mirror of https://github.com/hashicorp/consul
223 lines
6.4 KiB
Go
223 lines
6.4 KiB
Go
package consul
|
|
|
|
import (
|
|
"sync/atomic"
|
|
"time"
|
|
|
|
"github.com/hashicorp/consul/acl"
|
|
"github.com/hashicorp/consul/agent/structs"
|
|
"github.com/hashicorp/consul/lib"
|
|
)
|
|
|
|
var serverACLCacheConfig *structs.ACLCachesConfig = &structs.ACLCachesConfig{
|
|
// The server's ACL caching has a few underlying assumptions:
|
|
//
|
|
// 1 - All policies can be resolved locally. Hence we do not cache any
|
|
// unparsed policies/roles as we have memdb for that.
|
|
// 2 - While there could be many identities being used within a DC the
|
|
// number of distinct policies and combined multi-policy authorizers
|
|
// will be much less.
|
|
// 3 - If you need more than 10k tokens cached then you should probably
|
|
// enable token replication or be using DC local tokens. In both
|
|
// cases resolving the tokens from memdb will avoid the cache
|
|
// entirely
|
|
//
|
|
Identities: 10 * 1024,
|
|
Policies: 0,
|
|
ParsedPolicies: 512,
|
|
Authorizers: 1024,
|
|
Roles: 0,
|
|
}
|
|
|
|
func (s *Server) checkTokenUUID(id string) (bool, error) {
|
|
state := s.fsm.State()
|
|
|
|
// We won't check expiration times here. If we generate a UUID that matches
|
|
// a token that hasn't been reaped yet, then we won't be able to insert the
|
|
// new token due to a collision.
|
|
|
|
if _, token, err := state.ACLTokenGetByAccessor(nil, id); err != nil {
|
|
return false, err
|
|
} else if token != nil {
|
|
return false, nil
|
|
}
|
|
|
|
if _, token, err := state.ACLTokenGetBySecret(nil, id); err != nil {
|
|
return false, err
|
|
} else if token != nil {
|
|
return false, nil
|
|
}
|
|
|
|
return !structs.ACLIDReserved(id), nil
|
|
}
|
|
|
|
func (s *Server) checkPolicyUUID(id string) (bool, error) {
|
|
state := s.fsm.State()
|
|
if _, policy, err := state.ACLPolicyGetByID(nil, id); err != nil {
|
|
return false, err
|
|
} else if policy != nil {
|
|
return false, nil
|
|
}
|
|
|
|
return !structs.ACLIDReserved(id), nil
|
|
}
|
|
|
|
func (s *Server) checkRoleUUID(id string) (bool, error) {
|
|
state := s.fsm.State()
|
|
if _, role, err := state.ACLRoleGetByID(nil, id); err != nil {
|
|
return false, err
|
|
} else if role != nil {
|
|
return false, nil
|
|
}
|
|
|
|
return !structs.ACLIDReserved(id), nil
|
|
}
|
|
|
|
func (s *Server) checkBindingRuleUUID(id string) (bool, error) {
|
|
state := s.fsm.State()
|
|
if _, rule, err := state.ACLBindingRuleGetByID(nil, id); err != nil {
|
|
return false, err
|
|
} else if rule != nil {
|
|
return false, nil
|
|
}
|
|
|
|
return !structs.ACLIDReserved(id), nil
|
|
}
|
|
|
|
func (s *Server) updateACLAdvertisement() {
|
|
// One thing to note is that once in new ACL mode the server will
|
|
// never transition to legacy ACL mode. This is not currently a
|
|
// supported use case.
|
|
|
|
// always advertise to all the LAN Members
|
|
lib.UpdateSerfTag(s.serfLAN, "acls", string(structs.ACLModeEnabled))
|
|
|
|
if s.serfWAN != nil {
|
|
// advertise on the WAN only when we are inside the ACL datacenter
|
|
lib.UpdateSerfTag(s.serfWAN, "acls", string(structs.ACLModeEnabled))
|
|
}
|
|
}
|
|
|
|
func (s *Server) canUpgradeToNewACLs(isLeader bool) bool {
|
|
if atomic.LoadInt32(&s.useNewACLs) != 0 {
|
|
// can't upgrade because we are already upgraded
|
|
return false
|
|
}
|
|
|
|
if !s.InACLDatacenter() {
|
|
numServers, mode, _ := ServersGetACLMode(s.WANMembers(), "", s.config.ACLDatacenter)
|
|
if mode != structs.ACLModeEnabled || numServers == 0 {
|
|
return false
|
|
}
|
|
}
|
|
|
|
if isLeader {
|
|
if _, mode, _ := ServersGetACLMode(s.LANMembers(), "", ""); mode == structs.ACLModeLegacy {
|
|
return true
|
|
}
|
|
} else {
|
|
leader := string(s.raft.Leader())
|
|
if _, _, leaderMode := ServersGetACLMode(s.LANMembers(), leader, ""); leaderMode == structs.ACLModeEnabled {
|
|
return true
|
|
}
|
|
}
|
|
|
|
return false
|
|
}
|
|
|
|
func (s *Server) InACLDatacenter() bool {
|
|
return s.config.ACLDatacenter == "" || s.config.Datacenter == s.config.ACLDatacenter
|
|
}
|
|
|
|
func (s *Server) UseLegacyACLs() bool {
|
|
return atomic.LoadInt32(&s.useNewACLs) == 0
|
|
}
|
|
|
|
func (s *Server) LocalTokensEnabled() bool {
|
|
// in ACL datacenter so local tokens are always enabled
|
|
if s.InACLDatacenter() {
|
|
return true
|
|
}
|
|
|
|
if !s.config.ACLTokenReplication || s.tokens.ReplicationToken() == "" {
|
|
return false
|
|
}
|
|
|
|
// token replication is off so local tokens are disabled
|
|
return true
|
|
}
|
|
|
|
func (s *Server) ACLDatacenter(legacy bool) string {
|
|
// For resolution running on servers the only option
|
|
// is to contact the configured ACL Datacenter
|
|
if s.config.ACLDatacenter != "" {
|
|
return s.config.ACLDatacenter
|
|
}
|
|
|
|
// This function only gets called if ACLs are enabled.
|
|
// When no ACL DC is set then it is assumed that this DC
|
|
// is the primary DC
|
|
return s.config.Datacenter
|
|
}
|
|
|
|
func (s *Server) ACLsEnabled() bool {
|
|
return s.config.ACLsEnabled
|
|
}
|
|
|
|
func (s *Server) ResolveIdentityFromToken(token string) (bool, structs.ACLIdentity, error) {
|
|
// only allow remote RPC resolution when token replication is off and
|
|
// when not in the ACL datacenter
|
|
if !s.InACLDatacenter() && !s.config.ACLTokenReplication {
|
|
return false, nil, nil
|
|
}
|
|
|
|
index, aclToken, err := s.fsm.State().ACLTokenGetBySecret(nil, token)
|
|
if err != nil {
|
|
return true, nil, err
|
|
} else if aclToken != nil && !aclToken.IsExpired(time.Now()) {
|
|
return true, aclToken, nil
|
|
}
|
|
|
|
return s.InACLDatacenter() || index > 0, nil, acl.ErrNotFound
|
|
}
|
|
|
|
func (s *Server) ResolvePolicyFromID(policyID string) (bool, *structs.ACLPolicy, error) {
|
|
index, policy, err := s.fsm.State().ACLPolicyGetByID(nil, policyID)
|
|
if err != nil {
|
|
return true, nil, err
|
|
} else if policy != nil {
|
|
return true, policy, nil
|
|
}
|
|
|
|
// If the max index of the policies table is non-zero then we have acls, until then
|
|
// we may need to allow remote resolution. This is particularly useful to allow updating
|
|
// the replication token via the API in a non-primary dc.
|
|
return s.InACLDatacenter() || index > 0, policy, acl.ErrNotFound
|
|
}
|
|
|
|
func (s *Server) ResolveRoleFromID(roleID string) (bool, *structs.ACLRole, error) {
|
|
index, role, err := s.fsm.State().ACLRoleGetByID(nil, roleID)
|
|
if err != nil {
|
|
return true, nil, err
|
|
} else if role != nil {
|
|
return true, role, nil
|
|
}
|
|
|
|
// If the max index of the roles table is non-zero then we have acls, until then
|
|
// we may need to allow remote resolution. This is particularly useful to allow updating
|
|
// the replication token via the API in a non-primary dc.
|
|
return s.InACLDatacenter() || index > 0, role, acl.ErrNotFound
|
|
}
|
|
|
|
func (s *Server) ResolveToken(token string) (acl.Authorizer, error) {
|
|
return s.acls.ResolveToken(token)
|
|
}
|
|
|
|
func (s *Server) filterACL(token string, subj interface{}) error {
|
|
return s.acls.filterACL(token, subj)
|
|
}
|
|
|
|
func (s *Server) filterACLWithAuthorizer(authorizer acl.Authorizer, subj interface{}) error {
|
|
return s.acls.filterACLWithAuthorizer(authorizer, subj)
|
|
}
|