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consul/command/agent/agent_endpoint.go

404 lines
11 KiB

package agent
import (
"fmt"
"net/http"
"strconv"
"strings"
"github.com/hashicorp/consul/consul/structs"
"github.com/hashicorp/consul/types"
"github.com/hashicorp/serf/coordinate"
"github.com/hashicorp/serf/serf"
)
type AgentSelf struct {
Config *Config
Coord *coordinate.Coordinate
Member serf.Member
Stats map[string]map[string]string
}
func (s *HTTPServer) AgentSelf(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
var c *coordinate.Coordinate
if !s.agent.config.DisableCoordinates {
var err error
if c, err = s.agent.GetCoordinate(); err != nil {
return nil, err
}
}
return AgentSelf{
Config: s.agent.config,
Coord: c,
Member: s.agent.LocalMember(),
Stats: s.agent.Stats(),
}, nil
}
func (s *HTTPServer) AgentServices(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
services := s.agent.state.Services()
return services, nil
}
func (s *HTTPServer) AgentChecks(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
checks := s.agent.state.Checks()
return checks, nil
}
func (s *HTTPServer) AgentMembers(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
// Check if the WAN is being queried
wan := false
if other := req.URL.Query().Get("wan"); other != "" {
wan = true
}
if wan {
return s.agent.WANMembers(), nil
} else {
return s.agent.LANMembers(), nil
}
}
func (s *HTTPServer) AgentJoin(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
// Check if the WAN is being queried
wan := false
if other := req.URL.Query().Get("wan"); other != "" {
wan = true
}
// Get the address
addr := strings.TrimPrefix(req.URL.Path, "/v1/agent/join/")
if wan {
_, err := s.agent.JoinWAN([]string{addr})
return nil, err
} else {
_, err := s.agent.JoinLAN([]string{addr})
return nil, err
}
}
func (s *HTTPServer) AgentForceLeave(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
addr := strings.TrimPrefix(req.URL.Path, "/v1/agent/force-leave/")
return nil, s.agent.ForceLeave(addr)
}
const invalidCheckMessage = "Must provide TTL or Script/DockerContainerID/HTTP/TCP and Interval"
func (s *HTTPServer) AgentRegisterCheck(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
var args CheckDefinition
// Fixup the type decode of TTL or Interval
decodeCB := func(raw interface{}) error {
return FixupCheckType(raw)
}
if err := decodeBody(req, &args, decodeCB); err != nil {
resp.WriteHeader(400)
resp.Write([]byte(fmt.Sprintf("Request decode failed: %v", err)))
return nil, nil
}
// Verify the check has a name
if args.Name == "" {
resp.WriteHeader(400)
resp.Write([]byte("Missing check name"))
return nil, nil
}
if args.Status != "" && !structs.ValidStatus(args.Status) {
resp.WriteHeader(400)
resp.Write([]byte("Bad check status"))
return nil, nil
}
// Construct the health check
health := args.HealthCheck(s.agent.config.NodeName)
// Verify the check type
chkType := &args.CheckType
if !chkType.Valid() {
resp.WriteHeader(400)
resp.Write([]byte(invalidCheckMessage))
return nil, nil
}
// Get the provided token, if any
var token string
s.parseToken(req, &token)
// Add the check
if err := s.agent.AddCheck(health, chkType, true, token); err != nil {
return nil, err
}
s.syncChanges()
return nil, nil
}
func (s *HTTPServer) AgentDeregisterCheck(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
checkID := types.CheckID(strings.TrimPrefix(req.URL.Path, "/v1/agent/check/deregister/"))
if err := s.agent.RemoveCheck(checkID, true); err != nil {
return nil, err
}
s.syncChanges()
return nil, nil
}
func (s *HTTPServer) AgentCheckPass(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
checkID := types.CheckID(strings.TrimPrefix(req.URL.Path, "/v1/agent/check/pass/"))
note := req.URL.Query().Get("note")
if err := s.agent.updateTTLCheck(checkID, structs.HealthPassing, note); err != nil {
return nil, err
}
s.syncChanges()
return nil, nil
}
func (s *HTTPServer) AgentCheckWarn(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
checkID := types.CheckID(strings.TrimPrefix(req.URL.Path, "/v1/agent/check/warn/"))
note := req.URL.Query().Get("note")
if err := s.agent.updateTTLCheck(checkID, structs.HealthWarning, note); err != nil {
return nil, err
}
s.syncChanges()
return nil, nil
}
func (s *HTTPServer) AgentCheckFail(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
checkID := types.CheckID(strings.TrimPrefix(req.URL.Path, "/v1/agent/check/fail/"))
note := req.URL.Query().Get("note")
if err := s.agent.updateTTLCheck(checkID, structs.HealthCritical, note); err != nil {
return nil, err
}
s.syncChanges()
return nil, nil
}
// checkUpdate is the payload for a PUT to AgentCheckUpdate.
type checkUpdate struct {
// Status us one of the structs.Health* states, "passing", "warning", or
// "critical".
Status string
// Output is the information to post to the UI for operators as the
// output of the process that decided to hit the TTL check. This is
// different from the note field that's associated with the check
// itself.
Output string
}
// AgentCheckUpdate is a PUT-based alternative to the GET-based Pass/Warn/Fail
// APIs.
func (s *HTTPServer) AgentCheckUpdate(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
if req.Method != "PUT" {
resp.WriteHeader(405)
return nil, nil
}
var update checkUpdate
if err := decodeBody(req, &update, nil); err != nil {
resp.WriteHeader(400)
resp.Write([]byte(fmt.Sprintf("Request decode failed: %v", err)))
return nil, nil
}
switch update.Status {
case structs.HealthPassing:
case structs.HealthWarning:
case structs.HealthCritical:
default:
resp.WriteHeader(400)
resp.Write([]byte(fmt.Sprintf("Invalid check status: '%s'", update.Status)))
return nil, nil
}
total := len(update.Output)
if total > CheckBufSize {
update.Output = fmt.Sprintf("%s ... (captured %d of %d bytes)",
update.Output[:CheckBufSize], CheckBufSize, total)
}
checkID := types.CheckID(strings.TrimPrefix(req.URL.Path, "/v1/agent/check/update/"))
if err := s.agent.updateTTLCheck(checkID, update.Status, update.Output); err != nil {
return nil, err
}
s.syncChanges()
return nil, nil
}
func (s *HTTPServer) AgentRegisterService(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
var args ServiceDefinition
// Fixup the type decode of TTL or Interval if a check if provided
decodeCB := func(raw interface{}) error {
rawMap, ok := raw.(map[string]interface{})
if !ok {
return nil
}
for k, v := range rawMap {
switch strings.ToLower(k) {
case "check":
if err := FixupCheckType(v); err != nil {
return err
}
case "checks":
chkTypes, ok := v.([]interface{})
if !ok {
continue
}
for _, chkType := range chkTypes {
if err := FixupCheckType(chkType); err != nil {
return err
}
}
}
}
return nil
}
if err := decodeBody(req, &args, decodeCB); err != nil {
resp.WriteHeader(400)
resp.Write([]byte(fmt.Sprintf("Request decode failed: %v", err)))
return nil, nil
}
// Verify the service has a name
if args.Name == "" {
resp.WriteHeader(400)
resp.Write([]byte("Missing service name"))
return nil, nil
}
// Get the node service
ns := args.NodeService()
// Verify the check type
chkTypes := args.CheckTypes()
for _, check := range chkTypes {
if check.Status != "" && !structs.ValidStatus(check.Status) {
resp.WriteHeader(400)
resp.Write([]byte("Status for checks must 'passing', 'warning', 'critical'"))
return nil, nil
}
if !check.Valid() {
resp.WriteHeader(400)
resp.Write([]byte(invalidCheckMessage))
return nil, nil
}
}
// Get the provided token, if any
var token string
s.parseToken(req, &token)
// Add the check
if err := s.agent.AddService(ns, chkTypes, true, token); err != nil {
return nil, err
}
s.syncChanges()
return nil, nil
}
func (s *HTTPServer) AgentDeregisterService(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
serviceID := strings.TrimPrefix(req.URL.Path, "/v1/agent/service/deregister/")
if err := s.agent.RemoveService(serviceID, true); err != nil {
return nil, err
}
s.syncChanges()
return nil, nil
}
func (s *HTTPServer) AgentServiceMaintenance(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
// Only PUT supported
if req.Method != "PUT" {
resp.WriteHeader(405)
return nil, nil
}
// Ensure we have a service ID
serviceID := strings.TrimPrefix(req.URL.Path, "/v1/agent/service/maintenance/")
if serviceID == "" {
resp.WriteHeader(400)
resp.Write([]byte("Missing service ID"))
return nil, nil
}
// Ensure we have some action
params := req.URL.Query()
if _, ok := params["enable"]; !ok {
resp.WriteHeader(400)
resp.Write([]byte("Missing value for enable"))
return nil, nil
}
raw := params.Get("enable")
enable, err := strconv.ParseBool(raw)
if err != nil {
resp.WriteHeader(400)
resp.Write([]byte(fmt.Sprintf("Invalid value for enable: %q", raw)))
return nil, nil
}
// Get the provided token, if any
var token string
s.parseToken(req, &token)
if enable {
reason := params.Get("reason")
if err = s.agent.EnableServiceMaintenance(serviceID, reason, token); err != nil {
resp.WriteHeader(404)
resp.Write([]byte(err.Error()))
return nil, nil
}
} else {
if err = s.agent.DisableServiceMaintenance(serviceID); err != nil {
resp.WriteHeader(404)
resp.Write([]byte(err.Error()))
return nil, nil
}
}
s.syncChanges()
return nil, nil
}
func (s *HTTPServer) AgentNodeMaintenance(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
// Only PUT supported
if req.Method != "PUT" {
resp.WriteHeader(405)
return nil, nil
}
// Ensure we have some action
params := req.URL.Query()
if _, ok := params["enable"]; !ok {
resp.WriteHeader(400)
resp.Write([]byte("Missing value for enable"))
return nil, nil
}
raw := params.Get("enable")
enable, err := strconv.ParseBool(raw)
if err != nil {
resp.WriteHeader(400)
resp.Write([]byte(fmt.Sprintf("Invalid value for enable: %q", raw)))
return nil, nil
}
// Get the provided token, if any
var token string
s.parseToken(req, &token)
if enable {
s.agent.EnableNodeMaintenance(params.Get("reason"), token)
} else {
s.agent.DisableNodeMaintenance()
}
s.syncChanges()
return nil, nil
}
// syncChanges is a helper function which wraps a blocking call to sync
// services and checks to the server. If the operation fails, we only
// only warn because the write did succeed and anti-entropy will sync later.
func (s *HTTPServer) syncChanges() {
if err := s.agent.state.syncChanges(); err != nil {
s.logger.Printf("[ERR] agent: failed to sync changes: %v", err)
}
}