mirror of https://github.com/hashicorp/consul
393 lines
10 KiB
Go
393 lines
10 KiB
Go
package hil
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import (
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"bytes"
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"fmt"
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"sync"
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"github.com/hashicorp/hil/ast"
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)
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// EvalConfig is the configuration for evaluating.
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type EvalConfig struct {
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// GlobalScope is the global scope of execution for evaluation.
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GlobalScope *ast.BasicScope
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// SemanticChecks is a list of additional semantic checks that will be run
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// on the tree prior to evaluating it. The type checker, identifier checker,
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// etc. will be run before these automatically.
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SemanticChecks []SemanticChecker
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}
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// SemanticChecker is the type that must be implemented to do a
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// semantic check on an AST tree. This will be called with the root node.
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type SemanticChecker func(ast.Node) error
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// EvalType represents the type of the output returned from a HIL
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// evaluation.
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type EvalType uint32
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const (
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TypeInvalid EvalType = 0
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TypeString EvalType = 1 << iota
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TypeList
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TypeMap
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)
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//go:generate stringer -type=EvalType
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// EvaluationResult is a struct returned from the hil.Eval function,
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// representing the result of an interpolation. Results are returned in their
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// "natural" Go structure rather than in terms of the HIL AST. For the types
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// currently implemented, this means that the Value field can be interpreted as
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// the following Go types:
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// TypeInvalid: undefined
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// TypeString: string
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// TypeList: []interface{}
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// TypeMap: map[string]interface{}
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type EvaluationResult struct {
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Type EvalType
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Value interface{}
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}
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// InvalidResult is a structure representing the result of a HIL interpolation
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// which has invalid syntax, missing variables, or some other type of error.
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// The error is described out of band in the accompanying error return value.
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var InvalidResult = EvaluationResult{Type: TypeInvalid, Value: nil}
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func Eval(root ast.Node, config *EvalConfig) (EvaluationResult, error) {
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output, outputType, err := internalEval(root, config)
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if err != nil {
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return InvalidResult, err
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}
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switch outputType {
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case ast.TypeList:
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val, err := VariableToInterface(ast.Variable{
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Type: ast.TypeList,
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Value: output,
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})
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return EvaluationResult{
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Type: TypeList,
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Value: val,
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}, err
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case ast.TypeMap:
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val, err := VariableToInterface(ast.Variable{
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Type: ast.TypeMap,
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Value: output,
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})
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return EvaluationResult{
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Type: TypeMap,
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Value: val,
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}, err
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case ast.TypeString:
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return EvaluationResult{
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Type: TypeString,
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Value: output,
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}, nil
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default:
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return InvalidResult, fmt.Errorf("unknown type %s as interpolation output", outputType)
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}
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}
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// Eval evaluates the given AST tree and returns its output value, the type
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// of the output, and any error that occurred.
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func internalEval(root ast.Node, config *EvalConfig) (interface{}, ast.Type, error) {
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// Copy the scope so we can add our builtins
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if config == nil {
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config = new(EvalConfig)
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}
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scope := registerBuiltins(config.GlobalScope)
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implicitMap := map[ast.Type]map[ast.Type]string{
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ast.TypeFloat: {
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ast.TypeInt: "__builtin_FloatToInt",
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ast.TypeString: "__builtin_FloatToString",
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},
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ast.TypeInt: {
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ast.TypeFloat: "__builtin_IntToFloat",
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ast.TypeString: "__builtin_IntToString",
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},
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ast.TypeString: {
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ast.TypeInt: "__builtin_StringToInt",
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ast.TypeFloat: "__builtin_StringToFloat",
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},
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}
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// Build our own semantic checks that we always run
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tv := &TypeCheck{Scope: scope, Implicit: implicitMap}
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ic := &IdentifierCheck{Scope: scope}
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// Build up the semantic checks for execution
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checks := make(
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[]SemanticChecker,
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len(config.SemanticChecks),
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len(config.SemanticChecks)+2)
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copy(checks, config.SemanticChecks)
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checks = append(checks, ic.Visit)
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checks = append(checks, tv.Visit)
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// Run the semantic checks
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for _, check := range checks {
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if err := check(root); err != nil {
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return nil, ast.TypeInvalid, err
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}
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}
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// Execute
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v := &evalVisitor{Scope: scope}
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return v.Visit(root)
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}
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// EvalNode is the interface that must be implemented by any ast.Node
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// to support evaluation. This will be called in visitor pattern order.
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// The result of each call to Eval is automatically pushed onto the
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// stack as a LiteralNode. Pop elements off the stack to get child
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// values.
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type EvalNode interface {
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Eval(ast.Scope, *ast.Stack) (interface{}, ast.Type, error)
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}
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type evalVisitor struct {
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Scope ast.Scope
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Stack ast.Stack
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err error
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lock sync.Mutex
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}
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func (v *evalVisitor) Visit(root ast.Node) (interface{}, ast.Type, error) {
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// Run the actual visitor pattern
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root.Accept(v.visit)
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// Get our result and clear out everything else
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var result *ast.LiteralNode
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if v.Stack.Len() > 0 {
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result = v.Stack.Pop().(*ast.LiteralNode)
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} else {
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result = new(ast.LiteralNode)
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}
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resultErr := v.err
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// Clear everything else so we aren't just dangling
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v.Stack.Reset()
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v.err = nil
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t, err := result.Type(v.Scope)
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if err != nil {
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return nil, ast.TypeInvalid, err
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}
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return result.Value, t, resultErr
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}
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func (v *evalVisitor) visit(raw ast.Node) ast.Node {
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if v.err != nil {
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return raw
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}
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en, err := evalNode(raw)
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if err != nil {
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v.err = err
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return raw
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}
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out, outType, err := en.Eval(v.Scope, &v.Stack)
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if err != nil {
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v.err = err
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return raw
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}
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v.Stack.Push(&ast.LiteralNode{
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Value: out,
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Typex: outType,
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})
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return raw
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}
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// evalNode is a private function that returns an EvalNode for built-in
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// types as well as any other EvalNode implementations.
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func evalNode(raw ast.Node) (EvalNode, error) {
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switch n := raw.(type) {
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case *ast.Index:
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return &evalIndex{n}, nil
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case *ast.Call:
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return &evalCall{n}, nil
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case *ast.Output:
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return &evalOutput{n}, nil
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case *ast.LiteralNode:
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return &evalLiteralNode{n}, nil
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case *ast.VariableAccess:
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return &evalVariableAccess{n}, nil
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default:
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en, ok := n.(EvalNode)
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if !ok {
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return nil, fmt.Errorf("node doesn't support evaluation: %#v", raw)
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}
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return en, nil
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}
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}
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type evalCall struct{ *ast.Call }
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func (v *evalCall) Eval(s ast.Scope, stack *ast.Stack) (interface{}, ast.Type, error) {
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// Look up the function in the map
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function, ok := s.LookupFunc(v.Func)
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if !ok {
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return nil, ast.TypeInvalid, fmt.Errorf(
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"unknown function called: %s", v.Func)
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}
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// The arguments are on the stack in reverse order, so pop them off.
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args := make([]interface{}, len(v.Args))
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for i, _ := range v.Args {
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node := stack.Pop().(*ast.LiteralNode)
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args[len(v.Args)-1-i] = node.Value
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}
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// Call the function
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result, err := function.Callback(args)
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if err != nil {
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return nil, ast.TypeInvalid, fmt.Errorf("%s: %s", v.Func, err)
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}
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return result, function.ReturnType, nil
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}
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type evalIndex struct{ *ast.Index }
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func (v *evalIndex) Eval(scope ast.Scope, stack *ast.Stack) (interface{}, ast.Type, error) {
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evalVarAccess, err := evalNode(v.Target)
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if err != nil {
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return nil, ast.TypeInvalid, err
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}
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target, targetType, err := evalVarAccess.Eval(scope, stack)
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evalKey, err := evalNode(v.Key)
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if err != nil {
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return nil, ast.TypeInvalid, err
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}
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key, keyType, err := evalKey.Eval(scope, stack)
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if err != nil {
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return nil, ast.TypeInvalid, err
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}
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variableName := v.Index.Target.(*ast.VariableAccess).Name
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switch targetType {
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case ast.TypeList:
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if keyType != ast.TypeInt {
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return nil, ast.TypeInvalid, fmt.Errorf("key for indexing list %q must be an int, is %s", variableName, keyType)
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}
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return v.evalListIndex(variableName, target, key)
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case ast.TypeMap:
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if keyType != ast.TypeString {
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return nil, ast.TypeInvalid, fmt.Errorf("key for indexing map %q must be a string, is %s", variableName, keyType)
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}
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return v.evalMapIndex(variableName, target, key)
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default:
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return nil, ast.TypeInvalid, fmt.Errorf("target %q for indexing must be ast.TypeList or ast.TypeMap, is %s", variableName, targetType)
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}
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}
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func (v *evalIndex) evalListIndex(variableName string, target interface{}, key interface{}) (interface{}, ast.Type, error) {
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// We assume type checking was already done and we can assume that target
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// is a list and key is an int
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list, ok := target.([]ast.Variable)
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if !ok {
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return nil, ast.TypeInvalid, fmt.Errorf("cannot cast target to []Variable")
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}
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keyInt, ok := key.(int)
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if !ok {
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return nil, ast.TypeInvalid, fmt.Errorf("cannot cast key to int")
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}
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if len(list) == 0 {
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return nil, ast.TypeInvalid, fmt.Errorf("list is empty")
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}
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if keyInt < 0 || len(list) < keyInt+1 {
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return nil, ast.TypeInvalid, fmt.Errorf("index %d out of range for list %s (max %d)", keyInt, variableName, len(list))
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}
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returnVal := list[keyInt].Value
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returnType := list[keyInt].Type
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return returnVal, returnType, nil
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}
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func (v *evalIndex) evalMapIndex(variableName string, target interface{}, key interface{}) (interface{}, ast.Type, error) {
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// We assume type checking was already done and we can assume that target
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// is a map and key is a string
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vmap, ok := target.(map[string]ast.Variable)
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if !ok {
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return nil, ast.TypeInvalid, fmt.Errorf("cannot cast target to map[string]Variable")
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}
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keyString, ok := key.(string)
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if !ok {
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return nil, ast.TypeInvalid, fmt.Errorf("cannot cast key to string")
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}
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if len(vmap) == 0 {
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return nil, ast.TypeInvalid, fmt.Errorf("map is empty")
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}
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value, ok := vmap[keyString]
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if !ok {
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return nil, ast.TypeInvalid, fmt.Errorf("key %q does not exist in map %s", keyString, variableName)
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}
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return value.Value, value.Type, nil
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}
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type evalOutput struct{ *ast.Output }
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func (v *evalOutput) Eval(s ast.Scope, stack *ast.Stack) (interface{}, ast.Type, error) {
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// The expressions should all be on the stack in reverse
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// order. So pop them off, reverse their order, and concatenate.
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nodes := make([]*ast.LiteralNode, 0, len(v.Exprs))
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for range v.Exprs {
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nodes = append(nodes, stack.Pop().(*ast.LiteralNode))
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}
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// Special case the single list and map
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if len(nodes) == 1 && nodes[0].Typex == ast.TypeList {
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return nodes[0].Value, ast.TypeList, nil
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}
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if len(nodes) == 1 && nodes[0].Typex == ast.TypeMap {
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return nodes[0].Value, ast.TypeMap, nil
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}
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// Otherwise concatenate the strings
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var buf bytes.Buffer
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for i := len(nodes) - 1; i >= 0; i-- {
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buf.WriteString(nodes[i].Value.(string))
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}
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return buf.String(), ast.TypeString, nil
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}
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type evalLiteralNode struct{ *ast.LiteralNode }
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func (v *evalLiteralNode) Eval(ast.Scope, *ast.Stack) (interface{}, ast.Type, error) {
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return v.Value, v.Typex, nil
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}
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type evalVariableAccess struct{ *ast.VariableAccess }
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func (v *evalVariableAccess) Eval(scope ast.Scope, _ *ast.Stack) (interface{}, ast.Type, error) {
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// Look up the variable in the map
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variable, ok := scope.LookupVar(v.Name)
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if !ok {
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return nil, ast.TypeInvalid, fmt.Errorf(
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"unknown variable accessed: %s", v.Name)
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}
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return variable.Value, variable.Type, nil
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}
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