mirror of https://github.com/jumpserver/jumpserver
465 lines
15 KiB
Python
465 lines
15 KiB
Python
# coding: utf-8
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import uuid
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from collections import defaultdict
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import json
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from hashlib import md5
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from django.utils import timezone
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from django.db.models import Q
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from django.core.cache import cache
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from django.conf import settings
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from common.utils import get_logger
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from common.tree import TreeNode
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from perms.models import AssetPermission, Action
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from perms.hands import Node
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logger = get_logger(__file__)
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__all__ = [
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'AssetPermissionUtil', 'is_obj_attr_has', 'sort_assets',
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'parse_asset_to_tree_node', 'parse_node_to_tree_node',
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'check_system_user_action',
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]
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class GenerateTree:
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def __init__(self):
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"""
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nodes: {"node_instance": {
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"asset_instance": set("system_user")
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}
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"""
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self.__all_nodes = list(Node.objects.all())
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self.nodes = defaultdict(dict)
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def add_asset(self, asset, system_users):
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nodes = asset.nodes.all()
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self.add_nodes(nodes)
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for node in nodes:
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self.nodes[node][asset].update(system_users)
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def get_nodes(self):
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for node in self.nodes:
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assets = set(self.nodes.get(node).keys())
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for n in self.nodes.keys():
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if n.key.startswith(node.key + ':'):
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assets.update(set(self.nodes[n].keys()))
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node.assets_amount = len(assets)
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return self.nodes
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def add_node(self, node):
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if node in self.nodes:
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return
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else:
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self.nodes[node] = defaultdict(set)
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if node.is_root():
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return
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for n in self.__all_nodes:
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if n.key == node.parent_key:
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self.add_node(n)
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break
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def add_nodes(self, nodes):
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for node in nodes:
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self.add_node(node)
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def get_user_permissions(user, include_group=True):
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if include_group:
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groups = user.groups.all()
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arg = Q(users=user) | Q(user_groups__in=groups)
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else:
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arg = Q(users=user)
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return AssetPermission.objects.all().valid().filter(arg)
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def get_user_group_permissions(user_group):
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return AssetPermission.objects.all().valid().filter(
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user_groups=user_group
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)
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def get_asset_permissions(asset, include_node=True):
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if include_node:
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nodes = asset.get_all_nodes(flat=True)
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arg = Q(assets=asset) | Q(nodes__in=nodes)
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else:
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arg = Q(assets=asset)
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return AssetPermission.objects.all().valid().filter(arg)
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def get_node_permissions(node):
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return AssetPermission.objects.all().valid().filter(nodes=node)
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def get_system_user_permissions(system_user):
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return AssetPermission.objects.valid().all().filter(
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system_users=system_user
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)
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class AssetPermissionUtil:
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get_permissions_map = {
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"User": get_user_permissions,
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"UserGroup": get_user_group_permissions,
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"Asset": get_asset_permissions,
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"Node": get_node_permissions,
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"SystemUser": get_system_user_permissions,
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}
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CACHE_KEY_PREFIX = '_ASSET_PERM_CACHE_'
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CACHE_META_KEY_PREFIX = '_ASSET_PERM_META_KEY_'
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CACHE_TIME = settings.ASSETS_PERM_CACHE_TIME
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CACHE_POLICY_MAP = (('0', 'never'), ('1', 'using'), ('2', 'refresh'))
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def __init__(self, obj, cache_policy='0'):
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self.object = obj
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self.obj_id = str(obj.id)
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self._permissions = None
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self._permissions_id = None # 标记_permission的唯一值
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self._assets = None
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self._filter_id = 'None' # 当通过filter更改 permission是标记
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self.cache_policy = cache_policy
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@classmethod
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def is_not_using_cache(cls, cache_policy):
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return cls.CACHE_TIME == 0 or cache_policy in cls.CACHE_POLICY_MAP[0]
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@classmethod
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def is_using_cache(cls, cache_policy):
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return cls.CACHE_TIME != 0 and cache_policy in cls.CACHE_POLICY_MAP[1]
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@classmethod
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def is_refresh_cache(cls, cache_policy):
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return cache_policy in cls.CACHE_POLICY_MAP[2]
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def _is_not_using_cache(self):
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return self.is_not_using_cache(self.cache_policy)
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def _is_using_cache(self):
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return self.is_using_cache(self.cache_policy)
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def _is_refresh_cache(self):
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return self.is_refresh_cache(self.cache_policy)
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@property
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def permissions(self):
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if self._permissions:
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return self._permissions
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object_cls = self.object.__class__.__name__
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func = self.get_permissions_map[object_cls]
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permissions = func(self.object)
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self._permissions = permissions
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return permissions
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def filter_permissions(self, **filters):
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filters_json = json.dumps(filters, sort_keys=True)
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self._permissions = self.permissions.filter(**filters)
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self._filter_id = md5(filters_json.encode()).hexdigest()
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def get_nodes_direct(self):
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"""
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返回用户/组授权规则直接关联的节点
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:return: {node1: set(system_user1,)}
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"""
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nodes = defaultdict(set)
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permissions = self.permissions.prefetch_related('nodes', 'system_users')
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for perm in permissions:
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for node in perm.nodes.all():
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nodes[node].update(perm.system_users.all())
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return nodes
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def get_assets_direct(self):
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"""
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返回用户授权规则直接关联的资产
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:return: {asset1: set(system_user1,)}
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"""
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assets = defaultdict(set)
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permissions = self.permissions.prefetch_related('assets', 'system_users')
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for perm in permissions:
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for asset in perm.assets.all().valid().prefetch_related('nodes'):
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assets[asset].update(
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perm.system_users.filter(protocol=asset.protocol)
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)
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return assets
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def _setattr_actions_to_system_user(self):
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"""
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动态给system_use设置属性actions
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"""
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for asset, system_users in self._assets.items():
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# 获取资产和资产的祖先节点的所有授权规则
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perms = get_asset_permissions(asset, include_node=True)
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# 过滤当前self.permission的授权规则
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perms = perms.filter(id__in=[perm.id for perm in self.permissions])
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for system_user in system_users:
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actions = set()
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_perms = perms.filter(system_users=system_user).\
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prefetch_related('actions')
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for _perm in _perms:
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actions.update(_perm.actions.all())
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setattr(system_user, 'actions', actions)
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def get_assets_without_cache(self):
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if self._assets:
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return self._assets
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assets = self.get_assets_direct()
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nodes = self.get_nodes_direct()
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for node, system_users in nodes.items():
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_assets = node.get_all_assets().valid().prefetch_related('nodes')
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for asset in _assets:
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assets[asset].update(
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[s for s in system_users if s.protocol == asset.protocol]
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)
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self._assets = assets
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self._setattr_actions_to_system_user()
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return self._assets
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def get_cache_key(self, resource):
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cache_key = self.CACHE_KEY_PREFIX + '{obj_id}_{filter_id}_{resource}'
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return cache_key.format(
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obj_id=self.obj_id, filter_id=self._filter_id,
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resource=resource
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)
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@property
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def node_key(self):
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return self.get_cache_key('NODES_WITH_ASSETS')
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@property
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def asset_key(self):
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return self.get_cache_key('ASSETS')
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@property
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def system_key(self):
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return self.get_cache_key('SYSTEM_USER')
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def get_assets_from_cache(self):
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cached = cache.get(self.asset_key)
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if not cached:
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self.update_cache()
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cached = cache.get(self.asset_key)
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return cached
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def get_assets(self):
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if self._is_not_using_cache():
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return self.get_assets_from_cache()
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elif self._is_refresh_cache():
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self.expire_cache()
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return self.get_assets_from_cache()
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else:
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self.expire_cache()
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return self.get_assets_without_cache()
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def get_nodes_with_assets_without_cache(self):
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"""
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返回节点并且包含资产
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{"node": {"assets": set("system_user")}}
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:return:
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"""
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assets = self.get_assets_without_cache()
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tree = GenerateTree()
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for asset, system_users in assets.items():
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tree.add_asset(asset, system_users)
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return tree.get_nodes()
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def get_nodes_with_assets_from_cache(self):
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cached = cache.get(self.node_key)
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if not cached:
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self.update_cache()
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cached = cache.get(self.node_key)
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return cached
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def get_nodes_with_assets(self):
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if self._is_using_cache():
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return self.get_nodes_with_assets_from_cache()
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elif self._is_refresh_cache():
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self.expire_cache()
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return self.get_nodes_with_assets_from_cache()
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else:
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return self.get_nodes_with_assets_without_cache()
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def get_system_user_without_cache(self):
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system_users = set()
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permissions = self.permissions.prefetch_related('system_users')
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for perm in permissions:
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system_users.update(perm.system_users.all())
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return system_users
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def get_system_user_from_cache(self):
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cached = cache.get(self.system_key)
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if not cached:
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self.update_cache()
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cached = cache.get(self.system_key)
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return cached
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def get_system_users(self):
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if self._is_using_cache():
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return self.get_system_user_from_cache()
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elif self._is_refresh_cache():
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self.expire_cache()
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return self.get_system_user_from_cache()
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else:
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return self.get_system_user_without_cache()
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def get_meta_cache_key(self):
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cache_key = self.CACHE_META_KEY_PREFIX + '{obj_id}_{filter_id}'
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key = cache_key.format(
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obj_id=str(self.object.id), filter_id=self._filter_id
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)
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return key
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@property
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def cache_meta(self):
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key = self.get_meta_cache_key()
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return cache.get(key) or {}
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def set_meta_to_cache(self):
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key = self.get_meta_cache_key()
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meta = {
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'id': str(uuid.uuid4()),
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'datetime': timezone.now(),
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'object': str(self.object)
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}
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cache.set(key, meta, self.CACHE_TIME)
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def expire_cache_meta(self):
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cache_key = self.CACHE_META_KEY_PREFIX + '{obj_id}_*'
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key = cache_key.format(obj_id=str(self.object.id))
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cache.delete_pattern(key)
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def update_cache(self):
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assets = self.get_assets_without_cache()
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nodes = self.get_nodes_with_assets_without_cache()
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system_users = self.get_system_user_without_cache()
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cache.set(self.asset_key, assets, self.CACHE_TIME)
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cache.set(self.node_key, nodes, self.CACHE_TIME)
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cache.set(self.system_key, system_users, self.CACHE_TIME)
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self.set_meta_to_cache()
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def expire_cache(self):
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"""
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因为 获取用户的节点,资产,系统用户等都能会缓存,这里会清理所有与该对象有关的
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缓存,以免造成不统一的情况
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:return:
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"""
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cache_key = self.CACHE_KEY_PREFIX + '{obj_id}_*'
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key = cache_key.format(obj_id='*')
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cache.delete_pattern(key)
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self.expire_cache_meta()
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@classmethod
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def expire_all_cache_meta(cls):
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key = cls.CACHE_META_KEY_PREFIX + '*'
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cache.delete_pattern(key)
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@classmethod
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def expire_all_cache(cls):
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key = cls.CACHE_KEY_PREFIX + '*'
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cache.delete_pattern(key)
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def is_obj_attr_has(obj, val, attrs=("hostname", "ip", "comment")):
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if not attrs:
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vals = [val for val in obj.__dict__.values() if isinstance(val, (str, int))]
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else:
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vals = [getattr(obj, attr) for attr in attrs if
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hasattr(obj, attr) and isinstance(hasattr(obj, attr), (str, int))]
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for v in vals:
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if str(v).find(val) != -1:
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return True
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return False
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def sort_assets(assets, order_by='hostname', reverse=False):
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if order_by == 'ip':
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assets = sorted(assets, key=lambda asset: [int(d) for d in asset.ip.split('.') if d.isdigit()], reverse=reverse)
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else:
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assets = sorted(assets, key=lambda asset: getattr(asset, order_by), reverse=reverse)
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return assets
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def parse_node_to_tree_node(node):
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from .. import serializers
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name = '{} ({})'.format(node.value, node.assets_amount)
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node_serializer = serializers.GrantedNodeSerializer(node)
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data = {
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'id': node.key,
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'name': name,
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'title': name,
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'pId': node.parent_key,
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'isParent': True,
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'open': node.is_root(),
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'meta': {
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'node': node_serializer.data,
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'type': 'node'
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}
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}
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tree_node = TreeNode(**data)
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return tree_node
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def parse_asset_to_tree_node(node, asset, system_users):
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system_users_protocol_matched = [s for s in system_users if s.protocol == asset.protocol]
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icon_skin = 'file'
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if asset.platform.lower() == 'windows':
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icon_skin = 'windows'
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elif asset.platform.lower() == 'linux':
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icon_skin = 'linux'
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system_users = []
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for system_user in system_users_protocol_matched:
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system_users.append({
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'id': system_user.id,
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'name': system_user.name,
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'username': system_user.username,
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'protocol': system_user.protocol,
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'priority': system_user.priority,
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'login_mode': system_user.login_mode,
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'actions': [action.name for action in system_user.actions],
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'comment': system_user.comment,
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})
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data = {
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'id': str(asset.id),
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'name': asset.hostname,
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'title': asset.ip,
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'pId': node.key,
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'isParent': False,
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'open': False,
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'iconSkin': icon_skin,
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'meta': {
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'system_users': system_users,
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'type': 'asset',
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'asset': {
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'id': asset.id,
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'hostname': asset.hostname,
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'ip': asset.ip,
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'port': asset.port,
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'protocol': asset.protocol,
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'platform': asset.platform,
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'domain': None if not asset.domain else asset.domain.id,
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'is_active': asset.is_active,
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'comment': asset.comment
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},
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}
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}
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tree_node = TreeNode(**data)
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return tree_node
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def check_system_user_action(system_user, action):
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"""
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:param system_user: SystemUser object (包含动态属性: actions)
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:param action: Action object
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:return: bool
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"""
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check_actions = [Action.get_action_all(), action]
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granted_actions = getattr(system_user, 'actions', [])
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actions = list(set(granted_actions).intersection(set(check_actions)))
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return bool(actions)
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