mirror of https://github.com/fatedier/frp
				
				
				
			
		
			
				
	
	
		
			297 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			Go
		
	
	
			
		
		
	
	
			297 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			Go
		
	
	
// Copyright 2017 fatedier, fatedier@gmail.com
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//     http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package client
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import (
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	"context"
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	"net"
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	"sync/atomic"
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	"time"
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	"github.com/samber/lo"
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	"github.com/fatedier/frp/client/proxy"
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	"github.com/fatedier/frp/client/visitor"
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	"github.com/fatedier/frp/pkg/auth"
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	v1 "github.com/fatedier/frp/pkg/config/v1"
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	"github.com/fatedier/frp/pkg/msg"
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	"github.com/fatedier/frp/pkg/transport"
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	netpkg "github.com/fatedier/frp/pkg/util/net"
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	"github.com/fatedier/frp/pkg/util/wait"
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	"github.com/fatedier/frp/pkg/util/xlog"
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)
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type SessionContext struct {
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	// The client common configuration.
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	Common *v1.ClientCommonConfig
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	// Unique ID obtained from frps.
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	// It should be attached to the login message when reconnecting.
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	RunID string
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	// Underlying control connection. Once conn is closed, the msgDispatcher and the entire Control will exit.
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	Conn net.Conn
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	// Indicates whether the connection is encrypted.
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	ConnEncrypted bool
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	// Sets authentication based on selected method
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	AuthSetter auth.Setter
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	// Connector is used to create new connections, which could be real TCP connections or virtual streams.
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	Connector Connector
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}
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type Control struct {
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	// service context
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	ctx context.Context
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	xl  *xlog.Logger
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	// session context
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	sessionCtx *SessionContext
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	// manage all proxies
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	pm *proxy.Manager
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	// manage all visitors
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	vm *visitor.Manager
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	doneCh chan struct{}
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	// of time.Time, last time got the Pong message
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	lastPong atomic.Value
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	// The role of msgTransporter is similar to HTTP2.
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	// It allows multiple messages to be sent simultaneously on the same control connection.
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	// The server's response messages will be dispatched to the corresponding waiting goroutines based on the laneKey and message type.
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	msgTransporter transport.MessageTransporter
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	// msgDispatcher is a wrapper for control connection.
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	// It provides a channel for sending messages, and you can register handlers to process messages based on their respective types.
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	msgDispatcher *msg.Dispatcher
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}
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func NewControl(ctx context.Context, sessionCtx *SessionContext) (*Control, error) {
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	// new xlog instance
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	ctl := &Control{
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		ctx:        ctx,
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		xl:         xlog.FromContextSafe(ctx),
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		sessionCtx: sessionCtx,
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		doneCh:     make(chan struct{}),
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	}
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	ctl.lastPong.Store(time.Now())
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	if sessionCtx.ConnEncrypted {
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		cryptoRW, err := netpkg.NewCryptoReadWriter(sessionCtx.Conn, []byte(sessionCtx.Common.Auth.Token))
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		if err != nil {
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			return nil, err
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		}
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		ctl.msgDispatcher = msg.NewDispatcher(cryptoRW)
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	} else {
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		ctl.msgDispatcher = msg.NewDispatcher(sessionCtx.Conn)
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	}
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	ctl.registerMsgHandlers()
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	ctl.msgTransporter = transport.NewMessageTransporter(ctl.msgDispatcher.SendChannel())
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	ctl.pm = proxy.NewManager(ctl.ctx, sessionCtx.Common, ctl.msgTransporter)
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	ctl.vm = visitor.NewManager(ctl.ctx, sessionCtx.RunID, sessionCtx.Common, ctl.connectServer, ctl.msgTransporter)
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	return ctl, nil
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}
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func (ctl *Control) Run(proxyCfgs []v1.ProxyConfigurer, visitorCfgs []v1.VisitorConfigurer) {
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	go ctl.worker()
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	// start all proxies
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	ctl.pm.UpdateAll(proxyCfgs)
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	// start all visitors
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	ctl.vm.UpdateAll(visitorCfgs)
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}
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func (ctl *Control) SetInWorkConnCallback(cb func(*v1.ProxyBaseConfig, net.Conn, *msg.StartWorkConn) bool) {
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	ctl.pm.SetInWorkConnCallback(cb)
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}
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func (ctl *Control) handleReqWorkConn(_ msg.Message) {
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	xl := ctl.xl
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	workConn, err := ctl.connectServer()
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	if err != nil {
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		xl.Warn("start new connection to server error: %v", err)
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		return
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	}
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	m := &msg.NewWorkConn{
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		RunID: ctl.sessionCtx.RunID,
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	}
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	if err = ctl.sessionCtx.AuthSetter.SetNewWorkConn(m); err != nil {
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		xl.Warn("error during NewWorkConn authentication: %v", err)
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		workConn.Close()
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		return
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	}
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	if err = msg.WriteMsg(workConn, m); err != nil {
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		xl.Warn("work connection write to server error: %v", err)
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		workConn.Close()
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		return
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	}
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	var startMsg msg.StartWorkConn
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	if err = msg.ReadMsgInto(workConn, &startMsg); err != nil {
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		xl.Trace("work connection closed before response StartWorkConn message: %v", err)
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		workConn.Close()
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		return
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	}
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	if startMsg.Error != "" {
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		xl.Error("StartWorkConn contains error: %s", startMsg.Error)
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		workConn.Close()
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		return
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	}
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	// dispatch this work connection to related proxy
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	ctl.pm.HandleWorkConn(startMsg.ProxyName, workConn, &startMsg)
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}
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func (ctl *Control) handleNewProxyResp(m msg.Message) {
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	xl := ctl.xl
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	inMsg := m.(*msg.NewProxyResp)
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	// Server will return NewProxyResp message to each NewProxy message.
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	// Start a new proxy handler if no error got
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	err := ctl.pm.StartProxy(inMsg.ProxyName, inMsg.RemoteAddr, inMsg.Error)
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	if err != nil {
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		xl.Warn("[%s] start error: %v", inMsg.ProxyName, err)
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	} else {
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		xl.Info("[%s] start proxy success", inMsg.ProxyName)
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	}
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}
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func (ctl *Control) handleNatHoleResp(m msg.Message) {
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	xl := ctl.xl
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	inMsg := m.(*msg.NatHoleResp)
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	// Dispatch the NatHoleResp message to the related proxy.
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	ok := ctl.msgTransporter.DispatchWithType(inMsg, msg.TypeNameNatHoleResp, inMsg.TransactionID)
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	if !ok {
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		xl.Trace("dispatch NatHoleResp message to related proxy error")
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	}
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}
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func (ctl *Control) handlePong(m msg.Message) {
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	xl := ctl.xl
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	inMsg := m.(*msg.Pong)
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	if inMsg.Error != "" {
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		xl.Error("Pong message contains error: %s", inMsg.Error)
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		ctl.closeSession()
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		return
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	}
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	ctl.lastPong.Store(time.Now())
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	xl.Debug("receive heartbeat from server")
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}
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// closeSession closes the control connection.
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func (ctl *Control) closeSession() {
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	ctl.sessionCtx.Conn.Close()
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	ctl.sessionCtx.Connector.Close()
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}
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func (ctl *Control) Close() error {
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	return ctl.GracefulClose(0)
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}
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func (ctl *Control) GracefulClose(d time.Duration) error {
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	ctl.pm.Close()
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	ctl.vm.Close()
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	time.Sleep(d)
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	ctl.closeSession()
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	return nil
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}
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// Done returns a channel that will be closed after all resources are released
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func (ctl *Control) Done() <-chan struct{} {
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	return ctl.doneCh
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}
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// connectServer return a new connection to frps
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func (ctl *Control) connectServer() (net.Conn, error) {
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	return ctl.sessionCtx.Connector.Connect()
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}
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func (ctl *Control) registerMsgHandlers() {
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	ctl.msgDispatcher.RegisterHandler(&msg.ReqWorkConn{}, msg.AsyncHandler(ctl.handleReqWorkConn))
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	ctl.msgDispatcher.RegisterHandler(&msg.NewProxyResp{}, ctl.handleNewProxyResp)
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	ctl.msgDispatcher.RegisterHandler(&msg.NatHoleResp{}, ctl.handleNatHoleResp)
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	ctl.msgDispatcher.RegisterHandler(&msg.Pong{}, ctl.handlePong)
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}
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// headerWorker sends heartbeat to server and check heartbeat timeout.
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func (ctl *Control) heartbeatWorker() {
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	xl := ctl.xl
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	// TODO(fatedier): Change default value of HeartbeatInterval to -1 if tcpmux is enabled.
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	// Users can still enable heartbeat feature by setting HeartbeatInterval to a positive value.
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	if ctl.sessionCtx.Common.Transport.HeartbeatInterval > 0 {
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		// send heartbeat to server
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		sendHeartBeat := func() (bool, error) {
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			xl.Debug("send heartbeat to server")
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			pingMsg := &msg.Ping{}
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			if err := ctl.sessionCtx.AuthSetter.SetPing(pingMsg); err != nil {
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				xl.Warn("error during ping authentication: %v, skip sending ping message", err)
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				return false, err
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			}
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			_ = ctl.msgDispatcher.Send(pingMsg)
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			return false, nil
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		}
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		go wait.BackoffUntil(sendHeartBeat,
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			wait.NewFastBackoffManager(wait.FastBackoffOptions{
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				Duration:           time.Duration(ctl.sessionCtx.Common.Transport.HeartbeatInterval) * time.Second,
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				InitDurationIfFail: time.Second,
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				Factor:             2.0,
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				Jitter:             0.1,
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				MaxDuration:        time.Duration(ctl.sessionCtx.Common.Transport.HeartbeatInterval) * time.Second,
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			}),
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			true, ctl.doneCh,
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		)
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	}
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	// Check heartbeat timeout only if TCPMux is not enabled and users don't disable heartbeat feature.
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	if ctl.sessionCtx.Common.Transport.HeartbeatInterval > 0 && ctl.sessionCtx.Common.Transport.HeartbeatTimeout > 0 &&
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		!lo.FromPtr(ctl.sessionCtx.Common.Transport.TCPMux) {
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		go wait.Until(func() {
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			if time.Since(ctl.lastPong.Load().(time.Time)) > time.Duration(ctl.sessionCtx.Common.Transport.HeartbeatTimeout)*time.Second {
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				xl.Warn("heartbeat timeout")
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				ctl.closeSession()
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				return
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			}
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		}, time.Second, ctl.doneCh)
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	}
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}
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func (ctl *Control) worker() {
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	go ctl.heartbeatWorker()
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	go ctl.msgDispatcher.Run()
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	<-ctl.msgDispatcher.Done()
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	ctl.closeSession()
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	ctl.pm.Close()
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	ctl.vm.Close()
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	close(ctl.doneCh)
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}
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func (ctl *Control) UpdateAllConfigurer(proxyCfgs []v1.ProxyConfigurer, visitorCfgs []v1.VisitorConfigurer) error {
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	ctl.vm.UpdateAll(visitorCfgs)
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	ctl.pm.UpdateAll(proxyCfgs)
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	return nil
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}
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