from orgs.utils import current_org
from common.utils.lock import DistributedLock
from assets.models import Node
class NodeTreeUpdateLock(DistributedLock):
name_template = 'assets.node.tree.update.<org_id:{org_id}>'
def get_name(self):
if current_org:
org_id = current_org.id
else:
org_id = 'current_org_is_null'
name = self.name_template.format(
org_id=org_id
)
return name
def __init__(self):
name = self.get_name()
super().__init__(name=name, release_on_transaction_commit=True, reentrant=True)
class NodeAddChildrenLock(DistributedLock):
name_template = 'assets.node.add_children.<org_id:{org_id}>'
def __init__(self, node: Node):
name = self.name_template.format(org_id=node.org_id)
super().__init__(name=name, release_on_transaction_commit=True)