2019-01-12 04:58:27 +00:00
|
|
|
|
// Copyright 2011 Google Inc. All rights reserved.
|
|
|
|
|
// Use of this source code is governed by a BSD-style
|
|
|
|
|
// license that can be found in the LICENSE file.
|
|
|
|
|
|
|
|
|
|
package uuid
|
|
|
|
|
|
2019-09-05 18:55:53 +00:00
|
|
|
|
import guuid "github.com/google/uuid"
|
|
|
|
|
|
2019-01-12 04:58:27 +00:00
|
|
|
|
// Random returns a Random (Version 4) UUID or panics.
|
|
|
|
|
//
|
|
|
|
|
// The strength of the UUIDs is based on the strength of the crypto/rand
|
|
|
|
|
// package.
|
|
|
|
|
//
|
2019-09-05 18:55:53 +00:00
|
|
|
|
// A note about uniqueness derived from the UUID Wikipedia entry:
|
2019-01-12 04:58:27 +00:00
|
|
|
|
//
|
|
|
|
|
// Randomly generated UUIDs have 122 random bits. One's annual risk of being
|
|
|
|
|
// hit by a meteorite is estimated to be one chance in 17 billion, that
|
|
|
|
|
// means the probability is about 0.00000000006 (6 × 10−11),
|
|
|
|
|
// equivalent to the odds of creating a few tens of trillions of UUIDs in a
|
|
|
|
|
// year and having one duplicate.
|
|
|
|
|
func NewRandom() UUID {
|
2019-09-05 18:55:53 +00:00
|
|
|
|
if gu, err := guuid.NewRandom(); err == nil {
|
|
|
|
|
return UUID(gu[:])
|
|
|
|
|
}
|
|
|
|
|
return nil
|
2019-01-12 04:58:27 +00:00
|
|
|
|
}
|