* Implement In-Process gRPC for use by controller caching/indexing
This replaces the pipe base listener implementation we were previously using. The new style CAN avoid cloning resources which our controller caching/indexing is taking advantage of to not duplicate resource objects in memory.
To maintain safety for controllers and for them to be able to modify data they get back from the cache and the resource service, the client they are presented in their runtime will be wrapped with an autogenerated client which clones request and response messages as they pass through the client.
Another sizable change in this PR is to consolidate how server specific gRPC services get registered and managed. Before this was in a bunch of different methods and it was difficult to track down how gRPC services were registered. Now its all in one place.
* Fix race in tests
* Ensure the resource service is registered to the multiplexed handler for forwarding from client agents
* Expose peer streaming on the internal handler
* Adding explicit MPL license for sub-package
This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository.
* Adding explicit MPL license for sub-package
This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository.
* Updating the license from MPL to Business Source License
Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl.
* add missing license headers
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
* Update copyright file headers to BUSL-1.1
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Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
Protobuf Refactoring for Multi-Module Cleanliness
This commit includes the following:
Moves all packages that were within proto/ to proto/private
Rewrites imports to account for the packages being moved
Adds in buf.work.yaml to enable buf workspaces
Names the proto-public buf module so that we can override the Go package imports within proto/buf.yaml
Bumps the buf version dependency to 1.14.0 (I was trying out the version to see if it would get around an issue - it didn't but it also doesn't break things and it seemed best to keep up with the toolchain changes)
Why:
In the future we will need to consume other protobuf dependencies such as the Google HTTP annotations for openapi generation or grpc-gateway usage.
There were some recent changes to have our own ratelimiting annotations.
The two combined were not working when I was trying to use them together (attempting to rebase another branch)
Buf workspaces should be the solution to the problem
Buf workspaces means that each module will have generated Go code that embeds proto file names relative to the proto dir and not the top level repo root.
This resulted in proto file name conflicts in the Go global protobuf type registry.
The solution to that was to add in a private/ directory into the path within the proto/ directory.
That then required rewriting all the imports.
Is this safe?
AFAICT yes
The gRPC wire protocol doesn't seem to care about the proto file names (although the Go grpc code does tack on the proto file name as Metadata in the ServiceDesc)
Other than imports, there were no changes to any generated code as a result of this.
Previously, we'd begin a session with the xDS concurrency limiter
regardless of whether the proxy was registered in the catalog or in
the server's local agent state.
This caused problems for users who run `consul connect envoy` directly
against a server rather than a client agent, as the server's locally
registered proxies wouldn't be included in the limiter's capacity.
Now, the `ConfigSource` is responsible for beginning the session and we
only do so for services in the catalog.
Fixes: https://github.com/hashicorp/consul/issues/15753
Previously, these endpoints required `service:write` permission on _any_
service as a sort of proxy for "is the caller allowed to participate in
the mesh?".
Now, they're called as part of the process of establishing a server
connection by any consumer of the consul-server-connection-manager
library, which will include non-mesh workloads (e.g. Consul KV as a
storage backend for Vault) as well as ancillary components such as
consul-k8s' acl-init process, which likely won't have `service:write`
permission.
So this commit relaxes those requirements to accept *any* valid ACL token
on the following gRPC endpoints:
- `hashicorp.consul.dataplane.DataplaneService/GetSupportedDataplaneFeatures`
- `hashicorp.consul.serverdiscovery.ServerDiscoveryService/WatchServers`
- `hashicorp.consul.connectca.ConnectCAService/WatchRoots`
Previously, public referred to gRPC services that are both exposed on
the dedicated gRPC port and have their definitions in the proto-public
directory (so were considered usable by 3rd parties). Whereas private
referred to services on the multiplexed server port that are only usable
by agents and other servers.
Now, we're splitting these definitions, such that external/internal
refers to the port and public/private refers to whether they can be used
by 3rd parties.
This is necessary because the peering replication API needs to be
exposed on the dedicated port, but is not (yet) suitable for use by 3rd
parties.