diff --git a/api/lock.go b/api/lock.go index 1efa87205b..1348f37348 100644 --- a/api/lock.go +++ b/api/lock.go @@ -20,10 +20,10 @@ const ( // a Lock acquisition. DefaultLockWaitTime = 15 * time.Second - // DefaultLockRetyTime is how long we wait after a failed lock acquisition + // DefaultLockRetryTime is how long we wait after a failed lock acquisition // before attempting to do the lock again. This is so that once a lock-delay // is in affect, we do not hot loop retrying the acquisition. - DefaultLockRetyTime = 5 * time.Second + DefaultLockRetryTime = 5 * time.Second ) var ( @@ -160,7 +160,7 @@ WAIT: // Handle the case of not getting the lock if !locked { select { - case <-time.After(DefaultLockRetyTime): + case <-time.After(DefaultLockRetryTime): goto WAIT case <-stopCh: return nil, nil diff --git a/api/lock_test.go b/api/lock_test.go index 9dd80ec1a6..5dba6ca225 100644 --- a/api/lock_test.go +++ b/api/lock_test.go @@ -172,7 +172,7 @@ func TestLock_Contend(t *testing.T) { // Wait for everybody to get a turn select { case <-doneCh: - case <-time.After(3 * DefaultLockRetyTime): + case <-time.After(3 * DefaultLockRetryTime): t.Fatalf("timeout") }