// Copyright (c) HashiCorp, Inc. // SPDX-License-Identifier: BUSL-1.1 package resource import ( "context" "errors" "github.com/oklog/ulid/v2" "golang.org/x/exp/maps" "google.golang.org/grpc/codes" "google.golang.org/grpc/status" "google.golang.org/protobuf/proto" "github.com/hashicorp/consul/internal/resource" "github.com/hashicorp/consul/internal/storage" "github.com/hashicorp/consul/proto-public/pbresource" ) // errUseWriteStatus is returned when the user attempts to modify the resource // status using the Write endpoint. // // We only allow modifications to the status using the WriteStatus endpoint // because: // // - Setting statuses should only be done by controllers and requires different // permissions. // // - Status-only updates shouldn't increment the resource generation. // // While we could accomplish both in the Write handler, there's seldom need to // update the resource body and status at the same time, so it makes more sense // to keep them separate. var errUseWriteStatus = status.Error(codes.InvalidArgument, "resource.status can only be set using the WriteStatus endpoint") func (s *Server) Write(ctx context.Context, req *pbresource.WriteRequest) (*pbresource.WriteResponse, error) { tenancyMarkedForDeletion, err := s.mutateAndValidate(ctx, req.Resource, true) if err != nil { return nil, err } // At the storage backend layer, all writes are CAS operations. // // This makes it possible to *safely* do things like keeping the Uid stable // across writes, carrying statuses over, and passing the current version of // the resource to hooks, without restricting ourselves to only using the more // feature-rich storage systems that support "patch" updates etc. natively. // // Although CAS semantics are useful for machine users like controllers, human // users generally don't need them. If the user is performing a non-CAS write, // we read the current version, and automatically retry if the CAS write fails. var result *pbresource.Resource err = s.retryCAS(ctx, req.Resource.Version, func() error { input := clone(req.Resource) // We read with EventualConsistency here because: // // - In the common case, individual resources are written infrequently, and // when using the Raft backend followers are generally within a few hundred // milliseconds of the leader, so the first read will probably return the // current version. // // - StrongConsistency is expensive. In the Raft backend, it involves a round // of heartbeats to verify cluster leadership (in addition to the write's // log replication). // // - CAS failures will be retried by retryCAS anyway. So the read-modify-write // cycle should eventually succeed. var mismatchError storage.GroupVersionMismatchError existing, err := s.Backend.Read(ctx, storage.EventualConsistency, input.Id) switch { // Create path. case errors.Is(err, storage.ErrNotFound): input.Id.Uid = ulid.Make().String() // Prevent setting statuses in this endpoint. if len(input.Status) != 0 { return errUseWriteStatus } // Reject creation in tenancy unit marked for deletion. if tenancyMarkedForDeletion { return status.Errorf(codes.InvalidArgument, "tenancy marked for deletion: %v", input.Id.Tenancy.String()) } // Reject attempts to create a resource with a deletionTimestamp. if resource.IsMarkedForDeletion(input) { return status.Errorf(codes.InvalidArgument, "resource.metadata.%s can't be set on resource creation", resource.DeletionTimestampKey) } // Generally, we expect resources with owners to be created by controllers, // and they should provide the Uid. In cases where no Uid is given (e.g. the // owner is specified in the resource HCL) we'll look up whatever the current // Uid is and use that. // // An important note on consistency: // // We read the owner with StrongConsistency here to reduce the likelihood of // creating a resource pointing to the wrong "incarnation" of the owner in // cases where the owner is deleted and re-created in quick succession. // // That said, there is still a chance that the owner has been deleted by the // time we write this resource. This is not a relational database and we do // not support ACID transactions or real foreign key constraints. if input.Owner != nil && input.Owner.Uid == "" { owner, err := s.Backend.Read(ctx, storage.StrongConsistency, input.Owner) switch { case errors.Is(err, storage.ErrNotFound): return status.Error(codes.InvalidArgument, "resource.owner does not exist") case err != nil: return status.Errorf(codes.Internal, "failed to resolve owner: %v", err) } input.Owner = owner.Id } // TODO(spatel): Revisit owner<->resource tenancy rules post-1.16 // Update path. case err == nil || errors.As(err, &mismatchError): // Allow writes that update GroupVersion. if mismatchError.Stored != nil { existing = mismatchError.Stored } // Use the stored ID because it includes the Uid. // // Generally, users won't provide the Uid but controllers will, because // controllers need to operate on a specific "incarnation" of a resource // as opposed to an older/newer resource with the same name, whereas users // just want to update the current resource. input.Id = existing.Id // User is doing a non-CAS write, use the current version and preserve // deferred deletion metadata if not present. if input.Version == "" { input.Version = existing.Version preserveDeferredDeletionMetadata(input, existing) } // Check the stored version matches the user-given version. // // Although CAS operations are implemented "for real" at the storage backend // layer, we must check the version here too to prevent a scenario where: // // - Current resource version is `v2` // - User passes version `v2` // - Read returns stale version `v1` // - We carry `v1`'s statuses over (effectively overwriting `v2`'s statuses) // - CAS operation succeeds anyway because user-given version is current if input.Version != existing.Version { return storage.ErrCASFailure } // Fill in an empty Owner UID with the existing owner's UID. If other parts // of the owner ID like the type or name have changed then the subsequent // EqualID call will still error as you are not allowed to change the owner. // This is a small UX nicety to repeatedly "apply" a resource that should // have an owner without having to care about the current owners incarnation. if input.Owner != nil && existing.Owner != nil && input.Owner.Uid == "" { input.Owner.Uid = existing.Owner.Uid } // Owner can only be set on creation. Enforce immutability. if !resource.EqualID(input.Owner, existing.Owner) { return status.Errorf(codes.InvalidArgument, "owner cannot be changed") } // Carry over status and prevent updates if input.Status == nil { input.Status = existing.Status } else if !resource.EqualStatusMap(input.Status, existing.Status) { return errUseWriteStatus } // If the write is related to a deferred deletion (marking for deletion or removal // of finalizers), make sure nothing else is changed. if err := vetIfDeleteRelated(input, existing, tenancyMarkedForDeletion); err != nil { return err } // Otherwise, let the write continue default: return err } input.Generation = ulid.Make().String() result, err = s.Backend.WriteCAS(ctx, input) return err }) switch { case errors.Is(err, storage.ErrCASFailure): return nil, status.Error(codes.Aborted, err.Error()) case errors.Is(err, storage.ErrWrongUid): return nil, status.Error(codes.FailedPrecondition, err.Error()) case isGRPCStatusError(err): return nil, err case err != nil: return nil, status.Errorf(codes.Internal, "failed to write resource: %v", err.Error()) } return &pbresource.WriteResponse{Resource: result}, nil } func ensureMetadataSameExceptFor(input *pbresource.Resource, existing *pbresource.Resource, ignoreKey string) error { // Work on copies since we're mutating them inputCopy := maps.Clone(input.Metadata) existingCopy := maps.Clone(existing.Metadata) delete(inputCopy, ignoreKey) delete(existingCopy, ignoreKey) if !maps.Equal(inputCopy, existingCopy) { return status.Error(codes.InvalidArgument, "cannot modify metadata") } return nil } func ensureDataUnchanged(input *pbresource.Resource, existing *pbresource.Resource) error { // Check data last since this could potentially be the most expensive comparison. if !proto.Equal(input.Data, existing.Data) { return status.Error(codes.InvalidArgument, "cannot modify data") } return nil } // EnsureFinalizerRemoved ensures at least one finalizer was removed. // TODO: only public for test to access func EnsureFinalizerRemoved(input *pbresource.Resource, existing *pbresource.Resource) error { inputFinalizers := resource.GetFinalizers(input) existingFinalizers := resource.GetFinalizers(existing) if !inputFinalizers.IsProperSubset(existingFinalizers) { return status.Error(codes.InvalidArgument, "expected at least one finalizer to be removed") } return nil } func vetIfDeleteRelated(input, existing *pbresource.Resource, tenancyMarkedForDeletion bool) error { // Keep track of whether this write is a normal write or a write that is related // to deferred resource deletion involving setting the deletionTimestamp or the // removal of finalizers. deleteRelated := false existingMarked := resource.IsMarkedForDeletion(existing) inputMarked := resource.IsMarkedForDeletion(input) // Block removal of deletion timestamp if !inputMarked && existingMarked { return status.Errorf(codes.InvalidArgument, "cannot remove %s", resource.DeletionTimestampKey) } // Block modification of existing deletion timestamp if existing.Metadata[resource.DeletionTimestampKey] != "" && (existing.Metadata[resource.DeletionTimestampKey] != input.Metadata[resource.DeletionTimestampKey]) { return status.Errorf(codes.InvalidArgument, "cannot modify %s", resource.DeletionTimestampKey) } // Block writes that do more than just adding a deletion timestamp if inputMarked && !existingMarked { deleteRelated = deleteRelated || true // Verify rest of resource is unchanged if err := ensureMetadataSameExceptFor(input, existing, resource.DeletionTimestampKey); err != nil { return err } if err := ensureDataUnchanged(input, existing); err != nil { return err } } // Block no-op writes writes to resource that already has a deletion timestamp. The // only valid writes should be removal of finalizers. if inputMarked && existingMarked { deleteRelated = deleteRelated || true // Check if a no-op errMetadataSame := ensureMetadataSameExceptFor(input, existing, resource.DeletionTimestampKey) errDataUnchanged := ensureDataUnchanged(input, existing) if errMetadataSame == nil && errDataUnchanged == nil { return status.Error(codes.InvalidArgument, "cannot no-op write resource marked for deletion") } } // Block writes that do more than removing finalizers if previously marked for deletion. if inputMarked && existingMarked && resource.HasFinalizers(existing) { deleteRelated = deleteRelated || true if err := ensureMetadataSameExceptFor(input, existing, resource.FinalizerKey); err != nil { return err } if err := ensureDataUnchanged(input, existing); err != nil { return err } if err := EnsureFinalizerRemoved(input, existing); err != nil { return err } } // Classify writes that just remove finalizer as deleteRelated regardless of deletion state. if err := EnsureFinalizerRemoved(input, existing); err == nil { if err := ensureDataUnchanged(input, existing); err == nil { deleteRelated = deleteRelated || true } } // Lastly, block writes when the resource's tenancy unit has been marked for deletion and // the write is not related a valid delete scenario. if tenancyMarkedForDeletion && !deleteRelated { return status.Errorf(codes.InvalidArgument, "cannot write resource when tenancy marked for deletion: %s", existing.Id.Tenancy) } return nil } // preserveDeferredDeletionMetadata only applies to user writes (Version == "") which is a precondition. func preserveDeferredDeletionMetadata(input, existing *pbresource.Resource) { // preserve existing deletionTimestamp if not provided in input if !resource.IsMarkedForDeletion(input) && resource.IsMarkedForDeletion(existing) { if input.Metadata == nil { input.Metadata = make(map[string]string) } input.Metadata[resource.DeletionTimestampKey] = existing.Metadata[resource.DeletionTimestampKey] } // Only preserve finalizers if the is key absent from input and present in existing. // If the key is present in input, the user clearly wants to remove finalizers! inputHasKey := false if input.Metadata != nil { _, inputHasKey = input.Metadata[resource.FinalizerKey] } existingHasKey := false if existing.Metadata != nil { _, existingHasKey = existing.Metadata[resource.FinalizerKey] } if !inputHasKey && existingHasKey { if input.Metadata == nil { input.Metadata = make(map[string]string) } input.Metadata[resource.FinalizerKey] = existing.Metadata[resource.FinalizerKey] } }