mirror of https://github.com/hashicorp/consul
261 lines
7.5 KiB
Go
261 lines
7.5 KiB
Go
/*
|
|
Copyright 2014 The Kubernetes Authors.
|
|
|
|
Licensed under the Apache License, Version 2.0 (the "License");
|
|
you may not use this file except in compliance with the License.
|
|
You may obtain a copy of the License at
|
|
|
|
http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
Unless required by applicable law or agreed to in writing, software
|
|
distributed under the License is distributed on an "AS IS" BASIS,
|
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
See the License for the specific language governing permissions and
|
|
limitations under the License.
|
|
*/
|
|
|
|
package watch
|
|
|
|
import (
|
|
"sync"
|
|
|
|
"k8s.io/apimachinery/pkg/runtime"
|
|
"k8s.io/apimachinery/pkg/runtime/schema"
|
|
)
|
|
|
|
// FullChannelBehavior controls how the Broadcaster reacts if a watcher's watch
|
|
// channel is full.
|
|
type FullChannelBehavior int
|
|
|
|
const (
|
|
WaitIfChannelFull FullChannelBehavior = iota
|
|
DropIfChannelFull
|
|
)
|
|
|
|
// Buffer the incoming queue a little bit even though it should rarely ever accumulate
|
|
// anything, just in case a few events are received in such a short window that
|
|
// Broadcaster can't move them onto the watchers' queues fast enough.
|
|
const incomingQueueLength = 25
|
|
|
|
// Broadcaster distributes event notifications among any number of watchers. Every event
|
|
// is delivered to every watcher.
|
|
type Broadcaster struct {
|
|
// TODO: see if this lock is needed now that new watchers go through
|
|
// the incoming channel.
|
|
lock sync.Mutex
|
|
|
|
watchers map[int64]*broadcasterWatcher
|
|
nextWatcher int64
|
|
distributing sync.WaitGroup
|
|
|
|
incoming chan Event
|
|
|
|
// How large to make watcher's channel.
|
|
watchQueueLength int
|
|
// If one of the watch channels is full, don't wait for it to become empty.
|
|
// Instead just deliver it to the watchers that do have space in their
|
|
// channels and move on to the next event.
|
|
// It's more fair to do this on a per-watcher basis than to do it on the
|
|
// "incoming" channel, which would allow one slow watcher to prevent all
|
|
// other watchers from getting new events.
|
|
fullChannelBehavior FullChannelBehavior
|
|
}
|
|
|
|
// NewBroadcaster creates a new Broadcaster. queueLength is the maximum number of events to queue per watcher.
|
|
// It is guaranteed that events will be distributed in the order in which they occur,
|
|
// but the order in which a single event is distributed among all of the watchers is unspecified.
|
|
func NewBroadcaster(queueLength int, fullChannelBehavior FullChannelBehavior) *Broadcaster {
|
|
m := &Broadcaster{
|
|
watchers: map[int64]*broadcasterWatcher{},
|
|
incoming: make(chan Event, incomingQueueLength),
|
|
watchQueueLength: queueLength,
|
|
fullChannelBehavior: fullChannelBehavior,
|
|
}
|
|
m.distributing.Add(1)
|
|
go m.loop()
|
|
return m
|
|
}
|
|
|
|
const internalRunFunctionMarker = "internal-do-function"
|
|
|
|
// a function type we can shoehorn into the queue.
|
|
type functionFakeRuntimeObject func()
|
|
|
|
func (obj functionFakeRuntimeObject) GetObjectKind() schema.ObjectKind {
|
|
return schema.EmptyObjectKind
|
|
}
|
|
func (obj functionFakeRuntimeObject) DeepCopyObject() runtime.Object {
|
|
if obj == nil {
|
|
return nil
|
|
}
|
|
// funcs are immutable. Hence, just return the original func.
|
|
return obj
|
|
}
|
|
|
|
// Execute f, blocking the incoming queue (and waiting for it to drain first).
|
|
// The purpose of this terrible hack is so that watchers added after an event
|
|
// won't ever see that event, and will always see any event after they are
|
|
// added.
|
|
func (b *Broadcaster) blockQueue(f func()) {
|
|
var wg sync.WaitGroup
|
|
wg.Add(1)
|
|
b.incoming <- Event{
|
|
Type: internalRunFunctionMarker,
|
|
Object: functionFakeRuntimeObject(func() {
|
|
defer wg.Done()
|
|
f()
|
|
}),
|
|
}
|
|
wg.Wait()
|
|
}
|
|
|
|
// Watch adds a new watcher to the list and returns an Interface for it.
|
|
// Note: new watchers will only receive new events. They won't get an entire history
|
|
// of previous events.
|
|
func (m *Broadcaster) Watch() Interface {
|
|
var w *broadcasterWatcher
|
|
m.blockQueue(func() {
|
|
m.lock.Lock()
|
|
defer m.lock.Unlock()
|
|
id := m.nextWatcher
|
|
m.nextWatcher++
|
|
w = &broadcasterWatcher{
|
|
result: make(chan Event, m.watchQueueLength),
|
|
stopped: make(chan struct{}),
|
|
id: id,
|
|
m: m,
|
|
}
|
|
m.watchers[id] = w
|
|
})
|
|
return w
|
|
}
|
|
|
|
// WatchWithPrefix adds a new watcher to the list and returns an Interface for it. It sends
|
|
// queuedEvents down the new watch before beginning to send ordinary events from Broadcaster.
|
|
// The returned watch will have a queue length that is at least large enough to accommodate
|
|
// all of the items in queuedEvents.
|
|
func (m *Broadcaster) WatchWithPrefix(queuedEvents []Event) Interface {
|
|
var w *broadcasterWatcher
|
|
m.blockQueue(func() {
|
|
m.lock.Lock()
|
|
defer m.lock.Unlock()
|
|
id := m.nextWatcher
|
|
m.nextWatcher++
|
|
length := m.watchQueueLength
|
|
if n := len(queuedEvents) + 1; n > length {
|
|
length = n
|
|
}
|
|
w = &broadcasterWatcher{
|
|
result: make(chan Event, length),
|
|
stopped: make(chan struct{}),
|
|
id: id,
|
|
m: m,
|
|
}
|
|
m.watchers[id] = w
|
|
for _, e := range queuedEvents {
|
|
w.result <- e
|
|
}
|
|
})
|
|
return w
|
|
}
|
|
|
|
// stopWatching stops the given watcher and removes it from the list.
|
|
func (m *Broadcaster) stopWatching(id int64) {
|
|
m.lock.Lock()
|
|
defer m.lock.Unlock()
|
|
w, ok := m.watchers[id]
|
|
if !ok {
|
|
// No need to do anything, it's already been removed from the list.
|
|
return
|
|
}
|
|
delete(m.watchers, id)
|
|
close(w.result)
|
|
}
|
|
|
|
// closeAll disconnects all watchers (presumably in response to a Shutdown call).
|
|
func (m *Broadcaster) closeAll() {
|
|
m.lock.Lock()
|
|
defer m.lock.Unlock()
|
|
for _, w := range m.watchers {
|
|
close(w.result)
|
|
}
|
|
// Delete everything from the map, since presence/absence in the map is used
|
|
// by stopWatching to avoid double-closing the channel.
|
|
m.watchers = map[int64]*broadcasterWatcher{}
|
|
}
|
|
|
|
// Action distributes the given event among all watchers.
|
|
func (m *Broadcaster) Action(action EventType, obj runtime.Object) {
|
|
m.incoming <- Event{action, obj}
|
|
}
|
|
|
|
// Shutdown disconnects all watchers (but any queued events will still be distributed).
|
|
// You must not call Action or Watch* after calling Shutdown. This call blocks
|
|
// until all events have been distributed through the outbound channels. Note
|
|
// that since they can be buffered, this means that the watchers might not
|
|
// have received the data yet as it can remain sitting in the buffered
|
|
// channel.
|
|
func (m *Broadcaster) Shutdown() {
|
|
close(m.incoming)
|
|
m.distributing.Wait()
|
|
}
|
|
|
|
// loop receives from m.incoming and distributes to all watchers.
|
|
func (m *Broadcaster) loop() {
|
|
// Deliberately not catching crashes here. Yes, bring down the process if there's a
|
|
// bug in watch.Broadcaster.
|
|
for event := range m.incoming {
|
|
if event.Type == internalRunFunctionMarker {
|
|
event.Object.(functionFakeRuntimeObject)()
|
|
continue
|
|
}
|
|
m.distribute(event)
|
|
}
|
|
m.closeAll()
|
|
m.distributing.Done()
|
|
}
|
|
|
|
// distribute sends event to all watchers. Blocking.
|
|
func (m *Broadcaster) distribute(event Event) {
|
|
m.lock.Lock()
|
|
defer m.lock.Unlock()
|
|
if m.fullChannelBehavior == DropIfChannelFull {
|
|
for _, w := range m.watchers {
|
|
select {
|
|
case w.result <- event:
|
|
case <-w.stopped:
|
|
default: // Don't block if the event can't be queued.
|
|
}
|
|
}
|
|
} else {
|
|
for _, w := range m.watchers {
|
|
select {
|
|
case w.result <- event:
|
|
case <-w.stopped:
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// broadcasterWatcher handles a single watcher of a broadcaster
|
|
type broadcasterWatcher struct {
|
|
result chan Event
|
|
stopped chan struct{}
|
|
stop sync.Once
|
|
id int64
|
|
m *Broadcaster
|
|
}
|
|
|
|
// ResultChan returns a channel to use for waiting on events.
|
|
func (mw *broadcasterWatcher) ResultChan() <-chan Event {
|
|
return mw.result
|
|
}
|
|
|
|
// Stop stops watching and removes mw from its list.
|
|
func (mw *broadcasterWatcher) Stop() {
|
|
mw.stop.Do(func() {
|
|
close(mw.stopped)
|
|
mw.m.stopWatching(mw.id)
|
|
})
|
|
}
|