# This file is part of Fail2Ban. # # Fail2Ban is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # Fail2Ban is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with Fail2Ban; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # Author: Cyril Jaquier # # $Revision$ __author__ = "Cyril Jaquier" __version__ = "$Revision$" __date__ = "$Date$" __copyright__ = "Copyright (c) 2004 Cyril Jaquier" __license__ = "GPL" import Queue, logging from actions import Actions from threading import Lock # Gets the instance of the logger. logSys = logging.getLogger("fail2ban.jail") class Jail: def __init__(self, name, backend = "auto"): self.__lock = Lock() self.__name = name self.__queue = Queue.Queue() self.__filter = None if backend == "polling": self.__initPoller() else: try: self.__initGamin() except ImportError: self.__initPoller() self.__action = Actions(self) def __initPoller(self): logSys.info("Using poller") from filterpoll import FilterPoll self.__filter = FilterPoll(self) def __initGamin(self): # Try to import gamin import gamin logSys.info("Using Gamin") from filtergamin import FilterGamin self.__filter = FilterGamin(self) def setName(self, name): self.__lock.acquire() self.__name = name self.__lock.release() def getName(self): try: self.__lock.acquire() return self.__name finally: self.__lock.release() def getFilter(self): try: self.__lock.acquire() return self.__filter finally: self.__lock.release() def getAction(self): try: self.__lock.acquire() return self.__action finally: self.__lock.release() def putFailTicket(self, ticket): self.__lock.acquire() self.__queue.put(ticket) self.__lock.release() def getFailTicket(self): try: self.__lock.acquire() try: return self.__queue.get(False) except Queue.Empty: return False finally: self.__lock.release() def start(self): self.__lock.acquire() self.__filter.start() self.__action.start() self.__lock.release() def stop(self): self.__lock.acquire() self.__filter.stop() self.__action.stop() self.__lock.release() self.__filter.join() self.__action.join() def isActive(self): try: self.__lock.acquire() isActive0 = self.__filter.isActive() isActive1 = self.__action.isActive() return isActive0 or isActive1 finally: self.__lock.release() def setIdle(self, value): self.__lock.acquire() self.__filter.setIdle(value) self.__action.setIdle(value) self.__lock.release() def getIdle(self): try: self.__lock.acquire() return self.__filter.getIdle() or self.__action.getIdle() finally: self.__lock.release() def getStatus(self): try: self.__lock.acquire() fStatus = self.__filter.status() aStatus = self.__action.status() ret = [("filter", fStatus), ("action", aStatus)] return ret finally: self.__lock.release()