Fix lock and semaphore timeouts

pull/4346/head
Hamish 6 years ago
parent 28ffc75f64
commit 9043966efd

@ -181,11 +181,12 @@ WAIT:
// Handle the one-shot mode.
if l.opts.LockTryOnce && attempts > 0 {
elapsed := time.Since(start)
if elapsed > qOpts.WaitTime {
if elapsed > l.opts.LockWaitTime {
return nil, nil
}
qOpts.WaitTime -= elapsed
// Query wait time should not exceed the lock wait time
qOpts.WaitTime = l.opts.LockWaitTime - elapsed
}
attempts++

@ -199,11 +199,12 @@ WAIT:
// Handle the one-shot mode.
if s.opts.SemaphoreTryOnce && attempts > 0 {
elapsed := time.Since(start)
if elapsed > qOpts.WaitTime {
if elapsed > s.opts.SemaphoreWaitTime {
return nil, nil
}
qOpts.WaitTime -= elapsed
// Query wait time should not exceed the semaphore wait time
qOpts.WaitTime = s.opts.SemaphoreWaitTime - elapsed
}
attempts++

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