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from assets.const import AutomationTypes, Connectivity
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from common.utils import get_logger
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from ..base.manager import BasePlaybookManager
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logger = get_logger(__name__)
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class PingManager(BasePlaybookManager):
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ansible_account_prefer = ''
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.host_asset_and_account_mapper = {}
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@classmethod
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def method_type(cls):
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return AutomationTypes.ping
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def host_callback(self, host, asset=None, account=None, automation=None, **kwargs):
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super().host_callback(
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host, asset=asset, account=account, automation=automation, **kwargs
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)
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self.host_asset_and_account_mapper[host['name']] = (asset, account)
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return host
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def on_host_success(self, host, result):
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asset, account = self.host_asset_and_account_mapper.get(host)
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try:
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asset.set_connectivity(Connectivity.OK)
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if not account:
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return
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account.set_connectivity(Connectivity.OK)
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except Exception as e:
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print(f'\033[31m Update account {account.name} or '
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f'update asset {asset.name} connectivity failed: {e} \033[0m\n')
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def on_host_error(self, host, error, result):
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asset, account = self.host_asset_and_account_mapper.get(host)
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try:
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asset.set_connectivity(Connectivity.ERR)
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if not account:
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return
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account.set_connectivity(Connectivity.ERR)
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except Exception as e:
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print(f'\033[31m Update account {account.name} or '
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f'update asset {asset.name} connectivity failed: {e} \033[0m\n')
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