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frp/pkg/models/server.go

117 lines
2.3 KiB

package models
import (
"sync"
"container/list"
"github.com/fatedier/frp/pkg/utils/conn"
"github.com/fatedier/frp/pkg/utils/log"
)
const (
Idle = iota
Working
)
type ProxyServer struct {
Name string
Passwd string
BindAddr string
ListenPort int64
Status int64
Listener *conn.Listener // accept new connection from remote users
CtlMsgChan chan int64 // every time accept a new user conn, put "1" to the channel
CliConnChan chan *conn.Conn // get client conns from control goroutine
UserConnList *list.List // store user conns
Mutex sync.Mutex
}
func (p *ProxyServer) Init() {
p.Status = Idle
p.CtlMsgChan = make(chan int64)
p.CliConnChan = make(chan *conn.Conn)
p.UserConnList = list.New()
}
func (p *ProxyServer) Lock() {
p.Mutex.Lock()
}
func (p *ProxyServer) Unlock() {
p.Mutex.Unlock()
}
// start listening for user conns
func (p *ProxyServer) Start() (err error) {
p.Listener, err = conn.Listen(p.BindAddr, p.ListenPort)
if err != nil {
return err
}
p.Status = Working
// start a goroutine for listener
go func() {
for {
// block
c := p.Listener.GetConn()
log.Debug("ProxyName [%s], get one new user conn [%s]", p.Name, c.GetRemoteAddr())
// put to list
p.Lock()
if p.Status != Working {
log.Debug("ProxyName [%s] is not working, new user conn close", p.Name)
c.Close()
p.Unlock()
return
}
p.UserConnList.PushBack(c)
p.Unlock()
// put msg to control conn
p.CtlMsgChan <- 1
}
}()
// start another goroutine for join two conns from client and user
go func() {
for {
cliConn := <-p.CliConnChan
p.Lock()
element := p.UserConnList.Front()
var userConn *conn.Conn
if element != nil {
userConn = element.Value.(*conn.Conn)
p.UserConnList.Remove(element)
} else {
cliConn.Close()
continue
}
p.Unlock()
// msg will transfer to another without modifying
log.Debug("Join two conns, (l[%s] r[%s]) (l[%s] r[%s])", cliConn.GetLocalAddr(), cliConn.GetRemoteAddr(),
userConn.GetLocalAddr(), userConn.GetRemoteAddr())
go conn.Join(cliConn, userConn)
}
}()
return nil
}
func (p *ProxyServer) Close() {
p.Lock()
p.Status = Idle
p.CtlMsgChan = make(chan int64)
p.CliConnChan = make(chan *conn.Conn)
p.UserConnList = list.New()
p.Unlock()
}
func (p *ProxyServer) WaitUserConn() (res int64) {
res = <-p.CtlMsgChan
return
}