mirror of https://github.com/hashicorp/consul
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source "https://rubygems.org"
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ruby "2.2.2"
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ruby "2.2.3"
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gem "middleman-hashicorp", github: "hashicorp/middleman-hashicorp"
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---
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layout: "docs"
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page_title: "Network Coordinates"
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sidebar_current: "docs-internals-coordinates"
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description: |-
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Serf uses a network tomography system to compute network coordinates for nodes in the cluster. These coordinates are useful for easily calculating the estimated network round trip time between any two nodes in the cluster. This page documents the details of this system. The core of the network tomography system us based on Vivaldi: A Decentralized Network Coordinate System, with several improvements based on several follow-on papers.
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---
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# Network Coordinates
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Consul uses a [network tomography](https://en.wikipedia.org/wiki/Network_tomography)
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system to compute network coordinates for nodes in the cluster. These coordinates
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allow the network round trip time to be estimated between any two nodes using a
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a very simple calculation. This allows for many useful applications, such as finding
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the service node nearest a requesting node, or failing over to services in the next
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closest datacenter.
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All of this is provided through the use of the [Serf library](https://www.serfdom.io/).
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Serf's network tomography is based on ["Vivaldi: A Decentralized Network Coordinate System"](http://www.cs.ucsb.edu/~ravenben/classes/276/papers/vivaldi-sigcomm04.pdf),
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with some enhancements based on other research. There are more details about
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[Serf's network coordinates here](https://www.serfdom.io/docs/internals/coordinates.html).
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~> **Advanced Topic!** This page covers the technical details of
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the internals of Consul. You don't need to know these details to effectively
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operate and use Consul. These details are documented here for those who wish
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to learn about them without having to go spelunking through the source code.
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## Network Coordinates in Consul
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Network coordinates manifest in several ways inside Consul:
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* The [`consul rtt`](/docs/commands/rtt.html) command can be used to query for the
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network round trip time between any two nodes.
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* The [Catalog endpoints](/docs/agent/http/catalog.html) and
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[Health endpoints](/docs/agent/http/health.html) can sort the results of queries based
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on the network round trip time from a given node using a "?near=" parameter.
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* The [Coordinate endpoint](/docs/agent/http/coordinate.html) exposes raw network
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coordinates for use in other applications.
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Consul uses Serf to manage two different gossip pools, one for the LAN with members
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of a given datacenter, and one for the WAN which is made up of just the Consul servers
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in all datacenters. It's important to note that **network coordinates are not compatible
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between these two pools**. LAN coordinates only make sense in calculations with other
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LAN coordinates, and WAN coordinates only make sense with other WAN coordinates.
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## Working with Coordinates
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Computing the estimated network round trip time between any two nodes is simple
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once you have their coordinates. Here's a sample coordinate, as returned from the
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[Coordinate endpoint](/docs/agent/http/coordinate.html).
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```
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"Coord": {
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"Adjustment": 0.1,
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"Error": 1.5,
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"Height": 0.02,
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"Vec": [0.34,0.68,0.003,0.01,0.05,0.1,0.34,0.06]
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}
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```
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All values are floating point numbers in units of seconds, except for the error
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term which isn't used for distance calculations.
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Here's a complete example in Go showing how to compute the distance between two
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coordinates:
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```
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import (
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"github.com/hashicorp/serf/coordinate"
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"math"
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"time"
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)
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func dist(a *coordinate.Coordinate, b *coordinate.Coordinate) time.Duration {
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// Coordinates will always have the same dimensionality, so this is
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// just a sanity check.
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if len(a.Vec) != len(b.Vec) {
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panic("dimensions aren't compatible")
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}
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// Calculate the Euclidean distance plus the heights.
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sumsq := 0.0
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for i := 0; i < len(a.Vec); i++ {
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diff := a.Vec[i] - b.Vec[i]
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sumsq += diff * diff
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}
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rtt := math.Sqrt(sumsq) + a.Height + b.Height
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// Apply the adjustment components, guarding against negatives.
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adjusted := rtt + a.Adjustment + b.Adjustment
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if adjusted > 0.0 {
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rtt = adjusted
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}
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// Go's times are natively nanoseconds, so we convert from seconds.
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const secondsToNanoseconds = 1.0e9
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return time.Duration(rtt * secondsToNanoseconds)
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}
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```
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