import Component from '@ember/component'; import { inject as service } from '@ember/service'; import { set } from '@ember/object'; import { next } from '@ember/runloop'; const TAB = 9; const ENTER = 13; const ESC = 27; const SPACE = 32; const END = 35; const HOME = 36; const ARROW_UP = 38; const ARROW_DOWN = 40; const keys = { vertical: { [ARROW_DOWN]: function($items, i = -1) { return (i + 1) % $items.length; }, [ARROW_UP]: function($items, i = 0) { if (i === 0) { return $items.length - 1; } else { return i - 1; } }, [HOME]: function($items, i) { return 0; }, [END]: function($items, i) { return $items.length - 1; }, }, horizontal: {}, }; const COMPONENT_ID = 'component-aria-menu-'; export default Component.extend({ tagName: '', dom: service('dom'), guid: '', expanded: false, direction: 'vertical', init: function() { this._super(...arguments); set(this, 'guid', this.dom.guid(this)); this._listeners = this.dom.listeners(); }, didInsertElement: function() { // TODO: How do you detect whether the children have changed? // For now we know that these elements exist and never change this.$menu = this.dom.element(`#${COMPONENT_ID}menu-${this.guid}`); const labelledBy = this.$menu.getAttribute('aria-labelledby'); this.$trigger = this.dom.element(`#${labelledBy}`); }, willDestroyElement: function() { this._super(...arguments); this._listeners.remove(); }, actions: { keypress: function(e) { // If the event is from the trigger and its not an opening/closing // key then don't do anything if (![ENTER, SPACE, ARROW_UP, ARROW_DOWN].includes(e.keyCode)) { return; } e.stopPropagation(); // Also we may do this but not need it if we return early below // although once we add support for [A-Za-z] it unlikely we won't use // the keypress // ^menuitem supports menuitemradio and menuitemcheckbox // TODO: We need to use > somehow here so we don't select submenus const $items = [...this.dom.elements('[role^="menuitem"]', this.$menu)]; if (!this.expanded) { this.$trigger.dispatchEvent(new MouseEvent('click')); if (e.keyCode === ENTER || e.keyCode === SPACE) { $items[0].focus(); return; } } // this will prevent anything happening if you haven't pushed a // configurable key if (typeof keys[this.direction][e.keyCode] === 'undefined') { return; } const $focused = this.dom.element('[role="menuitem"]:focus', this.$menu); let i; if ($focused) { i = $items.findIndex(function($item) { return $item === $focused; }); } const $next = $items[keys[this.direction][e.keyCode]($items, i)]; $next.focus(); }, // TODO: The argument here needs to change to an event // see toggle-button.change change: function(open) { if (open) { this.actions.open.apply(this, []); } else { this.actions.close.apply(this, []); } }, close: function(e) { this._listeners.remove(); set(this, 'expanded', false); // TODO: Find a better way to do this without using next // This is needed so when you press shift tab to leave the menu // and go to the previous button, it doesn't focus the trigger for // the menu itself next(() => { this.$trigger.removeAttribute('tabindex'); }); }, open: function(e) { set(this, 'expanded', true); // Take the trigger out of the tabbing whilst the menu is open this.$trigger.setAttribute('tabindex', '-1'); this._listeners.add(this.dom.document(), { keydown: e => { // Keep focus on the trigger when you close via ESC if (e.keyCode === ESC) { this.$trigger.focus(); } if (e.keyCode === TAB || e.keyCode === ESC) { this.$trigger.dispatchEvent(new MouseEvent('click')); return; } this.actions.keypress.apply(this, [e]); }, }); }, }, });