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288 lines
10 KiB
288 lines
10 KiB
// Copyright (c) HashiCorp, Inc. |
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// SPDX-License-Identifier: BUSL-1.1 |
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package acl |
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// ChainedAuthorizer can combine multiple Authorizers into one. |
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// Each Authorizer in the chain is asked (in order) for an |
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// enforcement decision. The first non-Default decision that |
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// is rendered by an Authorizer in the chain will be used |
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// as the overall decision of the ChainedAuthorizer |
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type ChainedAuthorizer struct { |
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chain []Authorizer |
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} |
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// NewChainedAuthorizer creates a ChainedAuthorizer with the provided |
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// chain of Authorizers. The slice provided should be in the order of |
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// most precedent Authorizer at the beginning and least precedent |
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// Authorizer at the end. |
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func NewChainedAuthorizer(chain []Authorizer) *ChainedAuthorizer { |
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return &ChainedAuthorizer{ |
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chain: chain, |
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} |
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} |
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func (c *ChainedAuthorizer) AuthorizerChain() []Authorizer { |
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return c.chain |
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} |
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func (c *ChainedAuthorizer) executeChain(enforce func(authz Authorizer) EnforcementDecision) EnforcementDecision { |
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for _, authz := range c.chain { |
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decision := enforce(authz) |
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if decision != Default { |
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return decision |
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} |
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} |
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return Deny |
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} |
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// ACLRead checks for permission to list all the ACLs |
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func (c *ChainedAuthorizer) ACLRead(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.ACLRead(entCtx) |
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}) |
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} |
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// ACLWrite checks for permission to manipulate ACLs |
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func (c *ChainedAuthorizer) ACLWrite(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.ACLWrite(entCtx) |
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}) |
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} |
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// AgentRead checks for permission to read from agent endpoints for a |
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// given node. |
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func (c *ChainedAuthorizer) AgentRead(node string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.AgentRead(node, entCtx) |
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}) |
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} |
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// AgentWrite checks for permission to make changes via agent endpoints |
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// for a given node. |
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func (c *ChainedAuthorizer) AgentWrite(node string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.AgentWrite(node, entCtx) |
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}) |
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} |
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// EventRead determines if a specific event can be queried. |
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func (c *ChainedAuthorizer) EventRead(name string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.EventRead(name, entCtx) |
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}) |
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} |
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// EventWrite determines if a specific event may be fired. |
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func (c *ChainedAuthorizer) EventWrite(name string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.EventWrite(name, entCtx) |
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}) |
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} |
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// IntentionDefaultAllow determines the default authorized behavior |
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// when no intentions match a Connect request. |
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func (c *ChainedAuthorizer) IntentionDefaultAllow(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.IntentionDefaultAllow(entCtx) |
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}) |
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} |
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// IntentionRead determines if a specific intention can be read. |
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func (c *ChainedAuthorizer) IntentionRead(prefix string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.IntentionRead(prefix, entCtx) |
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}) |
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} |
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// IntentionWrite determines if a specific intention can be |
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// created, modified, or deleted. |
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func (c *ChainedAuthorizer) IntentionWrite(prefix string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.IntentionWrite(prefix, entCtx) |
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}) |
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} |
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// KeyList checks for permission to list keys under a prefix |
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func (c *ChainedAuthorizer) KeyList(keyPrefix string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.KeyList(keyPrefix, entCtx) |
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}) |
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} |
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// KeyRead checks for permission to read a given key |
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func (c *ChainedAuthorizer) KeyRead(key string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.KeyRead(key, entCtx) |
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}) |
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} |
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// KeyWrite checks for permission to write a given key |
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func (c *ChainedAuthorizer) KeyWrite(key string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.KeyWrite(key, entCtx) |
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}) |
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} |
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// KeyWritePrefix checks for permission to write to an |
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// entire key prefix. This means there must be no sub-policies |
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// that deny a write. |
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func (c *ChainedAuthorizer) KeyWritePrefix(keyPrefix string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.KeyWritePrefix(keyPrefix, entCtx) |
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}) |
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} |
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// KeyringRead determines if the encryption keyring used in |
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// the gossip layer can be read. |
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func (c *ChainedAuthorizer) KeyringRead(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.KeyringRead(entCtx) |
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}) |
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} |
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// KeyringWrite determines if the keyring can be manipulated |
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func (c *ChainedAuthorizer) KeyringWrite(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.KeyringWrite(entCtx) |
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}) |
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} |
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// MeshRead determines if the read-only Consul mesh functions |
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// can be used. |
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func (c *ChainedAuthorizer) MeshRead(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.MeshRead(entCtx) |
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}) |
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} |
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// MeshWrite determines if the state-changing Consul mesh |
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// functions can be used. |
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func (c *ChainedAuthorizer) MeshWrite(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.MeshWrite(entCtx) |
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}) |
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} |
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// PeeringRead determines if the read-only Consul peering functions |
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// can be used. |
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func (c *ChainedAuthorizer) PeeringRead(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.PeeringRead(entCtx) |
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}) |
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} |
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// PeeringWrite determines if the state-changing Consul peering |
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// functions can be used. |
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func (c *ChainedAuthorizer) PeeringWrite(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.PeeringWrite(entCtx) |
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}) |
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} |
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// NodeRead checks for permission to read (discover) a given node. |
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func (c *ChainedAuthorizer) NodeRead(node string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.NodeRead(node, entCtx) |
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}) |
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} |
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func (c *ChainedAuthorizer) NodeReadAll(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.NodeReadAll(entCtx) |
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}) |
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} |
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// NodeWrite checks for permission to create or update (register) a |
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// given node. |
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func (c *ChainedAuthorizer) NodeWrite(node string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.NodeWrite(node, entCtx) |
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}) |
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} |
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// OperatorRead determines if the read-only Consul operator functions |
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// can be used. |
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func (c *ChainedAuthorizer) OperatorRead(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.OperatorRead(entCtx) |
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}) |
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} |
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// OperatorWrite determines if the state-changing Consul operator |
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// functions can be used. |
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func (c *ChainedAuthorizer) OperatorWrite(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.OperatorWrite(entCtx) |
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}) |
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} |
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// PreparedQueryRead determines if a specific prepared query can be read |
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// to show its contents (this is not used for execution). |
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func (c *ChainedAuthorizer) PreparedQueryRead(query string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.PreparedQueryRead(query, entCtx) |
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}) |
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} |
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// PreparedQueryWrite determines if a specific prepared query can be |
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// created, modified, or deleted. |
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func (c *ChainedAuthorizer) PreparedQueryWrite(query string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.PreparedQueryWrite(query, entCtx) |
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}) |
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} |
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// ServiceRead checks for permission to read a given service |
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func (c *ChainedAuthorizer) ServiceRead(name string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.ServiceRead(name, entCtx) |
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}) |
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} |
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func (c *ChainedAuthorizer) ServiceReadAll(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.ServiceReadAll(entCtx) |
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}) |
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} |
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// ServiceWrite checks for permission to create or update a given |
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// service |
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func (c *ChainedAuthorizer) ServiceWrite(name string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.ServiceWrite(name, entCtx) |
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}) |
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} |
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// ServiceWriteAny checks for write permission on any service |
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func (c *ChainedAuthorizer) ServiceWriteAny(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.ServiceWriteAny(entCtx) |
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}) |
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} |
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// SessionRead checks for permission to read sessions for a given node. |
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func (c *ChainedAuthorizer) SessionRead(node string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.SessionRead(node, entCtx) |
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}) |
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} |
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// SessionWrite checks for permission to create sessions for a given |
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// node. |
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func (c *ChainedAuthorizer) SessionWrite(node string, entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.SessionWrite(node, entCtx) |
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}) |
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} |
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// Snapshot checks for permission to take and restore snapshots. |
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func (c *ChainedAuthorizer) Snapshot(entCtx *AuthorizerContext) EnforcementDecision { |
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return c.executeChain(func(authz Authorizer) EnforcementDecision { |
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return authz.Snapshot(entCtx) |
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}) |
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} |
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func (c *ChainedAuthorizer) ToAllowAuthorizer() AllowAuthorizer { |
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return AllowAuthorizer{Authorizer: c} |
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}
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