mirror of https://github.com/hashicorp/consul
365 lines
9.3 KiB
Go
365 lines
9.3 KiB
Go
// Copyright 2015 go-dockerclient authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package docker
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import (
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"math"
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"net"
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"net/http"
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"net/http/httputil"
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"sync"
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"sync/atomic"
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"time"
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)
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// APIEvents represents events coming from the Docker API
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// The fields in the Docker API changed in API version 1.22, and
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// events for more than images and containers are now fired off.
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// To maintain forward and backward compatibility, go-dockerclient
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// replicates the event in both the new and old format as faithfully as possible.
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//
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// For events that only exist in 1.22 in later, `Status` is filled in as
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// `"Type:Action"` instead of just `Action` to allow for older clients to
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// differentiate and not break if they rely on the pre-1.22 Status types.
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//
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// The transformEvent method can be consulted for more information about how
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// events are translated from new/old API formats
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type APIEvents struct {
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// New API Fields in 1.22
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Action string `json:"action,omitempty"`
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Type string `json:"type,omitempty"`
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Actor APIActor `json:"actor,omitempty"`
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// Old API fields for < 1.22
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Status string `json:"status,omitempty"`
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ID string `json:"id,omitempty"`
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From string `json:"from,omitempty"`
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// Fields in both
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Time int64 `json:"time,omitempty"`
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TimeNano int64 `json:"timeNano,omitempty"`
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}
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// APIActor represents an actor that accomplishes something for an event
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type APIActor struct {
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ID string `json:"id,omitempty"`
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Attributes map[string]string `json:"attributes,omitempty"`
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}
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type eventMonitoringState struct {
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sync.RWMutex
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sync.WaitGroup
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enabled bool
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lastSeen *int64
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C chan *APIEvents
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errC chan error
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listeners []chan<- *APIEvents
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}
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const (
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maxMonitorConnRetries = 5
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retryInitialWaitTime = 10.
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)
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var (
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// ErrNoListeners is the error returned when no listeners are available
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// to receive an event.
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ErrNoListeners = errors.New("no listeners present to receive event")
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// ErrListenerAlreadyExists is the error returned when the listerner already
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// exists.
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ErrListenerAlreadyExists = errors.New("listener already exists for docker events")
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// EOFEvent is sent when the event listener receives an EOF error.
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EOFEvent = &APIEvents{
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Type: "EOF",
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Status: "EOF",
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}
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)
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// AddEventListener adds a new listener to container events in the Docker API.
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//
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// The parameter is a channel through which events will be sent.
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func (c *Client) AddEventListener(listener chan<- *APIEvents) error {
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var err error
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if !c.eventMonitor.isEnabled() {
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err = c.eventMonitor.enableEventMonitoring(c)
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if err != nil {
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return err
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}
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}
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err = c.eventMonitor.addListener(listener)
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if err != nil {
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return err
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}
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return nil
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}
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// RemoveEventListener removes a listener from the monitor.
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func (c *Client) RemoveEventListener(listener chan *APIEvents) error {
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err := c.eventMonitor.removeListener(listener)
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if err != nil {
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return err
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}
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if len(c.eventMonitor.listeners) == 0 {
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c.eventMonitor.disableEventMonitoring()
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}
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return nil
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}
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func (eventState *eventMonitoringState) addListener(listener chan<- *APIEvents) error {
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eventState.Lock()
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defer eventState.Unlock()
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if listenerExists(listener, &eventState.listeners) {
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return ErrListenerAlreadyExists
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}
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eventState.Add(1)
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eventState.listeners = append(eventState.listeners, listener)
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return nil
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}
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func (eventState *eventMonitoringState) removeListener(listener chan<- *APIEvents) error {
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eventState.Lock()
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defer eventState.Unlock()
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if listenerExists(listener, &eventState.listeners) {
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var newListeners []chan<- *APIEvents
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for _, l := range eventState.listeners {
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if l != listener {
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newListeners = append(newListeners, l)
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}
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}
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eventState.listeners = newListeners
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eventState.Add(-1)
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}
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return nil
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}
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func (eventState *eventMonitoringState) closeListeners() {
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for _, l := range eventState.listeners {
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close(l)
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eventState.Add(-1)
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}
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eventState.listeners = nil
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}
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func listenerExists(a chan<- *APIEvents, list *[]chan<- *APIEvents) bool {
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for _, b := range *list {
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if b == a {
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return true
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}
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}
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return false
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}
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func (eventState *eventMonitoringState) enableEventMonitoring(c *Client) error {
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eventState.Lock()
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defer eventState.Unlock()
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if !eventState.enabled {
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eventState.enabled = true
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var lastSeenDefault = int64(0)
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eventState.lastSeen = &lastSeenDefault
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eventState.C = make(chan *APIEvents, 100)
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eventState.errC = make(chan error, 1)
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go eventState.monitorEvents(c)
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}
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return nil
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}
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func (eventState *eventMonitoringState) disableEventMonitoring() error {
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eventState.Lock()
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defer eventState.Unlock()
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eventState.closeListeners()
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eventState.Wait()
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if eventState.enabled {
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eventState.enabled = false
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close(eventState.C)
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close(eventState.errC)
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}
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return nil
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}
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func (eventState *eventMonitoringState) monitorEvents(c *Client) {
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var err error
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for eventState.noListeners() {
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time.Sleep(10 * time.Millisecond)
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}
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if err = eventState.connectWithRetry(c); err != nil {
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// terminate if connect failed
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eventState.disableEventMonitoring()
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return
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}
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for eventState.isEnabled() {
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timeout := time.After(100 * time.Millisecond)
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select {
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case ev, ok := <-eventState.C:
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if !ok {
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return
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}
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if ev == EOFEvent {
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eventState.disableEventMonitoring()
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return
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}
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eventState.updateLastSeen(ev)
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go eventState.sendEvent(ev)
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case err = <-eventState.errC:
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if err == ErrNoListeners {
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eventState.disableEventMonitoring()
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return
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} else if err != nil {
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defer func() { go eventState.monitorEvents(c) }()
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return
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}
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case <-timeout:
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continue
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}
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}
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}
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func (eventState *eventMonitoringState) connectWithRetry(c *Client) error {
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var retries int
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var err error
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for err = c.eventHijack(atomic.LoadInt64(eventState.lastSeen), eventState.C, eventState.errC); err != nil && retries < maxMonitorConnRetries; retries++ {
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waitTime := int64(retryInitialWaitTime * math.Pow(2, float64(retries)))
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time.Sleep(time.Duration(waitTime) * time.Millisecond)
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err = c.eventHijack(atomic.LoadInt64(eventState.lastSeen), eventState.C, eventState.errC)
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}
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return err
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}
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func (eventState *eventMonitoringState) noListeners() bool {
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eventState.RLock()
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defer eventState.RUnlock()
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return len(eventState.listeners) == 0
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}
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func (eventState *eventMonitoringState) isEnabled() bool {
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eventState.RLock()
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defer eventState.RUnlock()
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return eventState.enabled
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}
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func (eventState *eventMonitoringState) sendEvent(event *APIEvents) {
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eventState.RLock()
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defer eventState.RUnlock()
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eventState.Add(1)
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defer eventState.Done()
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if eventState.enabled {
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if len(eventState.listeners) == 0 {
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eventState.errC <- ErrNoListeners
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return
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}
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for _, listener := range eventState.listeners {
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listener <- event
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}
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}
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}
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func (eventState *eventMonitoringState) updateLastSeen(e *APIEvents) {
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eventState.Lock()
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defer eventState.Unlock()
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if atomic.LoadInt64(eventState.lastSeen) < e.Time {
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atomic.StoreInt64(eventState.lastSeen, e.Time)
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}
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}
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func (c *Client) eventHijack(startTime int64, eventChan chan *APIEvents, errChan chan error) error {
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uri := "/events"
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if startTime != 0 {
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uri += fmt.Sprintf("?since=%d", startTime)
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}
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protocol := c.endpointURL.Scheme
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address := c.endpointURL.Path
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if protocol != "unix" {
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protocol = "tcp"
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address = c.endpointURL.Host
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}
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var dial net.Conn
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var err error
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if c.TLSConfig == nil {
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dial, err = c.Dialer.Dial(protocol, address)
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} else {
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dial, err = tlsDialWithDialer(c.Dialer, protocol, address, c.TLSConfig)
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}
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if err != nil {
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return err
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}
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conn := httputil.NewClientConn(dial, nil)
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req, err := http.NewRequest("GET", uri, nil)
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if err != nil {
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return err
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}
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res, err := conn.Do(req)
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if err != nil {
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return err
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}
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go func(res *http.Response, conn *httputil.ClientConn) {
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defer conn.Close()
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defer res.Body.Close()
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decoder := json.NewDecoder(res.Body)
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for {
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var event APIEvents
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if err = decoder.Decode(&event); err != nil {
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if err == io.EOF || err == io.ErrUnexpectedEOF {
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if c.eventMonitor.isEnabled() {
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// Signal that we're exiting.
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eventChan <- EOFEvent
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}
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break
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}
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errChan <- err
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}
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if event.Time == 0 {
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continue
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}
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if !c.eventMonitor.isEnabled() {
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return
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}
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transformEvent(&event)
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eventChan <- &event
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}
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}(res, conn)
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return nil
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}
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// transformEvent takes an event and determines what version it is from
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// then populates both versions of the event
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func transformEvent(event *APIEvents) {
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// if <= 1.21, `status` and `ID` will be populated
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if event.Status != "" && event.ID != "" {
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event.Action = event.Status
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event.Actor.ID = event.ID
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event.Actor.Attributes = map[string]string{}
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switch event.Status {
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case "delete", "import", "pull", "push", "tag", "untag":
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event.Type = "image"
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default:
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event.Type = "container"
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if event.From != "" {
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event.Actor.Attributes["image"] = event.From
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}
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}
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} else {
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if event.Type == "image" || event.Type == "container" {
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event.Status = event.Action
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} else {
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// Because just the Status has been overloaded with different Types
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// if an event is not for an image or a container, we prepend the type
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// to avoid problems for people relying on actions being only for
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// images and containers
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event.Status = event.Type + ":" + event.Action
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}
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event.ID = event.Actor.ID
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event.From = event.Actor.Attributes["image"]
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}
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}
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