# ~*~ coding: utf-8 ~*~ # from collections import defaultdict from common.utils import get_logger, dict_get_any, is_uuid, get_object_or_none, timeit from common.http import is_true from common.struct import Stack from common.db.models import output_as_string from orgs.utils import ensure_in_real_or_default_org, current_org from ..locks import NodeTreeUpdateLock from ..models import Node, Asset logger = get_logger(__file__) @NodeTreeUpdateLock() @ensure_in_real_or_default_org def check_node_assets_amount(): logger.info(f'Check node assets amount {current_org}') nodes = list(Node.objects.all().only('id', 'key', 'assets_amount')) nodeid_assetid_pairs = list(Asset.nodes.through.objects.all().values_list('node_id', 'asset_id')) nodekey_assetids_mapper = defaultdict(set) nodeid_nodekey_mapper = {} for node in nodes: nodeid_nodekey_mapper[node.id] = node.key for nodeid, assetid in nodeid_assetid_pairs: if nodeid not in nodeid_nodekey_mapper: continue nodekey = nodeid_nodekey_mapper[nodeid] nodekey_assetids_mapper[nodekey].add(assetid) util = NodeAssetsUtil(nodes, nodekey_assetids_mapper) util.generate() to_updates = [] for node in nodes: assets_amount = util.get_assets_amount(node.key) if node.assets_amount != assets_amount: logger.error(f'Node[{node.key}] assets amount error {node.assets_amount} != {assets_amount}') node.assets_amount = assets_amount to_updates.append(node) Node.objects.bulk_update(to_updates, fields=('assets_amount',)) def is_query_node_all_assets(request): request = request query_all_arg = request.query_params.get('all', 'true') show_current_asset_arg = request.query_params.get('show_current_asset') if show_current_asset_arg is not None: return not is_true(show_current_asset_arg) return is_true(query_all_arg) def get_node_from_request(request): node_id = dict_get_any(request.query_params, ['node', 'node_id']) if not node_id: return None if is_uuid(node_id): node = get_object_or_none(Node, id=node_id) else: node = get_object_or_none(Node, key=node_id) return node class NodeAssetsInfo: __slots__ = ('key', 'assets_amount', 'assets') def __init__(self, key, assets_amount, assets): self.key = key self.assets_amount = assets_amount self.assets = assets def __str__(self): return self.key class NodeAssetsUtil: def __init__(self, nodes, nodekey_assetsid_mapper): """ :param nodes: 节点 :param nodekey_assetsid_mapper: 节点直接资产id的映射 {"key1": set(), "key2": set()} """ self.nodes = nodes # node_id --> set(asset_id1, asset_id2) self.nodekey_assetsid_mapper = nodekey_assetsid_mapper self.nodekey_assetsinfo_mapper = {} @timeit def generate(self): # 准备排序好的资产信息数据 infos = [] for node in self.nodes: assets = self.nodekey_assetsid_mapper.get(node.key, set()) info = NodeAssetsInfo(key=node.key, assets_amount=0, assets=assets) infos.append(info) infos = sorted(infos, key=lambda i: [int(i) for i in i.key.split(':')]) # 这个守卫需要添加一下,避免最后一个无法出栈 guarder = NodeAssetsInfo(key='', assets_amount=0, assets=set()) infos.append(guarder) stack = Stack() for info in infos: # 如果栈顶的不是这个节点的父祖节点,那么可以出栈了,可以计算资产数量了 while stack.top and not info.key.startswith(f'{stack.top.key}:'): pop_info = stack.pop() pop_info.assets_amount = len(pop_info.assets) self.nodekey_assetsinfo_mapper[pop_info.key] = pop_info if not stack.top: continue stack.top.assets.update(pop_info.assets) stack.push(info) def get_assets_by_key(self, key): info = self.nodekey_assetsinfo_mapper[key] return info['assets'] def get_assets_amount(self, key): info = self.nodekey_assetsinfo_mapper[key] return info.assets_amount @classmethod def test_it(cls): from assets.models import Node, Asset nodes = list(Node.objects.all()) nodes_assets = Asset.nodes.through.objects.all() \ .annotate(aid=output_as_string('asset_id')) \ .values_list('node__key', 'aid') mapping = defaultdict(set) for key, asset_id in nodes_assets: mapping[key].add(asset_id) util = cls(nodes, mapping) util.generate() return util