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consul/api/agent.go

628 lines
18 KiB

package api
import (
"bufio"
"fmt"
)
// AgentCheck represents a check known to the agent
type AgentCheck struct {
Node string
CheckID string
Name string
Status string
Notes string
Output string
ServiceID string
ServiceName string
Definition HealthCheckDefinition
}
// AgentService represents a service known to the agent
type AgentService struct {
ID string
Service string
Tags []string
Port int
Address string
EnableTagOverride bool
CreateIndex uint64
ModifyIndex uint64
}
// AgentMember represents a cluster member known to the agent
type AgentMember struct {
Name string
Addr string
Port uint16
Tags map[string]string
Status int
ProtocolMin uint8
ProtocolMax uint8
ProtocolCur uint8
DelegateMin uint8
DelegateMax uint8
DelegateCur uint8
}
// AllSegments is used to select for all segments in MembersOpts.
const AllSegments = "_all"
// MembersOpts is used for querying member information.
type MembersOpts struct {
// WAN is whether to show members from the WAN.
WAN bool
// Segment is the LAN segment to show members for. Setting this to the
// AllSegments value above will show members in all segments.
Segment string
}
// AgentServiceRegistration is used to register a new service
type AgentServiceRegistration struct {
ID string `json:",omitempty"`
Name string `json:",omitempty"`
Tags []string `json:",omitempty"`
Port int `json:",omitempty"`
Address string `json:",omitempty"`
EnableTagOverride bool `json:",omitempty"`
Meta map[string]string `json:",omitempty"`
Check *AgentServiceCheck
Checks AgentServiceChecks
}
// AgentCheckRegistration is used to register a new check
type AgentCheckRegistration struct {
ID string `json:",omitempty"`
Name string `json:",omitempty"`
Notes string `json:",omitempty"`
ServiceID string `json:",omitempty"`
AgentServiceCheck
}
// AgentServiceCheck is used to define a node or service level check
type AgentServiceCheck struct {
CheckID string `json:",omitempty"`
Name string `json:",omitempty"`
Args []string `json:"ScriptArgs,omitempty"`
Script string `json:",omitempty"` // Deprecated, use Args.
DockerContainerID string `json:",omitempty"`
Shell string `json:",omitempty"` // Only supported for Docker.
Interval string `json:",omitempty"`
Timeout string `json:",omitempty"`
TTL string `json:",omitempty"`
HTTP string `json:",omitempty"`
Header map[string][]string `json:",omitempty"`
Method string `json:",omitempty"`
TCP string `json:",omitempty"`
Status string `json:",omitempty"`
Notes string `json:",omitempty"`
TLSSkipVerify bool `json:",omitempty"`
GRPC string `json:",omitempty"`
GRPCUseTLS bool `json:",omitempty"`
// In Consul 0.7 and later, checks that are associated with a service
// may also contain this optional DeregisterCriticalServiceAfter field,
// which is a timeout in the same Go time format as Interval and TTL. If
// a check is in the critical state for more than this configured value,
// then its associated service (and all of its associated checks) will
// automatically be deregistered.
DeregisterCriticalServiceAfter string `json:",omitempty"`
}
type AgentServiceChecks []*AgentServiceCheck
// AgentToken is used when updating ACL tokens for an agent.
type AgentToken struct {
Token string
}
// Metrics info is used to store different types of metric values from the agent.
type MetricsInfo struct {
Timestamp string
Gauges []GaugeValue
Points []PointValue
Counters []SampledValue
Samples []SampledValue
}
// GaugeValue stores one value that is updated as time goes on, such as
// the amount of memory allocated.
type GaugeValue struct {
Name string
Value float32
Labels map[string]string
}
// PointValue holds a series of points for a metric.
type PointValue struct {
Name string
Points []float32
}
// SampledValue stores info about a metric that is incremented over time,
// such as the number of requests to an HTTP endpoint.
type SampledValue struct {
Name string
Count int
Sum float64
Min float64
Max float64
Mean float64
Stddev float64
Labels map[string]string
}
// Agent can be used to query the Agent endpoints
type Agent struct {
c *Client
// cache the node name
nodeName string
}
// Agent returns a handle to the agent endpoints
func (c *Client) Agent() *Agent {
return &Agent{c: c}
}
// Self is used to query the agent we are speaking to for
// information about itself
func (a *Agent) Self() (map[string]map[string]interface{}, error) {
r := a.c.newRequest("GET", "/v1/agent/self")
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return nil, err
}
defer resp.Body.Close()
var out map[string]map[string]interface{}
if err := decodeBody(resp, &out); err != nil {
return nil, err
}
return out, nil
}
// Metrics is used to query the agent we are speaking to for
// its current internal metric data
func (a *Agent) Metrics() (*MetricsInfo, error) {
r := a.c.newRequest("GET", "/v1/agent/metrics")
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return nil, err
}
defer resp.Body.Close()
var out *MetricsInfo
if err := decodeBody(resp, &out); err != nil {
return nil, err
}
return out, nil
}
// Reload triggers a configuration reload for the agent we are connected to.
func (a *Agent) Reload() error {
r := a.c.newRequest("PUT", "/v1/agent/reload")
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return err
}
resp.Body.Close()
return nil
}
// NodeName is used to get the node name of the agent
func (a *Agent) NodeName() (string, error) {
if a.nodeName != "" {
return a.nodeName, nil
}
info, err := a.Self()
if err != nil {
return "", err
}
name := info["Config"]["NodeName"].(string)
a.nodeName = name
return name, nil
}
// Checks returns the locally registered checks
func (a *Agent) Checks() (map[string]*AgentCheck, error) {
r := a.c.newRequest("GET", "/v1/agent/checks")
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return nil, err
}
defer resp.Body.Close()
var out map[string]*AgentCheck
if err := decodeBody(resp, &out); err != nil {
return nil, err
}
return out, nil
}
// Services returns the locally registered services
func (a *Agent) Services() (map[string]*AgentService, error) {
r := a.c.newRequest("GET", "/v1/agent/services")
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return nil, err
}
defer resp.Body.Close()
var out map[string]*AgentService
if err := decodeBody(resp, &out); err != nil {
return nil, err
}
return out, nil
}
// Members returns the known gossip members. The WAN
// flag can be used to query a server for WAN members.
func (a *Agent) Members(wan bool) ([]*AgentMember, error) {
r := a.c.newRequest("GET", "/v1/agent/members")
if wan {
r.params.Set("wan", "1")
}
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return nil, err
}
defer resp.Body.Close()
var out []*AgentMember
if err := decodeBody(resp, &out); err != nil {
return nil, err
}
return out, nil
}
// MembersOpts returns the known gossip members and can be passed
// additional options for WAN/segment filtering.
func (a *Agent) MembersOpts(opts MembersOpts) ([]*AgentMember, error) {
r := a.c.newRequest("GET", "/v1/agent/members")
r.params.Set("segment", opts.Segment)
if opts.WAN {
r.params.Set("wan", "1")
}
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return nil, err
}
defer resp.Body.Close()
var out []*AgentMember
if err := decodeBody(resp, &out); err != nil {
return nil, err
}
return out, nil
}
// ServiceRegister is used to register a new service with
// the local agent
func (a *Agent) ServiceRegister(service *AgentServiceRegistration) error {
r := a.c.newRequest("PUT", "/v1/agent/service/register")
r.obj = service
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return err
}
resp.Body.Close()
return nil
}
// ServiceDeregister is used to deregister a service with
// the local agent
func (a *Agent) ServiceDeregister(serviceID string) error {
r := a.c.newRequest("PUT", "/v1/agent/service/deregister/"+serviceID)
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return err
}
resp.Body.Close()
return nil
}
// PassTTL is used to set a TTL check to the passing state.
//
// DEPRECATION NOTICE: This interface is deprecated in favor of UpdateTTL().
// The client interface will be removed in 0.8 or changed to use
// UpdateTTL()'s endpoint and the server endpoints will be removed in 0.9.
func (a *Agent) PassTTL(checkID, note string) error {
return a.updateTTL(checkID, note, "pass")
}
// WarnTTL is used to set a TTL check to the warning state.
//
// DEPRECATION NOTICE: This interface is deprecated in favor of UpdateTTL().
// The client interface will be removed in 0.8 or changed to use
// UpdateTTL()'s endpoint and the server endpoints will be removed in 0.9.
func (a *Agent) WarnTTL(checkID, note string) error {
return a.updateTTL(checkID, note, "warn")
}
// FailTTL is used to set a TTL check to the failing state.
//
// DEPRECATION NOTICE: This interface is deprecated in favor of UpdateTTL().
// The client interface will be removed in 0.8 or changed to use
// UpdateTTL()'s endpoint and the server endpoints will be removed in 0.9.
func (a *Agent) FailTTL(checkID, note string) error {
return a.updateTTL(checkID, note, "fail")
}
// updateTTL is used to update the TTL of a check. This is the internal
// method that uses the old API that's present in Consul versions prior to
// 0.6.4. Since Consul didn't have an analogous "update" API before it seemed
// ok to break this (former) UpdateTTL in favor of the new UpdateTTL below,
// but keep the old Pass/Warn/Fail methods using the old API under the hood.
//
// DEPRECATION NOTICE: This interface is deprecated in favor of UpdateTTL().
// The client interface will be removed in 0.8 and the server endpoints will
// be removed in 0.9.
func (a *Agent) updateTTL(checkID, note, status string) error {
switch status {
case "pass":
case "warn":
case "fail":
default:
return fmt.Errorf("Invalid status: %s", status)
}
endpoint := fmt.Sprintf("/v1/agent/check/%s/%s", status, checkID)
r := a.c.newRequest("PUT", endpoint)
r.params.Set("note", note)
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return err
}
resp.Body.Close()
return nil
}
// checkUpdate is the payload for a PUT for a check update.
type checkUpdate struct {
// Status is one of the api.Health* states: HealthPassing
// ("passing"), HealthWarning ("warning"), or HealthCritical
// ("critical").
Status string
// Output is the information to post to the UI for operators as the
// output of the process that decided to hit the TTL check. This is
// different from the note field that's associated with the check
// itself.
Output string
}
// UpdateTTL is used to update the TTL of a check. This uses the newer API
// that was introduced in Consul 0.6.4 and later. We translate the old status
// strings for compatibility (though a newer version of Consul will still be
// required to use this API).
func (a *Agent) UpdateTTL(checkID, output, status string) error {
switch status {
case "pass", HealthPassing:
status = HealthPassing
case "warn", HealthWarning:
status = HealthWarning
case "fail", HealthCritical:
status = HealthCritical
default:
return fmt.Errorf("Invalid status: %s", status)
}
endpoint := fmt.Sprintf("/v1/agent/check/update/%s", checkID)
r := a.c.newRequest("PUT", endpoint)
r.obj = &checkUpdate{
Status: status,
Output: output,
}
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return err
}
resp.Body.Close()
return nil
}
// CheckRegister is used to register a new check with
// the local agent
func (a *Agent) CheckRegister(check *AgentCheckRegistration) error {
r := a.c.newRequest("PUT", "/v1/agent/check/register")
r.obj = check
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return err
}
resp.Body.Close()
return nil
}
// CheckDeregister is used to deregister a check with
// the local agent
func (a *Agent) CheckDeregister(checkID string) error {
r := a.c.newRequest("PUT", "/v1/agent/check/deregister/"+checkID)
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return err
}
resp.Body.Close()
return nil
}
// Join is used to instruct the agent to attempt a join to
// another cluster member
func (a *Agent) Join(addr string, wan bool) error {
r := a.c.newRequest("PUT", "/v1/agent/join/"+addr)
if wan {
r.params.Set("wan", "1")
}
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return err
}
resp.Body.Close()
return nil
}
// Leave is used to have the agent gracefully leave the cluster and shutdown
func (a *Agent) Leave() error {
r := a.c.newRequest("PUT", "/v1/agent/leave")
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return err
}
resp.Body.Close()
return nil
}
// ForceLeave is used to have the agent eject a failed node
func (a *Agent) ForceLeave(node string) error {
r := a.c.newRequest("PUT", "/v1/agent/force-leave/"+node)
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return err
}
resp.Body.Close()
return nil
}
// EnableServiceMaintenance toggles service maintenance mode on
// for the given service ID.
func (a *Agent) EnableServiceMaintenance(serviceID, reason string) error {
r := a.c.newRequest("PUT", "/v1/agent/service/maintenance/"+serviceID)
r.params.Set("enable", "true")
r.params.Set("reason", reason)
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return err
}
resp.Body.Close()
return nil
}
// DisableServiceMaintenance toggles service maintenance mode off
// for the given service ID.
func (a *Agent) DisableServiceMaintenance(serviceID string) error {
r := a.c.newRequest("PUT", "/v1/agent/service/maintenance/"+serviceID)
r.params.Set("enable", "false")
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return err
}
resp.Body.Close()
return nil
}
// EnableNodeMaintenance toggles node maintenance mode on for the
// agent we are connected to.
func (a *Agent) EnableNodeMaintenance(reason string) error {
r := a.c.newRequest("PUT", "/v1/agent/maintenance")
r.params.Set("enable", "true")
r.params.Set("reason", reason)
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return err
}
resp.Body.Close()
return nil
}
// DisableNodeMaintenance toggles node maintenance mode off for the
// agent we are connected to.
func (a *Agent) DisableNodeMaintenance() error {
r := a.c.newRequest("PUT", "/v1/agent/maintenance")
r.params.Set("enable", "false")
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return err
}
resp.Body.Close()
return nil
}
// Monitor returns a channel which will receive streaming logs from the agent
// Providing a non-nil stopCh can be used to close the connection and stop the
// log stream. An empty string will be sent down the given channel when there's
// nothing left to stream, after which the caller should close the stopCh.
func (a *Agent) Monitor(loglevel string, stopCh <-chan struct{}, q *QueryOptions) (chan string, error) {
r := a.c.newRequest("GET", "/v1/agent/monitor")
r.setQueryOptions(q)
if loglevel != "" {
r.params.Add("loglevel", loglevel)
}
_, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return nil, err
}
logCh := make(chan string, 64)
go func() {
defer resp.Body.Close()
scanner := bufio.NewScanner(resp.Body)
for {
select {
case <-stopCh:
close(logCh)
return
default:
}
if scanner.Scan() {
// An empty string signals to the caller that
// the scan is done, so make sure we only emit
// that when the scanner says it's done, not if
// we happen to ingest an empty line.
if text := scanner.Text(); text != "" {
logCh <- text
} else {
logCh <- " "
}
} else {
logCh <- ""
}
}
}()
return logCh, nil
}
// UpdateACLToken updates the agent's "acl_token". See updateToken for more
// details.
func (a *Agent) UpdateACLToken(token string, q *WriteOptions) (*WriteMeta, error) {
return a.updateToken("acl_token", token, q)
}
// UpdateACLAgentToken updates the agent's "acl_agent_token". See updateToken
// for more details.
func (a *Agent) UpdateACLAgentToken(token string, q *WriteOptions) (*WriteMeta, error) {
return a.updateToken("acl_agent_token", token, q)
}
// UpdateACLAgentMasterToken updates the agent's "acl_agent_master_token". See
// updateToken for more details.
func (a *Agent) UpdateACLAgentMasterToken(token string, q *WriteOptions) (*WriteMeta, error) {
return a.updateToken("acl_agent_master_token", token, q)
}
// UpdateACLReplicationToken updates the agent's "acl_replication_token". See
// updateToken for more details.
func (a *Agent) UpdateACLReplicationToken(token string, q *WriteOptions) (*WriteMeta, error) {
return a.updateToken("acl_replication_token", token, q)
}
// updateToken can be used to update an agent's ACL token after the agent has
// started. The tokens are not persisted, so will need to be updated again if
// the agent is restarted.
func (a *Agent) updateToken(target, token string, q *WriteOptions) (*WriteMeta, error) {
r := a.c.newRequest("PUT", fmt.Sprintf("/v1/agent/token/%s", target))
r.setWriteOptions(q)
r.obj = &AgentToken{Token: token}
rtt, resp, err := requireOK(a.c.doRequest(r))
if err != nil {
return nil, err
}
resp.Body.Close()
wm := &WriteMeta{RequestTime: rtt}
return wm, nil
}