mirror of https://github.com/hashicorp/consul
855 lines
21 KiB
Go
855 lines
21 KiB
Go
package checks
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import (
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"crypto/tls"
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"fmt"
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"io"
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"net"
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"net/http"
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"os"
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osexec "os/exec"
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"strings"
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"sync"
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"syscall"
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"time"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/consul/sdk/testutil"
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"github.com/hashicorp/go-hclog"
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"github.com/armon/circbuf"
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"github.com/hashicorp/consul/agent/exec"
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"github.com/hashicorp/consul/api"
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"github.com/hashicorp/consul/lib"
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"github.com/hashicorp/go-cleanhttp"
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)
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const (
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// MinInterval is the minimal interval between
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// two checks. Do not allow for a interval below this value.
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// Otherwise we risk fork bombing a system.
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MinInterval = time.Second
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// DefaultBufSize is the maximum size of the captured
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// check output by default. Prevents an enormous buffer
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// from being captured
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DefaultBufSize = 4 * 1024 // 4KB
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// UserAgent is the value of the User-Agent header
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// for HTTP health checks.
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UserAgent = "Consul Health Check"
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)
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// RPC is an interface that an RPC client must implement. This is a helper
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// interface that is implemented by the agent delegate for checks that need
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// to make RPC calls.
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type RPC interface {
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RPC(method string, args interface{}, reply interface{}) error
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}
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// CheckNotifier interface is used by the CheckMonitor
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// to notify when a check has a status update. The update
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// should take care to be idempotent.
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type CheckNotifier interface {
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UpdateCheck(checkID structs.CheckID, status, output string)
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}
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// CheckMonitor is used to periodically invoke a script to
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// determine the health of a given check. It is compatible with
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// nagios plugins and expects the output in the same format.
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// Supports failures_before_critical and success_before_passing.
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type CheckMonitor struct {
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Notify CheckNotifier
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CheckID structs.CheckID
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ServiceID structs.ServiceID
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Script string
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ScriptArgs []string
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Interval time.Duration
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Timeout time.Duration
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Logger hclog.Logger
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OutputMaxSize int
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StatusHandler *StatusHandler
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stop bool
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stopCh chan struct{}
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stopLock sync.Mutex
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}
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// Start is used to start a check monitor.
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// Monitor runs until stop is called
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func (c *CheckMonitor) Start() {
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c.stopLock.Lock()
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defer c.stopLock.Unlock()
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c.stop = false
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c.stopCh = make(chan struct{})
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go c.run()
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}
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// Stop is used to stop a check monitor.
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func (c *CheckMonitor) Stop() {
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c.stopLock.Lock()
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defer c.stopLock.Unlock()
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if !c.stop {
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c.stop = true
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close(c.stopCh)
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}
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}
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// run is invoked by a goroutine to run until Stop() is called
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func (c *CheckMonitor) run() {
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// Get the randomized initial pause time
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initialPauseTime := lib.RandomStagger(c.Interval)
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next := time.After(initialPauseTime)
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for {
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select {
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case <-next:
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c.check()
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next = time.After(c.Interval)
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case <-c.stopCh:
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return
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}
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}
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}
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// check is invoked periodically to perform the script check
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func (c *CheckMonitor) check() {
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// Create the command
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var cmd *osexec.Cmd
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var err error
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if len(c.ScriptArgs) > 0 {
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cmd, err = exec.Subprocess(c.ScriptArgs)
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} else {
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cmd, err = exec.Script(c.Script)
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}
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if err != nil {
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c.Logger.Error("Check failed to setup",
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"check", c.CheckID.String(),
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"error", err,
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)
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c.Notify.UpdateCheck(c.CheckID, api.HealthCritical, err.Error())
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return
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}
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// Collect the output
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output, _ := circbuf.NewBuffer(int64(c.OutputMaxSize))
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cmd.Stdout = output
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cmd.Stderr = output
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exec.SetSysProcAttr(cmd)
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truncateAndLogOutput := func() string {
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outputStr := string(output.Bytes())
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if output.TotalWritten() > output.Size() {
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outputStr = fmt.Sprintf("Captured %d of %d bytes\n...\n%s",
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output.Size(), output.TotalWritten(), outputStr)
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}
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c.Logger.Trace("Check output",
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"check", c.CheckID.String(),
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"output", outputStr,
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)
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return outputStr
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}
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// Start the check
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if err := cmd.Start(); err != nil {
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c.Logger.Error("Check failed to invoke",
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"check", c.CheckID.String(),
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"error", err,
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)
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c.Notify.UpdateCheck(c.CheckID, api.HealthCritical, err.Error())
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return
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}
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// Wait for the check to complete
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waitCh := make(chan error, 1)
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go func() {
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waitCh <- cmd.Wait()
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}()
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timeout := 30 * time.Second
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if c.Timeout > 0 {
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timeout = c.Timeout
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}
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select {
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case <-time.After(timeout):
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if err := exec.KillCommandSubtree(cmd); err != nil {
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c.Logger.Warn("Check failed to kill after timeout",
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"check", c.CheckID.String(),
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"error", err,
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)
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}
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msg := fmt.Sprintf("Timed out (%s) running check", timeout.String())
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c.Logger.Warn("Timed out running check",
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"check", c.CheckID.String(),
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"timeout", timeout.String(),
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)
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outputStr := truncateAndLogOutput()
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if len(outputStr) > 0 {
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msg += "\n\n" + outputStr
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}
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c.Notify.UpdateCheck(c.CheckID, api.HealthCritical, msg)
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// Now wait for the process to exit so we never start another
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// instance concurrently.
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<-waitCh
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return
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case err = <-waitCh:
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// The process returned before the timeout, proceed normally
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}
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// Check if the check passed
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outputStr := truncateAndLogOutput()
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if err == nil {
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c.StatusHandler.updateCheck(c.CheckID, api.HealthPassing, outputStr)
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return
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}
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// If the exit code is 1, set check as warning
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exitErr, ok := err.(*osexec.ExitError)
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if ok {
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if status, ok := exitErr.Sys().(syscall.WaitStatus); ok {
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code := status.ExitStatus()
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if code == 1 {
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c.StatusHandler.updateCheck(c.CheckID, api.HealthWarning, outputStr)
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return
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}
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}
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}
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// Set the health as critical
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c.StatusHandler.updateCheck(c.CheckID, api.HealthCritical, outputStr)
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}
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// CheckTTL is used to apply a TTL to check status,
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// and enables clients to set the status of a check
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// but upon the TTL expiring, the check status is
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// automatically set to critical.
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type CheckTTL struct {
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Notify CheckNotifier
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CheckID structs.CheckID
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ServiceID structs.ServiceID
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TTL time.Duration
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Logger hclog.Logger
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timer *time.Timer
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lastOutput string
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lastOutputLock sync.RWMutex
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stop bool
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stopCh chan struct{}
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stopLock sync.Mutex
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OutputMaxSize int
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}
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// Start is used to start a check ttl, runs until Stop()
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func (c *CheckTTL) Start() {
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c.stopLock.Lock()
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defer c.stopLock.Unlock()
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if c.OutputMaxSize < 1 {
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c.OutputMaxSize = DefaultBufSize
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}
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c.stop = false
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c.stopCh = make(chan struct{})
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c.timer = time.NewTimer(c.TTL)
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go c.run()
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}
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// Stop is used to stop a check ttl.
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func (c *CheckTTL) Stop() {
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c.stopLock.Lock()
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defer c.stopLock.Unlock()
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if !c.stop {
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c.timer.Stop()
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c.stop = true
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close(c.stopCh)
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}
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}
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// run is used to handle TTL expiration and to update the check status
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func (c *CheckTTL) run() {
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for {
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select {
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case <-c.timer.C:
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c.Logger.Warn("Check missed TTL, is now critical",
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"check", c.CheckID.String(),
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)
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c.Notify.UpdateCheck(c.CheckID, api.HealthCritical, c.getExpiredOutput())
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case <-c.stopCh:
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return
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}
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}
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}
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// getExpiredOutput formats the output for the case when the TTL is expired.
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func (c *CheckTTL) getExpiredOutput() string {
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c.lastOutputLock.RLock()
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defer c.lastOutputLock.RUnlock()
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const prefix = "TTL expired"
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if c.lastOutput == "" {
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return prefix
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}
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return fmt.Sprintf("%s (last output before timeout follows): %s", prefix, c.lastOutput)
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}
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// SetStatus is used to update the status of the check,
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// and to renew the TTL. If expired, TTL is restarted.
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// output is returned (might be truncated)
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func (c *CheckTTL) SetStatus(status, output string) string {
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c.Logger.Debug("Check status updated",
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"check", c.CheckID.String(),
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"status", status,
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)
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total := len(output)
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if total > c.OutputMaxSize {
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output = fmt.Sprintf("%s ... (captured %d of %d bytes)",
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output[:c.OutputMaxSize], c.OutputMaxSize, total)
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}
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c.Notify.UpdateCheck(c.CheckID, status, output)
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// Store the last output so we can retain it if the TTL expires.
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c.lastOutputLock.Lock()
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c.lastOutput = output
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c.lastOutputLock.Unlock()
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c.timer.Reset(c.TTL)
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return output
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}
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// CheckHTTP is used to periodically make an HTTP request to
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// determine the health of a given check.
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// The check is passing if the response code is 2XX.
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// The check is warning if the response code is 429.
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// The check is critical if the response code is anything else
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// or if the request returns an error
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// Supports failures_before_critical and success_before_passing.
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type CheckHTTP struct {
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CheckID structs.CheckID
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ServiceID structs.ServiceID
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HTTP string
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Header map[string][]string
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Method string
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Body string
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Interval time.Duration
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Timeout time.Duration
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Logger hclog.Logger
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TLSClientConfig *tls.Config
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OutputMaxSize int
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StatusHandler *StatusHandler
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httpClient *http.Client
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stop bool
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stopCh chan struct{}
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stopLock sync.Mutex
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// Set if checks are exposed through Connect proxies
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// If set, this is the target of check()
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ProxyHTTP string
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}
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func (c *CheckHTTP) CheckType() structs.CheckType {
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return structs.CheckType{
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CheckID: c.CheckID.ID,
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HTTP: c.HTTP,
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Method: c.Method,
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Body: c.Body,
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Header: c.Header,
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Interval: c.Interval,
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ProxyHTTP: c.ProxyHTTP,
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Timeout: c.Timeout,
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OutputMaxSize: c.OutputMaxSize,
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}
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}
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// Start is used to start an HTTP check.
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// The check runs until stop is called
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func (c *CheckHTTP) Start() {
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c.stopLock.Lock()
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defer c.stopLock.Unlock()
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if c.httpClient == nil {
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// Create the transport. We disable HTTP Keep-Alive's to prevent
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// failing checks due to the keepalive interval.
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trans := cleanhttp.DefaultTransport()
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trans.DisableKeepAlives = true
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// Take on the supplied TLS client config.
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trans.TLSClientConfig = c.TLSClientConfig
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// Create the HTTP client.
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c.httpClient = &http.Client{
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Timeout: 10 * time.Second,
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Transport: trans,
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}
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if c.Timeout > 0 {
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c.httpClient.Timeout = c.Timeout
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}
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if c.OutputMaxSize < 1 {
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c.OutputMaxSize = DefaultBufSize
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}
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}
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c.stop = false
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c.stopCh = make(chan struct{})
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go c.run()
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}
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// Stop is used to stop an HTTP check.
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func (c *CheckHTTP) Stop() {
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c.stopLock.Lock()
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defer c.stopLock.Unlock()
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if !c.stop {
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c.stop = true
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close(c.stopCh)
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}
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}
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// run is invoked by a goroutine to run until Stop() is called
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func (c *CheckHTTP) run() {
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// Get the randomized initial pause time
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initialPauseTime := lib.RandomStagger(c.Interval)
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next := time.After(initialPauseTime)
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for {
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select {
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case <-next:
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c.check()
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next = time.After(c.Interval)
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case <-c.stopCh:
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return
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}
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}
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}
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// check is invoked periodically to perform the HTTP check
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func (c *CheckHTTP) check() {
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method := c.Method
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if method == "" {
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method = "GET"
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}
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target := c.HTTP
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if c.ProxyHTTP != "" {
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target = c.ProxyHTTP
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}
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bodyReader := strings.NewReader(c.Body)
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req, err := http.NewRequest(method, target, bodyReader)
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if err != nil {
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c.StatusHandler.updateCheck(c.CheckID, api.HealthCritical, err.Error())
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return
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}
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req.Header = http.Header(c.Header)
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// this happens during testing but not in prod
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if req.Header == nil {
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req.Header = make(http.Header)
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}
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if host := req.Header.Get("Host"); host != "" {
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req.Host = host
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}
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if req.Header.Get("User-Agent") == "" {
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req.Header.Set("User-Agent", UserAgent)
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}
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if req.Header.Get("Accept") == "" {
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req.Header.Set("Accept", "text/plain, text/*, */*")
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}
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resp, err := c.httpClient.Do(req)
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if err != nil {
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c.StatusHandler.updateCheck(c.CheckID, api.HealthCritical, err.Error())
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return
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}
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defer resp.Body.Close()
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// Read the response into a circular buffer to limit the size
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output, _ := circbuf.NewBuffer(int64(c.OutputMaxSize))
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if _, err := io.Copy(output, resp.Body); err != nil {
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c.Logger.Warn("Check error while reading body",
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"check", c.CheckID.String(),
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"error", err,
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)
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}
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// Format the response body
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result := fmt.Sprintf("HTTP %s %s: %s Output: %s", method, target, resp.Status, output.String())
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if resp.StatusCode >= 200 && resp.StatusCode <= 299 {
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// PASSING (2xx)
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c.StatusHandler.updateCheck(c.CheckID, api.HealthPassing, result)
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} else if resp.StatusCode == 429 {
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// WARNING
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// 429 Too Many Requests (RFC 6585)
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// The user has sent too many requests in a given amount of time.
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c.StatusHandler.updateCheck(c.CheckID, api.HealthWarning, result)
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} else {
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// CRITICAL
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c.StatusHandler.updateCheck(c.CheckID, api.HealthCritical, result)
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}
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}
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// CheckTCP is used to periodically make an TCP/UDP connection to
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// determine the health of a given check.
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// The check is passing if the connection succeeds
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// The check is critical if the connection returns an error
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// Supports failures_before_critical and success_before_passing.
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type CheckTCP struct {
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CheckID structs.CheckID
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ServiceID structs.ServiceID
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TCP string
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Interval time.Duration
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Timeout time.Duration
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Logger hclog.Logger
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StatusHandler *StatusHandler
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dialer *net.Dialer
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stop bool
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stopCh chan struct{}
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stopLock sync.Mutex
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}
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// Start is used to start a TCP check.
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// The check runs until stop is called
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func (c *CheckTCP) Start() {
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c.stopLock.Lock()
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defer c.stopLock.Unlock()
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if c.dialer == nil {
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// Create the socket dialer
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c.dialer = &net.Dialer{
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Timeout: 10 * time.Second,
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DualStack: true,
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}
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if c.Timeout > 0 {
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c.dialer.Timeout = c.Timeout
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}
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}
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c.stop = false
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c.stopCh = make(chan struct{})
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go c.run()
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}
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// Stop is used to stop a TCP check.
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func (c *CheckTCP) Stop() {
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c.stopLock.Lock()
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defer c.stopLock.Unlock()
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if !c.stop {
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c.stop = true
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close(c.stopCh)
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}
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}
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// run is invoked by a goroutine to run until Stop() is called
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func (c *CheckTCP) run() {
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// Get the randomized initial pause time
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initialPauseTime := lib.RandomStagger(c.Interval)
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next := time.After(initialPauseTime)
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for {
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select {
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case <-next:
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c.check()
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next = time.After(c.Interval)
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case <-c.stopCh:
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return
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}
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}
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}
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// check is invoked periodically to perform the TCP check
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func (c *CheckTCP) check() {
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conn, err := c.dialer.Dial(`tcp`, c.TCP)
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if err != nil {
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c.Logger.Warn("Check socket connection failed",
|
|
"check", c.CheckID.String(),
|
|
"error", err,
|
|
)
|
|
c.StatusHandler.updateCheck(c.CheckID, api.HealthCritical, err.Error())
|
|
return
|
|
}
|
|
conn.Close()
|
|
c.StatusHandler.updateCheck(c.CheckID, api.HealthPassing, fmt.Sprintf("TCP connect %s: Success", c.TCP))
|
|
}
|
|
|
|
// CheckDocker is used to periodically invoke a script to
|
|
// determine the health of an application running inside a
|
|
// Docker Container. We assume that the script is compatible
|
|
// with nagios plugins and expects the output in the same format.
|
|
// Supports failures_before_critical and success_before_passing.
|
|
type CheckDocker struct {
|
|
CheckID structs.CheckID
|
|
ServiceID structs.ServiceID
|
|
Script string
|
|
ScriptArgs []string
|
|
DockerContainerID string
|
|
Shell string
|
|
Interval time.Duration
|
|
Logger hclog.Logger
|
|
Client *DockerClient
|
|
StatusHandler *StatusHandler
|
|
|
|
stop chan struct{}
|
|
}
|
|
|
|
func (c *CheckDocker) Start() {
|
|
if c.stop != nil {
|
|
panic("Docker check already started")
|
|
}
|
|
|
|
if c.Logger == nil {
|
|
c.Logger = testutil.NewDiscardLogger()
|
|
}
|
|
|
|
if c.Shell == "" {
|
|
c.Shell = os.Getenv("SHELL")
|
|
if c.Shell == "" {
|
|
c.Shell = "/bin/sh"
|
|
}
|
|
}
|
|
c.stop = make(chan struct{})
|
|
go c.run()
|
|
}
|
|
|
|
func (c *CheckDocker) Stop() {
|
|
if c.stop == nil {
|
|
panic("Stop called before start")
|
|
}
|
|
close(c.stop)
|
|
}
|
|
|
|
func (c *CheckDocker) run() {
|
|
defer c.Client.Close()
|
|
firstWait := lib.RandomStagger(c.Interval)
|
|
next := time.After(firstWait)
|
|
for {
|
|
select {
|
|
case <-next:
|
|
c.check()
|
|
next = time.After(c.Interval)
|
|
case <-c.stop:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
func (c *CheckDocker) check() {
|
|
var out string
|
|
status, b, err := c.doCheck()
|
|
if err != nil {
|
|
c.Logger.Debug("Check failed",
|
|
"check", c.CheckID.String(),
|
|
"error", err,
|
|
)
|
|
out = err.Error()
|
|
} else {
|
|
// out is already limited to CheckBufSize since we're getting a
|
|
// limited buffer. So we don't need to truncate it just report
|
|
// that it was truncated.
|
|
out = string(b.Bytes())
|
|
if int(b.TotalWritten()) > len(out) {
|
|
out = fmt.Sprintf("Captured %d of %d bytes\n...\n%s", len(out), b.TotalWritten(), out)
|
|
}
|
|
c.Logger.Trace("Check output",
|
|
"check", c.CheckID.String(),
|
|
"output", out,
|
|
)
|
|
}
|
|
c.StatusHandler.updateCheck(c.CheckID, status, out)
|
|
}
|
|
|
|
func (c *CheckDocker) doCheck() (string, *circbuf.Buffer, error) {
|
|
var cmd []string
|
|
if len(c.ScriptArgs) > 0 {
|
|
cmd = c.ScriptArgs
|
|
} else {
|
|
cmd = []string{c.Shell, "-c", c.Script}
|
|
}
|
|
|
|
execID, err := c.Client.CreateExec(c.DockerContainerID, cmd)
|
|
if err != nil {
|
|
return api.HealthCritical, nil, err
|
|
}
|
|
|
|
buf, err := c.Client.StartExec(c.DockerContainerID, execID)
|
|
if err != nil {
|
|
return api.HealthCritical, nil, err
|
|
}
|
|
|
|
exitCode, err := c.Client.InspectExec(c.DockerContainerID, execID)
|
|
if err != nil {
|
|
return api.HealthCritical, nil, err
|
|
}
|
|
|
|
switch exitCode {
|
|
case 0:
|
|
return api.HealthPassing, buf, nil
|
|
case 1:
|
|
c.Logger.Debug("Check failed",
|
|
"check", c.CheckID.String(),
|
|
"exit_code", exitCode,
|
|
)
|
|
return api.HealthWarning, buf, nil
|
|
default:
|
|
c.Logger.Debug("Check failed",
|
|
"check", c.CheckID.String(),
|
|
"exit_code", exitCode,
|
|
)
|
|
return api.HealthCritical, buf, nil
|
|
}
|
|
}
|
|
|
|
// CheckGRPC is used to periodically send request to a gRPC server
|
|
// application that implements gRPC health-checking protocol.
|
|
// The check is passing if returned status is SERVING.
|
|
// The check is critical if connection fails or returned status is
|
|
// not SERVING.
|
|
// Supports failures_before_critical and success_before_passing.
|
|
type CheckGRPC struct {
|
|
CheckID structs.CheckID
|
|
ServiceID structs.ServiceID
|
|
GRPC string
|
|
Interval time.Duration
|
|
Timeout time.Duration
|
|
TLSClientConfig *tls.Config
|
|
Logger hclog.Logger
|
|
StatusHandler *StatusHandler
|
|
|
|
probe *GrpcHealthProbe
|
|
stop bool
|
|
stopCh chan struct{}
|
|
stopLock sync.Mutex
|
|
|
|
// Set if checks are exposed through Connect proxies
|
|
// If set, this is the target of check()
|
|
ProxyGRPC string
|
|
}
|
|
|
|
func (c *CheckGRPC) CheckType() structs.CheckType {
|
|
return structs.CheckType{
|
|
CheckID: c.CheckID.ID,
|
|
GRPC: c.GRPC,
|
|
ProxyGRPC: c.ProxyGRPC,
|
|
Interval: c.Interval,
|
|
Timeout: c.Timeout,
|
|
}
|
|
}
|
|
|
|
func (c *CheckGRPC) Start() {
|
|
c.stopLock.Lock()
|
|
defer c.stopLock.Unlock()
|
|
timeout := 10 * time.Second
|
|
if c.Timeout > 0 {
|
|
timeout = c.Timeout
|
|
}
|
|
c.probe = NewGrpcHealthProbe(c.GRPC, timeout, c.TLSClientConfig)
|
|
c.stop = false
|
|
c.stopCh = make(chan struct{})
|
|
go c.run()
|
|
}
|
|
|
|
func (c *CheckGRPC) run() {
|
|
// Get the randomized initial pause time
|
|
initialPauseTime := lib.RandomStagger(c.Interval)
|
|
next := time.After(initialPauseTime)
|
|
for {
|
|
select {
|
|
case <-next:
|
|
c.check()
|
|
next = time.After(c.Interval)
|
|
case <-c.stopCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
func (c *CheckGRPC) check() {
|
|
target := c.GRPC
|
|
if c.ProxyGRPC != "" {
|
|
target = c.ProxyGRPC
|
|
}
|
|
|
|
err := c.probe.Check(target)
|
|
if err != nil {
|
|
c.StatusHandler.updateCheck(c.CheckID, api.HealthCritical, err.Error())
|
|
} else {
|
|
c.StatusHandler.updateCheck(c.CheckID, api.HealthPassing, fmt.Sprintf("gRPC check %s: success", target))
|
|
}
|
|
}
|
|
|
|
func (c *CheckGRPC) Stop() {
|
|
c.stopLock.Lock()
|
|
defer c.stopLock.Unlock()
|
|
if !c.stop {
|
|
c.stop = true
|
|
close(c.stopCh)
|
|
}
|
|
}
|
|
|
|
// StatusHandler keep tracks of successive error/success counts and ensures
|
|
// that status can be set to critical/passing only once the successive number of event
|
|
// reaches the given threshold.
|
|
type StatusHandler struct {
|
|
inner CheckNotifier
|
|
logger hclog.Logger
|
|
successBeforePassing int
|
|
successCounter int
|
|
failuresBeforeCritical int
|
|
failuresCounter int
|
|
}
|
|
|
|
// NewStatusHandler set counters values to threshold in order to immediatly update status after first check.
|
|
func NewStatusHandler(inner CheckNotifier, logger hclog.Logger, successBeforePassing, failuresBeforeCritical int) *StatusHandler {
|
|
return &StatusHandler{
|
|
logger: logger,
|
|
inner: inner,
|
|
successBeforePassing: successBeforePassing,
|
|
successCounter: successBeforePassing,
|
|
failuresBeforeCritical: failuresBeforeCritical,
|
|
failuresCounter: failuresBeforeCritical,
|
|
}
|
|
}
|
|
|
|
func (s *StatusHandler) updateCheck(checkID structs.CheckID, status, output string) {
|
|
|
|
if status == api.HealthPassing || status == api.HealthWarning {
|
|
s.successCounter++
|
|
s.failuresCounter = 0
|
|
if s.successCounter >= s.successBeforePassing {
|
|
s.logger.Debug("Check status updated",
|
|
"check", checkID.String(),
|
|
"status", status,
|
|
)
|
|
s.inner.UpdateCheck(checkID, status, output)
|
|
return
|
|
}
|
|
s.logger.Warn("Check passed but has not reached success threshold",
|
|
"check", checkID.String(),
|
|
"status", status,
|
|
"success_count", s.successCounter,
|
|
"success_threshold", s.successBeforePassing,
|
|
)
|
|
} else {
|
|
s.failuresCounter++
|
|
s.successCounter = 0
|
|
if s.failuresCounter >= s.failuresBeforeCritical {
|
|
s.logger.Warn("Check is now critical", "check", checkID.String())
|
|
s.inner.UpdateCheck(checkID, status, output)
|
|
return
|
|
}
|
|
s.logger.Warn("Check failed but has not reached failure threshold",
|
|
"check", checkID.String(),
|
|
"status", status,
|
|
"failure_count", s.failuresCounter,
|
|
"failure_threshold", s.failuresBeforeCritical,
|
|
)
|
|
}
|
|
}
|