grpclog.SetLoggerV2 is meant to be called only once before any gRPC requests are received, but
each test that uses TestAgent will call NewBaseDeps again. Use a sync.Once to prevent the grpc
logging from being re-initialized by each test.
This will mean that a test can't use a fake logger to capture logs from the gRPC server.
These tests can flake when we get a notification for an earlier event.
Retry the read from update channel a few times to make sure we get the
event we expect.
Split the TestStreamingClient into the two logical components the real
client uses. This allows us to test multiple clients properly.
Previously writing of ctx from multiple Subscribe calls was showing a
data race.
Once this was fixed a test started to fail because the request had to be
made with a greater index, so that the store.Get call did not return
immediately.
The idleTTL was being written and read concurrently. Instead move the idleTTL to a struct
field so that when one test patches the TTL it does not impact others.
The background goroutines for the store can outlive a test because context cancellation
is async.
Setting this field to a value is equivalent to using the 'near' query paramter.
The intent is to sort the results by proximity to the node requesting
them. However with connect we send the results to envoy, which doesn't
care about the order, so setting this field is increasing the work
performed for no gain.
It is necessary to unset this field now because we would like connect
to use streaming, but streaming does not support sorting by proximity.
Remove View.Result error return value, it was always nil, and seems like it will likely always remain nill
since it is simply reading a stored value.
Also replace some cache types with local types.
And only start expiration time when the last request ends. This makes tracking expiry simpler, and
ensures that no entry can be expired while there are active requests.
* CLI: Add support for reading internal raft snapshots to snapshot inspect
* Add snapshot inspect test for raw state files
* Add changelog entry
* Update .changelog/10089.txt
* website: add back unlinked pages to match previous state
* website: add unlinked content check
* website: add hidden nav-data to unlinked content check
* ui: Add Admin Partition feature flag
This adds a `PartitionEnabled`/`CONSUL_PARTITIONS_ENABLED` feature flag
that can be set during production form the consul binary, or
additionally during development/testing via cookies.
* Add partitions bookmarklet and docs, and all eng docs from main README to the docs instead.
You probably already have the app running once you need these, and it reduces the amount of text/detail in the main README
* Add the env variable section back into the README with actual env vars
* Add inline-code CSS component
* Add %inline-code to all the places where we need it
* Inject selected env variables into the translations file
* Add ingress gateway upstream 'host header' intro text
* Make sure we can use actual correct component casing for titles but still have nice consistent menu item casing in the side nav
On a few occasions I've had to read timeout stack traces for tests and
noticed that retry.Run runs the function in a goroutine. This makes
debuging a timeout more difficult because the gourinte of the retryable
function is disconnected from the stack of the actual test. It requires
searching through the entire stack trace to find the other goroutine.
By using panic instead of runtime.Goexit() we remove the need for a
separate goroutine.
Also a few other small improvements:
* add `R.Helper` so that an assertion function can be used with both
testing.T and retry.R.
* Pass t to `Retryer.NextOr`, and call `t.Helper` in a number of places
so that the line number reported by `t.Log` is the line in the test
where `retry.Run` was called, instead of some line in `retry.go` that
is not relevant to the failure.
* improve the implementation of `dedup` by removing the need to iterate
twice. Instad track the lines and skip any duplicate when writing to
the buffer.
Previously canRetry was attempting to retrieve this error from args, however there was never
any callers that would pass an error to args.
With the change to raftApply to move this error to the error return value, it is now possible
to receive this error from the err argument.
This commit updates canRetry to check for ErrChunkingResubmit in err.
Previously we were inconsistently checking the response for errors. This
PR moves the response-is-error check into raftApply, so that all callers
can look at only the error response, instead of having to know that
errors could come from two places.
This should expose a few more errors that were previously hidden because
in some calls to raftApply we were ignoring the response return value.
Also handle errors more consistently. In some cases we would log the
error before returning it. This can be very confusing because it can
result in the same error being logged multiple times. Instead return
a wrapped error.