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243 lines
5.9 KiB
243 lines
5.9 KiB
package api |
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import ( |
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"errors" |
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"fmt" |
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"time" |
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) |
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const ( |
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// SessionBehaviorRelease is the default behavior and causes |
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// all associated locks to be released on session invalidation. |
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SessionBehaviorRelease = "release" |
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// SessionBehaviorDelete is new in Consul 0.5 and changes the |
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// behavior to delete all associated locks on session invalidation. |
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// It can be used in a way similar to Ephemeral Nodes in ZooKeeper. |
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SessionBehaviorDelete = "delete" |
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) |
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var ErrSessionExpired = errors.New("session expired") |
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// SessionEntry represents a session in consul |
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type SessionEntry struct { |
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CreateIndex uint64 |
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ID string |
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Name string |
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Node string |
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LockDelay time.Duration |
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Behavior string |
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TTL string |
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Namespace string `json:",omitempty"` |
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// Deprecated for Consul Enterprise in v1.7.0. |
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Checks []string |
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// NodeChecks and ServiceChecks are new in Consul 1.7.0. |
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// When associating checks with sessions, namespaces can be specified for service checks. |
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NodeChecks []string |
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ServiceChecks []ServiceCheck |
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} |
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type ServiceCheck struct { |
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ID string |
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Namespace string |
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} |
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// Session can be used to query the Session endpoints |
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type Session struct { |
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c *Client |
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} |
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// Session returns a handle to the session endpoints |
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func (c *Client) Session() *Session { |
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return &Session{c} |
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} |
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// CreateNoChecks is like Create but is used specifically to create |
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// a session with no associated health checks. |
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func (s *Session) CreateNoChecks(se *SessionEntry, q *WriteOptions) (string, *WriteMeta, error) { |
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body := make(map[string]interface{}) |
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body["NodeChecks"] = []string{} |
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if se != nil { |
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if se.Name != "" { |
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body["Name"] = se.Name |
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} |
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if se.Node != "" { |
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body["Node"] = se.Node |
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} |
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if se.LockDelay != 0 { |
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body["LockDelay"] = durToMsec(se.LockDelay) |
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} |
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if se.Behavior != "" { |
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body["Behavior"] = se.Behavior |
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} |
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if se.TTL != "" { |
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body["TTL"] = se.TTL |
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} |
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} |
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return s.create(body, q) |
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} |
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// Create makes a new session. Providing a session entry can |
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// customize the session. It can also be nil to use defaults. |
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func (s *Session) Create(se *SessionEntry, q *WriteOptions) (string, *WriteMeta, error) { |
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var obj interface{} |
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if se != nil { |
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body := make(map[string]interface{}) |
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obj = body |
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if se.Name != "" { |
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body["Name"] = se.Name |
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} |
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if se.Node != "" { |
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body["Node"] = se.Node |
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} |
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if se.LockDelay != 0 { |
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body["LockDelay"] = durToMsec(se.LockDelay) |
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} |
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if len(se.Checks) > 0 { |
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body["Checks"] = se.Checks |
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} |
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if len(se.NodeChecks) > 0 { |
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body["NodeChecks"] = se.NodeChecks |
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} |
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if len(se.ServiceChecks) > 0 { |
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body["ServiceChecks"] = se.ServiceChecks |
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} |
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if se.Behavior != "" { |
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body["Behavior"] = se.Behavior |
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} |
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if se.TTL != "" { |
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body["TTL"] = se.TTL |
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} |
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} |
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return s.create(obj, q) |
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} |
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func (s *Session) create(obj interface{}, q *WriteOptions) (string, *WriteMeta, error) { |
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var out struct{ ID string } |
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wm, err := s.c.write("/v1/session/create", obj, &out, q) |
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if err != nil { |
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return "", nil, err |
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} |
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return out.ID, wm, nil |
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} |
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// Destroy invalidates a given session |
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func (s *Session) Destroy(id string, q *WriteOptions) (*WriteMeta, error) { |
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wm, err := s.c.write("/v1/session/destroy/"+id, nil, nil, q) |
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if err != nil { |
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return nil, err |
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} |
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return wm, nil |
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} |
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// Renew renews the TTL on a given session |
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func (s *Session) Renew(id string, q *WriteOptions) (*SessionEntry, *WriteMeta, error) { |
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r := s.c.newRequest("PUT", "/v1/session/renew/"+id) |
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r.setWriteOptions(q) |
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rtt, resp, err := s.c.doRequest(r) |
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if err != nil { |
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return nil, nil, err |
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} |
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defer closeResponseBody(resp) |
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wm := &WriteMeta{RequestTime: rtt} |
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if resp.StatusCode == 404 { |
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return nil, wm, nil |
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} else if resp.StatusCode != 200 { |
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return nil, nil, fmt.Errorf("Unexpected response code: %d", resp.StatusCode) |
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} |
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var entries []*SessionEntry |
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if err := decodeBody(resp, &entries); err != nil { |
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return nil, nil, fmt.Errorf("Failed to read response: %v", err) |
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} |
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if len(entries) > 0 { |
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return entries[0], wm, nil |
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} |
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return nil, wm, nil |
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} |
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// RenewPeriodic is used to periodically invoke Session.Renew on a |
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// session until a doneCh is closed. This is meant to be used in a long running |
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// goroutine to ensure a session stays valid. |
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func (s *Session) RenewPeriodic(initialTTL string, id string, q *WriteOptions, doneCh <-chan struct{}) error { |
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ctx := q.Context() |
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ttl, err := time.ParseDuration(initialTTL) |
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if err != nil { |
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return err |
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} |
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waitDur := ttl / 2 |
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lastRenewTime := time.Now() |
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var lastErr error |
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for { |
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if time.Since(lastRenewTime) > ttl { |
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return lastErr |
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} |
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select { |
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case <-time.After(waitDur): |
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entry, _, err := s.Renew(id, q) |
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if err != nil { |
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waitDur = time.Second |
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lastErr = err |
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continue |
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} |
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if entry == nil { |
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return ErrSessionExpired |
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} |
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// Handle the server updating the TTL |
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ttl, _ = time.ParseDuration(entry.TTL) |
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waitDur = ttl / 2 |
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lastRenewTime = time.Now() |
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case <-doneCh: |
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// Attempt a session destroy |
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s.Destroy(id, q) |
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return nil |
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case <-ctx.Done(): |
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// Bail immediately since attempting the destroy would |
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// use the canceled context in q, which would just bail. |
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return ctx.Err() |
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} |
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} |
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} |
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// Info looks up a single session |
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func (s *Session) Info(id string, q *QueryOptions) (*SessionEntry, *QueryMeta, error) { |
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var entries []*SessionEntry |
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qm, err := s.c.query("/v1/session/info/"+id, &entries, q) |
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if err != nil { |
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return nil, nil, err |
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} |
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if len(entries) > 0 { |
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return entries[0], qm, nil |
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} |
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return nil, qm, nil |
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} |
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// List gets sessions for a node |
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func (s *Session) Node(node string, q *QueryOptions) ([]*SessionEntry, *QueryMeta, error) { |
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var entries []*SessionEntry |
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qm, err := s.c.query("/v1/session/node/"+node, &entries, q) |
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if err != nil { |
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return nil, nil, err |
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} |
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return entries, qm, nil |
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} |
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// List gets all active sessions |
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func (s *Session) List(q *QueryOptions) ([]*SessionEntry, *QueryMeta, error) { |
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var entries []*SessionEntry |
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qm, err := s.c.query("/v1/session/list", &entries, q) |
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if err != nil { |
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return nil, nil, err |
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} |
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return entries, qm, nil |
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}
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