GOTOOLS = \ github.com/elazarl/go-bindata-assetfs/... \ github.com/jteeuwen/go-bindata/... \ github.com/mitchellh/gox \ golang.org/x/tools/cmd/cover \ golang.org/x/tools/cmd/stringer PACKAGES=$(shell go list ./... | grep -v '/vendor/') VETARGS?=-asmdecl -atomic -bool -buildtags -copylocks -methods \ -nilfunc -printf -rangeloops -shift -structtags -unsafeptr BUILD_TAGS?=consul # all builds binaries for all targets all: bin # ci: # if [ "${TRAVIS_PULL_REQUEST}" = "false" ]; then \ # $(MAKE) bin ;\ # fi ci: bin test @$(MAKE) test bin: tools @mkdir -p bin/ @BUILD_TAGS='$(BUILD_TAGS)' sh -c "'$(CURDIR)/scripts/build.sh'" # dev creates binaries for testing locally - these are put into ./bin and $GOPATH dev: format @CONSUL_DEV=1 BUILD_TAGS='$(BUILD_TAGS)' sh -c "'$(CURDIR)/scripts/build.sh'" # dist builds binaries for all platforms and packages them for distribution dist: @BUILD_TAGS='$(BUILD_TAGS)' sh -c "'$(CURDIR)/scripts/dist.sh'" cov: gocov test ./... | gocov-html > /tmp/coverage.html open /tmp/coverage.html test: format @$(MAKE) vet @./scripts/verify_no_uuid.sh @BUILD_TAGS='$(BUILD_TAGS)' sh -c "'$(CURDIR)/scripts/test.sh'" cover: go list ./... | xargs -n1 go test --cover format: @echo "--> Running go fmt" @go fmt $(PACKAGES) vet: @echo "--> Running go tool vet $(VETARGS) ." @go list ./... \ | grep -v /vendor/ \ | cut -d '/' -f 4- \ | xargs -n1 \ go tool vet $(VETARGS) ;\ if [ $$? -ne 0 ]; then \ echo ""; \ echo "Vet found suspicious constructs. Please check the reported constructs"; \ echo "and fix them if necessary before submitting the code for reviewal."; \ fi # build the static web ui and build static assets inside a Docker container, the # same way a release build works ui: @sh -c "'$(CURDIR)/scripts/ui.sh'" # generates the static web ui that's compiled into the binary static-assets: @echo "--> Generating static assets" @go-bindata-assetfs -pkg agent -prefix pkg ./pkg/web_ui/... @mv bindata_assetfs.go command/agent $(MAKE) format tools: go get -u -v $(GOTOOLS) .PHONY: all ci bin dev dist cov test cover format vet ui static-assets tools