updates
parent
0797fde4e3
commit
b81ec9ecdf
48
binary.go
48
binary.go
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@ -1,5 +1,7 @@
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// Code generated by go-bindata.
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// sources:
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// assets/public/css/styles.css
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// assets/public/js/application.js
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// assets/templates/editor.tmpl
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// assets/templates/frontmatter.tmpl
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// DO NOT EDIT!
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@ -28,6 +30,42 @@ type asset struct {
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info os.FileInfo
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}
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// publicCssStylesCss reads file data from disk. It returns an error on failure.
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func publicCssStylesCss() (*asset, error) {
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path := "D:\\Code\\Go\\src\\github.com\\hacdias\\caddy-hugo\\assets\\public\\css\\styles.css"
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name := "public/css/styles.css"
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bytes, err := bindataRead(path, name)
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if err != nil {
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return nil, err
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}
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fi, err := os.Stat(path)
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if err != nil {
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err = fmt.Errorf("Error reading asset info %s at %s: %v", name, path, err)
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}
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a := &asset{bytes: bytes, info: fi}
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return a, err
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}
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// publicJsApplicationJs reads file data from disk. It returns an error on failure.
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func publicJsApplicationJs() (*asset, error) {
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path := "D:\\Code\\Go\\src\\github.com\\hacdias\\caddy-hugo\\assets\\public\\js\\application.js"
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name := "public/js/application.js"
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bytes, err := bindataRead(path, name)
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if err != nil {
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return nil, err
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}
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fi, err := os.Stat(path)
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if err != nil {
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err = fmt.Errorf("Error reading asset info %s at %s: %v", name, path, err)
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}
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a := &asset{bytes: bytes, info: fi}
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return a, err
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}
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// templatesEditorTmpl reads file data from disk. It returns an error on failure.
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func templatesEditorTmpl() (*asset, error) {
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path := "D:\\Code\\Go\\src\\github.com\\hacdias\\caddy-hugo\\assets\\templates\\editor.tmpl"
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@ -116,6 +154,8 @@ func AssetNames() []string {
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// _bindata is a table, holding each asset generator, mapped to its name.
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var _bindata = map[string]func() (*asset, error){
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"public/css/styles.css": publicCssStylesCss,
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"public/js/application.js": publicJsApplicationJs,
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"templates/editor.tmpl": templatesEditorTmpl,
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"templates/frontmatter.tmpl": templatesFrontmatterTmpl,
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}
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@ -160,6 +200,14 @@ type bintree struct {
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Children map[string]*bintree
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}
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var _bintree = &bintree{nil, map[string]*bintree{
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"public": &bintree{nil, map[string]*bintree{
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"css": &bintree{nil, map[string]*bintree{
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"styles.css": &bintree{publicCssStylesCss, map[string]*bintree{}},
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}},
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"js": &bintree{nil, map[string]*bintree{
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"application.js": &bintree{publicJsApplicationJs, map[string]*bintree{}},
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}},
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}},
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"templates": &bintree{nil, map[string]*bintree{
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"editor.tmpl": &bintree{templatesEditorTmpl, map[string]*bintree{}},
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"frontmatter.tmpl": &bintree{templatesFrontmatterTmpl, map[string]*bintree{}},
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10
setup.go
10
setup.go
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@ -96,6 +96,14 @@ func ParseHugo(c *caddy.Controller, root string) (*Config, error) {
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Hugo: installer.GetPath(),
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}
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stlsbytes, err := Asset("public/css/styles.css")
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if err != nil {
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return conf, err
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}
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conf.Styles = string(stlsbytes)
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for c.Next() {
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args := c.RemainingArgs()
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@ -116,7 +124,7 @@ func ParseHugo(c *caddy.Controller, root string) (*Config, error) {
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if err != nil {
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return conf, err
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}
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conf.Styles = string(stylesheet)
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conf.Styles += string(stylesheet)
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case "admin":
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if !c.NextArg() {
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return nil, c.ArgErr()
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