mirror of https://github.com/k3s-io/k3s
volumes: add comment on getNodeAndVolume
Add comments on getNodeAndVolume to explain the code - it is a little subtle, and it confused me on first reading.pull/6/head
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@ -380,6 +380,13 @@ func (asw *actualStateOfWorld) SetDetachRequestTime(
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// Get the volume and node object from actual state of world
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// This is an internal function and caller should acquire and release the lock
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//
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// Note that this returns disconnected objects, so if you change the volume object you must set it back with
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// `asw.attachedVolumes[volumeName]=volumeObj`.
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//
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// If you change the node object you must use `volumeObj.nodesAttachedTo[nodeName] = nodeObj`
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// This is correct, because if volumeObj is empty this function returns an error, and nodesAttachedTo
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// map is a reference type, and thus mutating the copy changes the original map.
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func (asw *actualStateOfWorld) getNodeAndVolume(
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volumeName v1.UniqueVolumeName, nodeName types.NodeName) (attachedVolume, nodeAttachedTo, error) {
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