mirror of https://github.com/hashicorp/consul
1515 lines
42 KiB
Go
1515 lines
42 KiB
Go
package agent
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import (
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"encoding/json"
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"fmt"
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"io"
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"io/ioutil"
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"log"
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"net"
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"os"
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"path/filepath"
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"reflect"
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"regexp"
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"strconv"
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"sync"
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"time"
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"github.com/hashicorp/consul/consul"
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"github.com/hashicorp/consul/consul/state"
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"github.com/hashicorp/consul/consul/structs"
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"github.com/hashicorp/consul/lib"
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"github.com/hashicorp/serf/coordinate"
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"github.com/hashicorp/serf/serf"
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)
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const (
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// Path to save agent service definitions
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servicesDir = "services"
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// Path to save local agent checks
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checksDir = "checks"
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checkStateDir = "checks/state"
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// The ID of the faux health checks for maintenance mode
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serviceMaintCheckPrefix = "_service_maintenance"
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nodeMaintCheckID = "_node_maintenance"
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// Default reasons for node/service maintenance mode
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defaultNodeMaintReason = "Maintenance mode is enabled for this node, " +
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"but no reason was provided. This is a default message."
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defaultServiceMaintReason = "Maintenance mode is enabled for this " +
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"service, but no reason was provided. This is a default message."
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)
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var (
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// dnsNameRe checks if a name or tag is dns-compatible.
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dnsNameRe = regexp.MustCompile(`^[a-zA-Z0-9\-]+$`)
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)
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/*
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The agent is the long running process that is run on every machine.
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It exposes an RPC interface that is used by the CLI to control the
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agent. The agent runs the query interfaces like HTTP, DNS, and RPC.
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However, it can run in either a client, or server mode. In server
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mode, it runs a full Consul server. In client-only mode, it only forwards
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requests to other Consul servers.
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*/
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type Agent struct {
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config *Config
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// Used for writing our logs
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logger *log.Logger
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// Output sink for logs
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logOutput io.Writer
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// We have one of a client or a server, depending
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// on our configuration
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server *consul.Server
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client *consul.Client
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// state stores a local representation of the node,
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// services and checks. Used for anti-entropy.
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state localState
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// checkMonitors maps the check ID to an associated monitor
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checkMonitors map[string]*CheckMonitor
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// checkHTTPs maps the check ID to an associated HTTP check
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checkHTTPs map[string]*CheckHTTP
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// checkTCPs maps the check ID to an associated TCP check
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checkTCPs map[string]*CheckTCP
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// checkTTLs maps the check ID to an associated check TTL
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checkTTLs map[string]*CheckTTL
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// checkDockers maps the check ID to an associated Docker Exec based check
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checkDockers map[string]*CheckDocker
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// checkLock protects updates to the check* maps
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checkLock sync.Mutex
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// eventCh is used to receive user events
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eventCh chan serf.UserEvent
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// eventBuf stores the most recent events in a ring buffer
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// using eventIndex as the next index to insert into. This
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// is guarded by eventLock. When an insert happens, the
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// eventNotify group is notified.
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eventBuf []*UserEvent
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eventIndex int
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eventLock sync.RWMutex
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eventNotify state.NotifyGroup
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shutdown bool
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shutdownCh chan struct{}
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shutdownLock sync.Mutex
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// endpoints lets you override RPC endpoints for testing. Not all
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// agent methods use this, so use with care and never override
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// outside of a unit test.
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endpoints map[string]string
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// reapLock is used to prevent child process reaping from interfering
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// with normal waiting for subprocesses to complete. Any time you exec
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// and wait, you should take a read lock on this mutex. Only the reaper
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// takes the write lock. This setup prevents us from serializing all the
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// child process management with each other, it just serializes them
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// with the child process reaper.
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reapLock sync.RWMutex
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}
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// Create is used to create a new Agent. Returns
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// the agent or potentially an error.
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func Create(config *Config, logOutput io.Writer) (*Agent, error) {
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// Ensure we have a log sink
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if logOutput == nil {
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logOutput = os.Stderr
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}
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// Validate the config
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if config.Datacenter == "" {
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return nil, fmt.Errorf("Must configure a Datacenter")
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}
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if config.DataDir == "" && !config.DevMode {
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return nil, fmt.Errorf("Must configure a DataDir")
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}
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// Try to get an advertise address
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if config.AdvertiseAddr != "" {
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if ip := net.ParseIP(config.AdvertiseAddr); ip == nil {
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return nil, fmt.Errorf("Failed to parse advertise address: %v", config.AdvertiseAddr)
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}
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} else if config.BindAddr != "0.0.0.0" && config.BindAddr != "" {
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config.AdvertiseAddr = config.BindAddr
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} else {
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ip, err := consul.GetPrivateIP()
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if err != nil {
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return nil, fmt.Errorf("Failed to get advertise address: %v", err)
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}
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config.AdvertiseAddr = ip.String()
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}
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// Try to get an advertise address for the wan
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if config.AdvertiseAddrWan != "" {
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if ip := net.ParseIP(config.AdvertiseAddrWan); ip == nil {
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return nil, fmt.Errorf("Failed to parse advertise address for wan: %v", config.AdvertiseAddrWan)
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}
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} else {
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config.AdvertiseAddrWan = config.AdvertiseAddr
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}
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// Create the default set of tagged addresses.
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config.TaggedAddresses = map[string]string{
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"wan": config.AdvertiseAddrWan,
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}
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agent := &Agent{
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config: config,
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logger: log.New(logOutput, "", log.LstdFlags),
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logOutput: logOutput,
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checkMonitors: make(map[string]*CheckMonitor),
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checkTTLs: make(map[string]*CheckTTL),
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checkHTTPs: make(map[string]*CheckHTTP),
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checkTCPs: make(map[string]*CheckTCP),
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checkDockers: make(map[string]*CheckDocker),
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eventCh: make(chan serf.UserEvent, 1024),
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eventBuf: make([]*UserEvent, 256),
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shutdownCh: make(chan struct{}),
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endpoints: make(map[string]string),
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}
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// Initialize the local state
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agent.state.Init(config, agent.logger)
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// Setup either the client or the server
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var err error
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if config.Server {
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err = agent.setupServer()
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agent.state.SetIface(agent.server)
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// Automatically register the "consul" service on server nodes
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consulService := structs.NodeService{
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Service: consul.ConsulServiceName,
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ID: consul.ConsulServiceID,
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Port: agent.config.Ports.Server,
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Tags: []string{},
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}
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agent.state.AddService(&consulService, "")
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} else {
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err = agent.setupClient()
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agent.state.SetIface(agent.client)
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}
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if err != nil {
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return nil, err
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}
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// Load checks/services
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if err := agent.loadServices(config); err != nil {
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return nil, err
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}
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if err := agent.loadChecks(config); err != nil {
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return nil, err
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}
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// Start handling events
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go agent.handleEvents()
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// Start sending network coordinate to the server.
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if !config.DisableCoordinates {
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go agent.sendCoordinate()
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}
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// Write out the PID file if necessary
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err = agent.storePid()
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if err != nil {
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return nil, err
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}
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return agent, nil
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}
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// consulConfig is used to return a consul configuration
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func (a *Agent) consulConfig() *consul.Config {
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// Start with the provided config or default config
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var base *consul.Config
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if a.config.ConsulConfig != nil {
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base = a.config.ConsulConfig
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} else {
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base = consul.DefaultConfig()
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}
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// Apply dev mode
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base.DevMode = a.config.DevMode
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// Override with our config
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if a.config.Datacenter != "" {
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base.Datacenter = a.config.Datacenter
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}
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if a.config.DataDir != "" {
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base.DataDir = a.config.DataDir
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}
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if a.config.NodeName != "" {
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base.NodeName = a.config.NodeName
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}
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if a.config.BindAddr != "" {
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base.SerfLANConfig.MemberlistConfig.BindAddr = a.config.BindAddr
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base.SerfWANConfig.MemberlistConfig.BindAddr = a.config.BindAddr
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}
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if a.config.Ports.SerfLan != 0 {
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base.SerfLANConfig.MemberlistConfig.BindPort = a.config.Ports.SerfLan
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base.SerfLANConfig.MemberlistConfig.AdvertisePort = a.config.Ports.SerfLan
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}
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if a.config.Ports.SerfWan != 0 {
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base.SerfWANConfig.MemberlistConfig.BindPort = a.config.Ports.SerfWan
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base.SerfWANConfig.MemberlistConfig.AdvertisePort = a.config.Ports.SerfWan
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}
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if a.config.BindAddr != "" {
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bindAddr := &net.TCPAddr{
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IP: net.ParseIP(a.config.BindAddr),
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Port: a.config.Ports.Server,
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}
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base.RPCAddr = bindAddr
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}
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if a.config.AdvertiseAddr != "" {
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base.SerfLANConfig.MemberlistConfig.AdvertiseAddr = a.config.AdvertiseAddr
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if a.config.AdvertiseAddrWan != "" {
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base.SerfWANConfig.MemberlistConfig.AdvertiseAddr = a.config.AdvertiseAddrWan
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} else {
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base.SerfWANConfig.MemberlistConfig.AdvertiseAddr = a.config.AdvertiseAddr
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}
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base.RPCAdvertise = &net.TCPAddr{
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IP: net.ParseIP(a.config.AdvertiseAddr),
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Port: a.config.Ports.Server,
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}
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}
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if a.config.AdvertiseAddrs.SerfLan != nil {
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base.SerfLANConfig.MemberlistConfig.AdvertiseAddr = a.config.AdvertiseAddrs.SerfLan.IP.String()
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base.SerfLANConfig.MemberlistConfig.AdvertisePort = a.config.AdvertiseAddrs.SerfLan.Port
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}
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if a.config.AdvertiseAddrs.SerfWan != nil {
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base.SerfWANConfig.MemberlistConfig.AdvertiseAddr = a.config.AdvertiseAddrs.SerfWan.IP.String()
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base.SerfWANConfig.MemberlistConfig.AdvertisePort = a.config.AdvertiseAddrs.SerfWan.Port
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}
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if a.config.AdvertiseAddrs.RPC != nil {
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base.RPCAdvertise = a.config.AdvertiseAddrs.RPC
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}
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if a.config.Bootstrap {
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base.Bootstrap = true
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}
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if a.config.RejoinAfterLeave {
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base.RejoinAfterLeave = true
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}
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if a.config.BootstrapExpect != 0 {
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base.BootstrapExpect = a.config.BootstrapExpect
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}
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if a.config.Protocol > 0 {
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base.ProtocolVersion = uint8(a.config.Protocol)
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}
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if a.config.ACLToken != "" {
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base.ACLToken = a.config.ACLToken
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}
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if a.config.ACLMasterToken != "" {
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base.ACLMasterToken = a.config.ACLMasterToken
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}
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if a.config.ACLDatacenter != "" {
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base.ACLDatacenter = a.config.ACLDatacenter
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}
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if a.config.ACLTTLRaw != "" {
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base.ACLTTL = a.config.ACLTTL
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}
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if a.config.ACLDefaultPolicy != "" {
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base.ACLDefaultPolicy = a.config.ACLDefaultPolicy
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}
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if a.config.ACLDownPolicy != "" {
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base.ACLDownPolicy = a.config.ACLDownPolicy
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}
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if a.config.SessionTTLMinRaw != "" {
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base.SessionTTLMin = a.config.SessionTTLMin
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}
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// Format the build string
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revision := a.config.Revision
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if len(revision) > 8 {
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revision = revision[:8]
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}
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base.Build = fmt.Sprintf("%s%s:%s",
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a.config.Version, a.config.VersionPrerelease, revision)
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// Copy the TLS configuration
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base.VerifyIncoming = a.config.VerifyIncoming
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base.VerifyOutgoing = a.config.VerifyOutgoing
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base.VerifyServerHostname = a.config.VerifyServerHostname
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base.CAFile = a.config.CAFile
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base.CertFile = a.config.CertFile
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base.KeyFile = a.config.KeyFile
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base.ServerName = a.config.ServerName
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base.Domain = a.config.Domain
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// Setup the ServerUp callback
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base.ServerUp = a.state.ConsulServerUp
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// Setup the user event callback
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base.UserEventHandler = func(e serf.UserEvent) {
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select {
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case a.eventCh <- e:
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case <-a.shutdownCh:
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}
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}
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// Setup the loggers
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base.LogOutput = a.logOutput
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return base
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}
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// setupServer is used to initialize the Consul server
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func (a *Agent) setupServer() error {
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config := a.consulConfig()
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if err := a.setupKeyrings(config); err != nil {
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return fmt.Errorf("Failed to configure keyring: %v", err)
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}
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server, err := consul.NewServer(config)
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if err != nil {
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return fmt.Errorf("Failed to start Consul server: %v", err)
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}
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a.server = server
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return nil
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}
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// setupClient is used to initialize the Consul client
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func (a *Agent) setupClient() error {
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config := a.consulConfig()
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if err := a.setupKeyrings(config); err != nil {
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return fmt.Errorf("Failed to configure keyring: %v", err)
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}
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client, err := consul.NewClient(config)
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if err != nil {
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return fmt.Errorf("Failed to start Consul client: %v", err)
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}
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a.client = client
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return nil
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}
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// setupKeyrings is used to initialize and load keyrings during agent startup
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func (a *Agent) setupKeyrings(config *consul.Config) error {
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fileLAN := filepath.Join(a.config.DataDir, serfLANKeyring)
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fileWAN := filepath.Join(a.config.DataDir, serfWANKeyring)
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if a.config.EncryptKey == "" {
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goto LOAD
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}
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if _, err := os.Stat(fileLAN); err != nil {
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if err := initKeyring(fileLAN, a.config.EncryptKey); err != nil {
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return err
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}
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}
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if a.config.Server {
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if _, err := os.Stat(fileWAN); err != nil {
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if err := initKeyring(fileWAN, a.config.EncryptKey); err != nil {
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return err
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}
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}
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}
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LOAD:
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if _, err := os.Stat(fileLAN); err == nil {
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config.SerfLANConfig.KeyringFile = fileLAN
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}
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if err := loadKeyringFile(config.SerfLANConfig); err != nil {
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return err
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}
|
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if a.config.Server {
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if _, err := os.Stat(fileWAN); err == nil {
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config.SerfWANConfig.KeyringFile = fileWAN
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}
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if err := loadKeyringFile(config.SerfWANConfig); err != nil {
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return err
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}
|
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}
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// Success!
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return nil
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}
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|
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// RPC is used to make an RPC call to the Consul servers
|
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// This allows the agent to implement the Consul.Interface
|
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func (a *Agent) RPC(method string, args interface{}, reply interface{}) error {
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if a.server != nil {
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return a.server.RPC(method, args, reply)
|
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}
|
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return a.client.RPC(method, args, reply)
|
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}
|
|
|
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// Leave is used to prepare the agent for a graceful shutdown
|
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func (a *Agent) Leave() error {
|
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if a.server != nil {
|
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return a.server.Leave()
|
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} else {
|
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return a.client.Leave()
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}
|
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}
|
|
|
|
// Shutdown is used to hard stop the agent. Should be
|
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// preceded by a call to Leave to do it gracefully.
|
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func (a *Agent) Shutdown() error {
|
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a.shutdownLock.Lock()
|
|
defer a.shutdownLock.Unlock()
|
|
|
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if a.shutdown {
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return nil
|
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}
|
|
|
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// Stop all the checks
|
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a.checkLock.Lock()
|
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defer a.checkLock.Unlock()
|
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for _, chk := range a.checkMonitors {
|
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chk.Stop()
|
|
}
|
|
for _, chk := range a.checkTTLs {
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chk.Stop()
|
|
}
|
|
|
|
for _, chk := range a.checkHTTPs {
|
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chk.Stop()
|
|
}
|
|
|
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for _, chk := range a.checkTCPs {
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chk.Stop()
|
|
}
|
|
|
|
a.logger.Println("[INFO] agent: requesting shutdown")
|
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var err error
|
|
if a.server != nil {
|
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err = a.server.Shutdown()
|
|
} else {
|
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err = a.client.Shutdown()
|
|
}
|
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|
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pidErr := a.deletePid()
|
|
if pidErr != nil {
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a.logger.Println("[WARN] agent: could not delete pid file ", pidErr)
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}
|
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|
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a.logger.Println("[INFO] agent: shutdown complete")
|
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a.shutdown = true
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close(a.shutdownCh)
|
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return err
|
|
}
|
|
|
|
// ShutdownCh is used to return a channel that can be
|
|
// selected to wait for the agent to perform a shutdown.
|
|
func (a *Agent) ShutdownCh() <-chan struct{} {
|
|
return a.shutdownCh
|
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}
|
|
|
|
// JoinLAN is used to have the agent join a LAN cluster
|
|
func (a *Agent) JoinLAN(addrs []string) (n int, err error) {
|
|
a.logger.Printf("[INFO] agent: (LAN) joining: %v", addrs)
|
|
if a.server != nil {
|
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n, err = a.server.JoinLAN(addrs)
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} else {
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n, err = a.client.JoinLAN(addrs)
|
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}
|
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a.logger.Printf("[INFO] agent: (LAN) joined: %d Err: %v", n, err)
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return
|
|
}
|
|
|
|
// JoinWAN is used to have the agent join a WAN cluster
|
|
func (a *Agent) JoinWAN(addrs []string) (n int, err error) {
|
|
a.logger.Printf("[INFO] agent: (WAN) joining: %v", addrs)
|
|
if a.server != nil {
|
|
n, err = a.server.JoinWAN(addrs)
|
|
} else {
|
|
err = fmt.Errorf("Must be a server to join WAN cluster")
|
|
}
|
|
a.logger.Printf("[INFO] agent: (WAN) joined: %d Err: %v", n, err)
|
|
return
|
|
}
|
|
|
|
// ForceLeave is used to remove a failed node from the cluster
|
|
func (a *Agent) ForceLeave(node string) (err error) {
|
|
a.logger.Printf("[INFO] Force leaving node: %v", node)
|
|
if a.server != nil {
|
|
err = a.server.RemoveFailedNode(node)
|
|
} else {
|
|
err = a.client.RemoveFailedNode(node)
|
|
}
|
|
if err != nil {
|
|
a.logger.Printf("[WARN] Failed to remove node: %v", err)
|
|
}
|
|
return err
|
|
}
|
|
|
|
// LocalMember is used to return the local node
|
|
func (a *Agent) LocalMember() serf.Member {
|
|
if a.server != nil {
|
|
return a.server.LocalMember()
|
|
} else {
|
|
return a.client.LocalMember()
|
|
}
|
|
}
|
|
|
|
// LANMembers is used to retrieve the LAN members
|
|
func (a *Agent) LANMembers() []serf.Member {
|
|
if a.server != nil {
|
|
return a.server.LANMembers()
|
|
} else {
|
|
return a.client.LANMembers()
|
|
}
|
|
}
|
|
|
|
// WANMembers is used to retrieve the WAN members
|
|
func (a *Agent) WANMembers() []serf.Member {
|
|
if a.server != nil {
|
|
return a.server.WANMembers()
|
|
} else {
|
|
return nil
|
|
}
|
|
}
|
|
|
|
// StartSync is called once Services and Checks are registered.
|
|
// This is called to prevent a race between clients and the anti-entropy routines
|
|
func (a *Agent) StartSync() {
|
|
// Start the anti entropy routine
|
|
go a.state.antiEntropy(a.shutdownCh)
|
|
}
|
|
|
|
// PauseSync is used to pause anti-entropy while bulk changes are make
|
|
func (a *Agent) PauseSync() {
|
|
a.state.Pause()
|
|
}
|
|
|
|
// ResumeSync is used to unpause anti-entropy after bulk changes are make
|
|
func (a *Agent) ResumeSync() {
|
|
a.state.Resume()
|
|
}
|
|
|
|
// Returns the coordinate of this node in the local pool (assumes coordinates
|
|
// are enabled, so check that before calling).
|
|
func (a *Agent) GetCoordinate() (*coordinate.Coordinate, error) {
|
|
if a.config.Server {
|
|
return a.server.GetLANCoordinate()
|
|
} else {
|
|
return a.client.GetCoordinate()
|
|
}
|
|
}
|
|
|
|
// sendCoordinate is a long-running loop that periodically sends our coordinate
|
|
// to the server. Closing the agent's shutdownChannel will cause this to exit.
|
|
func (a *Agent) sendCoordinate() {
|
|
for {
|
|
rate := a.config.SyncCoordinateRateTarget
|
|
min := a.config.SyncCoordinateIntervalMin
|
|
intv := lib.RateScaledInterval(rate, min, len(a.LANMembers()))
|
|
intv = intv + lib.RandomStagger(intv)
|
|
|
|
select {
|
|
case <-time.After(intv):
|
|
members := a.LANMembers()
|
|
grok, err := consul.CanServersUnderstandProtocol(members, 3)
|
|
if err != nil {
|
|
a.logger.Printf("[ERR] agent: failed to check servers: %s", err)
|
|
continue
|
|
}
|
|
if !grok {
|
|
a.logger.Printf("[DEBUG] agent: skipping coordinate updates until servers are upgraded")
|
|
continue
|
|
}
|
|
|
|
c, err := a.GetCoordinate()
|
|
if err != nil {
|
|
a.logger.Printf("[ERR] agent: failed to get coordinate: %s", err)
|
|
continue
|
|
}
|
|
|
|
// TODO - Consider adding a distance check so we don't send
|
|
// an update if the position hasn't changed by more than a
|
|
// threshold.
|
|
req := structs.CoordinateUpdateRequest{
|
|
Datacenter: a.config.Datacenter,
|
|
Node: a.config.NodeName,
|
|
Coord: c,
|
|
WriteRequest: structs.WriteRequest{Token: a.config.ACLToken},
|
|
}
|
|
var reply struct{}
|
|
if err := a.RPC("Coordinate.Update", &req, &reply); err != nil {
|
|
a.logger.Printf("[ERR] agent: coordinate update error: %s", err)
|
|
continue
|
|
}
|
|
case <-a.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// persistService saves a service definition to a JSON file in the data dir
|
|
func (a *Agent) persistService(service *structs.NodeService) error {
|
|
svcPath := filepath.Join(a.config.DataDir, servicesDir, stringHash(service.ID))
|
|
wrapped := persistedService{
|
|
Token: a.state.ServiceToken(service.ID),
|
|
Service: service,
|
|
}
|
|
encoded, err := json.Marshal(wrapped)
|
|
if err != nil {
|
|
return nil
|
|
}
|
|
if err := os.MkdirAll(filepath.Dir(svcPath), 0700); err != nil {
|
|
return err
|
|
}
|
|
fh, err := os.OpenFile(svcPath, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0600)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer fh.Close()
|
|
if _, err := fh.Write(encoded); err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// purgeService removes a persisted service definition file from the data dir
|
|
func (a *Agent) purgeService(serviceID string) error {
|
|
svcPath := filepath.Join(a.config.DataDir, servicesDir, stringHash(serviceID))
|
|
if _, err := os.Stat(svcPath); err == nil {
|
|
return os.Remove(svcPath)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// persistCheck saves a check definition to the local agent's state directory
|
|
func (a *Agent) persistCheck(check *structs.HealthCheck, chkType *CheckType) error {
|
|
checkPath := filepath.Join(a.config.DataDir, checksDir, stringHash(check.CheckID))
|
|
|
|
// Create the persisted check
|
|
wrapped := persistedCheck{
|
|
Check: check,
|
|
ChkType: chkType,
|
|
Token: a.state.CheckToken(check.CheckID),
|
|
}
|
|
|
|
encoded, err := json.Marshal(wrapped)
|
|
if err != nil {
|
|
return nil
|
|
}
|
|
if err := os.MkdirAll(filepath.Dir(checkPath), 0700); err != nil {
|
|
return err
|
|
}
|
|
fh, err := os.OpenFile(checkPath, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0600)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer fh.Close()
|
|
if _, err := fh.Write(encoded); err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// purgeCheck removes a persisted check definition file from the data dir
|
|
func (a *Agent) purgeCheck(checkID string) error {
|
|
checkPath := filepath.Join(a.config.DataDir, checksDir, stringHash(checkID))
|
|
if _, err := os.Stat(checkPath); err == nil {
|
|
return os.Remove(checkPath)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// AddService is used to add a service entry.
|
|
// This entry is persistent and the agent will make a best effort to
|
|
// ensure it is registered
|
|
func (a *Agent) AddService(service *structs.NodeService, chkTypes CheckTypes, persist bool, token string) error {
|
|
if service.Service == "" {
|
|
return fmt.Errorf("Service name missing")
|
|
}
|
|
if service.ID == "" && service.Service != "" {
|
|
service.ID = service.Service
|
|
}
|
|
for _, check := range chkTypes {
|
|
if !check.Valid() {
|
|
return fmt.Errorf("Check type is not valid")
|
|
}
|
|
}
|
|
|
|
// Warn if the service name is incompatible with DNS
|
|
if !dnsNameRe.MatchString(service.Service) {
|
|
a.logger.Printf("[WARN] Service name %q will not be discoverable "+
|
|
"via DNS due to invalid characters. Valid characters include "+
|
|
"all alpha-numerics and dashes.", service.Service)
|
|
}
|
|
|
|
// Warn if any tags are incompatible with DNS
|
|
for _, tag := range service.Tags {
|
|
if !dnsNameRe.MatchString(tag) {
|
|
a.logger.Printf("[WARN] Service tag %q will not be discoverable "+
|
|
"via DNS due to invalid characters. Valid characters include "+
|
|
"all alpha-numerics and dashes.", tag)
|
|
}
|
|
}
|
|
|
|
// Pause the service syncs during modification
|
|
a.PauseSync()
|
|
defer a.ResumeSync()
|
|
|
|
// Take a snapshot of the current state of checks (if any), and
|
|
// restore them before resuming anti-entropy.
|
|
snap := a.snapshotCheckState()
|
|
defer a.restoreCheckState(snap)
|
|
|
|
// Add the service
|
|
a.state.AddService(service, token)
|
|
|
|
// Persist the service to a file
|
|
if persist && !a.config.DevMode {
|
|
if err := a.persistService(service); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Create an associated health check
|
|
for i, chkType := range chkTypes {
|
|
checkID := fmt.Sprintf("service:%s", service.ID)
|
|
if len(chkTypes) > 1 {
|
|
checkID += fmt.Sprintf(":%d", i+1)
|
|
}
|
|
check := &structs.HealthCheck{
|
|
Node: a.config.NodeName,
|
|
CheckID: checkID,
|
|
Name: fmt.Sprintf("Service '%s' check", service.Service),
|
|
Status: structs.HealthCritical,
|
|
Notes: chkType.Notes,
|
|
ServiceID: service.ID,
|
|
ServiceName: service.Service,
|
|
}
|
|
if chkType.Status != "" {
|
|
check.Status = chkType.Status
|
|
}
|
|
if err := a.AddCheck(check, chkType, persist, token); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemoveService is used to remove a service entry.
|
|
// The agent will make a best effort to ensure it is deregistered
|
|
func (a *Agent) RemoveService(serviceID string, persist bool) error {
|
|
// Protect "consul" service from deletion by a user
|
|
if a.server != nil && serviceID == consul.ConsulServiceID {
|
|
return fmt.Errorf(
|
|
"Deregistering the %s service is not allowed",
|
|
consul.ConsulServiceID)
|
|
}
|
|
|
|
// Validate ServiceID
|
|
if serviceID == "" {
|
|
return fmt.Errorf("ServiceID missing")
|
|
}
|
|
|
|
// Remove service immediately
|
|
a.state.RemoveService(serviceID)
|
|
|
|
// Remove the service from the data dir
|
|
if persist {
|
|
if err := a.purgeService(serviceID); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Deregister any associated health checks
|
|
for checkID, health := range a.state.Checks() {
|
|
if health.ServiceID != serviceID {
|
|
continue
|
|
}
|
|
if err := a.RemoveCheck(checkID, persist); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
log.Printf("[DEBUG] agent: removed service %q", serviceID)
|
|
return nil
|
|
}
|
|
|
|
// AddCheck is used to add a health check to the agent.
|
|
// This entry is persistent and the agent will make a best effort to
|
|
// ensure it is registered. The Check may include a CheckType which
|
|
// is used to automatically update the check status
|
|
func (a *Agent) AddCheck(check *structs.HealthCheck, chkType *CheckType, persist bool, token string) error {
|
|
if check.CheckID == "" {
|
|
return fmt.Errorf("CheckID missing")
|
|
}
|
|
if chkType != nil && !chkType.Valid() {
|
|
return fmt.Errorf("Check type is not valid")
|
|
}
|
|
|
|
if check.ServiceID != "" {
|
|
svc, ok := a.state.Services()[check.ServiceID]
|
|
if !ok {
|
|
return fmt.Errorf("ServiceID %q does not exist", check.ServiceID)
|
|
}
|
|
check.ServiceName = svc.Service
|
|
}
|
|
|
|
a.checkLock.Lock()
|
|
defer a.checkLock.Unlock()
|
|
|
|
// Check if already registered
|
|
if chkType != nil {
|
|
if chkType.IsTTL() {
|
|
if existing, ok := a.checkTTLs[check.CheckID]; ok {
|
|
existing.Stop()
|
|
}
|
|
|
|
ttl := &CheckTTL{
|
|
Notify: &a.state,
|
|
CheckID: check.CheckID,
|
|
TTL: chkType.TTL,
|
|
Logger: a.logger,
|
|
}
|
|
|
|
// Restore persisted state, if any
|
|
if err := a.loadCheckState(check); err != nil {
|
|
a.logger.Printf("[WARN] agent: failed restoring state for check %q: %s",
|
|
check.CheckID, err)
|
|
}
|
|
|
|
ttl.Start()
|
|
a.checkTTLs[check.CheckID] = ttl
|
|
|
|
} else if chkType.IsHTTP() {
|
|
if existing, ok := a.checkHTTPs[check.CheckID]; ok {
|
|
existing.Stop()
|
|
}
|
|
if chkType.Interval < MinInterval {
|
|
a.logger.Println(fmt.Sprintf("[WARN] agent: check '%s' has interval below minimum of %v",
|
|
check.CheckID, MinInterval))
|
|
chkType.Interval = MinInterval
|
|
}
|
|
|
|
http := &CheckHTTP{
|
|
Notify: &a.state,
|
|
CheckID: check.CheckID,
|
|
HTTP: chkType.HTTP,
|
|
Interval: chkType.Interval,
|
|
Timeout: chkType.Timeout,
|
|
Logger: a.logger,
|
|
}
|
|
http.Start()
|
|
a.checkHTTPs[check.CheckID] = http
|
|
|
|
} else if chkType.IsTCP() {
|
|
if existing, ok := a.checkTCPs[check.CheckID]; ok {
|
|
existing.Stop()
|
|
}
|
|
if chkType.Interval < MinInterval {
|
|
a.logger.Println(fmt.Sprintf("[WARN] agent: check '%s' has interval below minimum of %v",
|
|
check.CheckID, MinInterval))
|
|
chkType.Interval = MinInterval
|
|
}
|
|
|
|
tcp := &CheckTCP{
|
|
Notify: &a.state,
|
|
CheckID: check.CheckID,
|
|
TCP: chkType.TCP,
|
|
Interval: chkType.Interval,
|
|
Timeout: chkType.Timeout,
|
|
Logger: a.logger,
|
|
}
|
|
tcp.Start()
|
|
a.checkTCPs[check.CheckID] = tcp
|
|
|
|
} else if chkType.IsDocker() {
|
|
if existing, ok := a.checkDockers[check.CheckID]; ok {
|
|
existing.Stop()
|
|
}
|
|
if chkType.Interval < MinInterval {
|
|
a.logger.Println(fmt.Sprintf("[WARN] agent: check '%s' has interval below minimum of %v",
|
|
check.CheckID, MinInterval))
|
|
chkType.Interval = MinInterval
|
|
}
|
|
|
|
dockerCheck := &CheckDocker{
|
|
Notify: &a.state,
|
|
CheckID: check.CheckID,
|
|
DockerContainerID: chkType.DockerContainerID,
|
|
Shell: chkType.Shell,
|
|
Script: chkType.Script,
|
|
Interval: chkType.Interval,
|
|
Logger: a.logger,
|
|
}
|
|
if err := dockerCheck.Init(); err != nil {
|
|
return err
|
|
}
|
|
dockerCheck.Start()
|
|
a.checkDockers[check.CheckID] = dockerCheck
|
|
} else if chkType.IsMonitor() {
|
|
if existing, ok := a.checkMonitors[check.CheckID]; ok {
|
|
existing.Stop()
|
|
}
|
|
if chkType.Interval < MinInterval {
|
|
a.logger.Println(fmt.Sprintf("[WARN] agent: check '%s' has interval below minimum of %v",
|
|
check.CheckID, MinInterval))
|
|
chkType.Interval = MinInterval
|
|
}
|
|
|
|
monitor := &CheckMonitor{
|
|
Notify: &a.state,
|
|
CheckID: check.CheckID,
|
|
Script: chkType.Script,
|
|
Interval: chkType.Interval,
|
|
Logger: a.logger,
|
|
ReapLock: &a.reapLock,
|
|
}
|
|
monitor.Start()
|
|
a.checkMonitors[check.CheckID] = monitor
|
|
} else {
|
|
return fmt.Errorf("Check type is not valid")
|
|
}
|
|
}
|
|
|
|
// Add to the local state for anti-entropy
|
|
a.state.AddCheck(check, token)
|
|
|
|
// Persist the check
|
|
if persist && !a.config.DevMode {
|
|
return a.persistCheck(check, chkType)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// RemoveCheck is used to remove a health check.
|
|
// The agent will make a best effort to ensure it is deregistered
|
|
func (a *Agent) RemoveCheck(checkID string, persist bool) error {
|
|
// Validate CheckID
|
|
if checkID == "" {
|
|
return fmt.Errorf("CheckID missing")
|
|
}
|
|
|
|
// Add to the local state for anti-entropy
|
|
a.state.RemoveCheck(checkID)
|
|
|
|
a.checkLock.Lock()
|
|
defer a.checkLock.Unlock()
|
|
|
|
// Stop any monitors
|
|
if check, ok := a.checkMonitors[checkID]; ok {
|
|
check.Stop()
|
|
delete(a.checkMonitors, checkID)
|
|
}
|
|
if check, ok := a.checkHTTPs[checkID]; ok {
|
|
check.Stop()
|
|
delete(a.checkHTTPs, checkID)
|
|
}
|
|
if check, ok := a.checkTCPs[checkID]; ok {
|
|
check.Stop()
|
|
delete(a.checkTCPs, checkID)
|
|
}
|
|
if check, ok := a.checkTTLs[checkID]; ok {
|
|
check.Stop()
|
|
delete(a.checkTTLs, checkID)
|
|
}
|
|
if persist {
|
|
if err := a.purgeCheck(checkID); err != nil {
|
|
return err
|
|
}
|
|
if err := a.purgeCheckState(checkID); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
log.Printf("[DEBUG] agent: removed check %q", checkID)
|
|
return nil
|
|
}
|
|
|
|
// UpdateCheck is used to update the status of a check.
|
|
// This can only be used with checks of the TTL type.
|
|
func (a *Agent) UpdateCheck(checkID, status, output string) error {
|
|
a.checkLock.Lock()
|
|
defer a.checkLock.Unlock()
|
|
|
|
check, ok := a.checkTTLs[checkID]
|
|
if !ok {
|
|
return fmt.Errorf("CheckID does not have associated TTL")
|
|
}
|
|
|
|
// Set the status through CheckTTL to reset the TTL
|
|
check.SetStatus(status, output)
|
|
|
|
if a.config.DevMode {
|
|
return nil
|
|
}
|
|
|
|
// Always persist the state for TTL checks
|
|
if err := a.persistCheckState(check, status, output); err != nil {
|
|
return fmt.Errorf("failed persisting state for check %q: %s", checkID, err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// persistCheckState is used to record the check status into the data dir.
|
|
// This allows the state to be restored on a later agent start. Currently
|
|
// only useful for TTL based checks.
|
|
func (a *Agent) persistCheckState(check *CheckTTL, status, output string) error {
|
|
// Create the persisted state
|
|
state := persistedCheckState{
|
|
CheckID: check.CheckID,
|
|
Status: status,
|
|
Output: output,
|
|
Expires: time.Now().Add(check.TTL).Unix(),
|
|
}
|
|
|
|
// Encode the state
|
|
buf, err := json.Marshal(state)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Create the state dir if it doesn't exist
|
|
dir := filepath.Join(a.config.DataDir, checkStateDir)
|
|
if err := os.MkdirAll(dir, 0700); err != nil {
|
|
return fmt.Errorf("failed creating check state dir %q: %s", dir, err)
|
|
}
|
|
|
|
// Write the state to the file
|
|
file := filepath.Join(dir, stringHash(check.CheckID))
|
|
if err := ioutil.WriteFile(file, buf, 0600); err != nil {
|
|
return fmt.Errorf("failed writing file %q: %s", file, err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// loadCheckState is used to restore the persisted state of a check.
|
|
func (a *Agent) loadCheckState(check *structs.HealthCheck) error {
|
|
// Try to read the persisted state for this check
|
|
file := filepath.Join(a.config.DataDir, checkStateDir, stringHash(check.CheckID))
|
|
buf, err := ioutil.ReadFile(file)
|
|
if err != nil {
|
|
if os.IsNotExist(err) {
|
|
return nil
|
|
}
|
|
return fmt.Errorf("failed reading file %q: %s", file, err)
|
|
}
|
|
|
|
// Decode the state data
|
|
var p persistedCheckState
|
|
if err := json.Unmarshal(buf, &p); err != nil {
|
|
return fmt.Errorf("failed decoding check state: %s", err)
|
|
}
|
|
|
|
// Check if the state has expired
|
|
if time.Now().Unix() >= p.Expires {
|
|
a.logger.Printf("[DEBUG] agent: check state expired for %q, not restoring", check.CheckID)
|
|
return a.purgeCheckState(check.CheckID)
|
|
}
|
|
|
|
// Restore the fields from the state
|
|
check.Output = p.Output
|
|
check.Status = p.Status
|
|
return nil
|
|
}
|
|
|
|
// purgeCheckState is used to purge the state of a check from the data dir
|
|
func (a *Agent) purgeCheckState(checkID string) error {
|
|
file := filepath.Join(a.config.DataDir, checkStateDir, stringHash(checkID))
|
|
err := os.Remove(file)
|
|
if os.IsNotExist(err) {
|
|
return nil
|
|
}
|
|
return err
|
|
}
|
|
|
|
// Stats is used to get various debugging state from the sub-systems
|
|
func (a *Agent) Stats() map[string]map[string]string {
|
|
toString := func(v uint64) string {
|
|
return strconv.FormatUint(v, 10)
|
|
}
|
|
var stats map[string]map[string]string
|
|
if a.server != nil {
|
|
stats = a.server.Stats()
|
|
} else {
|
|
stats = a.client.Stats()
|
|
}
|
|
stats["agent"] = map[string]string{
|
|
"check_monitors": toString(uint64(len(a.checkMonitors))),
|
|
"check_ttls": toString(uint64(len(a.checkTTLs))),
|
|
"checks": toString(uint64(len(a.state.checks))),
|
|
"services": toString(uint64(len(a.state.services))),
|
|
}
|
|
|
|
revision := a.config.Revision
|
|
if len(revision) > 8 {
|
|
revision = revision[:8]
|
|
}
|
|
stats["build"] = map[string]string{
|
|
"revision": revision,
|
|
"version": a.config.Version,
|
|
"prerelease": a.config.VersionPrerelease,
|
|
}
|
|
return stats
|
|
}
|
|
|
|
// storePid is used to write out our PID to a file if necessary
|
|
func (a *Agent) storePid() error {
|
|
// Quit fast if no pidfile
|
|
pidPath := a.config.PidFile
|
|
if pidPath == "" {
|
|
return nil
|
|
}
|
|
|
|
// Open the PID file
|
|
pidFile, err := os.OpenFile(pidPath, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0666)
|
|
if err != nil {
|
|
return fmt.Errorf("Could not open pid file: %v", err)
|
|
}
|
|
defer pidFile.Close()
|
|
|
|
// Write out the PID
|
|
pid := os.Getpid()
|
|
_, err = pidFile.WriteString(fmt.Sprintf("%d", pid))
|
|
if err != nil {
|
|
return fmt.Errorf("Could not write to pid file: %s", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// deletePid is used to delete our PID on exit
|
|
func (a *Agent) deletePid() error {
|
|
// Quit fast if no pidfile
|
|
pidPath := a.config.PidFile
|
|
if pidPath == "" {
|
|
return nil
|
|
}
|
|
|
|
stat, err := os.Stat(pidPath)
|
|
if err != nil {
|
|
return fmt.Errorf("Could not remove pid file: %s", err)
|
|
}
|
|
|
|
if stat.IsDir() {
|
|
return fmt.Errorf("Specified pid file path is directory")
|
|
}
|
|
|
|
err = os.Remove(pidPath)
|
|
if err != nil {
|
|
return fmt.Errorf("Could not remove pid file: %s", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// loadServices will load service definitions from configuration and persisted
|
|
// definitions on disk, and load them into the local agent.
|
|
func (a *Agent) loadServices(conf *Config) error {
|
|
// Register the services from config
|
|
for _, service := range conf.Services {
|
|
ns := service.NodeService()
|
|
chkTypes := service.CheckTypes()
|
|
if err := a.AddService(ns, chkTypes, false, service.Token); err != nil {
|
|
return fmt.Errorf("Failed to register service '%s': %v", service.ID, err)
|
|
}
|
|
}
|
|
|
|
// Load any persisted services
|
|
svcDir := filepath.Join(a.config.DataDir, servicesDir)
|
|
files, err := ioutil.ReadDir(svcDir)
|
|
if err != nil {
|
|
if os.IsNotExist(err) {
|
|
return nil
|
|
}
|
|
return fmt.Errorf("Failed reading services dir %q: %s", svcDir, err)
|
|
}
|
|
for _, fi := range files {
|
|
// Skip all dirs
|
|
if fi.IsDir() {
|
|
continue
|
|
}
|
|
|
|
// Open the file for reading
|
|
file := filepath.Join(svcDir, fi.Name())
|
|
fh, err := os.Open(file)
|
|
if err != nil {
|
|
return fmt.Errorf("failed opening service file %q: %s", file, err)
|
|
}
|
|
|
|
// Read the contents into a buffer
|
|
buf, err := ioutil.ReadAll(fh)
|
|
fh.Close()
|
|
if err != nil {
|
|
return fmt.Errorf("failed reading service file %q: %s", file, err)
|
|
}
|
|
|
|
// Try decoding the service definition
|
|
var p persistedService
|
|
if err := json.Unmarshal(buf, &p); err != nil {
|
|
// Backwards-compatibility for pre-0.5.1 persisted services
|
|
if err := json.Unmarshal(buf, &p.Service); err != nil {
|
|
return fmt.Errorf("failed decoding service file %q: %s", file, err)
|
|
}
|
|
}
|
|
serviceID := p.Service.ID
|
|
|
|
if _, ok := a.state.services[serviceID]; ok {
|
|
// Purge previously persisted service. This allows config to be
|
|
// preferred over services persisted from the API.
|
|
a.logger.Printf("[DEBUG] agent: service %q exists, not restoring from %q",
|
|
serviceID, file)
|
|
if err := a.purgeService(serviceID); err != nil {
|
|
return fmt.Errorf("failed purging service %q: %s", serviceID, err)
|
|
}
|
|
} else {
|
|
a.logger.Printf("[DEBUG] agent: restored service definition %q from %q",
|
|
serviceID, file)
|
|
if err := a.AddService(p.Service, nil, false, p.Token); err != nil {
|
|
return fmt.Errorf("failed adding service %q: %s", serviceID, err)
|
|
}
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// unloadServices will deregister all services other than the 'consul' service
|
|
// known to the local agent.
|
|
func (a *Agent) unloadServices() error {
|
|
for _, service := range a.state.Services() {
|
|
if service.ID == consul.ConsulServiceID {
|
|
continue
|
|
}
|
|
if err := a.RemoveService(service.ID, false); err != nil {
|
|
return fmt.Errorf("Failed deregistering service '%s': %v", service.ID, err)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// loadChecks loads check definitions and/or persisted check definitions from
|
|
// disk and re-registers them with the local agent.
|
|
func (a *Agent) loadChecks(conf *Config) error {
|
|
// Register the checks from config
|
|
for _, check := range conf.Checks {
|
|
health := check.HealthCheck(conf.NodeName)
|
|
chkType := &check.CheckType
|
|
if err := a.AddCheck(health, chkType, false, check.Token); err != nil {
|
|
return fmt.Errorf("Failed to register check '%s': %v %v", check.Name, err, check)
|
|
}
|
|
}
|
|
|
|
// Load any persisted checks
|
|
checkDir := filepath.Join(a.config.DataDir, checksDir)
|
|
files, err := ioutil.ReadDir(checkDir)
|
|
if err != nil {
|
|
if os.IsNotExist(err) {
|
|
return nil
|
|
}
|
|
return fmt.Errorf("Failed reading checks dir %q: %s", checkDir, err)
|
|
}
|
|
for _, fi := range files {
|
|
// Ignore dirs - we only care about the check definition files
|
|
if fi.IsDir() {
|
|
continue
|
|
}
|
|
|
|
// Open the file for reading
|
|
file := filepath.Join(checkDir, fi.Name())
|
|
fh, err := os.Open(file)
|
|
if err != nil {
|
|
return fmt.Errorf("Failed opening check file %q: %s", file, err)
|
|
}
|
|
|
|
// Read the contents into a buffer
|
|
buf, err := ioutil.ReadAll(fh)
|
|
fh.Close()
|
|
if err != nil {
|
|
return fmt.Errorf("failed reading check file %q: %s", file, err)
|
|
}
|
|
|
|
// Decode the check
|
|
var p persistedCheck
|
|
if err := json.Unmarshal(buf, &p); err != nil {
|
|
return fmt.Errorf("Failed decoding check file %q: %s", file, err)
|
|
}
|
|
checkID := p.Check.CheckID
|
|
|
|
if _, ok := a.state.checks[checkID]; ok {
|
|
// Purge previously persisted check. This allows config to be
|
|
// preferred over persisted checks from the API.
|
|
a.logger.Printf("[DEBUG] agent: check %q exists, not restoring from %q",
|
|
checkID, file)
|
|
if err := a.purgeCheck(checkID); err != nil {
|
|
return fmt.Errorf("Failed purging check %q: %s", checkID, err)
|
|
}
|
|
} else {
|
|
// Default check to critical to avoid placing potentially unhealthy
|
|
// services into the active pool
|
|
p.Check.Status = structs.HealthCritical
|
|
|
|
if err := a.AddCheck(p.Check, p.ChkType, false, p.Token); err != nil {
|
|
// Purge the check if it is unable to be restored.
|
|
a.logger.Printf("[WARN] agent: Failed to restore check %q: %s",
|
|
checkID, err)
|
|
if err := a.purgeCheck(checkID); err != nil {
|
|
return fmt.Errorf("Failed purging check %q: %s", checkID, err)
|
|
}
|
|
}
|
|
a.logger.Printf("[DEBUG] agent: restored health check %q from %q",
|
|
p.Check.CheckID, file)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// unloadChecks will deregister all checks known to the local agent.
|
|
func (a *Agent) unloadChecks() error {
|
|
for _, check := range a.state.Checks() {
|
|
if err := a.RemoveCheck(check.CheckID, false); err != nil {
|
|
return fmt.Errorf("Failed deregistering check '%s': %s", check.CheckID, err)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// snapshotCheckState is used to snapshot the current state of the health
|
|
// checks. This is done before we reload our checks, so that we can properly
|
|
// restore into the same state.
|
|
func (a *Agent) snapshotCheckState() map[string]*structs.HealthCheck {
|
|
return a.state.Checks()
|
|
}
|
|
|
|
// restoreCheckState is used to reset the health state based on a snapshot.
|
|
// This is done after we finish the reload to avoid any unnecessary flaps
|
|
// in health state and potential session invalidations.
|
|
func (a *Agent) restoreCheckState(snap map[string]*structs.HealthCheck) {
|
|
for id, check := range snap {
|
|
a.state.UpdateCheck(id, check.Status, check.Output)
|
|
}
|
|
}
|
|
|
|
// serviceMaintCheckID returns the ID of a given service's maintenance check
|
|
func serviceMaintCheckID(serviceID string) string {
|
|
return fmt.Sprintf("%s:%s", serviceMaintCheckPrefix, serviceID)
|
|
}
|
|
|
|
// EnableServiceMaintenance will register a false health check against the given
|
|
// service ID with critical status. This will exclude the service from queries.
|
|
func (a *Agent) EnableServiceMaintenance(serviceID, reason, token string) error {
|
|
service, ok := a.state.Services()[serviceID]
|
|
if !ok {
|
|
return fmt.Errorf("No service registered with ID %q", serviceID)
|
|
}
|
|
|
|
// Check if maintenance mode is not already enabled
|
|
checkID := serviceMaintCheckID(serviceID)
|
|
if _, ok := a.state.Checks()[checkID]; ok {
|
|
return nil
|
|
}
|
|
|
|
// Use default notes if no reason provided
|
|
if reason == "" {
|
|
reason = defaultServiceMaintReason
|
|
}
|
|
|
|
// Create and register the critical health check
|
|
check := &structs.HealthCheck{
|
|
Node: a.config.NodeName,
|
|
CheckID: checkID,
|
|
Name: "Service Maintenance Mode",
|
|
Notes: reason,
|
|
ServiceID: service.ID,
|
|
ServiceName: service.Service,
|
|
Status: structs.HealthCritical,
|
|
}
|
|
a.AddCheck(check, nil, true, token)
|
|
a.logger.Printf("[INFO] agent: Service %q entered maintenance mode", serviceID)
|
|
|
|
return nil
|
|
}
|
|
|
|
// DisableServiceMaintenance will deregister the fake maintenance mode check
|
|
// if the service has been marked as in maintenance.
|
|
func (a *Agent) DisableServiceMaintenance(serviceID string) error {
|
|
if _, ok := a.state.Services()[serviceID]; !ok {
|
|
return fmt.Errorf("No service registered with ID %q", serviceID)
|
|
}
|
|
|
|
// Check if maintenance mode is enabled
|
|
checkID := serviceMaintCheckID(serviceID)
|
|
if _, ok := a.state.Checks()[checkID]; !ok {
|
|
return nil
|
|
}
|
|
|
|
// Deregister the maintenance check
|
|
a.RemoveCheck(checkID, true)
|
|
a.logger.Printf("[INFO] agent: Service %q left maintenance mode", serviceID)
|
|
|
|
return nil
|
|
}
|
|
|
|
// EnableNodeMaintenance places a node into maintenance mode.
|
|
func (a *Agent) EnableNodeMaintenance(reason, token string) {
|
|
// Ensure node maintenance is not already enabled
|
|
if _, ok := a.state.Checks()[nodeMaintCheckID]; ok {
|
|
return
|
|
}
|
|
|
|
// Use a default notes value
|
|
if reason == "" {
|
|
reason = defaultNodeMaintReason
|
|
}
|
|
|
|
// Create and register the node maintenance check
|
|
check := &structs.HealthCheck{
|
|
Node: a.config.NodeName,
|
|
CheckID: nodeMaintCheckID,
|
|
Name: "Node Maintenance Mode",
|
|
Notes: reason,
|
|
Status: structs.HealthCritical,
|
|
}
|
|
a.AddCheck(check, nil, true, token)
|
|
a.logger.Printf("[INFO] agent: Node entered maintenance mode")
|
|
}
|
|
|
|
// DisableNodeMaintenance removes a node from maintenance mode
|
|
func (a *Agent) DisableNodeMaintenance() {
|
|
if _, ok := a.state.Checks()[nodeMaintCheckID]; !ok {
|
|
return
|
|
}
|
|
a.RemoveCheck(nodeMaintCheckID, true)
|
|
a.logger.Printf("[INFO] agent: Node left maintenance mode")
|
|
}
|
|
|
|
// InjectEndpoint overrides the given endpoint with a substitute one. Note
|
|
// that not all agent methods use this mechanism, and that is should only
|
|
// be used for testing.
|
|
func (a *Agent) InjectEndpoint(endpoint string, handler interface{}) error {
|
|
if a.server == nil {
|
|
return fmt.Errorf("agent must be a server")
|
|
}
|
|
|
|
if err := a.server.InjectEndpoint(handler); err != nil {
|
|
return err
|
|
}
|
|
name := reflect.Indirect(reflect.ValueOf(handler)).Type().Name()
|
|
a.endpoints[endpoint] = name
|
|
|
|
a.logger.Printf("[WARN] agent: endpoint injected; this should only be used for testing")
|
|
return nil
|
|
}
|
|
|
|
// getEndpoint returns the endpoint name to use for the given endpoint,
|
|
// which may be overridden.
|
|
func (a *Agent) getEndpoint(endpoint string) string {
|
|
if override, ok := a.endpoints[endpoint]; ok {
|
|
return override
|
|
}
|
|
return endpoint
|
|
}
|