mirror of https://github.com/hashicorp/consul
758 lines
22 KiB
Go
758 lines
22 KiB
Go
/*
|
|
*
|
|
* Copyright 2014 gRPC authors.
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*
|
|
*/
|
|
|
|
// Package transport defines and implements message oriented communication
|
|
// channel to complete various transactions (e.g., an RPC). It is meant for
|
|
// grpc-internal usage and is not intended to be imported directly by users.
|
|
package transport // import "google.golang.org/grpc/transport"
|
|
|
|
import (
|
|
"fmt"
|
|
"io"
|
|
"net"
|
|
"sync"
|
|
|
|
"golang.org/x/net/context"
|
|
"golang.org/x/net/http2"
|
|
"google.golang.org/grpc/codes"
|
|
"google.golang.org/grpc/credentials"
|
|
"google.golang.org/grpc/keepalive"
|
|
"google.golang.org/grpc/metadata"
|
|
"google.golang.org/grpc/stats"
|
|
"google.golang.org/grpc/status"
|
|
"google.golang.org/grpc/tap"
|
|
)
|
|
|
|
// recvMsg represents the received msg from the transport. All transport
|
|
// protocol specific info has been removed.
|
|
type recvMsg struct {
|
|
data []byte
|
|
// nil: received some data
|
|
// io.EOF: stream is completed. data is nil.
|
|
// other non-nil error: transport failure. data is nil.
|
|
err error
|
|
}
|
|
|
|
// recvBuffer is an unbounded channel of recvMsg structs.
|
|
// Note recvBuffer differs from controlBuffer only in that recvBuffer
|
|
// holds a channel of only recvMsg structs instead of objects implementing "item" interface.
|
|
// recvBuffer is written to much more often than
|
|
// controlBuffer and using strict recvMsg structs helps avoid allocation in "recvBuffer.put"
|
|
type recvBuffer struct {
|
|
c chan recvMsg
|
|
mu sync.Mutex
|
|
backlog []recvMsg
|
|
}
|
|
|
|
func newRecvBuffer() *recvBuffer {
|
|
b := &recvBuffer{
|
|
c: make(chan recvMsg, 1),
|
|
}
|
|
return b
|
|
}
|
|
|
|
func (b *recvBuffer) put(r recvMsg) {
|
|
b.mu.Lock()
|
|
if len(b.backlog) == 0 {
|
|
select {
|
|
case b.c <- r:
|
|
b.mu.Unlock()
|
|
return
|
|
default:
|
|
}
|
|
}
|
|
b.backlog = append(b.backlog, r)
|
|
b.mu.Unlock()
|
|
}
|
|
|
|
func (b *recvBuffer) load() {
|
|
b.mu.Lock()
|
|
if len(b.backlog) > 0 {
|
|
select {
|
|
case b.c <- b.backlog[0]:
|
|
b.backlog[0] = recvMsg{}
|
|
b.backlog = b.backlog[1:]
|
|
default:
|
|
}
|
|
}
|
|
b.mu.Unlock()
|
|
}
|
|
|
|
// get returns the channel that receives a recvMsg in the buffer.
|
|
//
|
|
// Upon receipt of a recvMsg, the caller should call load to send another
|
|
// recvMsg onto the channel if there is any.
|
|
func (b *recvBuffer) get() <-chan recvMsg {
|
|
return b.c
|
|
}
|
|
|
|
// recvBufferReader implements io.Reader interface to read the data from
|
|
// recvBuffer.
|
|
type recvBufferReader struct {
|
|
ctx context.Context
|
|
goAway chan struct{}
|
|
recv *recvBuffer
|
|
last []byte // Stores the remaining data in the previous calls.
|
|
err error
|
|
}
|
|
|
|
// Read reads the next len(p) bytes from last. If last is drained, it tries to
|
|
// read additional data from recv. It blocks if there no additional data available
|
|
// in recv. If Read returns any non-nil error, it will continue to return that error.
|
|
func (r *recvBufferReader) Read(p []byte) (n int, err error) {
|
|
if r.err != nil {
|
|
return 0, r.err
|
|
}
|
|
n, r.err = r.read(p)
|
|
return n, r.err
|
|
}
|
|
|
|
func (r *recvBufferReader) read(p []byte) (n int, err error) {
|
|
if r.last != nil && len(r.last) > 0 {
|
|
// Read remaining data left in last call.
|
|
copied := copy(p, r.last)
|
|
r.last = r.last[copied:]
|
|
return copied, nil
|
|
}
|
|
select {
|
|
case <-r.ctx.Done():
|
|
return 0, ContextErr(r.ctx.Err())
|
|
case <-r.goAway:
|
|
return 0, errStreamDrain
|
|
case m := <-r.recv.get():
|
|
r.recv.load()
|
|
if m.err != nil {
|
|
return 0, m.err
|
|
}
|
|
copied := copy(p, m.data)
|
|
r.last = m.data[copied:]
|
|
return copied, nil
|
|
}
|
|
}
|
|
|
|
// All items in an out of a controlBuffer should be the same type.
|
|
type item interface {
|
|
item()
|
|
}
|
|
|
|
// controlBuffer is an unbounded channel of item.
|
|
type controlBuffer struct {
|
|
c chan item
|
|
mu sync.Mutex
|
|
backlog []item
|
|
}
|
|
|
|
func newControlBuffer() *controlBuffer {
|
|
b := &controlBuffer{
|
|
c: make(chan item, 1),
|
|
}
|
|
return b
|
|
}
|
|
|
|
func (b *controlBuffer) put(r item) {
|
|
b.mu.Lock()
|
|
if len(b.backlog) == 0 {
|
|
select {
|
|
case b.c <- r:
|
|
b.mu.Unlock()
|
|
return
|
|
default:
|
|
}
|
|
}
|
|
b.backlog = append(b.backlog, r)
|
|
b.mu.Unlock()
|
|
}
|
|
|
|
func (b *controlBuffer) load() {
|
|
b.mu.Lock()
|
|
if len(b.backlog) > 0 {
|
|
select {
|
|
case b.c <- b.backlog[0]:
|
|
b.backlog[0] = nil
|
|
b.backlog = b.backlog[1:]
|
|
default:
|
|
}
|
|
}
|
|
b.mu.Unlock()
|
|
}
|
|
|
|
// get returns the channel that receives an item in the buffer.
|
|
//
|
|
// Upon receipt of an item, the caller should call load to send another
|
|
// item onto the channel if there is any.
|
|
func (b *controlBuffer) get() <-chan item {
|
|
return b.c
|
|
}
|
|
|
|
type streamState uint8
|
|
|
|
const (
|
|
streamActive streamState = iota
|
|
streamWriteDone // EndStream sent
|
|
streamReadDone // EndStream received
|
|
streamDone // the entire stream is finished.
|
|
)
|
|
|
|
// Stream represents an RPC in the transport layer.
|
|
type Stream struct {
|
|
id uint32
|
|
st ServerTransport // nil for client side Stream
|
|
ctx context.Context // the associated context of the stream
|
|
cancel context.CancelFunc // always nil for client side Stream
|
|
done chan struct{} // closed when the final status arrives
|
|
goAway chan struct{} // closed when a GOAWAY control message is received
|
|
method string // the associated RPC method of the stream
|
|
recvCompress string
|
|
sendCompress string
|
|
buf *recvBuffer
|
|
trReader io.Reader
|
|
fc *inFlow
|
|
recvQuota uint32
|
|
waiters waiters
|
|
|
|
// Callback to state application's intentions to read data. This
|
|
// is used to adjust flow control, if needed.
|
|
requestRead func(int)
|
|
|
|
sendQuotaPool *quotaPool
|
|
headerChan chan struct{} // closed to indicate the end of header metadata.
|
|
headerDone bool // set when headerChan is closed. Used to avoid closing headerChan multiple times.
|
|
header metadata.MD // the received header metadata.
|
|
trailer metadata.MD // the key-value map of trailer metadata.
|
|
|
|
mu sync.RWMutex // guard the following
|
|
headerOk bool // becomes true from the first header is about to send
|
|
state streamState
|
|
|
|
status *status.Status // the status error received from the server
|
|
|
|
rstStream bool // indicates whether a RST_STREAM frame needs to be sent
|
|
rstError http2.ErrCode // the error that needs to be sent along with the RST_STREAM frame
|
|
|
|
bytesReceived bool // indicates whether any bytes have been received on this stream
|
|
unprocessed bool // set if the server sends a refused stream or GOAWAY including this stream
|
|
}
|
|
|
|
func (s *Stream) waitOnHeader() error {
|
|
if s.headerChan == nil {
|
|
// On the server headerChan is always nil since a stream originates
|
|
// only after having received headers.
|
|
return nil
|
|
}
|
|
wc := s.waiters
|
|
select {
|
|
case <-wc.ctx.Done():
|
|
return ContextErr(wc.ctx.Err())
|
|
case <-wc.goAway:
|
|
return errStreamDrain
|
|
case <-s.headerChan:
|
|
return nil
|
|
}
|
|
}
|
|
|
|
// RecvCompress returns the compression algorithm applied to the inbound
|
|
// message. It is empty string if there is no compression applied.
|
|
func (s *Stream) RecvCompress() string {
|
|
if err := s.waitOnHeader(); err != nil {
|
|
return ""
|
|
}
|
|
return s.recvCompress
|
|
}
|
|
|
|
// SetSendCompress sets the compression algorithm to the stream.
|
|
func (s *Stream) SetSendCompress(str string) {
|
|
s.sendCompress = str
|
|
}
|
|
|
|
// Done returns a chanel which is closed when it receives the final status
|
|
// from the server.
|
|
func (s *Stream) Done() <-chan struct{} {
|
|
return s.done
|
|
}
|
|
|
|
// GoAway returns a channel which is closed when the server sent GoAways signal
|
|
// before this stream was initiated.
|
|
func (s *Stream) GoAway() <-chan struct{} {
|
|
return s.goAway
|
|
}
|
|
|
|
// Header acquires the key-value pairs of header metadata once it
|
|
// is available. It blocks until i) the metadata is ready or ii) there is no
|
|
// header metadata or iii) the stream is canceled/expired.
|
|
func (s *Stream) Header() (metadata.MD, error) {
|
|
err := s.waitOnHeader()
|
|
// Even if the stream is closed, header is returned if available.
|
|
select {
|
|
case <-s.headerChan:
|
|
return s.header.Copy(), nil
|
|
default:
|
|
}
|
|
return nil, err
|
|
}
|
|
|
|
// Trailer returns the cached trailer metedata. Note that if it is not called
|
|
// after the entire stream is done, it could return an empty MD. Client
|
|
// side only.
|
|
func (s *Stream) Trailer() metadata.MD {
|
|
s.mu.RLock()
|
|
c := s.trailer.Copy()
|
|
s.mu.RUnlock()
|
|
return c
|
|
}
|
|
|
|
// ServerTransport returns the underlying ServerTransport for the stream.
|
|
// The client side stream always returns nil.
|
|
func (s *Stream) ServerTransport() ServerTransport {
|
|
return s.st
|
|
}
|
|
|
|
// Context returns the context of the stream.
|
|
func (s *Stream) Context() context.Context {
|
|
return s.ctx
|
|
}
|
|
|
|
// Method returns the method for the stream.
|
|
func (s *Stream) Method() string {
|
|
return s.method
|
|
}
|
|
|
|
// Status returns the status received from the server.
|
|
func (s *Stream) Status() *status.Status {
|
|
return s.status
|
|
}
|
|
|
|
// SetHeader sets the header metadata. This can be called multiple times.
|
|
// Server side only.
|
|
func (s *Stream) SetHeader(md metadata.MD) error {
|
|
s.mu.Lock()
|
|
if s.headerOk || s.state == streamDone {
|
|
s.mu.Unlock()
|
|
return ErrIllegalHeaderWrite
|
|
}
|
|
if md.Len() == 0 {
|
|
s.mu.Unlock()
|
|
return nil
|
|
}
|
|
s.header = metadata.Join(s.header, md)
|
|
s.mu.Unlock()
|
|
return nil
|
|
}
|
|
|
|
// SetTrailer sets the trailer metadata which will be sent with the RPC status
|
|
// by the server. This can be called multiple times. Server side only.
|
|
func (s *Stream) SetTrailer(md metadata.MD) error {
|
|
if md.Len() == 0 {
|
|
return nil
|
|
}
|
|
s.mu.Lock()
|
|
s.trailer = metadata.Join(s.trailer, md)
|
|
s.mu.Unlock()
|
|
return nil
|
|
}
|
|
|
|
func (s *Stream) write(m recvMsg) {
|
|
s.buf.put(m)
|
|
}
|
|
|
|
// Read reads all p bytes from the wire for this stream.
|
|
func (s *Stream) Read(p []byte) (n int, err error) {
|
|
// Don't request a read if there was an error earlier
|
|
if er := s.trReader.(*transportReader).er; er != nil {
|
|
return 0, er
|
|
}
|
|
s.requestRead(len(p))
|
|
return io.ReadFull(s.trReader, p)
|
|
}
|
|
|
|
// tranportReader reads all the data available for this Stream from the transport and
|
|
// passes them into the decoder, which converts them into a gRPC message stream.
|
|
// The error is io.EOF when the stream is done or another non-nil error if
|
|
// the stream broke.
|
|
type transportReader struct {
|
|
reader io.Reader
|
|
// The handler to control the window update procedure for both this
|
|
// particular stream and the associated transport.
|
|
windowHandler func(int)
|
|
er error
|
|
}
|
|
|
|
func (t *transportReader) Read(p []byte) (n int, err error) {
|
|
n, err = t.reader.Read(p)
|
|
if err != nil {
|
|
t.er = err
|
|
return
|
|
}
|
|
t.windowHandler(n)
|
|
return
|
|
}
|
|
|
|
// finish sets the stream's state and status, and closes the done channel.
|
|
// s.mu must be held by the caller. st must always be non-nil.
|
|
func (s *Stream) finish(st *status.Status) {
|
|
s.status = st
|
|
s.state = streamDone
|
|
close(s.done)
|
|
}
|
|
|
|
// BytesReceived indicates whether any bytes have been received on this stream.
|
|
func (s *Stream) BytesReceived() bool {
|
|
s.mu.Lock()
|
|
br := s.bytesReceived
|
|
s.mu.Unlock()
|
|
return br
|
|
}
|
|
|
|
// Unprocessed indicates whether the server did not process this stream --
|
|
// i.e. it sent a refused stream or GOAWAY including this stream ID.
|
|
func (s *Stream) Unprocessed() bool {
|
|
s.mu.Lock()
|
|
br := s.unprocessed
|
|
s.mu.Unlock()
|
|
return br
|
|
}
|
|
|
|
// GoString is implemented by Stream so context.String() won't
|
|
// race when printing %#v.
|
|
func (s *Stream) GoString() string {
|
|
return fmt.Sprintf("<stream: %p, %v>", s, s.method)
|
|
}
|
|
|
|
// The key to save transport.Stream in the context.
|
|
type streamKey struct{}
|
|
|
|
// newContextWithStream creates a new context from ctx and attaches stream
|
|
// to it.
|
|
func newContextWithStream(ctx context.Context, stream *Stream) context.Context {
|
|
return context.WithValue(ctx, streamKey{}, stream)
|
|
}
|
|
|
|
// StreamFromContext returns the stream saved in ctx.
|
|
func StreamFromContext(ctx context.Context) (s *Stream, ok bool) {
|
|
s, ok = ctx.Value(streamKey{}).(*Stream)
|
|
return
|
|
}
|
|
|
|
// state of transport
|
|
type transportState int
|
|
|
|
const (
|
|
reachable transportState = iota
|
|
closing
|
|
draining
|
|
)
|
|
|
|
// ServerConfig consists of all the configurations to establish a server transport.
|
|
type ServerConfig struct {
|
|
MaxStreams uint32
|
|
AuthInfo credentials.AuthInfo
|
|
InTapHandle tap.ServerInHandle
|
|
StatsHandler stats.Handler
|
|
KeepaliveParams keepalive.ServerParameters
|
|
KeepalivePolicy keepalive.EnforcementPolicy
|
|
InitialWindowSize int32
|
|
InitialConnWindowSize int32
|
|
WriteBufferSize int
|
|
ReadBufferSize int
|
|
}
|
|
|
|
// NewServerTransport creates a ServerTransport with conn or non-nil error
|
|
// if it fails.
|
|
func NewServerTransport(protocol string, conn net.Conn, config *ServerConfig) (ServerTransport, error) {
|
|
return newHTTP2Server(conn, config)
|
|
}
|
|
|
|
// ConnectOptions covers all relevant options for communicating with the server.
|
|
type ConnectOptions struct {
|
|
// UserAgent is the application user agent.
|
|
UserAgent string
|
|
// Authority is the :authority pseudo-header to use. This field has no effect if
|
|
// TransportCredentials is set.
|
|
Authority string
|
|
// Dialer specifies how to dial a network address.
|
|
Dialer func(context.Context, string) (net.Conn, error)
|
|
// FailOnNonTempDialError specifies if gRPC fails on non-temporary dial errors.
|
|
FailOnNonTempDialError bool
|
|
// PerRPCCredentials stores the PerRPCCredentials required to issue RPCs.
|
|
PerRPCCredentials []credentials.PerRPCCredentials
|
|
// TransportCredentials stores the Authenticator required to setup a client connection.
|
|
TransportCredentials credentials.TransportCredentials
|
|
// KeepaliveParams stores the keepalive parameters.
|
|
KeepaliveParams keepalive.ClientParameters
|
|
// StatsHandler stores the handler for stats.
|
|
StatsHandler stats.Handler
|
|
// InitialWindowSize sets the initial window size for a stream.
|
|
InitialWindowSize int32
|
|
// InitialConnWindowSize sets the initial window size for a connection.
|
|
InitialConnWindowSize int32
|
|
// WriteBufferSize sets the size of write buffer which in turn determines how much data can be batched before it's written on the wire.
|
|
WriteBufferSize int
|
|
// ReadBufferSize sets the size of read buffer, which in turn determines how much data can be read at most for one read syscall.
|
|
ReadBufferSize int
|
|
}
|
|
|
|
// TargetInfo contains the information of the target such as network address and metadata.
|
|
type TargetInfo struct {
|
|
Addr string
|
|
Metadata interface{}
|
|
Authority string
|
|
}
|
|
|
|
// NewClientTransport establishes the transport with the required ConnectOptions
|
|
// and returns it to the caller.
|
|
func NewClientTransport(connectCtx, ctx context.Context, target TargetInfo, opts ConnectOptions, onSuccess func()) (ClientTransport, error) {
|
|
return newHTTP2Client(connectCtx, ctx, target, opts, onSuccess)
|
|
}
|
|
|
|
// Options provides additional hints and information for message
|
|
// transmission.
|
|
type Options struct {
|
|
// Last indicates whether this write is the last piece for
|
|
// this stream.
|
|
Last bool
|
|
|
|
// Delay is a hint to the transport implementation for whether
|
|
// the data could be buffered for a batching write. The
|
|
// transport implementation may ignore the hint.
|
|
Delay bool
|
|
}
|
|
|
|
// CallHdr carries the information of a particular RPC.
|
|
type CallHdr struct {
|
|
// Host specifies the peer's host.
|
|
Host string
|
|
|
|
// Method specifies the operation to perform.
|
|
Method string
|
|
|
|
// SendCompress specifies the compression algorithm applied on
|
|
// outbound message.
|
|
SendCompress string
|
|
|
|
// Creds specifies credentials.PerRPCCredentials for a call.
|
|
Creds credentials.PerRPCCredentials
|
|
|
|
// Flush indicates whether a new stream command should be sent
|
|
// to the peer without waiting for the first data. This is
|
|
// only a hint.
|
|
// If it's true, the transport may modify the flush decision
|
|
// for performance purposes.
|
|
// If it's false, new stream will never be flushed.
|
|
Flush bool
|
|
}
|
|
|
|
// ClientTransport is the common interface for all gRPC client-side transport
|
|
// implementations.
|
|
type ClientTransport interface {
|
|
// Close tears down this transport. Once it returns, the transport
|
|
// should not be accessed any more. The caller must make sure this
|
|
// is called only once.
|
|
Close() error
|
|
|
|
// GracefulClose starts to tear down the transport. It stops accepting
|
|
// new RPCs and wait the completion of the pending RPCs.
|
|
GracefulClose() error
|
|
|
|
// Write sends the data for the given stream. A nil stream indicates
|
|
// the write is to be performed on the transport as a whole.
|
|
Write(s *Stream, hdr []byte, data []byte, opts *Options) error
|
|
|
|
// NewStream creates a Stream for an RPC.
|
|
NewStream(ctx context.Context, callHdr *CallHdr) (*Stream, error)
|
|
|
|
// CloseStream clears the footprint of a stream when the stream is
|
|
// not needed any more. The err indicates the error incurred when
|
|
// CloseStream is called. Must be called when a stream is finished
|
|
// unless the associated transport is closing.
|
|
CloseStream(stream *Stream, err error)
|
|
|
|
// Error returns a channel that is closed when some I/O error
|
|
// happens. Typically the caller should have a goroutine to monitor
|
|
// this in order to take action (e.g., close the current transport
|
|
// and create a new one) in error case. It should not return nil
|
|
// once the transport is initiated.
|
|
Error() <-chan struct{}
|
|
|
|
// GoAway returns a channel that is closed when ClientTransport
|
|
// receives the draining signal from the server (e.g., GOAWAY frame in
|
|
// HTTP/2).
|
|
GoAway() <-chan struct{}
|
|
|
|
// GetGoAwayReason returns the reason why GoAway frame was received.
|
|
GetGoAwayReason() GoAwayReason
|
|
}
|
|
|
|
// ServerTransport is the common interface for all gRPC server-side transport
|
|
// implementations.
|
|
//
|
|
// Methods may be called concurrently from multiple goroutines, but
|
|
// Write methods for a given Stream will be called serially.
|
|
type ServerTransport interface {
|
|
// HandleStreams receives incoming streams using the given handler.
|
|
HandleStreams(func(*Stream), func(context.Context, string) context.Context)
|
|
|
|
// WriteHeader sends the header metadata for the given stream.
|
|
// WriteHeader may not be called on all streams.
|
|
WriteHeader(s *Stream, md metadata.MD) error
|
|
|
|
// Write sends the data for the given stream.
|
|
// Write may not be called on all streams.
|
|
Write(s *Stream, hdr []byte, data []byte, opts *Options) error
|
|
|
|
// WriteStatus sends the status of a stream to the client. WriteStatus is
|
|
// the final call made on a stream and always occurs.
|
|
WriteStatus(s *Stream, st *status.Status) error
|
|
|
|
// Close tears down the transport. Once it is called, the transport
|
|
// should not be accessed any more. All the pending streams and their
|
|
// handlers will be terminated asynchronously.
|
|
Close() error
|
|
|
|
// RemoteAddr returns the remote network address.
|
|
RemoteAddr() net.Addr
|
|
|
|
// Drain notifies the client this ServerTransport stops accepting new RPCs.
|
|
Drain()
|
|
}
|
|
|
|
// streamErrorf creates an StreamError with the specified error code and description.
|
|
func streamErrorf(c codes.Code, format string, a ...interface{}) StreamError {
|
|
return StreamError{
|
|
Code: c,
|
|
Desc: fmt.Sprintf(format, a...),
|
|
}
|
|
}
|
|
|
|
// connectionErrorf creates an ConnectionError with the specified error description.
|
|
func connectionErrorf(temp bool, e error, format string, a ...interface{}) ConnectionError {
|
|
return ConnectionError{
|
|
Desc: fmt.Sprintf(format, a...),
|
|
temp: temp,
|
|
err: e,
|
|
}
|
|
}
|
|
|
|
// ConnectionError is an error that results in the termination of the
|
|
// entire connection and the retry of all the active streams.
|
|
type ConnectionError struct {
|
|
Desc string
|
|
temp bool
|
|
err error
|
|
}
|
|
|
|
func (e ConnectionError) Error() string {
|
|
return fmt.Sprintf("connection error: desc = %q", e.Desc)
|
|
}
|
|
|
|
// Temporary indicates if this connection error is temporary or fatal.
|
|
func (e ConnectionError) Temporary() bool {
|
|
return e.temp
|
|
}
|
|
|
|
// Origin returns the original error of this connection error.
|
|
func (e ConnectionError) Origin() error {
|
|
// Never return nil error here.
|
|
// If the original error is nil, return itself.
|
|
if e.err == nil {
|
|
return e
|
|
}
|
|
return e.err
|
|
}
|
|
|
|
var (
|
|
// ErrConnClosing indicates that the transport is closing.
|
|
ErrConnClosing = connectionErrorf(true, nil, "transport is closing")
|
|
// errStreamDrain indicates that the stream is rejected by the server because
|
|
// the server stops accepting new RPCs.
|
|
// TODO: delete this error; it is no longer necessary.
|
|
errStreamDrain = streamErrorf(codes.Unavailable, "the server stops accepting new RPCs")
|
|
// StatusGoAway indicates that the server sent a GOAWAY that included this
|
|
// stream's ID in unprocessed RPCs.
|
|
statusGoAway = status.New(codes.Unavailable, "the server stopped accepting new RPCs")
|
|
)
|
|
|
|
// TODO: See if we can replace StreamError with status package errors.
|
|
|
|
// StreamError is an error that only affects one stream within a connection.
|
|
type StreamError struct {
|
|
Code codes.Code
|
|
Desc string
|
|
}
|
|
|
|
func (e StreamError) Error() string {
|
|
return fmt.Sprintf("stream error: code = %s desc = %q", e.Code, e.Desc)
|
|
}
|
|
|
|
// waiters are passed to quotaPool get methods to
|
|
// wait on in addition to waiting on quota.
|
|
type waiters struct {
|
|
ctx context.Context
|
|
tctx context.Context
|
|
done chan struct{}
|
|
goAway chan struct{}
|
|
}
|
|
|
|
// GoAwayReason contains the reason for the GoAway frame received.
|
|
type GoAwayReason uint8
|
|
|
|
const (
|
|
// GoAwayInvalid indicates that no GoAway frame is received.
|
|
GoAwayInvalid GoAwayReason = 0
|
|
// GoAwayNoReason is the default value when GoAway frame is received.
|
|
GoAwayNoReason GoAwayReason = 1
|
|
// GoAwayTooManyPings indicates that a GoAway frame with
|
|
// ErrCodeEnhanceYourCalm was received and that the debug data said
|
|
// "too_many_pings".
|
|
GoAwayTooManyPings GoAwayReason = 2
|
|
)
|
|
|
|
// loopyWriter is run in a separate go routine. It is the single code path that will
|
|
// write data on wire.
|
|
func loopyWriter(ctx context.Context, cbuf *controlBuffer, handler func(item) error) {
|
|
for {
|
|
select {
|
|
case i := <-cbuf.get():
|
|
cbuf.load()
|
|
if err := handler(i); err != nil {
|
|
errorf("transport: Error while handling item. Err: %v", err)
|
|
return
|
|
}
|
|
case <-ctx.Done():
|
|
return
|
|
}
|
|
hasData:
|
|
for {
|
|
select {
|
|
case i := <-cbuf.get():
|
|
cbuf.load()
|
|
if err := handler(i); err != nil {
|
|
errorf("transport: Error while handling item. Err: %v", err)
|
|
return
|
|
}
|
|
case <-ctx.Done():
|
|
return
|
|
default:
|
|
if err := handler(&flushIO{}); err != nil {
|
|
errorf("transport: Error while flushing. Err: %v", err)
|
|
return
|
|
}
|
|
break hasData
|
|
}
|
|
}
|
|
}
|
|
}
|