import uuid import logging from functools import reduce from django.utils.translation import ugettext_lazy as _ from common.db import models from common.utils import lazyproperty from orgs.models import Organization from orgs.utils import get_current_org from assets.models import Asset, SystemUser, Node, FamilyMixin from .base import BasePermission __all__ = [ 'AssetPermission', 'Action', 'UserGrantedMappingNode', 'RebuildUserTreeTask', ] # 使用场景 logger = logging.getLogger(__name__) class Action: NONE = 0 CONNECT = 0b1 UPLOAD = 0b1 << 1 DOWNLOAD = 0b1 << 2 CLIPBOARD_COPY = 0b1 << 3 CLIPBOARD_PASTE = 0b1 << 4 ALL = 0xff UPDOWNLOAD = UPLOAD | DOWNLOAD CLIPBOARD_COPY_PASTE = CLIPBOARD_COPY | CLIPBOARD_PASTE DB_CHOICES = ( (ALL, _('All')), (CONNECT, _('Connect')), (UPLOAD, _('Upload file')), (DOWNLOAD, _('Download file')), (UPDOWNLOAD, _("Upload download")), (CLIPBOARD_COPY, _('Clipboard copy')), (CLIPBOARD_PASTE, _('Clipboard paste')), (CLIPBOARD_COPY_PASTE, _('Clipboard copy paste')) ) NAME_MAP = { ALL: "all", CONNECT: "connect", UPLOAD: "upload_file", DOWNLOAD: "download_file", UPDOWNLOAD: "updownload", CLIPBOARD_COPY: 'clipboard_copy', CLIPBOARD_PASTE: 'clipboard_paste', CLIPBOARD_COPY_PASTE: 'clipboard_copy_paste' } NAME_MAP_REVERSE = {v: k for k, v in NAME_MAP.items()} CHOICES = [] for i, j in DB_CHOICES: CHOICES.append((NAME_MAP[i], j)) @classmethod def value_to_choices(cls, value): value = int(value) choices = [cls.NAME_MAP[i] for i, j in cls.DB_CHOICES if value & i == i] return choices @classmethod def choices_to_value(cls, value): if not isinstance(value, list): return cls.NONE db_value = [ cls.NAME_MAP_REVERSE[v] for v in value if v in cls.NAME_MAP_REVERSE.keys() ] if not db_value: return cls.NONE def to_choices(x, y): return x | y result = reduce(to_choices, db_value) return result @classmethod def choices(cls): return [(cls.NAME_MAP[i], j) for i, j in cls.DB_CHOICES] class AssetPermission(BasePermission): assets = models.ManyToManyField('assets.Asset', related_name='granted_by_permissions', blank=True, verbose_name=_("Asset")) nodes = models.ManyToManyField('assets.Node', related_name='granted_by_permissions', blank=True, verbose_name=_("Nodes")) system_users = models.ManyToManyField('assets.SystemUser', related_name='granted_by_permissions', verbose_name=_("System user")) actions = models.IntegerField(choices=Action.DB_CHOICES, default=Action.ALL, verbose_name=_("Actions")) class Meta: unique_together = [('org_id', 'name')] verbose_name = _("Asset permission") ordering = ('name',) @lazyproperty def users_amount(self): return self.users.count() @lazyproperty def user_groups_amount(self): return self.user_groups.count() @lazyproperty def assets_amount(self): return self.assets.count() @lazyproperty def nodes_amount(self): return self.nodes.count() @lazyproperty def system_users_amount(self): return self.system_users.count() @classmethod def get_queryset_with_prefetch(cls): return cls.objects.all().valid().prefetch_related( models.Prefetch('nodes', queryset=Node.objects.all().only('key')), models.Prefetch('assets', queryset=Asset.objects.all().only('id')), models.Prefetch('system_users', queryset=SystemUser.objects.all().only('id')) ).order_by() def get_all_assets(self): from assets.models import Node nodes_keys = self.nodes.all().values_list('key', flat=True) assets_ids = set(self.assets.all().values_list('id', flat=True)) nodes_assets_ids = Node.get_nodes_all_assets_ids(nodes_keys) assets_ids.update(nodes_assets_ids) assets = Asset.objects.filter(id__in=assets_ids) return assets @classmethod def generate_fake(cls, count=100): from ..hands import User, Node, SystemUser import random org = get_current_org() if not org or not org.is_real(): Organization.default().change_to() nodes = list(Node.objects.all()) assets = list(Asset.objects.all()) system_users = list(SystemUser.objects.all()) users = User.objects.filter(username='admin') for i in range(count): name = "fake_perm_to_admin_{}".format(str(uuid.uuid4())[:6]) perm = cls(name=name) try: perm.save() perm.users.set(users) if system_users and len(system_users) > 3: _system_users = random.sample(system_users, 3) elif system_users: _system_users = [system_users[0]] else: _system_users = [] perm.system_users.set(_system_users) if nodes and len(nodes) > 3: _nodes = random.sample(nodes, 3) else: _nodes = [Node.default_node()] perm.nodes.set(_nodes) if assets and len(assets) > 3: _assets = random.sample(assets, 3) elif assets: _assets = [assets[0]] else: _assets = [] perm.assets.set(_assets) logger.debug('Generate fake perm: %s' % perm.name) except Exception as e: print('Error continue') continue class UserGrantedMappingNode(FamilyMixin, models.JMSBaseModel): node = models.ForeignKey('assets.Node', default=None, on_delete=models.CASCADE, db_constraint=False, null=True, related_name='mapping_nodes') key = models.CharField(max_length=64, verbose_name=_("Key"), db_index=True) # '1:1:1:1' user = models.ForeignKey('users.User', db_constraint=False, on_delete=models.CASCADE) granted = models.BooleanField(default=False, db_index=True) asset_granted = models.BooleanField(default=False, db_index=True) parent_key = models.CharField(max_length=64, default='', verbose_name=_('Parent key'), db_index=True) # '1:1:1:1' assets_amount = models.IntegerField(default=0) GRANTED_DIRECT = 1 GRANTED_INDIRECT = 2 GRANTED_NONE = 0 @classmethod def get_node_granted_status(cls, key, user): ancestor_keys = Node.get_node_ancestor_keys(key, with_self=True) has_granted = UserGrantedMappingNode.objects.filter( key__in=ancestor_keys, user=user ).values_list('granted', flat=True) if not has_granted: return cls.GRANTED_NONE if any(list(has_granted)): return cls.GRANTED_DIRECT return cls.GRANTED_INDIRECT class RebuildUserTreeTask(models.JMSBaseModel): user = models.ForeignKey('users.User', on_delete=models.CASCADE, verbose_name=_('User'))