mirror of https://github.com/jumpserver/jumpserver
perf: 重构 playbook base runner
parent
52fb55e806
commit
0a65b9de8e
|
@ -1,7 +1,6 @@
|
|||
import os
|
||||
import shutil
|
||||
import yaml
|
||||
from copy import deepcopy
|
||||
from collections import defaultdict
|
||||
|
||||
from django.conf import settings
|
||||
|
@ -42,33 +41,23 @@ class BasePlaybookManager:
|
|||
def method_type(cls):
|
||||
raise NotImplementedError
|
||||
|
||||
def get_assets_group_by_platform(self):
|
||||
return self.automation.all_assets_group_by_platform()
|
||||
|
||||
@property
|
||||
def runtime_dir(self):
|
||||
ansible_dir = settings.ANSIBLE_DIR
|
||||
dir_name = '{}_{}'.format(self.automation.name.replace(' ', '_'), self.execution.id)
|
||||
path = os.path.join(
|
||||
ansible_dir, self.automation.type,
|
||||
self.automation.name.replace(' ', '_'),
|
||||
timezone.now().strftime('%Y%m%d_%H%M%S')
|
||||
ansible_dir, 'automations', self.automation.type,
|
||||
dir_name, timezone.now().strftime('%Y%m%d_%H%M%S')
|
||||
)
|
||||
if not os.path.exists(path):
|
||||
os.makedirs(path, exist_ok=True, mode=0o755)
|
||||
return path
|
||||
|
||||
@property
|
||||
def inventory_path(self):
|
||||
return os.path.join(self.runtime_dir, 'inventory', 'hosts.json')
|
||||
|
||||
@property
|
||||
def playbook_path(self):
|
||||
return os.path.join(self.runtime_dir, 'project', 'main.yml')
|
||||
|
||||
def generate(self):
|
||||
self.prepare_playbook_dir()
|
||||
self.generate_inventory()
|
||||
self.generate_playbook()
|
||||
|
||||
def prepare_playbook_dir(self):
|
||||
inventory_dir = os.path.dirname(self.inventory_path)
|
||||
playbook_dir = os.path.dirname(self.playbook_path)
|
||||
for d in [inventory_dir, playbook_dir]:
|
||||
for d in [self.runtime_dir]:
|
||||
if not os.path.exists(d):
|
||||
os.makedirs(d, exist_ok=True, mode=0o755)
|
||||
|
||||
|
@ -82,67 +71,51 @@ class BasePlaybookManager:
|
|||
getattr(automation, method_attr) in self.method_id_meta_mapper
|
||||
|
||||
if not method_enabled:
|
||||
host['error'] = _('Change password disabled')
|
||||
host['error'] = _('{} disabled'.format(self.__class__.method_type()))
|
||||
return host
|
||||
return host
|
||||
|
||||
self.method_hosts_mapper[getattr(automation, method_attr)].append(host['name'])
|
||||
return host
|
||||
|
||||
def generate_inventory(self):
|
||||
def generate_inventory(self, platformed_assets, inventory_path):
|
||||
inventory = JMSInventory(
|
||||
assets=self.automation.get_all_assets(),
|
||||
assets=platformed_assets,
|
||||
account_policy=self.ansible_account_policy,
|
||||
host_callback=self.host_callback
|
||||
)
|
||||
inventory.write_to_file(self.inventory_path)
|
||||
logger.debug("Generate inventory done: {}".format(self.inventory_path))
|
||||
inventory.write_to_file(inventory_path)
|
||||
|
||||
def generate_playbook(self):
|
||||
main_playbook = []
|
||||
for method_id, host_names in self.method_hosts_mapper.items():
|
||||
def generate_playbook(self, platformed_assets, platform, sub_playbook_dir):
|
||||
method_id = getattr(platform.automation, '{}_method'.format(self.__class__.method_type()))
|
||||
method = self.method_id_meta_mapper.get(method_id)
|
||||
if not method:
|
||||
logger.error("Method not found: {}".format(method_id))
|
||||
continue
|
||||
return method
|
||||
method_playbook_dir_path = method['dir']
|
||||
method_playbook_dir_name = os.path.basename(method_playbook_dir_path)
|
||||
sub_playbook_dir = os.path.join(os.path.dirname(self.playbook_path), method_playbook_dir_name)
|
||||
sub_playbook_path = os.path.join(sub_playbook_dir, 'main.yml')
|
||||
shutil.copytree(method_playbook_dir_path, sub_playbook_dir)
|
||||
sub_playbook_path = os.path.join(sub_playbook_dir, 'project', 'main.yml')
|
||||
shutil.copytree(method_playbook_dir_path, os.path.dirname(sub_playbook_path))
|
||||
|
||||
with open(sub_playbook_path, 'r') as f:
|
||||
host_playbook_play = yaml.safe_load(f)
|
||||
plays = yaml.safe_load(f)
|
||||
for play in plays:
|
||||
play['hosts'] = 'all'
|
||||
|
||||
if isinstance(host_playbook_play, list):
|
||||
host_playbook_play = host_playbook_play[0]
|
||||
|
||||
hosts_bulked = [host_names[i:i+self.bulk_size] for i in range(0, len(host_names), self.bulk_size)]
|
||||
for i, hosts in enumerate(hosts_bulked):
|
||||
plays = []
|
||||
play = deepcopy(host_playbook_play)
|
||||
play['hosts'] = ':'.join(hosts)
|
||||
plays.append(play)
|
||||
|
||||
playbook_path = os.path.join(sub_playbook_dir, 'part_{}.yml'.format(i))
|
||||
with open(playbook_path, 'w') as f:
|
||||
with open(sub_playbook_path, 'w') as f:
|
||||
yaml.safe_dump(plays, f)
|
||||
self.playbooks.append([playbook_path, hosts])
|
||||
|
||||
main_playbook.append({
|
||||
'name': method['name'] + ' for part {}'.format(i),
|
||||
'import_playbook': os.path.join(method_playbook_dir_name, 'part_{}.yml'.format(i))
|
||||
})
|
||||
|
||||
with open(self.playbook_path, 'w') as f:
|
||||
yaml.safe_dump(main_playbook, f)
|
||||
|
||||
logger.debug("Generate playbook done: " + self.playbook_path)
|
||||
return sub_playbook_path
|
||||
|
||||
def get_runners(self):
|
||||
runners = []
|
||||
for playbook_path in self.playbooks:
|
||||
for platform, assets in self.get_assets_group_by_platform().items():
|
||||
assets_bulked = [assets[i:i+self.bulk_size] for i in range(0, len(assets), self.bulk_size)]
|
||||
|
||||
for i, _assets in enumerate(assets_bulked, start=1):
|
||||
sub_dir = '{}_{}'.format(platform.name, i)
|
||||
playbook_dir = os.path.join(self.runtime_dir, sub_dir)
|
||||
inventory_path = os.path.join(self.runtime_dir, sub_dir, 'hosts.json')
|
||||
self.generate_inventory(_assets, inventory_path)
|
||||
playbook_path = self.generate_playbook(_assets, platform, playbook_dir)
|
||||
|
||||
runer = PlaybookRunner(
|
||||
self.inventory_path,
|
||||
inventory_path,
|
||||
playbook_path,
|
||||
self.runtime_dir,
|
||||
callback=PlaybookCallback(),
|
||||
|
@ -150,17 +123,18 @@ class BasePlaybookManager:
|
|||
runners.append(runer)
|
||||
return runners
|
||||
|
||||
def on_runner_done(self, runner, cb):
|
||||
def on_runner_success(self, runner, cb):
|
||||
raise NotImplementedError
|
||||
|
||||
def on_runner_failed(self, runner, e):
|
||||
print("Runner failed: {} {}".format(e, self))
|
||||
|
||||
def before_runner_start(self, runner):
|
||||
pass
|
||||
print("Start run task: ")
|
||||
print(" inventory: {}".format(runner.inventory))
|
||||
print(" playbook: {}".format(runner.playbook))
|
||||
|
||||
def run(self, **kwargs):
|
||||
self.generate()
|
||||
runners = self.get_runners()
|
||||
if len(runners) > 1:
|
||||
print("### 分批次执行开始任务, 总共 {}\n".format(len(runners)))
|
||||
|
@ -173,7 +147,7 @@ class BasePlaybookManager:
|
|||
self.before_runner_start(runner)
|
||||
try:
|
||||
cb = runner.run(**kwargs)
|
||||
self.on_runner_done(runner, cb)
|
||||
self.on_runner_success(runner, cb)
|
||||
except Exception as e:
|
||||
self.on_runner_failed(runner, e)
|
||||
print('\n\n')
|
||||
print('\n')
|
||||
|
|
|
@ -121,8 +121,10 @@ class ChangeSecretManager(BasePlaybookManager):
|
|||
ChangeSecretRecord.objects.bulk_create(records)
|
||||
return inventory_hosts
|
||||
|
||||
def on_runner_done(self, runner, cb):
|
||||
summary = runner.summary
|
||||
def on_runner_success(self, runner, cb):
|
||||
summary = cb.summary
|
||||
print("Summary: ")
|
||||
print(summary)
|
||||
|
||||
def on_runner_failed(self, runner, e):
|
||||
pass
|
||||
|
|
Loading…
Reference in New Issue