package agent import ( "crypto/sha512" "fmt" "io/ioutil" "os" "path/filepath" "strings" "github.com/hashicorp/consul/agent/config" "github.com/hashicorp/consul/lib" "github.com/hashicorp/consul/types" "github.com/hashicorp/go-hclog" "github.com/hashicorp/go-uuid" "github.com/shirou/gopsutil/host" ) // newNodeIDFromConfig will pull the persisted node ID, if any, or create a random one // and persist it. func newNodeIDFromConfig(config *config.RuntimeConfig, logger hclog.Logger) (types.NodeID, error) { if config.NodeID != "" { nodeID := strings.ToLower(string(config.NodeID)) if _, err := uuid.ParseUUID(nodeID); err != nil { return "", fmt.Errorf("specified NodeID is invalid: %w", err) } return types.NodeID(nodeID), nil } // For dev mode we have no filesystem access so just make one. if config.DataDir == "" { id, err := makeNodeID(logger, config.DisableHostNodeID) return types.NodeID(id), err } // Load saved state, if any. Since a user could edit this, we also validate it. filename := filepath.Join(config.DataDir, "node-id") if _, err := os.Stat(filename); err == nil { rawID, err := ioutil.ReadFile(filename) if err != nil { return "", err } nodeID := strings.TrimSpace(string(rawID)) nodeID = strings.ToLower(nodeID) if _, err = uuid.ParseUUID(nodeID); err != nil { return "", fmt.Errorf("NodeID in %s is invalid: %w", filename, err) } return types.NodeID(nodeID), nil } id, err := makeNodeID(logger, config.DisableHostNodeID) if err != nil { return "", fmt.Errorf("failed to create a NodeID: %w", err) } if err := lib.EnsurePath(filename, false); err != nil { return "", err } if err := ioutil.WriteFile(filename, []byte(id), 0600); err != nil { return "", fmt.Errorf("failed to write NodeID to disk: %w", err) } return types.NodeID(id), nil } // makeNodeID will try to find a host-specific ID, or else will generate a // random ID. The returned ID will always be formatted as a GUID. We don't tell // the caller whether this ID is random or stable since the consequences are // high for us if this changes, so we will persist it either way. This will let // gopsutil change implementations without affecting in-place upgrades of nodes. func makeNodeID(logger hclog.Logger, disableHostNodeID bool) (string, error) { if disableHostNodeID { return uuid.GenerateUUID() } // Try to get a stable ID associated with the host itself. info, err := host.Info() if err != nil { logger.Debug("Couldn't get a unique ID from the host", "error", err) return uuid.GenerateUUID() } // Make sure the host ID parses as a UUID, since we don't have complete // control over this process. id := strings.ToLower(info.HostID) // TODO: why do we care if HostID is a uuid, if we are about to hash it? if _, err := uuid.ParseUUID(id); err != nil { logger.Debug("Unique ID from host isn't formatted as a UUID", "id", id, "error", err, ) return uuid.GenerateUUID() } // Hash the input to make it well distributed. The reported Host UUID may be // similar across nodes if they are on a cloud provider or on motherboards // created from the same batch. buf := sha512.Sum512([]byte(id)) id = fmt.Sprintf("%08x-%04x-%04x-%04x-%12x", buf[0:4], buf[4:6], buf[6:8], buf[8:10], buf[10:16]) logger.Debug("Using unique ID from host as node ID", "id", id) return id, nil }