mirror of https://github.com/hashicorp/consul
157 lines
3.8 KiB
Go
157 lines
3.8 KiB
Go
package lib
|
|
|
|
import (
|
|
"time"
|
|
)
|
|
|
|
const (
|
|
defaultMinFailures = 0
|
|
defaultMaxWait = 2 * time.Minute
|
|
)
|
|
|
|
// Interface used for offloading jitter calculations from the RetryWaiter
|
|
type Jitter interface {
|
|
AddJitter(baseTime time.Duration) time.Duration
|
|
}
|
|
|
|
// Calculates a random jitter between 0 and up to a specific percentage of the baseTime
|
|
type JitterRandomStagger struct {
|
|
// int64 because we are going to be doing math against an int64 to represent nanoseconds
|
|
percent int64
|
|
}
|
|
|
|
// Creates a new JitterRandomStagger
|
|
func NewJitterRandomStagger(percent int) *JitterRandomStagger {
|
|
if percent < 0 {
|
|
percent = 0
|
|
}
|
|
|
|
return &JitterRandomStagger{
|
|
percent: int64(percent),
|
|
}
|
|
}
|
|
|
|
// Implments the Jitter interface
|
|
func (j *JitterRandomStagger) AddJitter(baseTime time.Duration) time.Duration {
|
|
if j.percent == 0 {
|
|
return baseTime
|
|
}
|
|
|
|
// time.Duration is actually a type alias for int64 which is why casting
|
|
// to the duration type and then dividing works
|
|
return baseTime + RandomStagger((baseTime*time.Duration(j.percent))/100)
|
|
}
|
|
|
|
// RetryWaiter will record failed and successful operations and provide
|
|
// a channel to wait on before a failed operation can be retried.
|
|
type RetryWaiter struct {
|
|
minFailures uint
|
|
minWait time.Duration
|
|
maxWait time.Duration
|
|
jitter Jitter
|
|
failures uint
|
|
}
|
|
|
|
// Creates a new RetryWaiter
|
|
func NewRetryWaiter(minFailures int, minWait, maxWait time.Duration, jitter Jitter) *RetryWaiter {
|
|
if minFailures < 0 {
|
|
minFailures = defaultMinFailures
|
|
}
|
|
|
|
if maxWait <= 0 {
|
|
maxWait = defaultMaxWait
|
|
}
|
|
|
|
if minWait <= 0 {
|
|
minWait = 0 * time.Nanosecond
|
|
}
|
|
|
|
return &RetryWaiter{
|
|
minFailures: uint(minFailures),
|
|
minWait: minWait,
|
|
maxWait: maxWait,
|
|
failures: 0,
|
|
jitter: jitter,
|
|
}
|
|
}
|
|
|
|
// calculates the necessary wait time before the
|
|
// next operation should be allowed.
|
|
func (rw *RetryWaiter) calculateWait() time.Duration {
|
|
waitTime := rw.minWait
|
|
if rw.failures > rw.minFailures {
|
|
shift := rw.failures - rw.minFailures - 1
|
|
waitTime = rw.maxWait
|
|
if shift < 31 {
|
|
waitTime = (1 << shift) * time.Second
|
|
}
|
|
if waitTime > rw.maxWait {
|
|
waitTime = rw.maxWait
|
|
}
|
|
|
|
if rw.jitter != nil {
|
|
waitTime = rw.jitter.AddJitter(waitTime)
|
|
}
|
|
}
|
|
|
|
if waitTime < rw.minWait {
|
|
waitTime = rw.minWait
|
|
}
|
|
|
|
return waitTime
|
|
}
|
|
|
|
// calculates the waitTime and returns a chan
|
|
// that will become selectable once that amount
|
|
// of time has elapsed.
|
|
func (rw *RetryWaiter) wait() <-chan struct{} {
|
|
waitTime := rw.calculateWait()
|
|
ch := make(chan struct{})
|
|
if waitTime > 0 {
|
|
time.AfterFunc(waitTime, func() { close(ch) })
|
|
} else {
|
|
// if there should be 0 wait time then we ensure
|
|
// that the chan will be immediately selectable
|
|
close(ch)
|
|
}
|
|
return ch
|
|
}
|
|
|
|
// Marks that an operation is successful which resets the failure count.
|
|
// The chan that is returned will be immediately selectable
|
|
func (rw *RetryWaiter) Success() <-chan struct{} {
|
|
rw.Reset()
|
|
return rw.wait()
|
|
}
|
|
|
|
// Marks that an operation failed. The chan returned will be selectable
|
|
// once the calculated retry wait amount of time has elapsed
|
|
func (rw *RetryWaiter) Failed() <-chan struct{} {
|
|
rw.failures += 1
|
|
ch := rw.wait()
|
|
return ch
|
|
}
|
|
|
|
// Resets the internal failure counter
|
|
func (rw *RetryWaiter) Reset() {
|
|
rw.failures = 0
|
|
}
|
|
|
|
// WaitIf is a convenice method to record whether the last
|
|
// operation was a success or failure and return a chan that
|
|
// will be selectablw when the next operation can be done.
|
|
func (rw *RetryWaiter) WaitIf(failure bool) <-chan struct{} {
|
|
if failure {
|
|
return rw.Failed()
|
|
}
|
|
return rw.Success()
|
|
}
|
|
|
|
// WaitIfErr is a convenience method to record whether the last
|
|
// operation was a success or failure based on whether the err
|
|
// is nil and then return a chan that will be selectable when
|
|
// the next operation can be done.
|
|
func (rw *RetryWaiter) WaitIfErr(err error) <-chan struct{} {
|
|
return rw.WaitIf(err != nil)
|
|
}
|