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271 lines
7.7 KiB
271 lines
7.7 KiB
5 years ago
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// Copyright ©2015 The Gonum Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package graph
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// Undirect converts a directed graph to an undirected graph.
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type Undirect struct {
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G Directed
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}
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var _ Undirected = Undirect{}
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// Node returns the node with the given ID if it exists in the graph,
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// and nil otherwise.
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func (g Undirect) Node(id int64) Node { return g.G.Node(id) }
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// Nodes returns all the nodes in the graph.
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func (g Undirect) Nodes() Nodes { return g.G.Nodes() }
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// From returns all nodes in g that can be reached directly from u.
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func (g Undirect) From(uid int64) Nodes {
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return newNodeFilterIterator(g.G.From(uid), g.G.To(uid))
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}
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// HasEdgeBetween returns whether an edge exists between nodes x and y.
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func (g Undirect) HasEdgeBetween(xid, yid int64) bool { return g.G.HasEdgeBetween(xid, yid) }
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// Edge returns the edge from u to v if such an edge exists and nil otherwise.
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// The node v must be directly reachable from u as defined by the From method.
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// If an edge exists, the Edge returned is an EdgePair. The weight of
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// the edge is determined by applying the Merge func to the weights of the
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// edges between u and v.
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func (g Undirect) Edge(uid, vid int64) Edge { return g.EdgeBetween(uid, vid) }
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// EdgeBetween returns the edge between nodes x and y. If an edge exists, the
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// Edge returned is an EdgePair. The weight of the edge is determined by
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// applying the Merge func to the weights of edges between x and y.
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func (g Undirect) EdgeBetween(xid, yid int64) Edge {
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fe := g.G.Edge(xid, yid)
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re := g.G.Edge(yid, xid)
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if fe == nil && re == nil {
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return nil
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}
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return EdgePair{fe, re}
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}
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// UndirectWeighted converts a directed weighted graph to an undirected weighted graph,
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// resolving edge weight conflicts.
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type UndirectWeighted struct {
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G WeightedDirected
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// Absent is the value used to
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// represent absent edge weights
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// passed to Merge if the reverse
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// edge is present.
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Absent float64
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// Merge defines how discordant edge
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// weights in G are resolved. A merge
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// is performed if at least one edge
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// exists between the nodes being
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// considered. The edges corresponding
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// to the two weights are also passed,
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// in the same order.
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// The order of weight parameters
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// passed to Merge is not defined, so
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// the function should be commutative.
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// If Merge is nil, the arithmetic
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// mean is used to merge weights.
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Merge func(x, y float64, xe, ye Edge) float64
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}
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var (
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_ Undirected = UndirectWeighted{}
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_ WeightedUndirected = UndirectWeighted{}
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)
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// Node returns the node with the given ID if it exists in the graph,
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// and nil otherwise.
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func (g UndirectWeighted) Node(id int64) Node { return g.G.Node(id) }
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// Nodes returns all the nodes in the graph.
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func (g UndirectWeighted) Nodes() Nodes { return g.G.Nodes() }
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// From returns all nodes in g that can be reached directly from u.
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func (g UndirectWeighted) From(uid int64) Nodes {
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return newNodeFilterIterator(g.G.From(uid), g.G.To(uid))
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}
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// HasEdgeBetween returns whether an edge exists between nodes x and y.
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func (g UndirectWeighted) HasEdgeBetween(xid, yid int64) bool { return g.G.HasEdgeBetween(xid, yid) }
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// Edge returns the edge from u to v if such an edge exists and nil otherwise.
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// The node v must be directly reachable from u as defined by the From method.
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// If an edge exists, the Edge returned is an EdgePair. The weight of
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// the edge is determined by applying the Merge func to the weights of the
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// edges between u and v.
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func (g UndirectWeighted) Edge(uid, vid int64) Edge { return g.WeightedEdgeBetween(uid, vid) }
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// WeightedEdge returns the weighted edge from u to v if such an edge exists and nil otherwise.
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// The node v must be directly reachable from u as defined by the From method.
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// If an edge exists, the Edge returned is an EdgePair. The weight of
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// the edge is determined by applying the Merge func to the weights of the
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// edges between u and v.
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func (g UndirectWeighted) WeightedEdge(uid, vid int64) WeightedEdge {
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return g.WeightedEdgeBetween(uid, vid)
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}
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// EdgeBetween returns the edge between nodes x and y. If an edge exists, the
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// Edge returned is an EdgePair. The weight of the edge is determined by
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// applying the Merge func to the weights of edges between x and y.
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func (g UndirectWeighted) EdgeBetween(xid, yid int64) Edge {
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return g.WeightedEdgeBetween(xid, yid)
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}
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// WeightedEdgeBetween returns the weighted edge between nodes x and y. If an edge exists, the
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// Edge returned is an EdgePair. The weight of the edge is determined by
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// applying the Merge func to the weights of edges between x and y.
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func (g UndirectWeighted) WeightedEdgeBetween(xid, yid int64) WeightedEdge {
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fe := g.G.Edge(xid, yid)
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re := g.G.Edge(yid, xid)
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if fe == nil && re == nil {
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return nil
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}
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f, ok := g.G.Weight(xid, yid)
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if !ok {
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f = g.Absent
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}
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r, ok := g.G.Weight(yid, xid)
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if !ok {
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r = g.Absent
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}
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var w float64
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if g.Merge == nil {
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w = (f + r) / 2
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} else {
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w = g.Merge(f, r, fe, re)
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}
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return WeightedEdgePair{EdgePair: [2]Edge{fe, re}, W: w}
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}
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// Weight returns the weight for the edge between x and y if Edge(x, y) returns a non-nil Edge.
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// If x and y are the same node the internal node weight is returned. If there is no joining
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// edge between the two nodes the weight value returned is zero. Weight returns true if an edge
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// exists between x and y or if x and y have the same ID, false otherwise.
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func (g UndirectWeighted) Weight(xid, yid int64) (w float64, ok bool) {
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fe := g.G.Edge(xid, yid)
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re := g.G.Edge(yid, xid)
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f, fOk := g.G.Weight(xid, yid)
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if !fOk {
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f = g.Absent
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}
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r, rOK := g.G.Weight(yid, xid)
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if !rOK {
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r = g.Absent
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}
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ok = fOk || rOK
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if g.Merge == nil {
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return (f + r) / 2, ok
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}
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return g.Merge(f, r, fe, re), ok
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}
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// EdgePair is an opposed pair of directed edges.
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type EdgePair [2]Edge
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// From returns the from node of the first non-nil edge, or nil.
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func (e EdgePair) From() Node {
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if e[0] != nil {
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return e[0].From()
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} else if e[1] != nil {
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return e[1].From()
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}
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return nil
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}
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// To returns the to node of the first non-nil edge, or nil.
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func (e EdgePair) To() Node {
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if e[0] != nil {
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return e[0].To()
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} else if e[1] != nil {
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return e[1].To()
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}
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return nil
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}
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// ReversedEdge returns a new Edge with the end point of the
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// edges in the pair swapped.
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func (e EdgePair) ReversedEdge() Edge {
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if e[0] != nil {
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e[0] = e[0].ReversedEdge()
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}
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if e[1] != nil {
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e[1] = e[1].ReversedEdge()
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}
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return e
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}
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// WeightedEdgePair is an opposed pair of directed edges.
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type WeightedEdgePair struct {
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EdgePair
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W float64
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}
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// ReversedEdge returns a new Edge with the end point of the
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// edges in the pair swapped.
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func (e WeightedEdgePair) ReversedEdge() Edge {
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e.EdgePair = e.EdgePair.ReversedEdge().(EdgePair)
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return e
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}
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// Weight returns the merged edge weights of the two edges.
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func (e WeightedEdgePair) Weight() float64 { return e.W }
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// nodeFilterIterator combines two Nodes to produce a single stream of
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// unique nodes.
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type nodeFilterIterator struct {
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a, b Nodes
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// unique indicates the node in b with the key ID is unique.
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unique map[int64]bool
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}
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func newNodeFilterIterator(a, b Nodes) *nodeFilterIterator {
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n := nodeFilterIterator{a: a, b: b, unique: make(map[int64]bool)}
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for n.b.Next() {
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n.unique[n.b.Node().ID()] = true
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}
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n.b.Reset()
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for n.a.Next() {
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n.unique[n.a.Node().ID()] = false
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}
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n.a.Reset()
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return &n
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}
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func (n *nodeFilterIterator) Len() int {
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return len(n.unique)
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}
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func (n *nodeFilterIterator) Next() bool {
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n.Len()
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if n.a.Next() {
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return true
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}
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for n.b.Next() {
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if n.unique[n.b.Node().ID()] {
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return true
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}
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}
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return false
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}
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func (n *nodeFilterIterator) Node() Node {
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if n.a.Len() != 0 {
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return n.a.Node()
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}
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return n.b.Node()
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}
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func (n *nodeFilterIterator) Reset() {
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n.a.Reset()
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n.b.Reset()
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}
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