
type service struct {
name string
h windows.Handle
cWaits *event
goWaits *event
c chan ctlEvent
handler Handler
}
func newService(name string, handler Handler) (*service, error) {
var s service
var err error
s.name = name
s.c = make(chan ctlEvent)
s.handler = handler
s.cWaits, err = newEvent()
if err != nil {
return nil, err
}
s.goWaits, err = newEvent()
if err != nil {
s.cWaits.Close()
return nil, err
}
return &s, nil
}
func (s *service) close() error {
s.cWaits.Close()
s.goWaits.Close()
return nil
}
type exitCode struct {
isSvcSpecific bool
errno uint32
}
func (s *service) updateStatus(status *Status, ec *exitCode) error {
if s.h == 0 {
return errors.New("updateStatus with no service status handle")
}
var t windows.SERVICE_STATUS
t.ServiceType = windows.SERVICE_WIN32_OWN_PROCESS
t.CurrentState = uint32(status.State)
if status.Accepts&AcceptStop != 0 {
t.ControlsAccepted |= windows.SERVICE_ACCEPT_STOP
}
if status.Accepts&AcceptShutdown != 0 {
t.ControlsAccepted |= windows.SERVICE_ACCEPT_SHUTDOWN
}
if status.Accepts&AcceptPauseAndContinue != 0 {
t.ControlsAccepted |= windows.SERVICE_ACCEPT_PAUSE_CONTINUE
}
if status.Accepts&AcceptParamChange != 0 {
t.ControlsAccepted |= windows.SERVICE_ACCEPT_PARAMCHANGE
}
if status.Accepts&AcceptNetBindChange != 0 {
t.ControlsAccepted |= windows.SERVICE_ACCEPT_NETBINDCHANGE
}
if status.Accepts&AcceptHardwareProfileChange != 0 {
t.ControlsAccepted |= windows.SERVICE_ACCEPT_HARDWAREPROFILECHANGE
}
if status.Accepts&AcceptPowerEvent != 0 {
t.ControlsAccepted |= windows.SERVICE_ACCEPT_POWEREVENT
}
if status.Accepts&AcceptSessionChange != 0 {
t.ControlsAccepted |= windows.SERVICE_ACCEPT_SESSIONCHANGE
}
if ec.errno == 0 {
t.Win32ExitCode = windows.NO_ERROR
t.ServiceSpecificExitCode = windows.NO_ERROR
} else if ec.isSvcSpecific {
t.Win32ExitCode = uint32(windows.ERROR_SERVICE_SPECIFIC_ERROR)
t.ServiceSpecificExitCode = ec.errno
} else {
t.Win32ExitCode = ec.errno
t.ServiceSpecificExitCode = windows.NO_ERROR
}
t.CheckPoint = status.CheckPoint
t.WaitHint = status.WaitHint
return windows.SetServiceStatus(s.h, &t)
}
const (
sysErrSetServiceStatusFailed = uint32(syscall.APPLICATION_ERROR) + iota
sysErrNewThreadInCallback
)
func (s *service) run() {
s.goWaits.Wait()
s.h = windows.Handle(ssHandle)
argv := (*[100]*int16)(unsafe.Pointer(sArgv))[:sArgc]
args := make([]string, len(argv))
for i, a := range argv {
args[i] = syscall.UTF16ToString((*[1 << 20]uint16)(unsafe.Pointer(a))[:])
}
cmdsToHandler := make(chan ChangeRequest)
changesFromHandler := make(chan Status)
exitFromHandler := make(chan exitCode)
go func() {
ss, errno := s.handler.Execute(args, cmdsToHandler, changesFromHandler)
exitFromHandler <- exitCode{ss, errno}
}()
status := Status{State: Stopped}
ec := exitCode{isSvcSpecific: true, errno: 0}
var outch chan ChangeRequest
inch := s.c
var cmd Cmd
var evtype uint32
var evdata uintptr
loop:
for {
select {
case r := <-inch:
if r.errno != 0 {
ec.errno = r.errno
break loop
}
inch = nil
outch = cmdsToHandler
cmd = r.cmd
evtype = r.eventType
evdata = r.eventData
case outch <- ChangeRequest{cmd, evtype, evdata, status}:
inch = s.c
outch = nil
case c := <-changesFromHandler:
err := s.updateStatus(&c, &ec)
if err != nil {
// best suitable error number
ec.errno = sysErrSetServiceStatusFailed
if err2, ok := err.(syscall.Errno); ok {
ec.errno = uint32(err2)
}
break loop
}
status = c
case ec = <-exitFromHandler:
break loop
}
}
s.updateStatus(&Status{State: Stopped}, &ec)
s.cWaits.Set()
}
func newCallback(fn interface{}) (cb uintptr, err error) {
defer func() {
r := recover()
if r == nil {
return
}
cb = 0
switch v := r.(type) {
case string:
err = errors.New(v)
case error:
err = v
default:
err = errors.New("unexpected panic in syscall.NewCallback")
}
}()
return syscall.NewCallback(fn), nil
}
// BUG(brainman): There is no mechanism to run multiple services
// inside one single executable. Perhaps, it can be overcome by
// using RegisterServiceCtrlHandlerEx Windows api.
// Run executes service name by calling appropriate handler function.
func Run(name string, handler Handler) error {
runtime.LockOSThread()
tid := windows.GetCurrentThreadId()
s, err := newService(name, handler)
if err != nil {
return err
}
ctlHandler := func(ctl uint32, evtype uint32, evdata uintptr, context uintptr) uintptr {
e := ctlEvent{cmd: Cmd(ctl), eventType: evtype, eventData: evdata}
// We assume that this callback function is running on
// the same thread as Run. Nowhere in MS documentation
// I could find statement to guarantee that. So putting
// check here to verify, otherwise things will go bad
// quickly, if ignored.
i := windows.GetCurrentThreadId()
if i != tid {
e.errno = sysErrNewThreadInCallback
}
s.c <- e
// Always return NO_ERROR (0) for now.
return 0
}
var svcmain uintptr
getServiceMain(&svcmain)
t := []windows.SERVICE_TABLE_ENTRY{
{syscall.StringToUTF16Ptr(s.name), svcmain},
{nil, 0},
}
goWaitsH = uintptr(s.goWaits.h)
cWaitsH = uintptr(s.cWaits.h)
sName = t[0].ServiceName
ctlHandlerExProc, err = newCallback(ctlHandler)
if err != nil {
return err
}
go s.run()
err = windows.StartServiceCtrlDispatcher(&t[0])
if err != nil {
return err
}
return nil
}
// StatusHandle returns service status handle. It is safe to call this function
// from inside the Handler.Execute because then it is guaranteed to be set.
// This code will have to change once multiple services are possible per process.
func StatusHandle() windows.Handle {
return windows.Handle(ssHandle)
}

68
vendor/golang.org/x/sys/windows/svc/sys_386.s generated vendored Normal file
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@ -0,0 +1,68 @@
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// func servicemain(argc uint32, argv **uint16)
TEXT ·servicemain(SB),7,$0
MOVL argc+0(FP), AX
MOVL AX, ·sArgc(SB)
MOVL argv+4(FP), AX
MOVL AX, ·sArgv(SB)
PUSHL BP
PUSHL BX
PUSHL SI
PUSHL DI
SUBL $12, SP
MOVL ·sName(SB), AX
MOVL AX, (SP)
MOVL $·servicectlhandler(SB), AX
MOVL AX, 4(SP)
MOVL $0, 8(SP)
MOVL ·cRegisterServiceCtrlHandlerExW(SB), AX
MOVL SP, BP
CALL AX
MOVL BP, SP
CMPL AX, $0
JE exit
MOVL AX, ·ssHandle(SB)
MOVL ·goWaitsH(SB), AX
MOVL AX, (SP)
MOVL ·cSetEvent(SB), AX
MOVL SP, BP
CALL AX
MOVL BP, SP
MOVL ·cWaitsH(SB), AX
MOVL AX, (SP)
MOVL $-1, AX
MOVL AX, 4(SP)
MOVL ·cWaitForSingleObject(SB), AX
MOVL SP, BP
CALL AX
MOVL BP, SP
exit:
ADDL $12, SP
POPL DI
POPL SI
POPL BX
POPL BP
MOVL 0(SP), CX
ADDL $12, SP
JMP CX
// I do not know why, but this seems to be the only way to call
// ctlHandlerProc on Windows 7.
// func servicectlhandler(ctl uint32, evtype uint32, evdata uintptr, context uintptr) uintptr {
TEXT ·servicectlhandler(SB),7,$0
MOVL ·ctlHandlerExProc(SB), CX
JMP CX

42
vendor/golang.org/x/sys/windows/svc/sys_amd64.s generated vendored Normal file
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@ -0,0 +1,42 @@
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// func servicemain(argc uint32, argv **uint16)
TEXT ·servicemain(SB),7,$0
MOVL CX, ·sArgc(SB)
MOVL DX, ·sArgv(SB)
SUBQ $32, SP // stack for the first 4 syscall params
MOVQ ·sName(SB), CX
MOVQ $·servicectlhandler(SB), DX
// BUG(pastarmovj): Figure out a way to pass in context in R8.
MOVQ ·cRegisterServiceCtrlHandlerExW(SB), AX
CALL AX
CMPQ AX, $0
JE exit
MOVQ AX, ·ssHandle(SB)
MOVQ ·goWaitsH(SB), CX
MOVQ ·cSetEvent(SB), AX
CALL AX
MOVQ ·cWaitsH(SB), CX
MOVQ $4294967295, DX
MOVQ ·cWaitForSingleObject(SB), AX
CALL AX
exit:
ADDQ $32, SP
RET
// I do not know why, but this seems to be the only way to call
// ctlHandlerProc on Windows 7.
// func ·servicectlhandler(ctl uint32, evtype uint32, evdata uintptr, context uintptr) uintptr {
TEXT ·servicectlhandler(SB),7,$0
MOVQ ·ctlHandlerExProc(SB), AX
JMP AX