# This file is part of Fail2Ban. # # Fail2Ban is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # Fail2Ban is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with Fail2Ban; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # Author: Cyril Jaquier # # $Revision$ __author__ = "Cyril Jaquier" __version__ = "$Revision$" __date__ = "$Date$" __copyright__ = "Copyright (c) 2004 Cyril Jaquier" __license__ = "GPL" from jail import Jail from transmitter import Transmitter import locale, logging # Gets the instance of the logger. logSys = logging.getLogger("fail2ban.server") class Server: def __init__(self): self.jails = dict() self.transm = Transmitter(self) self.logLevel = 3 # Set logging level self.setLogLevel(self.logLevel) def start(self): # Start the communication self.transm.start() def quit(self): for jail in self.jails.copy(): self.stopJail(jail) self.transm.stop() def addJail(self, name): self.jails[name] = Jail(name) def delJail(self, name): if self.jails.has_key(name): del self.jails[name] else: raise ServerUnknownJail(name) def startJail(self, name): if self.jails.has_key(name): self.jails[name].start() else: raise ServerUnknownJail(name) def stopJail(self, name): if self.jails.has_key(name): if self.isActive(name): self.jails[name].stop() self.delJail(name) else: raise ServerUnknownJail(name) def isActive(self, name): if self.jails.has_key(name): return self.jails[name].isActive() else: raise ServerUnknownJail(name) def setIdleJail(self, name, value): if self.jails.has_key(name): self.jails[name].setIdle(value) return True else: raise ServerUnknownJail(name) def getIdleJail(self, name): if self.jails.has_key(name): return self.jails[name].getIdle() else: raise ServerUnknownJail(name) # Filter def setLogPath(self, name, file): if self.jails.has_key(name): self.jails[name].getFilter().setLogPath(file) def getLogPath(self, name): if self.jails.has_key(name): return self.jails[name].getFilter().getLogPath() else: raise ServerUnknownJail(name) def setTimeRegex(self, name, value): if self.jails.has_key(name): self.jails[name].getFilter().setTimeRegex(value) else: raise ServerUnknownJail(name) def getTimeRegex(self, name): if self.jails.has_key(name): return self.jails[name].getFilter().getTimeRegex() else: raise ServerUnknownJail(name) def setTimePattern(self, name, value): if self.jails.has_key(name): self.jails[name].getFilter().setTimePattern(value) else: raise ServerUnknownJail(name) def getTimePattern(self, name): if self.jails.has_key(name): return self.jails[name].getFilter().getTimePattern() else: raise ServerUnknownJail(name) def setFailRegex(self, name, value): if self.jails.has_key(name): self.jails[name].getFilter().setFailRegex(value) else: raise ServerUnknownJail(name) def getFailRegex(self, name): if self.jails.has_key(name): return self.jails[name].getFilter().getFailRegex() else: raise ServerUnknownJail(name) def setMaxRetry(self, name, value): if self.jails.has_key(name): self.jails[name].getFilter().setMaxRetry(value) else: raise ServerUnknownJail(name) def getMaxRetry(self, name): if self.jails.has_key(name): return self.jails[name].getFilter().getMaxRetry() else: raise ServerUnknownJail(name) def setMaxTime(self, name, value): if self.jails.has_key(name): self.jails[name].getFilter().setMaxTime(value) else: raise ServerUnknownJail(name) def getMaxTime(self, name): if self.jails.has_key(name): return self.jails[name].getFilter().getMaxTime() else: raise ServerUnknownJail(name) # Action def addAction(self, name, value): if self.jails.has_key(name): self.jails[name].getAction().addAction(value) else: raise ServerUnknownJail(name) def getLastAction(self, name): if self.jails.has_key(name): return self.jails[name].getAction().getLastAction() else: raise ServerUnknownJail(name) def delAction(self, name, value): if self.jails.has_key(name): self.jails[name].getAction().delAction(value) else: raise ServerUnknownJail(name) def setCInfo(self, name, action, key, value): if self.jails.has_key(name): self.jails[name].getAction().getAction(action).setCInfo(key, value) else: raise ServerUnknownJail(name) def getCInfo(self, name, action, key): if self.jails.has_key(name): return self.jails[name].getAction().getAction(action).getCInfo(key) else: raise ServerUnknownJail(name) def delCInfo(self, name, action, key): if self.jails.has_key(name): self.jails[name].getAction().getAction(action).delCInfo(key) else: raise ServerUnknownJail(name) def setBanTime(self, name, value): if self.jails.has_key(name): self.jails[name].getAction().setBanTime(value) else: raise ServerUnknownJail(name) def getBanTime(self, name): if self.jails.has_key(name): return self.jails[name].getAction().getBanTime() else: raise ServerUnknownJail(name) def setActionStart(self, name, action, value): if self.jails.has_key(name): self.jails[name].getAction().getAction(action).setActionStart(value) else: raise ServerUnknownJail(name) def getActionStart(self, name, action): if self.jails.has_key(name): return self.jails[name].getAction().getAction(action).getActionStart() else: raise ServerUnknownJail(name) def setActionStop(self, name, action, value): if self.jails.has_key(name): self.jails[name].getAction().getAction(action).setActionStop(value) else: raise ServerUnknownJail(name) def getActionStop(self, name, action): if self.jails.has_key(name): return self.jails[name].getAction().getAction(action).getActionStop() else: raise ServerUnknownJail(name) def setActionCheck(self, name, action, value): if self.jails.has_key(name): self.jails[name].getAction().getAction(action).setActionCheck(value) else: raise ServerUnknownJail(name) def getActionCheck(self, name, action): if self.jails.has_key(name): return self.jails[name].getAction().getAction(action).getActionCheck() else: raise ServerUnknownJail(name) def setActionBan(self, name, action, value): if self.jails.has_key(name): self.jails[name].getAction().getAction(action).setActionBan(value) else: raise ServerUnknownJail(name) def getActionBan(self, name, action): if self.jails.has_key(name): return self.jails[name].getAction().getAction(action).getActionBan() else: raise ServerUnknownJail(name) def setActionUnban(self, name, action, value): if self.jails.has_key(name): self.jails[name].getAction().getAction(action).setActionUnban(value) else: raise ServerUnknownJail(name) def getActionUnban(self, name, action): if self.jails.has_key(name): return self.jails[name].getAction().getAction(action).getActionUnban() else: raise ServerUnknownJail(name) # Status def status(self): jailList = '' for jail in self.jails: jailList += jail + ', ' length = len(jailList) if not length == 0: jailList = jailList[:length-2] ret = [("Number of jail", len(self.jails)), ("Jail list", jailList)] return ret def statusJail(self, name): if self.jails.has_key(name): return self.jails[name].getStatus() raise ServerUnknownJail(name) # Logging ## # Set the logging level. # # Incrementing the value gives more messages. # 0 = FATAL # 1 = ERROR # 2 = WARNING # 3 = INFO # 4 = DEBUG # @param value the level def setLogLevel(self, value): self.logLevel = value logLevel = logging.DEBUG if value == 0: logLevel = logging.FATAL elif value == 1: logLevel = logging.ERROR elif value == 2: logLevel = logging.WARNING elif value == 3: logLevel = logging.INFO logging.getLogger("fail2ban").setLevel(logLevel) ## # Get the logging level. # # @see setLogLevel # @return the log level def getLogLevel(self): return self.logLevel class ServerUnknownJail(Exception): pass