mirror of https://github.com/hashicorp/consul
694 lines
24 KiB
Go
694 lines
24 KiB
Go
// Package cache provides caching features for data from a Consul server.
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//
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// While this is similar in some ways to the "agent/ae" package, a key
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// difference is that with anti-entropy, the agent is the authoritative
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// source so it resolves differences the server may have. With caching (this
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// package), the server is the authoritative source and we do our best to
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// balance performance and correctness, depending on the type of data being
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// requested.
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//
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// The types of data that can be cached is configurable via the Type interface.
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// This allows specialized behavior for certain types of data. Each type of
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// Consul data (CA roots, leaf certs, intentions, KV, catalog, etc.) will
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// have to be manually implemented. This usually is not much work, see
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// the "agent/cache-types" package.
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package cache
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import (
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"container/heap"
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"fmt"
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"sync"
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"sync/atomic"
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"time"
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"github.com/armon/go-metrics"
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)
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//go:generate mockery -all -inpkg
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// Constants related to refresh backoff. We probably don't ever need to
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// make these configurable knobs since they primarily exist to lower load.
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const (
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CacheRefreshBackoffMin = 3 // 3 attempts before backing off
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CacheRefreshMaxWait = 1 * time.Minute // maximum backoff wait time
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)
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// Cache is a agent-local cache of Consul data. Create a Cache using the
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// New function. A zero-value Cache is not ready for usage and will result
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// in a panic.
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//
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// The types of data to be cached must be registered via RegisterType. Then,
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// calls to Get specify the type and a Request implementation. The
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// implementation of Request is usually done directly on the standard RPC
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// struct in agent/structs. This API makes cache usage a mostly drop-in
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// replacement for non-cached RPC calls.
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//
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// The cache is partitioned by ACL and datacenter. This allows the cache
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// to be safe for multi-DC queries and for queries where the data is modified
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// due to ACLs all without the cache having to have any clever logic, at
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// the slight expense of a less perfect cache.
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//
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// The Cache exposes various metrics via go-metrics. Please view the source
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// searching for "metrics." to see the various metrics exposed. These can be
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// used to explore the performance of the cache.
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type Cache struct {
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// types stores the list of data types that the cache knows how to service.
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// These can be dynamically registered with RegisterType.
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typesLock sync.RWMutex
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types map[string]typeEntry
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// entries contains the actual cache data. Access to entries and
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// entriesExpiryHeap must be protected by entriesLock.
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//
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// entriesExpiryHeap is a heap of *cacheEntry values ordered by
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// expiry, with the soonest to expire being first in the list (index 0).
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//
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// NOTE(mitchellh): The entry map key is currently a string in the format
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// of "<DC>/<ACL token>/<Request key>" in order to properly partition
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// requests to different datacenters and ACL tokens. This format has some
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// big drawbacks: we can't evict by datacenter, ACL token, etc. For an
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// initial implementation this works and the tests are agnostic to the
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// internal storage format so changing this should be possible safely.
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entriesLock sync.RWMutex
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entries map[string]cacheEntry
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entriesExpiryHeap *expiryHeap
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// stopped is used as an atomic flag to signal that the Cache has been
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// discarded so background fetches and expiry processing should stop.
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stopped uint32
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// stopCh is closed when Close is called
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stopCh chan struct{}
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}
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// typeEntry is a single type that is registered with a Cache.
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type typeEntry struct {
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Type Type
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Opts *RegisterOptions
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}
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// ResultMeta is returned from Get calls along with the value and can be used
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// to expose information about the cache status for debugging or testing.
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type ResultMeta struct {
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// Hit indicates whether or not the request was a cache hit
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Hit bool
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// Age identifies how "stale" the result is. It's semantics differ based on
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// whether or not the cache type performs background refresh or not as defined
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// in https://www.consul.io/api/index.html#agent-caching.
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//
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// For background refresh types, Age is 0 unless the background blocking query
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// is currently in a failed state and so not keeping up with the server's
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// values. If it is non-zero it represents the time since the first failure to
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// connect during background refresh, and is reset after a background request
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// does manage to reconnect and either return successfully, or block for at
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// least the yamux keepalive timeout of 30 seconds (which indicates the
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// connection is OK but blocked as expected).
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//
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// For simple cache types, Age is the time since the result being returned was
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// fetched from the servers.
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Age time.Duration
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// Index is the internal ModifyIndex for the cache entry. Not all types
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// support blocking and all that do will likely have this in their result type
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// already but this allows generic code to reason about whether cache values
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// have changed.
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Index uint64
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}
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// Options are options for the Cache.
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type Options struct {
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// Nothing currently, reserved.
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}
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// New creates a new cache with the given RPC client and reasonable defaults.
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// Further settings can be tweaked on the returned value.
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func New(*Options) *Cache {
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// Initialize the heap. The buffer of 1 is really important because
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// its possible for the expiry loop to trigger the heap to update
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// itself and it'd block forever otherwise.
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h := &expiryHeap{NotifyCh: make(chan struct{}, 1)}
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heap.Init(h)
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c := &Cache{
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types: make(map[string]typeEntry),
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entries: make(map[string]cacheEntry),
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entriesExpiryHeap: h,
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stopCh: make(chan struct{}),
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}
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// Start the expiry watcher
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go c.runExpiryLoop()
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return c
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}
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// RegisterOptions are options that can be associated with a type being
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// registered for the cache. This changes the behavior of the cache for
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// this type.
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type RegisterOptions struct {
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// LastGetTTL is the time that the values returned by this type remain
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// in the cache after the last get operation. If a value isn't accessed
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// within this duration, the value is purged from the cache and
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// background refreshing will cease.
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LastGetTTL time.Duration
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// Refresh configures whether the data is actively refreshed or if
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// the data is only refreshed on an explicit Get. The default (false)
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// is to only request data on explicit Get.
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Refresh bool
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// RefreshTimer is the time between attempting to refresh data.
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// If this is zero, then data is refreshed immediately when a fetch
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// is returned.
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//
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// RefreshTimeout determines the maximum query time for a refresh
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// operation. This is specified as part of the query options and is
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// expected to be implemented by the Type itself.
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//
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// Using these values, various "refresh" mechanisms can be implemented:
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//
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// * With a high timer duration and a low timeout, a timer-based
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// refresh can be set that minimizes load on the Consul servers.
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//
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// * With a low timer and high timeout duration, a blocking-query-based
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// refresh can be set so that changes in server data are recognized
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// within the cache very quickly.
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//
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RefreshTimer time.Duration
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RefreshTimeout time.Duration
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}
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// RegisterType registers a cacheable type.
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//
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// This makes the type available for Get but does not automatically perform
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// any prefetching. In order to populate the cache, Get must be called.
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func (c *Cache) RegisterType(n string, typ Type, opts *RegisterOptions) {
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if opts == nil {
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opts = &RegisterOptions{}
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}
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if opts.LastGetTTL == 0 {
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opts.LastGetTTL = 72 * time.Hour // reasonable default is days
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}
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c.typesLock.Lock()
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defer c.typesLock.Unlock()
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c.types[n] = typeEntry{Type: typ, Opts: opts}
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}
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// Get loads the data for the given type and request. If data satisfying the
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// minimum index is present in the cache, it is returned immediately. Otherwise,
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// this will block until the data is available or the request timeout is
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// reached.
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//
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// Multiple Get calls for the same Request (matching CacheKey value) will
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// block on a single network request.
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//
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// The timeout specified by the Request will be the timeout on the cache
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// Get, and does not correspond to the timeout of any background data
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// fetching. If the timeout is reached before data satisfying the minimum
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// index is retrieved, the last known value (maybe nil) is returned. No
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// error is returned on timeout. This matches the behavior of Consul blocking
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// queries.
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func (c *Cache) Get(t string, r Request) (interface{}, ResultMeta, error) {
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return c.getWithIndex(t, r, r.CacheInfo().MinIndex)
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}
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// getWithIndex implements the main Get functionality but allows internal
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// callers (Watch) to manipulate the blocking index separately from the actual
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// request object.
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func (c *Cache) getWithIndex(t string, r Request, minIndex uint64) (interface{}, ResultMeta, error) {
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info := r.CacheInfo()
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if info.Key == "" {
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metrics.IncrCounter([]string{"consul", "cache", "bypass"}, 1)
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// If no key is specified, then we do not cache this request.
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// Pass directly through to the backend.
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return c.fetchDirect(t, r, minIndex)
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}
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// Get the actual key for our entry
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key := c.entryKey(t, &info)
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// First time through
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first := true
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// timeoutCh for watching our timeout
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var timeoutCh <-chan time.Time
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RETRY_GET:
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// Get the type that we're fetching
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c.typesLock.RLock()
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tEntry, ok := c.types[t]
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c.typesLock.RUnlock()
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if !ok {
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// Shouldn't happen given that we successfully fetched this at least
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// once. But be robust against panics.
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return nil, ResultMeta{}, fmt.Errorf("unknown type in cache: %s", t)
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}
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// Get the current value
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c.entriesLock.RLock()
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entry, ok := c.entries[key]
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c.entriesLock.RUnlock()
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// Check if we have a hit
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cacheHit := ok && entry.Valid
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supportsBlocking := tEntry.Type.SupportsBlocking()
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// Check index is not specified or lower than value, or the type doesn't
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// support blocking.
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if cacheHit && supportsBlocking &&
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minIndex > 0 && minIndex >= entry.Index {
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// MinIndex was given and matches or is higher than current value so we
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// ignore the cache and fallthrough to blocking on a new value below.
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cacheHit = false
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}
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// Check MaxAge is not exceeded if this is not a background refreshing type
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// and MaxAge was specified.
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if cacheHit && !tEntry.Opts.Refresh && info.MaxAge > 0 &&
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!entry.FetchedAt.IsZero() && info.MaxAge < time.Since(entry.FetchedAt) {
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cacheHit = false
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}
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// Check if we are requested to revalidate. If so the first time round the
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// loop is not a hit but subsequent ones should be treated normally.
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if cacheHit && !tEntry.Opts.Refresh && info.MustRevalidate && first {
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cacheHit = false
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}
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if cacheHit {
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meta := ResultMeta{Index: entry.Index}
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if first {
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metrics.IncrCounter([]string{"consul", "cache", t, "hit"}, 1)
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meta.Hit = true
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}
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// If refresh is enabled, calculate age based on whether the background
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// routine is still connected.
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if tEntry.Opts.Refresh {
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meta.Age = time.Duration(0)
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if !entry.RefreshLostContact.IsZero() {
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meta.Age = time.Since(entry.RefreshLostContact)
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}
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} else {
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// For non-background refresh types, the age is just how long since we
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// fetched it last.
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if !entry.FetchedAt.IsZero() {
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meta.Age = time.Since(entry.FetchedAt)
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}
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}
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// Touch the expiration and fix the heap.
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c.entriesLock.Lock()
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entry.Expiry.Reset()
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c.entriesExpiryHeap.Fix(entry.Expiry)
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c.entriesLock.Unlock()
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// We purposely do not return an error here since the cache
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// only works with fetching values that either have a value
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// or have an error, but not both. The Error may be non-nil
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// in the entry because of this to note future fetch errors.
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return entry.Value, meta, nil
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}
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// If this isn't our first time through and our last value has an error,
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// then we return the error. This has the behavior that we don't sit in
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// a retry loop getting the same error for the entire duration of the
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// timeout. Instead, we make one effort to fetch a new value, and if
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// there was an error, we return.
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if !first && entry.Error != nil {
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return entry.Value, ResultMeta{Index: entry.Index}, entry.Error
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}
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if first {
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// We increment two different counters for cache misses depending on
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// whether we're missing because we didn't have the data at all,
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// or if we're missing because we're blocking on a set index.
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if minIndex == 0 {
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metrics.IncrCounter([]string{"consul", "cache", t, "miss_new"}, 1)
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} else {
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metrics.IncrCounter([]string{"consul", "cache", t, "miss_block"}, 1)
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}
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}
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// No longer our first time through
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first = false
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// Set our timeout channel if we must
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if info.Timeout > 0 && timeoutCh == nil {
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timeoutCh = time.After(info.Timeout)
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}
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// At this point, we know we either don't have a value at all or the
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// value we have is too old. We need to wait for new data.
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waiterCh, err := c.fetch(t, key, r, true, 0)
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if err != nil {
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return nil, ResultMeta{Index: entry.Index}, err
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}
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select {
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case <-waiterCh:
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// Our fetch returned, retry the get from the cache.
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goto RETRY_GET
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case <-timeoutCh:
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// Timeout on the cache read, just return whatever we have.
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return entry.Value, ResultMeta{Index: entry.Index}, nil
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}
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}
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// entryKey returns the key for the entry in the cache. See the note
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// about the entry key format in the structure docs for Cache.
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func (c *Cache) entryKey(t string, r *RequestInfo) string {
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return fmt.Sprintf("%s/%s/%s/%s", t, r.Datacenter, r.Token, r.Key)
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}
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// fetch triggers a new background fetch for the given Request. If a
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// background fetch is already running for a matching Request, the waiter
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// channel for that request is returned. The effect of this is that there
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// is only ever one blocking query for any matching requests.
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//
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// If allowNew is true then the fetch should create the cache entry
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// if it doesn't exist. If this is false, then fetch will do nothing
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// if the entry doesn't exist. This latter case is to support refreshing.
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func (c *Cache) fetch(t, key string, r Request, allowNew bool, attempt uint) (<-chan struct{}, error) {
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// Get the type that we're fetching
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c.typesLock.RLock()
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tEntry, ok := c.types[t]
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c.typesLock.RUnlock()
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if !ok {
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return nil, fmt.Errorf("unknown type in cache: %s", t)
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}
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// We acquire a write lock because we may have to set Fetching to true.
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c.entriesLock.Lock()
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defer c.entriesLock.Unlock()
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entry, ok := c.entries[key]
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// If we aren't allowing new values and we don't have an existing value,
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// return immediately. We return an immediately-closed channel so nothing
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// blocks.
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if !ok && !allowNew {
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ch := make(chan struct{})
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close(ch)
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return ch, nil
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}
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// If we already have an entry and it is actively fetching, then return
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// the currently active waiter.
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if ok && entry.Fetching {
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return entry.Waiter, nil
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}
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// If we don't have an entry, then create it. The entry must be marked
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// as invalid so that it isn't returned as a valid value for a zero index.
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if !ok {
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entry = cacheEntry{Valid: false, Waiter: make(chan struct{})}
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}
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// Set that we're fetching to true, which makes it so that future
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// identical calls to fetch will return the same waiter rather than
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// perform multiple fetches.
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entry.Fetching = true
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c.entries[key] = entry
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metrics.SetGauge([]string{"consul", "cache", "entries_count"}, float32(len(c.entries)))
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// The actual Fetch must be performed in a goroutine.
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go func() {
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// If we have background refresh and currently are in "disconnected" state,
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// waiting for a response might mean we mark our results as stale for up to
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// 10 minutes (max blocking timeout) after connection is restored. To reduce
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// that window, we assume that if the fetch takes more than 31 seconds then
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// they are correctly blocking. We choose 31 seconds because yamux
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// keepalives are every 30 seconds so the RPC should fail if the packets are
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// being blackholed for more than 30 seconds.
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var connectedTimer *time.Timer
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if tEntry.Opts.Refresh && entry.Index > 0 &&
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tEntry.Opts.RefreshTimeout > (31*time.Second) {
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connectedTimer = time.AfterFunc(31*time.Second, func() {
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c.entriesLock.Lock()
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defer c.entriesLock.Unlock()
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entry, ok := c.entries[key]
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if !ok || entry.RefreshLostContact.IsZero() {
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return
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}
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entry.RefreshLostContact = time.Time{}
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c.entries[key] = entry
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})
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}
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fOpts := FetchOptions{}
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if tEntry.Type.SupportsBlocking() {
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fOpts.MinIndex = entry.Index
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fOpts.Timeout = tEntry.Opts.RefreshTimeout
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}
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// Start building the new entry by blocking on the fetch.
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result, err := tEntry.Type.Fetch(fOpts, r)
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if connectedTimer != nil {
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connectedTimer.Stop()
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}
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// Copy the existing entry to start.
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newEntry := entry
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newEntry.Fetching = false
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if result.Value != nil {
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// A new value was given, so we create a brand new entry.
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newEntry.Value = result.Value
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newEntry.Index = result.Index
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newEntry.FetchedAt = time.Now()
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if newEntry.Index < 1 {
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// Less than one is invalid unless there was an error and in this case
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// there wasn't since a value was returned. If a badly behaved RPC
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// returns 0 when it has no data, we might get into a busy loop here. We
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// set this to minimum of 1 which is safe because no valid user data can
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// ever be written at raft index 1 due to the bootstrap process for
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// raft. This insure that any subsequent background refresh request will
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// always block, but allows the initial request to return immediately
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// even if there is no data.
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newEntry.Index = 1
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}
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// This is a valid entry with a result
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newEntry.Valid = true
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}
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// Error handling
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if err == nil {
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metrics.IncrCounter([]string{"consul", "cache", "fetch_success"}, 1)
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metrics.IncrCounter([]string{"consul", "cache", t, "fetch_success"}, 1)
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if result.Index > 0 {
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// Reset the attempts counter so we don't have any backoff
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attempt = 0
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} else {
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// Result having a zero index is an implicit error case. There was no
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// actual error but it implies the RPC found in index (nothing written
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// yet for that type) but didn't take care to return safe "1" index. We
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// don't want to actually treat it like an error by setting
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|
// newEntry.Error to something non-nil, but we should guard against 100%
|
|
// CPU burn hot loops caused by that case which will never block but
|
|
// also won't backoff either. So we treat it as a failed attempt so that
|
|
// at least the failure backoff will save our CPU while still
|
|
// periodically refreshing so normal service can resume when the servers
|
|
// actually have something to return from the RPC. If we get in this
|
|
// state it can be considered a bug in the RPC implementation (to ever
|
|
// return a zero index) however since it can happen this is a safety net
|
|
// for the future.
|
|
attempt++
|
|
}
|
|
|
|
// If we have refresh active, this successful response means cache is now
|
|
// "connected" and should not be stale. Reset the lost contact timer.
|
|
if tEntry.Opts.Refresh {
|
|
newEntry.RefreshLostContact = time.Time{}
|
|
}
|
|
} else {
|
|
metrics.IncrCounter([]string{"consul", "cache", "fetch_error"}, 1)
|
|
metrics.IncrCounter([]string{"consul", "cache", t, "fetch_error"}, 1)
|
|
|
|
// Increment attempt counter
|
|
attempt++
|
|
|
|
// Always set the error. We don't override the value here because
|
|
// if Valid is true, then we can reuse the Value in the case a
|
|
// specific index isn't requested. However, for blocking queries,
|
|
// we want Error to be set so that we can return early with the
|
|
// error.
|
|
newEntry.Error = err
|
|
|
|
// If we are refreshing and just failed, updated the lost contact time as
|
|
// our cache will be stale until we get successfully reconnected. We only
|
|
// set this on the first failure (if it's zero) so we can track how long
|
|
// it's been since we had a valid connection/up-to-date view of the state.
|
|
if tEntry.Opts.Refresh && newEntry.RefreshLostContact.IsZero() {
|
|
newEntry.RefreshLostContact = time.Now()
|
|
}
|
|
}
|
|
|
|
// Create a new waiter that will be used for the next fetch.
|
|
newEntry.Waiter = make(chan struct{})
|
|
|
|
// Set our entry
|
|
c.entriesLock.Lock()
|
|
|
|
// If this is a new entry (not in the heap yet), then setup the
|
|
// initial expiry information and insert. If we're already in
|
|
// the heap we do nothing since we're reusing the same entry.
|
|
if newEntry.Expiry == nil || newEntry.Expiry.HeapIndex == -1 {
|
|
newEntry.Expiry = &cacheEntryExpiry{
|
|
Key: key,
|
|
TTL: tEntry.Opts.LastGetTTL,
|
|
}
|
|
newEntry.Expiry.Reset()
|
|
heap.Push(c.entriesExpiryHeap, newEntry.Expiry)
|
|
}
|
|
|
|
c.entries[key] = newEntry
|
|
c.entriesLock.Unlock()
|
|
|
|
// Trigger the old waiter
|
|
close(entry.Waiter)
|
|
|
|
// If refresh is enabled, run the refresh in due time. The refresh
|
|
// below might block, but saves us from spawning another goroutine.
|
|
if tEntry.Opts.Refresh {
|
|
c.refresh(tEntry.Opts, attempt, t, key, r)
|
|
}
|
|
}()
|
|
|
|
return entry.Waiter, nil
|
|
}
|
|
|
|
// fetchDirect fetches the given request with no caching. Because this
|
|
// bypasses the caching entirely, multiple matching requests will result
|
|
// in multiple actual RPC calls (unlike fetch).
|
|
func (c *Cache) fetchDirect(t string, r Request, minIndex uint64) (interface{}, ResultMeta, error) {
|
|
// Get the type that we're fetching
|
|
c.typesLock.RLock()
|
|
tEntry, ok := c.types[t]
|
|
c.typesLock.RUnlock()
|
|
if !ok {
|
|
return nil, ResultMeta{}, fmt.Errorf("unknown type in cache: %s", t)
|
|
}
|
|
|
|
// Fetch it with the min index specified directly by the request.
|
|
result, err := tEntry.Type.Fetch(FetchOptions{
|
|
MinIndex: minIndex,
|
|
}, r)
|
|
if err != nil {
|
|
return nil, ResultMeta{}, err
|
|
}
|
|
|
|
// Return the result and ignore the rest
|
|
return result.Value, ResultMeta{}, nil
|
|
}
|
|
|
|
func backOffWait(failures uint) time.Duration {
|
|
if failures > CacheRefreshBackoffMin {
|
|
shift := failures - CacheRefreshBackoffMin
|
|
waitTime := CacheRefreshMaxWait
|
|
if shift < 31 {
|
|
waitTime = (1 << shift) * time.Second
|
|
}
|
|
if waitTime > CacheRefreshMaxWait {
|
|
waitTime = CacheRefreshMaxWait
|
|
}
|
|
return waitTime
|
|
}
|
|
return 0
|
|
}
|
|
|
|
// refresh triggers a fetch for a specific Request according to the
|
|
// registration options.
|
|
func (c *Cache) refresh(opts *RegisterOptions, attempt uint, t string, key string, r Request) {
|
|
// Sanity-check, we should not schedule anything that has refresh disabled
|
|
if !opts.Refresh {
|
|
return
|
|
}
|
|
// Check if cache was stopped
|
|
if atomic.LoadUint32(&c.stopped) == 1 {
|
|
return
|
|
}
|
|
|
|
// If we're over the attempt minimum, start an exponential backoff.
|
|
if wait := backOffWait(attempt); wait > 0 {
|
|
time.Sleep(wait)
|
|
}
|
|
|
|
// If we have a timer, wait for it
|
|
if opts.RefreshTimer > 0 {
|
|
time.Sleep(opts.RefreshTimer)
|
|
}
|
|
|
|
// Trigger. The "allowNew" field is false because in the time we were
|
|
// waiting to refresh we may have expired and got evicted. If that
|
|
// happened, we don't want to create a new entry.
|
|
c.fetch(t, key, r, false, attempt)
|
|
}
|
|
|
|
// runExpiryLoop is a blocking function that watches the expiration
|
|
// heap and invalidates entries that have expired.
|
|
func (c *Cache) runExpiryLoop() {
|
|
var expiryTimer *time.Timer
|
|
for {
|
|
// If we have a previous timer, stop it.
|
|
if expiryTimer != nil {
|
|
expiryTimer.Stop()
|
|
}
|
|
|
|
// Get the entry expiring soonest
|
|
var entry *cacheEntryExpiry
|
|
var expiryCh <-chan time.Time
|
|
c.entriesLock.RLock()
|
|
if len(c.entriesExpiryHeap.Entries) > 0 {
|
|
entry = c.entriesExpiryHeap.Entries[0]
|
|
expiryTimer = time.NewTimer(entry.Expires.Sub(time.Now()))
|
|
expiryCh = expiryTimer.C
|
|
}
|
|
c.entriesLock.RUnlock()
|
|
|
|
select {
|
|
case <-c.stopCh:
|
|
return
|
|
case <-c.entriesExpiryHeap.NotifyCh:
|
|
// Entries changed, so the heap may have changed. Restart loop.
|
|
|
|
case <-expiryCh:
|
|
c.entriesLock.Lock()
|
|
|
|
// Entry expired! Remove it.
|
|
delete(c.entries, entry.Key)
|
|
heap.Remove(c.entriesExpiryHeap, entry.HeapIndex)
|
|
|
|
// This is subtle but important: if we race and simultaneously
|
|
// evict and fetch a new value, then we set this to -1 to
|
|
// have it treated as a new value so that the TTL is extended.
|
|
entry.HeapIndex = -1
|
|
|
|
// Set some metrics
|
|
metrics.IncrCounter([]string{"consul", "cache", "evict_expired"}, 1)
|
|
metrics.SetGauge([]string{"consul", "cache", "entries_count"}, float32(len(c.entries)))
|
|
|
|
c.entriesLock.Unlock()
|
|
}
|
|
}
|
|
}
|
|
|
|
// Close stops any background work and frees all resources for the cache.
|
|
// Current Fetch requests are allowed to continue to completion and callers may
|
|
// still access the current cache values so coordination isn't needed with
|
|
// callers, however no background activity will continue. It's intended to close
|
|
// the cache at agent shutdown so no further requests should be made, however
|
|
// concurrent or in-flight ones won't break.
|
|
func (c *Cache) Close() error {
|
|
wasStopped := atomic.SwapUint32(&c.stopped, 1)
|
|
if wasStopped == 0 {
|
|
// First time only, close stop chan
|
|
close(c.stopCh)
|
|
}
|
|
return nil
|
|
}
|