consul/agent/proxy-tracker/proxy_tracker.go

279 lines
9.8 KiB
Go

// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: BUSL-1.1
package proxytracker
import (
"errors"
"fmt"
"sync"
"github.com/hashicorp/consul/internal/controller"
"github.com/hashicorp/consul/internal/mesh"
"github.com/hashicorp/consul/internal/resource"
"github.com/hashicorp/consul/agent/grpc-external/limiter"
"github.com/hashicorp/consul/agent/proxycfg"
pbmesh "github.com/hashicorp/consul/proto-public/pbmesh/v1alpha1"
"github.com/hashicorp/consul/proto-public/pbresource"
)
// Proxy implements the queue.ItemType interface so that it can be used in a controller.Event.
// It is sent on the newProxyConnectionCh channel.
// TODO(ProxyState): needs to support tenancy in the future.
// Key() is current resourceID.Name.
type ProxyConnection struct {
ProxyID *pbresource.ID
}
func (e *ProxyConnection) Key() string {
return e.ProxyID.GetName()
}
// proxyWatchData is a handle on all of the relevant bits that is created by calling Watch().
// It is meant to be stored in the proxies cache by proxyID so that watches can be notified
// when the ProxyState for that proxyID has changed.
type proxyWatchData struct {
// notifyCh is the channel that the watcher receives updates from ProxyTracker.
notifyCh chan *pbmesh.ProxyState
// state is the current/last updated ProxyState for a given proxy.
state *pbmesh.ProxyState
// token is the ACL token provided by the watcher.
token string
// nodeName is the node where the given proxy resides.
nodeName string
}
type ProxyTrackerConfig struct {
// logger will be used to write log messages.
Logger Logger
// sessionLimiter is used to enforce xDS concurrency limits.
SessionLimiter SessionLimiter
}
// ProxyTracker implements the Watcher and Updater interfaces. The Watcher is used by the xds server to add a new proxy
// to this server, and get back a channel for updates. The Updater is used by the ProxyState controller running on the
// server to push ProxyState updates to the notify channel.
type ProxyTracker struct {
config ProxyTrackerConfig
// proxies is a cache of the proxies connected to this server and configuration information for each one.
proxies map[resource.ReferenceKey]*proxyWatchData
// newProxyConnectionCh is the channel that the "updater" retains to receive messages from ProxyTracker that a new
// proxy has connected to ProxyTracker and a signal the "updater" should call PushChanges with a new state.
newProxyConnectionCh chan controller.Event
// shutdownCh is a channel that closes when ProxyTracker is shutdown. ShutdownChannel is never written to, only closed to
// indicate a shutdown has been initiated.
shutdownCh chan struct{}
// mu is a mutex that is used internally for locking when reading and modifying ProxyTracker state, namely the proxies map.
mu sync.Mutex
}
// NewProxyTracker returns a ProxyTracker instance given a configuration.
func NewProxyTracker(cfg ProxyTrackerConfig) *ProxyTracker {
return &ProxyTracker{
config: cfg,
proxies: make(map[resource.ReferenceKey]*proxyWatchData),
// buffering this channel since ProxyTracker will be registering watches for all proxies.
// using the buffer will limit errors related to controller and the proxy are both running
// but the controllers listening function is not blocking on the particular receive line.
// This channel is meant to error when the controller is "not ready" which means up and alive.
// This buffer will try to reduce false negatives and limit unnecessary erroring.
newProxyConnectionCh: make(chan controller.Event, 1000),
shutdownCh: make(chan struct{}),
}
}
// Watch connects a proxy with ProxyTracker and returns the consumer a channel to receive updates,
// a channel to notify of xDS terminated session, and a cancel function to cancel the watch.
func (pt *ProxyTracker) Watch(proxyID *pbresource.ID,
nodeName string, token string) (<-chan *pbmesh.ProxyState,
limiter.SessionTerminatedChan, proxycfg.CancelFunc, error) {
if err := validateArgs(proxyID, nodeName, token); err != nil {
pt.config.Logger.Error("args failed validation", err)
return nil, nil, nil, err
}
// Begin a session with the xDS session concurrency limiter.
//
// See: https://github.com/hashicorp/consul/issues/15753
session, err := pt.config.SessionLimiter.BeginSession()
if err != nil {
pt.config.Logger.Error("failed to begin session with xDS session concurrency limiter", err)
return nil, nil, nil, err
}
// This buffering is crucial otherwise we'd block immediately trying to
// deliver the current snapshot below if we already have one.
proxyStateChan := make(chan *pbmesh.ProxyState, 1)
watchData := &proxyWatchData{
notifyCh: proxyStateChan,
state: nil,
token: token,
nodeName: nodeName,
}
proxyReferenceKey := resource.NewReferenceKey(proxyID)
cancel := func() {
pt.mu.Lock()
defer pt.mu.Unlock()
pt.cancelWatchLocked(proxyReferenceKey, proxyStateChan, session)
}
pt.mu.Lock()
defer pt.mu.Unlock()
pt.proxies[proxyReferenceKey] = watchData
//Send an event to the controller
err = pt.notifyNewProxyChannel(proxyID)
if err != nil {
pt.cancelWatchLocked(proxyReferenceKey, watchData.notifyCh, session)
return nil, nil, nil, err
}
return proxyStateChan, session.Terminated(), cancel, nil
}
// notifyNewProxyChannel attempts to send a message to newProxyConnectionCh and will return an error if there's no receiver.
// This will handle conditions where a proxy is connected but there's no controller for some reason to receive the event.
// This will error back to the proxy's Watch call and will cause the proxy call Watch again to retry connection until the controller
// is available.
func (pt *ProxyTracker) notifyNewProxyChannel(proxyID *pbresource.ID) error {
controllerEvent := controller.Event{
Obj: &ProxyConnection{
ProxyID: proxyID,
},
}
select {
case pt.newProxyConnectionCh <- controllerEvent:
return nil
// using default here to return errors is only safe when we have a large buffer.
// the receiver is on a loop to read from the channel. If the sequence of
// sender blocks on the channel and then the receiver blocks on the channel is not
// aligned, then extraneous errors could be returned to the proxy that are just
// false negatives and the controller could be up and healthy.
default:
return fmt.Errorf("failed to notify the controller of the proxy connecting")
}
}
// cancelWatchLocked does the following:
// - deletes the key from the proxies array.
// - ends the session with xDS session limiter.
// - closes the proxy state channel assigned to the proxy.
// This function assumes the state lock is already held.
func (pt *ProxyTracker) cancelWatchLocked(proxyReferenceKey resource.ReferenceKey, proxyStateChan chan *pbmesh.ProxyState, session limiter.Session) {
delete(pt.proxies, proxyReferenceKey)
session.End()
close(proxyStateChan)
}
func validateArgs(proxyID *pbresource.ID,
nodeName string, token string) error {
if proxyID == nil {
return errors.New("proxyID is required")
} else if proxyID.Type.Kind != mesh.ProxyStateTemplateConfigurationType.Kind {
return fmt.Errorf("proxyID must be a %s", mesh.ProxyStateTemplateConfigurationType.GetKind())
} else if nodeName == "" {
return errors.New("nodeName is required")
} else if token == "" {
return errors.New("token is required")
}
return nil
}
// PushChange allows pushing a computed ProxyState to xds for xds resource generation to send to a proxy.
func (pt *ProxyTracker) PushChange(proxyID *pbresource.ID, proxyState *pbmesh.ProxyState) error {
proxyReferenceKey := resource.NewReferenceKey(proxyID)
pt.mu.Lock()
defer pt.mu.Unlock()
if data, ok := pt.proxies[proxyReferenceKey]; ok {
data.state = proxyState
pt.deliverLatest(proxyID, proxyState, data.notifyCh)
} else {
return errors.New("proxyState change could not be sent because proxy is not connected")
}
return nil
}
func (pt *ProxyTracker) deliverLatest(proxyID *pbresource.ID, proxyState *pbmesh.ProxyState, ch chan *pbmesh.ProxyState) {
// Send if chan is empty
select {
case ch <- proxyState:
return
default:
}
// Not empty, drain the chan of older snapshots and redeliver. For now we only
// use 1-buffered chans but this will still work if we change that later.
OUTER:
for {
select {
case <-ch:
continue
default:
break OUTER
}
}
// Now send again
select {
case ch <- proxyState:
return
default:
// This should not be possible since we should be the only sender, enforced
// by m.mu but error and drop the update rather than panic.
pt.config.Logger.Error("failed to deliver proxyState to proxy",
"proxy", proxyID.String(),
)
}
}
// EventChannel returns an event channel that sends controller events when a proxy connects to a server.
func (pt *ProxyTracker) EventChannel() chan controller.Event {
return pt.newProxyConnectionCh
}
// ShutdownChannel returns a channel that closes when ProxyTracker is shutdown. ShutdownChannel is never written to, only closed to
// indicate a shutdown has been initiated.
func (pt *ProxyTracker) ShutdownChannel() chan struct{} {
return pt.shutdownCh
}
// ProxyConnectedToServer returns whether this id is connected to this server.
func (pt *ProxyTracker) ProxyConnectedToServer(proxyID *pbresource.ID) bool {
pt.mu.Lock()
defer pt.mu.Unlock()
proxyReferenceKey := resource.NewReferenceKey(proxyID)
_, ok := pt.proxies[proxyReferenceKey]
return ok
}
// Shutdown removes all state and close all channels.
func (pt *ProxyTracker) Shutdown() {
pt.mu.Lock()
defer pt.mu.Unlock()
// Close all current watchers first
for proxyID, watchData := range pt.proxies {
close(watchData.notifyCh)
delete(pt.proxies, proxyID)
}
close(pt.newProxyConnectionCh)
close(pt.shutdownCh)
}
//go:generate mockery --name SessionLimiter --inpackage
type SessionLimiter interface {
BeginSession() (limiter.Session, error)
}
//go:generate mockery --name Logger --inpackage
type Logger interface {
Error(args ...any)
}