Rename serverConfigMtx to serverConfigLock

Pointed out by: @slackpad
pull/1873/head
Sean Chittenden 9 years ago
parent 9b8767aa67
commit a482eaef70

@ -46,8 +46,8 @@ func (c *Client) consulServersManager() {
defaultTimeout := 5 * time.Second // FIXME(sean@): This is a bullshit value
var rebalanceTimer *time.Timer
func(c *Client) {
c.serverConfigMtx.Lock()
defer c.serverConfigMtx.Unlock()
c.serverConfigLock.Lock()
defer c.serverConfigLock.Unlock()
serverCfgPtr := c.serverConfigValue.Load()
if serverCfgPtr == nil {
@ -97,8 +97,8 @@ func (c *Client) consulServersManager() {
}
func (c *Client) AddServer(server *serverParts) {
c.serverConfigMtx.Lock()
defer c.serverConfigMtx.Unlock()
c.serverConfigLock.Lock()
defer c.serverConfigLock.Unlock()
serverCfg := c.serverConfigValue.Load().(serverConfig)
// Check if this server is known
@ -126,8 +126,8 @@ func (c *Client) AddServer(server *serverParts) {
}
func (c *Client) CycleFailedServers() {
c.serverConfigMtx.Lock()
defer c.serverConfigMtx.Unlock()
c.serverConfigLock.Lock()
defer c.serverConfigLock.Unlock()
serverCfg := c.serverConfigValue.Load().(serverConfig)
for i := range serverCfg.servers {
@ -157,8 +157,8 @@ func (sc *serverConfig) cycleServer() (servers []*serverParts) {
}
func (c *Client) RebalanceServers() {
c.serverConfigMtx.Lock()
defer c.serverConfigMtx.Unlock()
c.serverConfigLock.Lock()
defer c.serverConfigLock.Unlock()
serverCfg := c.serverConfigValue.Load().(serverConfig)
// Shuffle the server list on server join. Servers are selected from
@ -174,8 +174,8 @@ func (c *Client) RebalanceServers() {
}
func (c *Client) RemoveServer(server *serverParts) {
c.serverConfigMtx.Lock()
defer c.serverConfigMtx.Unlock()
c.serverConfigLock.Lock()
defer c.serverConfigLock.Unlock()
serverCfg := c.serverConfigValue.Load().(serverConfig)
// Remove the server if known
@ -194,7 +194,7 @@ func (c *Client) RemoveServer(server *serverParts) {
// resetRebalanceTimer assumes:
//
// 1) the serverConfigMtx is already held by the caller.
// 1) the serverConfigLock is already held by the caller.
// 2) the caller will call serverConfigValue.Store()
func (sc *serverConfig) resetRebalanceTimer(c *Client) {
numConsulServers := len(sc.servers)

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